Candidate for 2010 game of the year is worth invading the SC II forum for. Take a break from watching people fail at void ray charge micro and watch Hiya vs Free in a truly epic TvP instead! More fun than SC II or your money back
More seriously, Triathalon is a ridiculously silly map, and Starcraft II could use some funky maps too. Present SC II is reminding me of people playing Destination (Steppes of War) and and Python (Lost Temple, Metalopolis) exclusively back in the day.
Just a question to the sc2 map editors out there: is it possible to have some of the gimmicks that are found in the more crazy bw maps? Like Troy geysers, Plasma eggs (or the idea that only workers can go through a certain type of wall by mining a Mineral), neutral arbiter (mothership) to cloak a wall, etc
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
jank it up to 1080 p, or it might just be the casters you view have their settings set to low, low settings sorta bring sc2 down to a red alert , sc bw level.
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
jank it up to 1080 p, or it might just be the casters you view have their settings set to low, low settings sorta bring sc2 down to a red alert , sc bw level.
12 years to develop strategies. 17 seconds to call down a nuke. 20 minutes for hiya to make me laugh and cry.
On May 10 2010 09:43 Lightswarm wrote: Im pretty sure that was done on purpose
On May 10 2010 09:40 blabber wrote: Just a question to the sc2 map editors out there: is it possible to have some of the gimmicks that are found in the more crazy bw maps? Like Troy geysers, Plasma eggs (or the idea that only workers can go through a certain type of wall by mining a Mineral), neutral arbiter (mothership) to cloak a wall, etc
All those things can be done easily, and much more. The problem with map making right now (besides the inability to publish :p ) is that mapmakers as well as the players don't really know the full extent of what map elements will do in terms of gameplay. The mapmakers need just as much time to figure out how to tweak gameplay on their maps to what they're looking for.
On May 10 2010 09:52 Liquid_Turbo wrote: SC2 is SC2. BW is BW. Why do you need to post it in the SC2 forum?
I think more people come here, so it'll get more attention
Sad thing is, If some random poster posted this, it would have gotten locked..anyways I'm glad we have someone showing the newbies who don't even go to the BW forum just how much Bw potential for awesomeness >SC2 potential for awesomeness.
Not as entertaining as watching a bunch of DTs die to mass baneling with an overseer overhead, especially when you must compare it to... wait, what can I compare it to in BW?!? lol.
On May 10 2010 10:01 3FFA wrote: Not as entertaining as watching a bunch of DTs die to mass baneling with an overseer overhead, especially when you must compare it to... wait, what can I compare it to in BW?!? lol.
Also lol at the guy complaining that this is not BW forum, it's fucking WAXANGEL posting, he was around when you were playing Mario, you can't get more veteran than that
in my words in a convo with a friend, talking about BW vs. SC2 + Show Spoiler +
(9:01:58 PM) so much bettr than sc2 (9:01:59 PM) sc2 is (9:02:02 PM) WOAH THAT LOOKS AMAZING (9:02:03 PM) bw is (9:02:06 PM) HOLY SHIT WTF HOW DO YOU DO THAT
This game was so epic. The map made it awesome. At the begining I was extreamly confused about all the random arbitors in chokes. Then one was destroyed and the eggs uncloaked. I find it funny Starcraft 2 claims to be revolutionary with destructable rocks and xelnaga watchtowers, when interesting starcraft one maps have about twice as much strategic terrain. Vision blockers? check. Destructable "rocks"? check. I dont doubt that blizzard might make starcraft 2 just as balanced as starcraft BW, but i am 100% sure I will still have more fun with BW. Back to the game, I was shocked that so many awesome and rulebreaking strategies were used in a pro match. Those nukes were awesome, and the arbitor lock-down was insane.
Holy crapping crap this has to be one of the single most entertaining pieces of starcraft awesomeness ive witnessed over the last few years. like the thinking on lockdown to prevent recall since he had the ghost anyways. All in all hiya won that game, even tho he won it just in my heart <3
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
jank it up to 1080 p, or it might just be the casters you view have their settings set to low, low settings sorta bring sc2 down to a red alert , sc bw level.
12 years to develop strategies. 17 seconds to call down a nuke. 20 minutes for hiya to make me laugh and cry.
Great game lol really funny. But I think what people dont understand is how long it took sc to get to this point. Sc2 is still in beta and though it should progrrss much faster than sc1 we must not forget that it is much younger. It also relies alot on the people that play it to produce games like this its not just the game and how it is developed.
