• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:19
CET 10:19
KST 18:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 101SC2 All-Star Invitational: Jan 17-1820Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SLON Grand Finals – Season 2 [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player Fighting Spirit mining rates
Other Games
General Games
Beyond All Reason Elden Ring Thread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread The Big Programming Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 901 users

Perfect Goliath/Dropship micro (BWAPI) - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
datscilly
Profile Blog Joined November 2007
United States529 Posts
November 30 2009 12:53 GMT
#21
This is amazing. There are likely more uses for this kind of thing.

On November 30 2009 20:57 Severedevil wrote:
You could kill faster if you only loaded the goliaths back when they were about to be hit, yes? then you could have more than one out at a time.


I think he can do that, when fighting unmicroed sunkens. If you have one dropship and four goliaths, the best way to do it is probably to have three goliaths unloaded. Have the one goliath in the dropship drawing all the fire, while the other three moving into range to attack. Actually here I realize I know nothing about how the computer chooses targets. But if it's something predictable like "closest target of the highest priority", then it can be taken advantage of.

The dropship trick in the OP, though, will own any unit that doesn't deal damage instantly and attacks only ground. So that's lurkers, vultures, and.. seiged tanks when they have to rotate their turrets to fire.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
November 30 2009 12:56 GMT
#22
On November 30 2009 21:32 DarthThienAn wrote:
Show nested quote +
On November 30 2009 20:57 Severedevil wrote:
You could kill faster if you only loaded the goliaths back when they were about to be hit, yes? then you could have more than one out at a time.


You would have to be able to predict which one gets aimed for o-o.

Isn't there a delay after the animation makes the target clear, but before damage is inflicted?
My strategy is to fork people.
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
November 30 2009 12:58 GMT
#23
Now if i could only get my APM up to 6800+ I'll have no problem beating Zergs.

Next time someone asks "from?", I'm gonna say "true false true false true false true false true false" and scare the shit out of them.
29 fps
Profile Blog Joined March 2008
United States5725 Posts
November 30 2009 13:16 GMT
#24
boxer can do this, right? afterall, he commands the dropship at his fingertips
4v4 is a battle of who has the better computer.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
November 30 2009 13:27 GMT
#25
i remember seeing boxer with a dropship and 2 tanks killing like 6 goons and 3 probes at a protoss natural.

im looking forward to seeing AIs fights :D
ॐ
538
Profile Blog Joined November 2008
Hungary3932 Posts
November 30 2009 13:46 GMT
#26
On November 30 2009 21:58 DhakhaR wrote: Next time someone asks "from?", I'm gonna say "true false true false true false true false true false" and scare the shit out of them.
LOL
Which reminds me, can you implement (basic) chatting features too? I guess you want to do that anyway to gg, but there are tons of possibilities
- "korea" or random korean characters answer to "from"
- in response to "max rank?": B-, or 3 ranks above enemy, whichever is higher
A command line switch: "-idramode on", then:
- gg routine is replaced by "you're a terrible player" into disconnect
- in case of mass of any units kill any unit of the AI, it should obtain the name of the unit somehow and incorporate it into the catchprase: "you're very good at making _______s. A useful talent toi have."
- gg and disconnect after gas steal.
etc...
BW fighting!
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
November 30 2009 13:57 GMT
#27
On November 30 2009 22:46 538 wrote:
Show nested quote +
On November 30 2009 21:58 DhakhaR wrote: Next time someone asks "from?", I'm gonna say "true false true false true false true false true false" and scare the shit out of them.
LOL
Which reminds me, can you implement (basic) chatting features too? I guess you want to do that anyway to gg, but there are tons of possibilities
- "korea" or random korean characters answer to "from"
- in response to "max rank?": B-, or 3 ranks above enemy, whichever is higher
A command line switch: "-idramode on", then:
- gg routine is replaced by "you're a terrible player" into disconnect
- in case of mass of any units kill any unit of the AI, it should obtain the name of the unit somehow and incorporate it into the catchprase: "you're very good at making _______s. A useful talent toi have."

- gg and disconnect after gas steal.
etc...

@OP wow you really did do a good job. Congratz!! :D

Rofl at bold text! I like the idea!
Forever Vulture.. :(
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
November 30 2009 14:09 GMT
#28
Epic, epic, epic. Even crazier than the muta/wraith/goon micro we've seen, in my opinion.

