• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:49
CEST 20:49
KST 03:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?53Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM Race Survival 2026 Season 3 Brood War in Budapest ! WORTEX 2026 BW Finals [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5180 users

[PL] 09-10 Round 4 - New Maps - Page 2

Forum Index > BW General
281 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
JWD
Profile Blog Joined October 2007
United States12607 Posts
March 13 2010 16:53 GMT
#21
On March 14 2010 01:47 flamewheel91 wrote:
Uhhh Checkmate, really? Tanks are going to own.

Chill's principle of map analysis in action here
✌
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
March 13 2010 16:54 GMT
#22
Checkmate is going to be so Terran-favored with that tankable nat -_-;
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
March 13 2010 16:54 GMT
#23
By the way, doesn't Check Mate remind you all a tad about (Wiki)Geometry?

+ Show Spoiler [Geometry] +
[image loading]
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 13 2010 16:57 GMT
#24
on checkmate, the B and R expansions are islands right?

it looks like a maze... this batch of proleague maps are nuts!
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 13 2010 17:01 GMT
#25
On March 14 2010 01:54 Slugbreath wrote:
By the way, doesn't Check Mate remind you all a tad about (Wiki)Geometry?

+ Show Spoiler [Geometry] +
[image loading]


well yeah, the tilesets are similar and they both have a bunch of squares, but checkmate has only two "squares" with highground, only two ramps, tankable natural, 2player map vs 4 player, restricted routes of travel within the main --> natural --> 2nd expansion/battlefield.

geometry looks nuts though... a square version of HBR in terms of hill control
manner
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 13 2010 17:05 GMT
#26
This batch of maps actually looks decent imo. Inferno is really standard but not bad by any means.

Except Checkmate (Geometry. Doesn't use high ground nearly as much as its previous incarnatino though). Looks pretty damm boring.

And who the **** let Fortress in? It's like DMZ where they just spotted a cool concept and made a half-assed map to put in proleague. Seriously, PUT SOME FREAKIN WORK INTO IT!
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
March 13 2010 17:08 GMT
#27
yayayayayayaya finally they release 5 instead of just 2 again and again. How long has it been since they release so many at once?
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 13 2010 17:16 GMT
#28
On March 14 2010 02:08 wishbones wrote:
yayayayayayaya finally they release 5 instead of just 2 again and again. How long has it been since they release so many at once?

expect 2-3 to not make the cut in the next round, they're probably going to filter out again
POGGERS
andeh
Profile Blog Joined August 2009
United States904 Posts
Last Edited: 2010-03-13 17:17:54
March 13 2010 17:17 GMT
#29
inferno looks like blizzards sc2 lost temple

that being said, i think it'll become the new python
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-03-13 17:18:55
March 13 2010 17:17 GMT
#30
so those little lines that look black or like a cliff on the Fortress map are actually gates OH not gateways ahaha but gates from campaigns. Know how they work, locked or unlocked? Would be interesting if they only unlocked after getting to the other side. :O Then remained unlocked for the remainder of the game.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-03-13 17:23:06
March 13 2010 17:20 GMT
#31
Map Concepts!

Checkmate
[image loading]


- Instead of the modern trend, which is making maps that are a combination of high and low ground and has multiple paths to allow engagements to happen everywhere, this is an all-low ground map.
- Design based off chess boards
- A billion possible paths for endless engagements
- Most expos are easily accessible without going through ramps and high ground disadvantages due to map being main all low-ground, so unit count will be important
- Island expos give more reasons to use dropships and air units.

Ghost Path
[image loading]


- Heavy engagement-encouraging map
- Two entrances to main
- Bottom path for early small-sized army engagements
- Top path for heavy guerrilla warfare and huge army faceoffs
- Far third gas
- Main can be tankable from beyond the 'walls' that surround it

Polaris Rhapsody
[image loading]


- Three different routes to mains gives players more options to use various strategies that suits their playing style (aggressive, defensive, standard, all-in, etc)
- All three routes are different. Fastest route has narrow bridge, 3/9 oclock requires you to get over ramps and 12/6 oclock requires you to get over two ramps.
- 1/7 oclock expos are safe and easily takeable by the players starting at 11/5 respectively
- But, for 3/9 expos, both players can take it. Hence, holding the center of the map (and the high ground surround it) becomes important for late game play.

Inferno
[image loading]


- Reused the 'backdoor' concept from Medusa, but this time with 100% less worker bug issues.
- Island expos that can be made into non-island expos gives players more variety in choosing their strategies. For example, players can use similar strategies they used on Ultimatum, but tweak it slightly to suit the map (for players can opt to rush and break down the neutral buildings, making it non-island and vulnerable to harass).
- 3 gas expos that can be accessed on foot, and 3 by air (until you break down the neutral buildings). This forces players to make smart decisions on where to expand, which can lead to new strategies that can only be used on this map.