Mind control arbiters is obviously over powered. I can't help but feel that they should make the neutral arbiter 0/0 energy...hiya could have won then :[. Oh wells. Amazing fucking game.
On May 10 2010 09:52 Liquid_Turbo wrote: SC2 is SC2. BW is BW. Why do you need to post it in the SC2 forum?
I think more people come here, so it'll get more attention
Sad thing is, If some random poster posted this, it would have gotten locked..anyways I'm glad we have someone showing the newbies who don't even go to the BW forum just how much Bw potential for awesomeness >SC2 potential for awesomeness.
More likely is that all the arrogance and dismissiveness of sc2 potential is going to alienate people who did not play broodwar from ever getting interested. Considering almost every broodwar promotion thread these days starts with "omg gusy, look how much better broodwar is than sc2 lol" (Not every bw fan does this but there is a serious amount of elitism going around)
Fortunately I am one of those enjoying both games so I won't fit into that category but just saying, if people on this forum are interested in getting people who are new to the series with sc2 to take an interest in bw, then they are doing just about every possible thing wrong.
Can we change this topic's status to the "Protoss: the cool kids" status and vice-versa? It seems like too many mods are using favoritism to abuse their power these days. In 1996 this would never have happened.
Day just casted this. Man that game was awesome, wish I saw it live. I like playing SC2 more, but undeniably BW is a much more entertaining spectator sport. So many interesting things can happen, either just fantastic micro or completely radical builds that are just odd like this game. SC2 has already fallen into a rut of being fairly predictable (big groups of units a move into each other pretty much sums up the "late game")
yeah because terran doesn't have nukes or fast fragile air units with cloak to harass in sc2, and there isn't mind control in the game either
wait what
In all honesty, that game was pretty awesome, I loved it, I love BW, but I really don't see how that match is a basis for claiming it is superior to SC2. About the only thing done here that you could not do in SC2 (excluding map stuff but that's simply because SC2 maps haven't had community contribution yet) is the lockdown (which was incredibly sweet, by the way). I'm going to get flamed a lot for this but I feel like people are just getting childish, it seems like they want Sc2 (a game that has had no expansions and some 3 months to develop) seem worse than BW (an expansion that has had 12 years of people playing it hardcore and for a lot of money) and will use whatever justification they can to make that valid.
Now I'm not checking back on this thread just because I don't wanna get into silly discussions, but that's my opinion.
On May 10 2010 11:57 Xinliben wrote: Day just casted this. Man that game was awesome, wish I saw it live. I like playing SC2 more, but undeniably BW is a much more entertaining spectator sport. So many interesting things can happen, either just fantastic micro or completely radical builds that are just odd like this game. SC2 has already fallen into a rut of being fairly predictable (big groups of units a move into each other pretty much sums up the "late game")
Unless it is Thelittleone playing.
You don't seem to understand the way these games work. TLO is good because he does original shit and everybody else is boring. Korean pros are good because they do original shit and everybody else is boring. It's just the nature of these things, man. It's the evolution of a game.
There is nothing in SC2 (maybe except for that one time TLO used colossus like reavers) that makes me change my underwear. Maybe in a couple of years but for now BW is much better. I mean cmon, Im d- in BW and fcking almost platinum in SC2.
On May 10 2010 12:11 iLoveKT wrote: Damn strait BW>>>SC2.
There is nothing in SC2 (maybe except for that one time TLO used colossus like reavers) that makes me change my underwear. Maybe in a couple of years but for now BW is much better. I mean cmon, Im d- in BW and fcking almost platinum in SC2.
...in a regional beta that's been out for a couple of months and has what is currently a funky laddering system? :-/
lol, "almost platinum". I'm not sure you get how this works.
On May 10 2010 12:11 iLoveKT wrote: Damn strait BW>>>SC2.
There is nothing in SC2 (maybe except for that one time TLO used colossus like reavers) that makes me change my underwear. Maybe in a couple of years but for now BW is much better. I mean cmon, Im d- in BW and fcking almost platinum in SC2.
...in a regional beta that's been out for a couple of months and has what is currently a funky laddering system? :-/
lol, "almost platinum". I'm not sure you get how this works.
the point is I find SC2 relatively easy compared to BW. And thats not a good thing, for me at least.
More likely is that all the arrogance and dismissiveness of sc2 potential is going to alienate people who did not play broodwar from ever getting interested. Considering almost every broodwar promotion thread these days starts with "omg gusy, look how much better broodwar is than sc2 lol" (Not every bw fan does this but there is a serious amount of elitism going around)
Fortunately I am one of those enjoying both games so I won't fit into that category but just saying, if people on this forum are interested in getting people who are new to the series with sc2 to take an interest in bw, then they are doing just about every possible thing wrong.