How effectively can you dodge scarabs with this trick? Like, how long do they keep you in the air? I would think that their bugginess would actually be an advantage for once.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
November 30 2009 14:33 GMT
#29
I will upload a video with siegetanks soon.
Though im not able to use normal siege tanks for some reason a herosiege tank does just fine.
I edited it to have normal hp / dammige.

if anyone is formilure with BWAPI and know what might be the problem please PM me.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
November 30 2009 14:56 GMT
#30
This is definately humanly possible with a single dropship, vs guardians and lurkers as well. I remember doing this in a map from locked's ums pack
PangO
Profile Blog Joined July 2009
Chile1870 Posts
November 30 2009 14:58 GMT
#31
Thats pretty awesome, you could jus make the drop ship and then forget about macroing..
Just spam your goliath and win.
In Economics, the majority is always wrong. aka: MattRz
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 30 2009 15:33 GMT
#32
You are not going to win if the zerg makes a pair of scourge while your single goliath tries to kill a sunken. By the time one sunken is down, two more are up. If he instead attacked a drone it would be more useful (can be done just as well), but even then you are not going to win like that.
If you have a good reason to disagree with the above, please tell me. Thank you.
gaizka
Profile Blog Joined August 2008
United States991 Posts
November 30 2009 15:40 GMT
#33
Really nice, good job.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
November 30 2009 21:35 GMT
#34
I just made a new video with a bit improved AI. I still cant use tanks because of a bug.
But I can now use Hero Tanks. I altered them to have the same stats as normal ones.

This AI now uses a alternating drop algoritme.
What this does is first drop one tank pick it up then drop the other tank and so on.
If this was not done the tank would only fire half the drops because of its cooldown. By alternating which one get drops you avoid the shoot cooldown all together. This makes sick,sick,sick dammige. I also highly doubt this could ever be done manualy.

This video has a bit of comments and the nice sound of sunken colonys getting splashed

Juubi
Profile Joined November 2009
United States14 Posts
November 30 2009 21:44 GMT
#35
These micro AIs continue to amaze me. Good work
Ten
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
Last Edited: 2009-11-30 21:49:42
November 30 2009 21:48 GMT
#36
@ OP Wow thats really quite impressive, especially the tank one is just very satisfying for some reason :/

Could you switch out the sunkens for some dragoons? (maybe with a 9999 hp dropship) Because one fun thing to do in a game is while you're fleeing from your tank drop with some of the tanks picked back up in the dropship, you drop-pickup the tanks while the dropship is moving, if you practice it enough you can get it so that the dropship barley changes direction or slows down whild still damaging the enemy dragoons.

EDIT: WIN

On November 30 2009 22:57 IceCube wrote:
Show nested quote +
On November 30 2009 22:46 538 wrote:
On November 30 2009 21:58 DhakhaR wrote: Next time someone asks "from?", I'm gonna say "true false true false true false true false true false" and scare the shit out of them.
LOL
Which reminds me, can you implement (basic) chatting features too? I guess you want to do that anyway to gg, but there are tons of possibilities
- "korea" or random korean characters answer to "from"
- in response to "max rank?": B-, or 3 ranks above enemy, whichever is higher
A command line switch: "-idramode on", then:
- gg routine is replaced by "you're a terrible player" into disconnect
- in case of mass of any units kill any unit of the AI, it should obtain the name of the unit somehow and incorporate it into the catchprase: "you're very good at making _______s. A useful talent toi have."

- gg and disconnect after gas steal.
etc...

Rofl at bold text! I like the idea!

+1
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
November 30 2009 21:48 GMT
#37
Time to kill all sunkens 9 min 45 sec
Number of sunkens 53
timer per sunk = 10.7 sec

banana
Profile Joined January 2009
Netherlands1189 Posts
December 01 2009 03:50 GMT
#38
Nice job marra, see you keep yourself entertained

Wonder how much apm is minimum required to pull off that tank micro or if it's even possible with latency, someone with fast hands can maybe try it out, since my 80 apm won't get me far :'(
jalstar
Profile Blog Joined September 2009
United States8198 Posts
December 01 2009 07:25 GMT
#39
congratulations on lpaying <enemyrace>
Empyrean
Profile Blog Joined September 2004
17030 Posts
December 01 2009 07:54 GMT
#40
Haha wow, this is quite impressive

I look forward to these videos every day :D
Moderator
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Larva 598
Killer 546
Stork 507
actioN 384
Leta 189
firebathero 185
Mini 173
Rush 119
Aegong 87
Hyuk 63
[ Show more ]
scan(afreeca) 26
Noble 20
JulyZerg 16
Bale 9
zelot 6
ggaemo 3
Terrorterran 2
Dota 2
NeuroSwarm187
League of Legends
JimRising 762
C9.Mang0656
Other Games
summit1g5177
Happy413
Mew2King91
minikerr40
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1175
Upcoming Events
OSC
2h 41m
IPSL
7h 41m
Dewalt vs Bonyth
OSC
8h 41m
OSC
1d 2h
uThermal 2v2 Circuit
1d 4h
Replay Cast
1d 23h
Wardi Open
2 days
RotterdaM Event
2 days
Patches Events
2 days
PiGosaur Cup
2 days
[ Show More ]
OSC
3 days
OSC
4 days
OSC
5 days
Liquipedia Results

Completed

Escore Tournament S1: W2
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.