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[PL] Round 4 News/Updates - Page 3

Forum Index > BW General
142 CommentsPost a Reply
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GTR
Profile Blog Joined September 2004
51549 Posts
Last Edited: 2010-04-07 13:00:04
April 07 2010 11:05 GMT
#41
it's always been like that =/ (if you mean playing once in the first four sets and then in the ace match)
anyway new change is going to make fantasy pl a hell lot hard t.t
Commentator
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
April 07 2010 11:05 GMT
#42
On April 07 2010 20:03 carebear91 wrote:
" Any player who has played in any of the first 4 sets can still play in the ace match "


so does this mean that players can be sent out twice? it would be sick to see dong and flash sent out twice.

This rule is nothing different, the ace player is more often than not someone who was sent out twice.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Gann1
Profile Joined July 2009
United States1575 Posts
April 07 2010 11:07 GMT
#43
I'm going to go ahead and predict that Oz won't send out any Protoss at all in this round.
I drop suckas like Plinko
PoP
Profile Blog Joined October 2002
France15446 Posts
April 07 2010 11:08 GMT
#44
On April 07 2010 19:37 Scorch wrote:
Players not knowing beforehand who they're up against will prevent in-depth preparation and may very well hurt game quality. On the other hand, it rewards improvisation and on-the-spot thinking, which are interesting player qualities too.


They could have mixed both imo. Like first 2 games are known in advance, rest is on the spot.

I don't like the change too much personally. Prepared strategies are what make the game fun.
Administrator
darktreb
Profile Joined May 2007
United States3017 Posts
April 07 2010 11:08 GMT
#45
So are the entries for the first 4 sets decided before the match starts (only to be revealed set by set)?

Or is it after each game, teams literally can decide on the spot (except they can't reuse players, of course)?
darktreb
Profile Joined May 2007
United States3017 Posts
April 07 2010 11:11 GMT
#46
On April 07 2010 20:08 PoP wrote:
Show nested quote +
On April 07 2010 19:37 Scorch wrote:
Players not knowing beforehand who they're up against will prevent in-depth preparation and may very well hurt game quality. On the other hand, it rewards improvisation and on-the-spot thinking, which are interesting player qualities too.


They could have mixed both imo. Like first 2 games are known in advance, rest is on the spot.

I don't like the change too much personally. Prepared strategies are what make the game fun.


I agree - would have been nice to split the difference. The relative lack of prepared games is disappointing.

Though, maybe this means less mirrors. In the past, if you had a map that was really good for one race, it was really hard to send a different race out because there'd be 2+ days of preparation for the matchup. But now, say a map is really good for T, then you can "snipe" by sending a P who was almost fully practicing PvT while the other player was probably practicing mostly TvT.

So in a sense there is a good chance for prepared builds still.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
April 07 2010 11:18 GMT
#47
On April 07 2010 17:11 jalstar wrote:
Show nested quote +
The one-race-per-match compulsory rule is now gone. Teams can now send 4 of the same races if they wish to.


there's a wild party in the SKT coaches room right now

Dont forget wongjin ;D
In the woods, there lurks..
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
April 07 2010 11:23 GMT
#48
I'm not sure I like these changes. =/ It's like a lame version of WL.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
carebear91
Profile Joined February 2010
Singapore236 Posts
April 07 2010 11:27 GMT
#49
ah alright thanks!
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
April 07 2010 11:27 GMT
#50
On April 07 2010 20:23 Holgerius wrote:
I'm not sure I like these changes. =/ It's like a lame version of WL.

You should like it , since guessing KT's, CJ's and STX's lineups is gonna be impossible <3
In the woods, there lurks..
aznanimedude
Profile Joined April 2009
United States199 Posts
April 07 2010 12:35 GMT
#51
and so Oz begins sending out their ultimate lineup
Jaedong
MoustacheZerg
PirateZerg
OzSucksBallzWithoutMe

Oz for proleague finals \o/
HOI POLLOI
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-04-07 12:57:05
April 07 2010 12:47 GMT
#52
On April 07 2010 20:23 Holgerius wrote:
I'm not sure I like these changes. =/ It's like a lame version of WL.

How can you not like these changes? It's going back to how Proleague was in 2006!! To me thats incredibly exciting as it brings in sooo many more tactful elements. Sniping is going to be more common place - which is a good thing. I don't think we're going to see TvT x1000 even given this map pool since if you only practice TvT for a week then up end up against a Protoss - well then you're in trouble! I dno, it's going to make Proleague a lot more interesting for me anyway,

EDIT:
You get such awesome threads as this:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=48899

And you get fifo (i guess fomos now) doing massive writeups predicting whos going to go where!
http://www.teamliquid.net/forum/viewmessage.php?topic_id=41807

IM SO EXCITED ITS CRAZY :D
Administrator~ Spirit will set you free ~
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 07 2010 12:48 GMT
#53
"Oh man, I can't wait to play my match against OZ! I wonder who I'll be playing against... it'll be easy to beat scrubs like (P)BackHo and (P)Young, I think I stand a good chance against (T)HiyA, and (Z)Killer is gonna be a pushover since I'm Terran. So who's it gonna be?"