I agree with this. I love BW, I love watching BW pro matches, however I do love SC2 as well. It's sad to see some TL veterans and BW activists alienating such a great community, and are doing so in such an immature way. They come across as petty and arrogant. It's just so childish, and really does nothing for Brood War but make its followers look like morons. Please stop. Embrace the idea that the Starcraft community will be growing. It's good for its overall awareness and presence in the gaming world. SC2 bringing new people into the community inevitably will bring more into watching the SC1 pro scene which is also great.
On a note about the Hiya vs Free game... It was unorthodox, showed map abuse, and that's about it. The game itself wasn't even that great. Don't get me wrong, the lock down was great, but that single action didn't make the rest of the game all that entertaining. Overrated.
Edit:
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
You're a long-time commentator and player. It would make sense that you'd be somewhat unimpressed from the analytical point of view that may have become ingrained. Maybe all you can see is base count and macro, or maybe it's just not even your taste at all. But the people who hyped it up thought that it was impressive entertainment from the point of view of a lay spectator.
Shenanigans are entertaining. Screaming Korean commentators and fangirls are entertaining. Mind-controlled manner command centers are entertaining. Nukes are entertaining. Seeing HiyA smile is entertaining, in a nauseating, horror movie kind of way. And yes, last second lockdowns are entertaining.
If you want technically impressive, maybe you'd be underwhelmed by this game in particular, but if you want to be entertained as a spectator, it was a fun and unique ride that brought back momentary flashes of Boxer.
Was it the "best" game of the year? Maybe it depends on your point of view.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
It's not like it was a suicidal strat though - Hiya had a timing (right after the recall that didn't do much) where he could have pushed and won. I "agree" though in the sense that if you pull off that many shenanigans, you should probably actually have a lead instead of an "I did all this crazy stuff just to squeeze out one small timing window that you can usually get playing normal TvP anyway".
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
You're not alone. For the entire game I was thinking to myself that nukes and 3 port wraith harass was cool, but you can't win the game this way and if only Free will be able to hold on until he gets his tech it's game over right there. Hiya had too much supply/resources locked in harass so when the first Protoss hits came crashing down on him, he didn't have enough units to respond and deal with the threat quickly enough, which translated directly into immediate loss of map control and thus a huge setback for a mid-late game.
But you have to admit that seeing EMP + nuke and awesome lockdown is rare this days.
On May 10 2010 09:38 yomi wrote: Brood War even has better graphics than SC2
damn right it does
lol, how can you even pretend to believe that's true?
I have a thing for old-school pixelation, but this game looks almost indistinguishable from Warcraft 2 these days. It's so simple.
don't need to pretend, IT'S FUCKING TRUE, sc;bw graphics = sex with kerrigan, sc2 graphics = bob the builder built sc2
Most disturbing set of analogies ever to grace the internet. I hope your weird sexual appetites are kept at bay by some sort of well-regulated porn supply.
BW had its day. It will go on being an ok game. But it's just a lot of tedium and clicking these days for some of us.
On May 10 2010 09:38 yomi wrote: Brood War even has better graphics than SC2
damn right it does
lol, how can you even pretend to believe that's true?
I have a thing for old-school pixelation, but this game looks almost indistinguishable from Warcraft 2 these days. It's so simple.
It's like playing 2D chess on a computer versus 3D chess. No one in their right mind would prefer to play on a 3D board because the unnecessary clutter interferes with the game.
On May 10 2010 09:38 yomi wrote: Brood War even has better graphics than SC2
damn right it does
lol, how can you even pretend to believe that's true?
I have a thing for old-school pixelation, but this game looks almost indistinguishable from Warcraft 2 these days. It's so simple.
It's like playing 2D chess on a computer versus 3D chess. No one in their right mind would prefer to play on a 3D board because the unnecessary clutter interferes with the game.
The difference being that this is a space game with aliens and explosions.
I only caught the last half of this game on the stream the other night (I was an idiot and only wanted to see Midas vs Jaedong) and wow this has been pretty much the best game I've seen in months. Multiple pimpest plays from both sides.
