[PL] 09-10 Round 4 - New Maps - Page 4
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deL
Australia5540 Posts
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G3nXsiS
United States656 Posts
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illu
Canada2531 Posts
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thunk
United States6233 Posts
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0neder
United States3733 Posts
On March 14 2010 03:28 avaTar[ wrote: I am never, in my life, going to play on checkmate. Nuff said. Too elitist for ProLeague now, are we? | ||
JIJIyO
Canada1957 Posts
It really looks like it's from One Piece. The middle is the Grand Line and the outside areas are the Calm Belt. I'm pretty excited about these new maps. | ||
Emon_
3925 Posts
Inferno looks soooooo sweet. And the rest do as well. Fortress is T_T. WTF? Put some damn effort into it. | ||
Itachii
Poland12466 Posts
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NeoOmega
United States495 Posts
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Chairman Ray
United States11903 Posts
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SkytoM
Austria1137 Posts
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Xiphos
Canada7507 Posts
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Nightmarjoo
United States3359 Posts
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Pyrrhuloxia
United States6700 Posts
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Lebesgue
4542 Posts
Fortress looks like it will be a pain in TvP. Ghost Path has such narrow paths it will be a pain to move big armies around... Grand line looks really sick. I can totally see Stork owning everyone there | ||
Faranth
933 Posts
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sTYleZerG-eX
Mexico473 Posts
Few exceptions: Checkmate- Although it looks interesting, and its definitely original its to squareish for my taste, and it also looks like a map form a good amount of years back. Ghost path- As a mapper, its sexy, creative and original as hell, but I just get the feeling that it will be horrible to play this, and I dont like the type of symmetry the mapper used, and looks to tight, i dont see how T vs P can happen here... (every thing is tankable) Finally: Fortress- This better be not finished, because it looks like a little kid opened scmdraft2 and started joking around, its such a noob map, or it could even be related to an old bilz map. It just sucks so bad I HATE IT!! Everything is so bad; deco, execution, concept, positional imba... I could make a hole essay about how bad this map is. The other three ( The good 1s IMO) Grand Line- Great map, concept, deco, execution, balance are outstanding my only critique is that I would have preferred another title set. Inferno- Beautiful, just beautiful, that middle is as sexy as it gets, I love the bridges and the neutral buildings. On the other side: The path issue will be horrible and I think this will piss of many players. Also the distance from nat2nat of red 2 blue looks much shorter than the one 2 teal, and my last complaint is the positional imbalance on reds high ground neutral blocked expo, but that is really really hard 2 avoid in (3) player maps. OMG that middle is just 2 SEXY!!! Polaris Rhapsody- Starting off, what a cool name this is! And it gos perfectly with this super map. I have no complaints of map (at first sight) The concept, the custom terrain and the custom ramps are fantastic !!! What a great map!! IMO this is a much better map pool than last season, except for that map fortress, what a shitty ass map that is, let it burn in hell! | ||
Sixer
United States278 Posts
Fortress and Checkmate are...interesting, but I would guess that one of them is going to get dropped during the season lol. | ||
JL_GG
Canada249 Posts
but Checkmate has to be a joke O.O ghost path looks fun to play | ||
synapse
China13814 Posts
I love Checkmate though.. it's like an isometric chessboard (and now when you're obsing, you'll always know what spot on the map you're looking at). You can even refer to expansions by letter rather than _oclock xD | ||
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