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[Signup/Poll] Coach-Pupil League - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 24 Next All
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 07 2009 05:54 GMT
#301
There's no need to repost here if you filled out the form
Writer
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
Last Edited: 2009-12-07 06:02:40
December 07 2009 05:58 GMT
#302
On December 07 2009 02:15 Mekhami wrote:
PLEASE PLEASE PLEASE vote python OUT of the maps pool, vote col2 or match point instead, nobody wants to play on python!!

On December 07 2009 05:28 TheAntZ wrote:
Vast majority dont want python. I think most people will want current maps, such as HBR, Desti, Match point, etc etc

Well, wouldn't it be easier for people to improve if they're using maps like Python or Destination, since those maps are played a lot on iCCup?
They should have like Python and other common maps in the map pool along with like Fighting Spirit or some of the newer maps, so there is a balance.

On December 07 2009 08:10 Nevuk wrote:
It's pointless to practice on python. It has almost no relation to modern maps.

Python should be in it, since its pretty simple, so people could work on macro and stuff like that, instead of overcomplicating things with like strategies that don't work on all maps.
龔智禮 _________________________________________________________________________________________________ CJ NATION
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 07 2009 06:04 GMT
#303
TBH. I don't want Python, but I will go by the poll.
Writer
Chaos
Profile Joined July 2009
United States772 Posts
December 07 2009 06:11 GMT
#304
On December 06 2009 17:24 Chaos- wrote:
I signed up for being a co-coach but I'm only C rank highest. Possibly capable of getting higher but probably not this season. Maybe I can get a high ranked player for a co-coach? I really like teaching players and I think my game knowledge should be good enough to help anyone D- to C- pretty well.


Hey no one commented on this. Does it seem like a possibility I can get a high ranked player to be a co-coach? I don't want to hinder a team just because I'm not a super high level. At the same time though I thinking having a coach/helper at a level closer to the players could help a lot for practice games.
FruitMarket
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
December 07 2009 06:41 GMT
#305
What criteria will you be using to discern which players are selected to be pupils?
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
LCC
Profile Joined January 2009
Canada348 Posts
December 07 2009 07:02 GMT
#306
On December 07 2009 15:41 TheAntZ wrote:
What criteria will you be using to discern which players are selected to be pupils?

How active you are, availability, rank (D-/D probably guaranteed).
Kinky
Profile Blog Joined September 2008
United States4126 Posts
December 07 2009 07:09 GMT
#307
The abundance of 2p maps is just screaming for cheese x_x
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
December 07 2009 07:10 GMT
#308
Not to be a pessimist since I signed up and all but how long do you think this will last? Because if you looked at the province/state league that kinda died out quickly too. =/ Although this is saddening its the obvious truth.... and ppl in other countries might possibly cause lag(not trying to be mean and having leagues that only include ppl in Canada/USA) and time zone problems?
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2009-12-07 07:27:08
December 07 2009 07:26 GMT
#309
On December 07 2009 14:58 Gao Xi wrote:
Show nested quote +
On December 07 2009 02:15 Mekhami wrote:
PLEASE PLEASE PLEASE vote python OUT of the maps pool, vote col2 or match point instead, nobody wants to play on python!!

Show nested quote +
On December 07 2009 05:28 TheAntZ wrote:
Vast majority dont want python. I think most people will want current maps, such as HBR, Desti, Match point, etc etc

Well, wouldn't it be easier for people to improve if they're using maps like Python or Destination, since those maps are played a lot on iCCup?
They should have like Python and other common maps in the map pool along with like Fighting Spirit or some of the newer maps, so there is a balance.

Show nested quote +
On December 07 2009 08:10 Nevuk wrote:
It's pointless to practice on python. It has almost no relation to modern maps.

Python should be in it, since its pretty simple, so people could work on macro and stuff like that, instead of overcomplicating things with like strategies that don't work on all maps.

No, I mean, that's the point. Strategies that work on python don't work on newer maps. The difficult to take third means that 2base/1base strategies are heavily encouraged, which is the opposite of modern maps. It's very difficult to FE as P in pvz due to the wide nat. The ability to slowpush also makes tvp/pvt very different.