When I saw that recall animation I was sure the game was over. It was the most outrageous timing on lockdown I have ever seen. Well done to the observer for catching all the action with such perfect precision. It would have been so easy to miss either moment by a few seconds.
lol poor free ... if I *recall* correctly (pun not intended) this is the second time his arbiter got lockdown while attempting a recall (first was against Boxer, i screamed like a little girl back then)
Free should have won ages earlier if he wasn't playing absolutely terribly. Hiya didn't have an army for the longest time and it is a testament to how bad (meaning inefficient, suboptimal, though fun) Hiya's strategy was that Free won so easily despite some great control exhibited by Hiya and some lapses by Free.
On May 10 2010 14:03 vek wrote: I only caught the last half of this game on the stream the other night (I was an idiot and only wanted to see Midas vs Jaedong) and wow this has been pretty much the best game I've seen in months. Multiple pimpest plays from both sides.
When I saw that recall animation I was sure the game was over. It was the most outrageous timing on lockdown I have ever seen. Well done to the observer for catching all the action with such perfect precision. It would have been so easy to miss either moment by a few seconds.
Yeah great job by the observer. The TSL made me appreciate the korean observers quite a bit with how off things could get between observers and the casters when they aren't in the same room.
Yes, SC1 is far superior to SC2. Especially the graphics. The graphics of SC2, and by graphics I really mean visuals (I don't care about polygon/pixel count or the change to 3D), are just so boring. It simply lacks the charm and cartoony feel of the original because the designers of SC2 are just favoring realism when there is no need for it considering that Starcraft is not a game where realism or immersion is a big factor. They say limitations breed creativity, and so perhaps the ease with which one can now create "pretty images" made the designers lazy and so they opted for more bling instead of having any creative substance in the visuals. Simply put, improving graphics is more than just upping the framerate and pixel count or any such thing; I mean, would it be an improvement to the paintings of Monet if someone were to use modern tools to enhance the sharpness and clarity of them?
The triple stargate wraith --> unused stargates was rather silly. I figured Hiya would followup with battlecruiser + claim several island expos, or something like that. Dunno how viable that is, but paying for extra stargates and then not using them so that you can build more factories is painful to me.
And if you're going heavy wraith, you've really gotta kill those neutral arbiters, man.
On May 10 2010 09:38 yomi wrote: Brood War even has better graphics than SC2
damn right it does
lol, how can you even pretend to believe that's true?
I have a thing for old-school pixelation, but this game looks almost indistinguishable from Warcraft 2 these days. It's so simple.
don't need to pretend, IT'S FUCKING TRUE, sc;bw graphics = sex with kerrigan, sc2 graphics = bob the builder built sc2
Most disturbing set of analogies ever to grace the internet. I hope your weird sexual appetites are kept at bay by some sort of well-regulated porn supply.
BW had its day. It will go on being an ok game. But it's just a lot of tedium and clicking these days for some of us.
Sorta ugly clicking.
i'm glad you liked my analogies. BW didn't "had its day" BW is still having it's days, everyday and it will go on being one of the best games ever to surface this earth
We can nitpick this and that all day, but the fact remains that this was by far one of the most entertaining games of the year. The nukes and the lockdown made this game, and the mindcontrol was simply icing on the cake. It's the textbook example of how a spectator game SHOULD be.
The best part is that hiya looked like he was enjoying himself, regardless of the outcome. His smile at the MC made me laugh :D.
Unconventional stuff like this is exciting, and makes broodwar fun to watch, but this happens, what, 1 in every 100 games? In starcraft 2 every 10th game you see something unconventional you didnt think was viable and a good player pull it off to beat another good player, if anything this proves why sc2 > bw
The clearest indication of the title of this thread wasn't balance, units, mbs, automine, graphics, or anything like that. I play sc2, i get bored after like... what... 4-5 games. I rmbered when I used to try to ladder for iccup, id play 15-20 games in a row then punching the wall out cuz some asshole dt rushed me. It's jus not the same.... Theres no magic....
On May 10 2010 16:36 Ftrunkz wrote: The best part is that hiya looked like he was enjoying himself, regardless of the outcome. His smile at the MC made me laugh :D.
Unconventional stuff like this is exciting, and makes broodwar fun to watch, but this happens, what, 1 in every 100 games? In starcraft 2 every 10th game you see something unconventional you didnt think was viable and a good player pull it off to beat another good player, if anything this proves why sc2 > bw
Hmm I have to disagree, I have yet to be impressed by any Starcraft 2 matches, Brood War is still lightyears ahead in terms of spectator enjoyment for me.
I am not saying SC2 is bad, I enjoy it a lot. I just find watching even "top level" games quite boring. I think it is mostly the lack of interesting units. If you can recommend a good SC2 match I'm all for giving it a go but so far I have been disapointed by all of the recommended SC2 games.
