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[PL] 09-10 Round 4 - New Maps - Page 3

Forum Index > BW General
281 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
March 13 2010 17:36 GMT
#41
Grand line looks like it'll be my favorite map so far.
(partially cause it reminds me of the one piece "grandline" =D)

it'll be interesting to see how TvT works on that map =0
I like haikus and / I can not lie. You other / brothers can't deny
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
March 13 2010 17:37 GMT
#42
They look really great :O at least something new, hope there won't be many balance issues
La parole nous a été donnée pour déguiser notre pensée
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
March 13 2010 17:39 GMT
#43
Grand line looks so damn AMAZING I can't wait to play on it.
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
March 13 2010 17:42 GMT
#44
LOL HOLY crap wtf are these maps these are crazy.

ok these are my thoughts...im not super pro sc player or anyhting but oh well.

ok acutally i have no ide abotu checkmate apart frmo that it looks hilarious

eaarly-miod game zvt looks like the natural will be mutalisk harass heaven for zerg :D:D cuz air distance is so close... while late game if terran can get a billion tanks and hold the top areas it will be really hard for .. P or Z to break -_- little bridges, and ton of high and low groudn ups and downs.

polaris looks friggin sweet haha, like matchpoint vs sin chupung ryeong.. players will have to be moving around all the time!

inferno just looks like some standard 3 player macro thing...seems like arrangement of the expansions will favour terran in tvp? can push along one route towards the enemy.

grandline.. holdin the centre will be important ~~

FORTRESS i have a feeling it will be bad cuz it reminds me of Sin Pioneer Period.. super 'small' map with super small push distances... z and p in for a hard time/
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Wineandbread
Profile Joined September 2009
United States2065 Posts
March 13 2010 17:43 GMT
#45
Lmao what is Checkmate haha
Helpful labeling for game analysis B)

I'm liking the look of Ghost Line and Grand Line. Fortress seems incredibly terran imba to me
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
March 13 2010 17:45 GMT
#46
Lolol, Checkmate was so confusing they had to label the pods so players would know where they were.
Jaedong
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
March 13 2010 17:46 GMT
#47
All in all some really cool maps, Ghost Path and Inferno my favorite just looking at them. Checkmate and Fortress, on the other hand, look like crap.
How is zerg supposed to get a 3rd on Fortress? take an island?
KTY
Disregard
Profile Blog Joined March 2007
China10252 Posts
March 13 2010 17:50 GMT
#48
Checkmate screams Terran abuse.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
March 13 2010 17:51 GMT
#49
On March 14 2010 01:53 JWD wrote:
Show nested quote +
On March 14 2010 01:47 flamewheel91 wrote:
Uhhh Checkmate, really? Tanks are going to own.

Chill's principle of map analysis in action here


How to determine if a map is terran favored:

Does it have the extension .scm or .scx? If so, then yes.
@RealHeyoka | ESL / DreamHack StarCraft Lead
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
Last Edited: 2010-03-13 17:55:03
March 13 2010 17:53 GMT
#50
On March 14 2010 02:46 Xxio wrote:
How is zerg supposed to get a 3rd on Fortress? take an island?

yep either that or main

besides, if u get a fast third at the islands, there's nothing the opponent can do about it except to drop, which by then there will already be mutalisks.
POGGERS
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
Last Edited: 2010-03-13 18:03:16
March 13 2010 17:56 GMT
#51
Haha Checkmate looks rofltastic. So does Fortress, but at least it has a cool semi-island mechanic. If you make a map called Inferno, why do you draw Solomon's seal instead of a pentagram?

I think carriers could be very strong on Ghost Path, anyone agree?
okum
Profile Blog Joined February 2009
France5778 Posts
March 13 2010 17:59 GMT
#52
Love the creativity. Can't wait for the new strategies that will be developed for some of these maps.
Flash fan before it was cool | Coiner of "jangbang"
Weasel-
Profile Joined June 2009
Canada1556 Posts
March 13 2010 18:19 GMT
#53
Ghost Path kind of looks like a map out of Advance Wars with how it's laid out. Looks really fun.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 13 2010 18:24 GMT
#54
I hope these maps are balanced, at the very least
Writerptrk
Urth
Profile Blog Joined November 2007
United States1254 Posts
March 13 2010 18:25 GMT
#55
I actually like all of these maps.

They look exciting with tons of new ideas
BY.HERO FIGHTING!!!!
kane]deth[
Profile Joined October 2009
Canada368 Posts
March 13 2010 18:26 GMT
#56
I'm thinking storm drops will be really good at the main's in fortress.
Insight
Profile Joined December 2009
19 Posts
March 13 2010 18:27 GMT
#57
Checkmate and Fortress seem horrid and imbalanced, hope they never make it into pro game (I'm tempted to put Ghost Path there as well cause main+nat are so open and vulnerable to muta/reaver sort of harassments and cause of 2 nat entrances on completely opposite sides)

Polaris looks very interesting, I don't like that 3rd is so hard to defend (think tvp) but it would be a blast in late game
avaTar[
Profile Blog Joined November 2009
Mexico301 Posts
March 13 2010 18:28 GMT
#58
I am never, in my life, going to play on checkmate. Nuff said.
Gregsen
Profile Blog Joined November 2007
Germany667 Posts
March 13 2010 18:29 GMT
#59
wow I simply love Ghost Path and Polaris...can't wait to play on those!!!
Boycott Activision whenever, wherever you can.
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
March 13 2010 18:35 GMT
#60
Don't be hating on Fortress. It will definitely make for some interesting games, even if it's imbalanced.

Like Troy or Plasma.
POGGERS
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