*(Z)Jaedong comes out and bows*

"....."
ModeratorGood content always wins.
unionbank
Profile Blog Joined June 2009
Australia666 Posts
April 07 2010 12:50 GMT
#54
To be honest it won't be <TOOOO> difficult predicting which race/player would come out. The map is the depending factor like e.g Moon Glaive, most teams would send out a terran but i think the interesting part of this is when unpredicted player/race comes out on unbalanced/favoured maps so i think the sniping aspect isn't quite gone.
김정우.... 이겼다!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-04-07 13:03:37
April 07 2010 12:55 GMT
#55
On April 07 2010 20:23 Holgerius wrote:
I'm not sure I like these changes. =/ It's like a lame version of WL.


Yeah, I have to agree with this. They're making it more like the Winners League without it actually being the Winners League. Having two different systems was interesting, and the regular proleague emphasized map and matchup preparation while helping teams that didn't have a very strong ace player. The only problem I see with the old model is that there were four rounds of it -- the easiest way to spice it up while keeping two distinct systems would've been to replace one Proleague round with a second Winners League round and have them alternate, R1 PL, R2 WL, R3 PL, R4 WL, R5 PL.

We'll have to see how it plays out.

On April 07 2010 20:11 darktreb wrote:
I agree - would have been nice to split the difference. The relative lack of prepared games is disappointing.

Though, maybe this means less mirrors. In the past, if you had a map that was really good for one race, it was really hard to send a different race out because there'd be 2+ days of preparation for the matchup. But now, say a map is really good for T, then you can "snipe" by sending a P who was almost fully practicing PvT while the other player was probably practicing mostly TvT.

So in a sense there is a good chance for prepared builds still.


This could turn out to be true. The Winners League -- though it works somewhat differently because the opposing player is known to the team sending out their own player -- already cut down on the number of mirrors: according to TLPD 45% of Proleague games were mirrors, compared to only 37% of Winners League games.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
NeverGG *
Profile Blog Joined January 2008
United Kingdom5399 Posts
April 07 2010 12:55 GMT
#56
I *really* wanted to tell everyone about the secret entries format since I found out about it all the way back at MSL selection night from one of the team managers. I'm excited for it though and I'm glad I kept quiet.
우리 행운의 모양은 여러개지만 행복의 모양은 하나
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
April 07 2010 12:58 GMT
#57
The only real question is whether lineups are still being set before the game, or not. Of course, this doesn't really matter for game-day planning purposes, but on the other hand if the coaches have to set a lineup before hand then the lineups are going to be less fluid (lots of good players on the 3-set, say) I think.

Otherwise, more suspense = awesome.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 07 2010 12:59 GMT
#58
hmm, that completely changes everything for me in FPL
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 07 2010 13:03 GMT
#59
On April 07 2010 21:55 snowdrift86 wrote:
Show nested quote +
On April 07 2010 20:23 Holgerius wrote:
I'm not sure I like these changes. =/ It's like a lame version of WL.


Yeah, I have to agree with this. They're making it more like the Winners League without it actually being the Winners League. Having two different systems was interesting, and the regular proleague emphasized map and matchup preparation while helping teams that didn't have a very strong ace player. The only problem I see with the old model is that there were four rounds of it -- the easiest way to spice it up while keeping two distinct systems would've been to replace one Proleague round with a second Winners League round and have them alternate, R1 PL, R2 WL, R3 PL, R4 WL, R5 PL.

We'll have to see how it plays out.

I disagree. The system we just got rid of discouraged sniping as you could prepare against the sniper all week long. This lead to an influx of mirror matchups which later led to the introduction of retarded race limitation rules to combat this. More preparation just stagnated proleague, hence why WL was infinitely better. This change is excellent and returns a vast amount of strategy to the team league which is superb!
Administrator~ Spirit will set you free ~
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-04-07 13:09:23
April 07 2010 13:07 GMT
#60
On April 07 2010 22:03 Plexa wrote:
Show nested quote +
On April 07 2010 21:55 snowdrift86 wrote:
On April 07 2010 20:23 Holgerius wrote:
I'm not sure I like these changes. =/ It's like a lame version of WL.


Yeah, I have to agree with this. They're making it more like the Winners League without it actually being the Winners League. Having two different systems was interesting, and the regular proleague emphasized map and matchup preparation while helping teams that didn't have a very strong ace player. The only problem I see with the old model is that there were four rounds of it -- the easiest way to spice it up while keeping two distinct systems would've been to replace one Proleague round with a second Winners League round and have them alternate, R1 PL, R2 WL, R3 PL, R4 WL, R5 PL.

We'll have to see how it plays out.

I disagree. The system we just got rid of discouraged sniping as you could prepare against the sniper all week long. This lead to an influx of mirror matchups which later led to the introduction of retarded race limitation rules to combat this. More preparation just stagnated proleague, hence why WL was infinitely better. This change is excellent and returns a vast amount of strategy to the team league which is superb!


Well, I didn't mention sniping, only preparation. As for your other point, I just checked the holy TLPD when responding to darktreb's post and I agree with you about less mirrors, so I'll settle for cautious optimism.

Tbh I may just be bitter that I'm being mindfucked before my first FPL and forced to reassess everything.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
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