Hiya lost all his wraiths when he called down the first nuclear strike I think that was the game ending moment. With the wraiths he could have went around the map and killed the remaining arbiters. Strange that he didnt remake them though. . .
On May 10 2010 16:36 Ftrunkz wrote: The best part is that hiya looked like he was enjoying himself, regardless of the outcome. His smile at the MC made me laugh :D.
Unconventional stuff like this is exciting, and makes broodwar fun to watch, but this happens, what, 1 in every 100 games? In starcraft 2 every 10th game you see something unconventional you didnt think was viable and a good player pull it off to beat another good player, if anything this proves why sc2 > bw
Because Blizzard somehow figured out what to automate and what not. In BW, unconventional strats get destroyed because of pure mechanics.
Unconventional strats by really great uber pro gamers that spend 8/12 hours a day playing sc:bw lose to unconvential strats... Yeah, we should probably drop the whole '"anyone who can pull off a nuke is god" mentality. Sure that has been brought up before.
On May 10 2010 16:36 Ftrunkz wrote: Unconventional stuff like this is exciting, and makes broodwar fun to watch, but this happens, what, 1 in every 100 games? In starcraft 2 every 10th game you see something unconventional you didnt think was viable and a good player pull it off to beat another good player, if anything this proves why sc2 > bw
That's largely because we don't really have a sense of what's "standard" other than in the most basic sense (marauders/roaches being good in every matchup, etc.), and because the "good" players are the equivalent of maybe C or B level players in BW right now. Unconventional strategies were common at the start of Brood War's competitive life as well, and won games just as often.
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
jank it up to 1080 p, or it might just be the casters you view have their settings set to low, low settings sorta bring sc2 down to a red alert , sc bw level.
sc bw level? bw is so crystal clear to watch. just aweseome easy for the eyes of spectators. Also the thousands of strats and patches since 1998 makes it almost impossible for sc2 to catch up. bw is 12 years ahead man.
Some people (like chill) loves and comes buckets when they see player macro like a monster. I understand that. i know some mates who looooove seeing army dying only to have two dozen more coming. Isnt that awesome! player can make army faster! that is sooo exciting and impressive.
However for me, this game is definitely awesome in my book. Hiya did everything you shoudnt do in a real tvp game. air upgrades. wraiths. cloak upgrades. ghosts. nukes. lockdown.
It went fine.....until he suicided a dozen wraiths in his own nuke. I think he could have easily tipped the game otherwise.
In fact, most people don't care about wether sc2 is an inferior or a superior game, they just play it because it's new. They simply don't ask themselves the question, or ignore it consciously. On top of that, you have some admins and respected bw players who have very personnal interests in promoting the new game as hard as possible.
In the end, some people refuse to state the obvious, and often summarize bw superiority as a 12 years development advantage. Eventhough this point is partially valid, it blindly ignores a lot of issues which have already been raised (which is really bad for the new game).
It's not too surprising you can't create this kind of topic on the SC2 forum.
In SC2 hiya so would have won. Wouldn't have had to wait for 6wraiths to 1 shot a worker, just make 2 banshees and gg. But they don't have moving shot so if the toss flipped his coin right and guessed for air he would have won. A borefest of a game decided by guessing.
It's refreshing to see broodwar games because they remind you how mechanics used to matter. Can't just make 5 air units and micro them for 5 minutes while sucking at macro like in some *other* unnamed game.
Thing is free had a good counter build against what hiya did. But micro and moving shot allowed hiya to even out the odds. Imagine if wraiths instead behaved like banshees. Boooooring...
Yeah I suppose people who haven't had a chance to try SC2 can get a good idea of how micro feels like by player a UMS of mass valkyries vs mass scouts in Broodwar
On May 10 2010 21:49 LaLuSh wrote: In SC2 hiya so would have won. Wouldn't have had to wait for 6wraiths to 1 shot a worker, just make 2 banshees and gg. But they don't have moving shot so if the toss flipped his coin right and guessed for air he would have won. A borefest of a game decided by guessing.
It's refreshing to see broodwar games because they remind you how mechanics used to matter. Can't just make 5 air units and micro them for 5 minutes while sucking at macro like in some *other* unnamed game.
Thing is free had a good counter build against what hiya did. But micro and moving shot allowed hiya to even out the odds. Imagine if wraiths instead behaved like banshees. Boooooring...