Grand Line
[image loading]


- Spawn positions matter heavily, as different spawn positions = need to go through different terrains
- Requires you to choose your strategy after you scout (or basically, scouting is pretty damn important here)

Fortress
[image loading]


-
On March 14 2010 01:35 konadora wrote:
If you see the 4 corners, you notice some black thing at the entrances. Those are neutral 'gates'. There is no way for units to get through. BUT, you can use workers to use 'gather' and go through the gates, similar to Plasma. Except that it's a permanent, invincible egg wall.

- Due to the availability of 4 island expansions that are relatively safe, even if you don't hold the center, you are not in a disadvantage.
POGGERS
Puosu
Profile Blog Joined April 2007
7054 Posts
Last Edited: 2010-03-13 17:21:22
March 13 2010 17:21 GMT
#32
Erm that's the Jewish symbol in the middle of Inferno? Pentagram would've made more sense seeing as the name is Inferno. ;o
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
March 13 2010 17:22 GMT
#33
DAng ghost path looks so unique and interesting, can't wait to watch some games on it

checkmate is a joke :p commentators wil say: "OMG FLASH BRINGING HIS UNITS ACROSS A B C, OH THEY'RE HEADING DOWN TOWARD G!!"

Grand Line ^^ one piece
"Wanna join my [combo] clan?" "We play turret d competitively"
Ambergris_sTarTer
Profile Blog Joined August 2007
Philippines166 Posts
March 13 2010 17:23 GMT
#34
I like the Fortress encourages you to learn Wall Tactics...and Terran imba...
If there would be a proleague in the Philippines, we from Ambergris will take it!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 13 2010 17:24 GMT
#35
On March 14 2010 02:22 OmgIRok wrote:
Grand Line ^^ one piece

Stork's map imo
POGGERS
Ambergris_sTarTer
Profile Blog Joined August 2007
Philippines166 Posts
March 13 2010 17:28 GMT
#36
Have you noticed one thing about Polaris Rhapsody?

sounds like monty hall with a choke at the start
If there would be a proleague in the Philippines, we from Ambergris will take it!
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 13 2010 17:32 GMT
#37
On March 14 2010 02:28 Ambergris_sTarTer wrote:
Have you noticed one thing about Polaris Rhapsody?

sounds like monty hall with a choke at the start


Monty Hall was a crazy concept. Polaris is nothing like it, really.
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2010-03-13 17:34:45
March 13 2010 17:33 GMT
#38
On March 14 2010 02:01 d_so wrote:
Show nested quote +
On March 14 2010 01:54 Slugbreath wrote:
By the way, doesn't Check Mate remind you all a tad about (Wiki)Geometry?

+ Show Spoiler [Geometry] +
[image loading]


well yeah, the tilesets are similar and they both have a bunch of squares, but checkmate has only two "squares" with highground, only two ramps, tankable natural, 2player map vs 4 player, restricted routes of travel within the main --> natural --> 2nd expansion/battlefield.

geometry looks nuts though... a square version of HBR in terms of hill control


Remember that Geometry was a horrible failure of a map too. They probably tried to fix that.

On March 14 2010 01:53 JWD wrote:
Show nested quote +
On March 14 2010 01:47 flamewheel91 wrote:
Uhhh Checkmate, really? Tanks are going to own.

Chill's principle of map analysis in action here


Yea, I've figured out tanks own everywhere. I thought Katrina was going to be such a T-weighted map, you can just tank everywhere and you can't flank. That place was a Terran mass burial site.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Jonvvv
Profile Blog Joined February 2009
Norway1530 Posts
March 13 2010 17:34 GMT
#39
Finally new tilesets!
Liquipedia
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-03-13 17:38:45
March 13 2010 17:35 GMT
#40
These maps...... are cool
if Checkmate becomes official, the commentators will be like "Right now, Bisu needs to take control of the Q Panel to get back into the game!"
Nada's body is South Korea's greatest weapon.
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech156
BRAT_OK 95
Trap 54
MindelVK 24
StarCraft: Brood War
Britney 22232
Shuttle 835
Hyuk 159
firebathero 119
Dewaltoss 101
sSak 59
Pusan 35
Sharp 27
HiyA 17
ajuk12(nOOB) 12
[ Show more ]
NaDa 12
Counter-Strike
fl0m5493
shoxiejesuss1755
pashabiceps433
dupreeh265
Other Games
gofns24930
Grubby2709
Beastyqt484
KnowMe281
XaKoH 229
ArmadaUGS139
C9.Mang0116
IndyStarCraft 87
UpATreeSC73
Trikslyr66
Mew2King39
Chillindude15
Organizations
Other Games
gamesdonequick818
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 21
• Azhi_Dahaki18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV726
League of Legends
• TFBlade775
Other Games
• imaqtpie1056
• Shiphtur315
Upcoming Events
Replay Cast
5h 11m
Rogue vs Cure
Replay Cast
6h 11m
Big Brain Bouts
15h 11m
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
1d 15h
OSC
1d 17h
Shopify Rebellion Sundays
1d 20h
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
1d 21h
OSC
2 days
Afreeca Starleague
2 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
2 days
[ Show More ]
Afreeca Starleague
3 days
Leta vs ggaemo
Jaedong vs Queen
GSL
3 days
PiGosaur Cup
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Escore
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.