Python probably will wind up making it in, and it's played really frequently, but it's out of date for any matchup but mirror matchups by a few years. There are people who are really good on python and terrible on other maps.
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
Last Edited: 2009-12-07 07:50:55
December 07 2009 07:48 GMT
#310
I get what you're saying, but I meant to say we should have Python to keep a balance between older maps, and newer maps used right now. But if we always play maps that have an easier 3rd, when a map with a hard to take 3rd comes up, the people won't be as comfortable? If its like 50/50 between old maps and new, I think people would play better, since they aren't straying too far away from their comfort zone.

For example, the maps could be like:
Python
Destination
Fighting Spirit
Match Point
Moon Glaive

So that people can learn to use 2base/1base strategies and also learn to do more modern strategy. If we only use new maps, it will probably be really tough for people to learn, because there could be like many possibilities, since the newer maps are a lot more complex than the older ones.
龔智禮 _________________________________________________________________________________________________ CJ NATION
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
December 07 2009 08:08 GMT
#311
if you want an older map, actually pick an older one. python isn't that old, it's just the replacement of lost temple/luna for current map that's overplayed because it's simple
@QxGDarkCell ._.
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
Last Edited: 2009-12-07 08:39:33
December 07 2009 08:32 GMT
#312
Since Python is simple, people could learn to macro better, since there isn't as much strategy needed.
On December 07 2009 14:58 Gao Xi wrote:
Python should be in it, since its pretty simple, so people could work on macro and stuff like that,
龔智禮 _________________________________________________________________________________________________ CJ NATION
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2009-12-07 09:28:23
December 07 2009 09:20 GMT
#313
Python is just terrible. It lends itself to early agression a bit too much since the rush distance is so short, and the quality of the games is rarely satisfying. That's just imo, but still...
FyRe_DragOn
Profile Blog Joined November 2006
Canada2057 Posts
Last Edited: 2009-12-07 09:34:54
December 07 2009 09:32 GMT
#314
i find games on python very satisfying. The map doesnt encourage turtling because the expos are fairly spread, which could lead to boring games. Its simple and balanced, so u dont have to fight against imbalances, and its not huge so rushing is very possible. Many different styles of play are viable on it, unlike other maps whos shape restricts the amount of good build orders you can use. I dont know why people dont like it, its overplayed for a reason.
aka DragOn[NaS]
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
December 07 2009 09:41 GMT
#315
On December 07 2009 18:20 Nikoner wrote:
Python is just terrible. It lends itself to early agression a bit too much since the rush distance is so short, and the quality of the games is rarely satisfying. That's just imo, but still...

Helping people improve is more important than deciding whether the game was satisfying or not.
龔智禮 _________________________________________________________________________________________________ CJ NATION
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2009-12-07 10:50:30
December 07 2009 09:50 GMT
#316
Playing on maps which provide longer games on average will help you improve more. Still, if it gets voted in, that's that.
QibingZero
Profile Blog Joined June 2007
2611 Posts
December 07 2009 11:03 GMT
#317
On December 07 2009 17:32 Gao Xi wrote:
Since Python is simple, people could learn to macro better, since there isn't as much strategy needed.
Show nested quote +
On December 07 2009 14:58 Gao Xi wrote:
Python should be in it, since its pretty simple, so people could work on macro and stuff like that,


If you want a macro map, why not pick a better one? Andromeda is right there!
Oh, my eSports
BookTwo
Profile Blog Joined May 2009
1985 Posts
December 07 2009 12:01 GMT
#318
filled out a form, looking forward to meeting a nice teacher!
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 07 2009 12:03 GMT
#319
Return of the King FTW! Pretty please?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
December 07 2009 12:12 GMT
#320
On December 07 2009 20:03 QibingZero wrote:
Show nested quote +
On December 07 2009 17:32 Gao Xi wrote:
Since Python is simple, people could learn to macro better, since there isn't as much strategy needed.
On December 07 2009 14:58 Gao Xi wrote:
Python should be in it, since its pretty simple, so people could work on macro and stuff like that,


If you want a macro map, why not pick a better one? Andromeda is right there!

Andromeda isn't as simple as Python
龔智禮 _________________________________________________________________________________________________ CJ NATION
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