<3 Waxangel
the more i think about that the more im convinced that sc2 will never be close to bw unless blizzard changes something drastically
bw better visuals than sc2? cmon guys i can feel your romantic glorification of bw and the good old days, but claiming that is going a little bit overboard. basically what you have in sc2 is metzen with 12 years more experience. sc2 is beautiful, stop making bw or chess comparisons.
in bw it was all about your imagination since units were so utterly pixelated. have you ever taken a glance at the sc2 artwork, the color concepts and stuff, no go look up sc1 artwork and tell me its better.
nice game though. those were the good old days, now its the good new days! why always braggin about how bw is so much better, when after 12 or 11 years you finally get the chance to have a new experience. sry ppl of sc1, im just a newb who is tired of TLs uni sono SC2 negativism.
Amazing game. Not only was that lockdown an inhuman feat of timing, but the observer caught it perfectly: showing the recall animation on Free's troops half a second before flashing to the locked down arbiter. Truly incredible.
On May 10 2010 21:49 LaLuSh wrote: In SC2 hiya so would have won. Wouldn't have had to wait for 6wraiths to 1 shot a worker, just make 2 banshees and gg. But they don't have moving shot so if the toss flipped his coin right and guessed for air he would have won. A borefest of a game decided by guessing.
It's refreshing to see broodwar games because they remind you how mechanics used to matter. Can't just make 5 air units and micro them for 5 minutes while sucking at macro like in some *other* unnamed game.
Thing is free had a good counter build against what hiya did. But micro and moving shot allowed hiya to even out the odds. Imagine if wraiths instead behaved like banshees. Boooooring...
<3 Waxangel
the more i think about that the more im convinced that sc2 will never be close to bw unless blizzard changes something drastically
Bigger maps (and thus longer games). Thats what would make SC2 better. It would be even easier to balance the game on bigger maps IMO, cause you know, build time of units, small difference in stats, such things wont matter that much (and also if i could fast expand easier, i could have more scans ).
On May 10 2010 09:38 yomi wrote: Brood War even has better graphics than SC2
Ok I love Broodwar, I really do, but u might wanna reconsider what u said, cuz clearly thats not a true statement. Anyways, to be honest I still find Broodwar a lot more fun to watch and play than SC2. For some reason Sc2 looks "wierd", I mean dont get me wrong Im not saying that Sc2 isnt worth playing but its simple not how I thought it would be. But then again this could be just because Im not feeling as comfortable playing it as I did when playing the Almighty Broodwar.
Awesome, although free could have won the game so much earlier if he had remembered the counters to these strategies that were invented years and years and years ago. Still a great game, and one that shows that at least some BW players are still thinking about how to win games more easily.
3 port wraith? remember the PP that had corsairs being used on LT with splash damage to kill off wraiths? it's probably not the most optimal counter, but archons would do the same thing - it's like fighting off mutalisks, but more fragile with cloaking.
Lockdown? Free had that done to him a long long time ago by boxer on a blue tileset map (I want to say ROTK, but it might have been medusa...it was an example of a metagame counter).
Mindcontrol? Well this map has the arbs floating around, which is a special map feature, which made this super viable. That was new and interesting from a strategy point of view.
great great game though. BW players showing that they can still think and adapt with the best of them = awesome.
Wax mentions maps earlier on.. I got a question.. why is BW still played on only 128 128 pretty much... Can't we have gigantic maps yet? Cmon! Players are too good nowadays.
But yeah, this game was amazing... it made me think for a long long time.
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
Watch the youtube videos from 2007 or so and earlier before you make things up. Low quality is low quality, regardless of what game is being shown. + Show Spoiler +
Comparing high quality of an old game vs low quality of a new game is goddamned stupid.
Just because there's a bandwagon, it doesn't mean you should hop on it.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
No need to mention that (BW > SC2) although I also agree with the ones who said that this game wasn't so good after all. It was fun to watch, but there was no tension at all. Both is a result of the map I guess. It's much like watching BGH No Rush.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
Uhh... that's just not correct. However, I will say that it is the most original and ballsy shit we've seen all year but going back to boxer? That's just wrong lol.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
Uhh... that's just not correct. However, I will say that it is the most original and ballsy shit we've seen all year but going back to boxer? That's just wrong lol.
Ok, ok, ok, I slightly exagerate. But seriously, do you see 2 ports wraith TvP into nuke every day in such important occasion?
Maybe it's a mistake to hype this game more than it should but sayinng "meh it was not that entertaining" is just wrong too. Everybody was jizzing his pants on the chat of the stream.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
Uhh... that's just not correct. However, I will say that it is the most original and ballsy shit we've seen all year but going back to boxer? That's just wrong lol.
Ok, ok, ok, I slightly exagerate. But seriously, do you see 2 ports wraith TvP into nuke every day in such important occasion?
Maybe it's a mistake to hype this game more than it should but sayinng "meh it was not that entertaining" is just wrong too. Everybody was jizzing his pants on the chat of the stream.
Well I said the game was better than your average game, just that I've seen far better games played out. I mean, look at Bisu vs Iris on Byzantium for instance! Or for something more recent, Flash vs Kal (not as awesome as Bisu vs iris though).
I think it had the potential to be a really amazing game, if HiyA's strat was a little more fleshed out and practiced. And in this day and age of generic macro games its strats like these that really get peoples excitement up. I applaud hiya for even trying.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
Uhh... that's just not correct. However, I will say that it is the most original and ballsy shit we've seen all year but going back to boxer? That's just wrong lol.
Ok, ok, ok, I slightly exagerate. But seriously, do you see 2 ports wraith TvP into nuke every day in such important occasion?
Maybe it's a mistake to hype this game more than it should but sayinng "meh it was not that entertaining" is just wrong too. Everybody was jizzing his pants on the chat of the stream.
No, I don't think you're exaggerating. Planning out such a strategy for a semifinal game is just epic. You could argue that the fantasy build was similar, but this is ... cloaked wraiths and nukes in TvP ~!~!~!~!
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
No I agree with you Chill, the game was better than average but I've seen wayyyyy better games. I find it amusing that so many people from SC2 find that game incredible
It's not that the game itself was that good in terms of playing (and actually it was damn disappointing that Free won at the end) but Hyia's build was just sick. 2 port wraiths into ninja expo + nuke with lockdown vs arbiters is the most original and balsy shit we have seen in TvP since Boxer golden age.
Uhh... that's just not correct. However, I will say that it is the most original and ballsy shit we've seen all year but going back to boxer? That's just wrong lol.
Ok, ok, ok, I slightly exagerate. But seriously, do you see 2 ports wraith TvP into nuke every day in such important occasion?
Maybe it's a mistake to hype this game more than it should but sayinng "meh it was not that entertaining" is just wrong too. Everybody was jizzing his pants on the chat of the stream.
totally agree with you, and you are not exaggerating!
Absolutely legit play from Hiya. Had he gone around the map killing all the neutral arbiters, he might have had a much better shot at winning. Free was pretty much taking free arbiters every chance he could when he had energy. Had Hiya not been completely disrupted by multiple recalls, he might have put up a better shot when he transitioned to a ground army later on.
Props to Free for not completely losing his cool during the game; although he did have some very questionable moves in game.
I think everyone's just hyped and excited cause Free got nuked. Everyone gets excited when a nuke appears. It's like when Casy nuke rushed Jy into retirement or when Boxer nuked Killer and Yellow.
i remember making a similar post to why i find sc1 better it got attacked by the sc2 mob(sc2 fanatics), throwing personal insults and all on me because i wrote my opinion.
More seriously, Triathalon is a ridiculously silly map, and Starcraft II could use some funky maps too. Present SC II is reminding me of people playing Destination (Steppes of War) and and Python (Lost Temple, Metalopolis) exclusively back in the day.
Well for SC2, it is, as you said, 'back in the day'.
Give it time. The Map Editor alone will see SC2 grow into something special.
On May 11 2010 08:59 Devski wrote: sc2 is still just a beta. give it some fucking time. it took sc1 years to get at the great state it is now
How old was the genre back in the days of SC:BW? How much experience about RTS could they possibly have had? And how about now, so many years later? It's really disappointing so far. People dislike SC2 because it doesn't live up to their expectations which they have because they know so much about RTS. Blizzard should have the same amount of experience, but however could not make the game that good so far. Also, they seem only to change balance slightly. Make this and that skill an upgrade instead of instantly available, tune some values. But they barely try to implement stuff like spectacular micro. It just feels like the very foundation of the game might be a failure already.
Of course Broodwar was not planned the way it tourned out so many years later. However, people didn't realize how many options and things there were because there were too few games to compare it with. SC2 has its predecessor and many other games it can be compared with and people know how sick macro or micro can look like, however they cannot reach it with the game base given. They know the options they used to have and now they're gone. Filling this huge APM gap only with slightly more positioning or a bit better focus firing? How boring is that?
I think the gameplay of SC2 can be just as fun and deep given time. The problem is that it's not as fun to spectate as BW. Units tend to crunch together, and there's so much crap on the screen that it's kinda hard to see what's going on in a late game battle.
On May 10 2010 12:14 Chill wrote: Guess I'm the only one not impressed with that game. Terran shenanigans dying to conventional macro. The lockdown was sick though.
I was not impressed either. A gimmicky nuke that did not even kill the first nexus. With beta for SC2 being out, I am starting to see the other side of the argument of how some SC people are too fanatical and have no perspective.
yes, sick game, but uh, people are going crazy off of nuke use? lol.
Brood war is more difficult than SC2 of course, but SC2 has lots of things that are difficult as well. This game probably is not a good example for bw > sc2 lol.
On May 11 2010 09:54 k!llua wrote: OK, let's try this again.
Notice there's a reason why nobody compares SC2 to SC1?
You know, that strategy game without lurkers, medics, corsairs, all those fun things?
Apparently SC2 has a few expansions on the way.
Oh and the actual game as well. Forgot about that.
Great argument. "Ok, it's a boring game, but in two years it will potentially change when there might come an addon. Blizzard knows about that, but they do not care if the game sucks until then."
If todays experience is "Starcraft without Broodwar sucks", why step back to make a game that is similar to Starcraft without Addon?...
difference is that sc1 was awesome when it first came out, but slowly over years become a masterpiece. sc2 started out a disappointment, ppl try too hard to make it awesome but they try to pattern it in a way on how sc1 had evolved, the game will die in a couple years tops. , i have both games and ive barely played 2 games of sc2.
On May 11 2010 13:37 whamm wrote: difference is that sc1 was awesome when it first came out, but slowly over years become a masterpiece. sc2 started out a disappointment, ppl try too hard to make it awesome but they try to pattern it in a way on how sc1 had evolved, the game will die in a couple years tops. , i have both games and ive barely played 2 games of sc2.
You played 2 games and concluded it was a disappointment?
1 game left for my ranking games, and the only games I've lost are too void ray rushes TvP
no one should doubt that BW is better than SCII, SCII is garbage compared to that legend. People will like SC2 for a bit and there will be tourneys and all of that for a bit, but then it's going to die cause it's just a rock paper scissors game, and theres no turn around micro....
On May 10 2010 09:49 mity wrote: well, BW has only had 12 YEARS to have people develop its strategies. While SC2 has had 2 months.
Dont forget the thousands of patches BW has had over the years.
there are no balance patches after 1.04 (?) in 2001 so half of your argument is invalid
as for the other half, when BW came out nobody knew what to do in an RTS game, now people know what they should look for, so 2 months are like 2 years for the time BW came out and you know what? in 2000/2001 BoxeR was already doing crazy stunts so yeah, ur argument is invalid
On May 10 2010 09:41 iloahz wrote: wow bw definitely has better graphics than sc2 in youtube/video forms.
yea overall I'm kind of dissapointed with SC2's graphics. It just looks to "cartoonish" and the buildings/units seem to have too much unneccessary colors/designs which makes identifying units/buildings more difficult. Some of the buildings (cybernetics core comes to mind) look like they were designed by a five year old who gets all giddy over pretty bright colors and crazy designs.. I don't feel like it's the right type of graphics if SC2 is going to become a spectator e-sport. I mean it definately says something when a lot of top players play the game on "low" settings purely for gameplay reasons. I wish they had just kept the same style of graphics as SC1 but just improved them. I have no problem with good graphics and attention to detail, it's just I hate that cartoonish look and it is possible to "overdo" it ..
On May 11 2010 13:37 whamm wrote: difference is that sc1 was awesome when it first came out, but slowly over years become a masterpiece. sc2 started out a disappointment, ppl try too hard to make it awesome but they try to pattern it in a way on how sc1 had evolved, the game will die in a couple years tops. , i have both games and ive barely played 2 games of sc2.
You played 2 games and concluded it was a disappointment?
Yes I guess supposedly 2 games was enough for him to determine that the game is no good...
seriously why do people who have barely even played the game think they are in a position to criticize or form an opinion on it?
It's over-mobility and hp/damage inflation as well as a limited high-ground mechanic that's killing Starcraft 2. Also, units tend to clump too easily, which is pretty annoying.
On May 12 2010 04:39 LunarC wrote: It's over-mobility and hp/damage inflation as well as a limited high-ground mechanic that's killing Starcraft 2. Also, units tend to clump too easily, which is pretty annoying.
I hate the fact that units move together, à la Warcraft 3. That just kills the game completely.
I think SC2 will be very limited because the game is too smooth and "intelligent".