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TeamLiquid's Travian Experience - Page 7

Forum Index > Articles
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Monsen
Profile Joined December 2002
Germany2548 Posts
January 04 2007 11:47 GMT
#121
On January 03 2007 21:56 NeoIllusions wrote:
Monsen either laughed at us or shook his head in disbelief when we followed the economic powerhouse guide. XD


Disbelief.
It was quite tough when I was failing to deliver my points even though I was coming from where you were going to and really trying hard. Your success proves me wrong in a way though. It seems you can actually be dedicated enough to endure all those game mechanics that turn the fun early game travian into that hellhole of mindless boredom work.
11 years and counting- TL #680
XDawn
Profile Blog Joined February 2004
Canada4040 Posts
January 04 2007 11:59 GMT
#122
I so owned in that game until I abandoned the game.

ERM that is, forgot about it lol
Use it or lose it
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
January 04 2007 12:21 GMT
#123
awesome! <3
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 04 2007 12:41 GMT
#124
On January 04 2007 20:47 Monsen wrote:
Show nested quote +
On January 03 2007 21:56 NeoIllusions wrote:
Monsen either laughed at us or shook his head in disbelief when we followed the economic powerhouse guide. XD


Disbelief.
It was quite tough when I was failing to deliver my points even though I was coming from where you were going to and really trying hard. Your success proves me wrong in a way though. It seems you can actually be dedicated enough to endure all those game mechanics that turn the fun early game travian into that hellhole of mindless boredom work.


Meh, I personally would have quit the game months ago if it was just me. I even made a resignation post on our alliance forum. It's just other people didn't quit so I didn't want to leave them hanging leaderless. So I went the extra mile and won the server.

Trust me, we certainly did not prove you wrong. Our most aggressive player, Anihc, was the very first one to realize how wrong and stupid that guide was. Raiding is everything. Fields are only good for crop. Our tenacity as a whole is a totally different issue. Call us stubborn even.

Your suggestion that players should conquer for the first time with 3 villages only, may have been a bit premature. But you were certainly right in all the other key aspects. ^^;

In retrospect, I'm glad you did give advice, even if we didn't heed it. It is too bad you didn't actually play with the rest of us. I'm almost positive we could have an even stronger start if you did.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 04 2007 14:03 GMT
#125
the combat formula is basically atk power/def power of the two armies involved raised to a certain exponent. this is hte casualty percentage for the side that loses less than 100%

For conquests, wait until you have 5 or 6 chiefs and then do it over and over again. On the 3x speed server the rate of CP was about 1 village a day, on normal servers you should be getting a new village every 2 or 3 days.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
January 04 2007 14:59 GMT
#126
That looks like a sweet game. Congratulations. MonkeyNurse: lol
Where joy exists despair will always beckon.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 04 2007 15:01 GMT
#127
On January 04 2007 23:03 oneofthem wrote:
For conquests, wait until you have 5 or 6 chiefs and then do it over and over again. On the 3x speed server the rate of CP was about 1 village a day, on normal servers you should be getting a new village every 2 or 3 days.


You forgot to mention that you would have to throw small parties in ALL your villages to match the linear CP growth.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2007-01-04 16:03:04
January 04 2007 15:56 GMT
#128
great parties on speed...in 10 out of 12 villages xD

btw, this monkeynurse person is nothing to lol about. Reminds me of the freedom of human action...that people can actually be that messed up for innocent reasons. o.O
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 04 2007 16:25 GMT
#129
how'd we find out about nurse anyways? at that point i could honestly care less, since 100% of my in-game attention went into feeding units.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 04 2007 16:27 GMT
#130
amo was made her sitter and i still have the msgs from her acc on a zip file somewhere.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 04 2007 16:29 GMT
#131
On January 05 2007 01:27 oneofthem wrote:
amo was made her sitter and i still have the msgs from her acc on a zip file somewhere.


I kept the zip file until the end of the server. But by that time, we won and nothing else really matter. Spy or not, I can't really tell. She proved her worth with her en masse Praes though.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 04 2007 16:37 GMT
#132
I was talking about her obsession with sexing up everyone she can talk with. some of the stuff in her inbox were of the WTF variety, but did not have relevance to alliance matters, so we didn't keep them, but they were wild and shit. her "husband" must either be cheating on her or losing sleep.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 04 2007 21:41 GMT
#133
remember when she went thru the whole "my husband left me" thing? ahaha
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
Last Edited: 2007-01-04 22:40:26
January 04 2007 22:38 GMT
#134
She added me to msn one day and started to talk "dirty" and show me some pics of 50 yr old naked women (supposed to be herself) hahaha it was so funny, then she told me how she would fuck me over and over.


edit: maybe it was Zia.

edit2: Kaz first attack in our first war was awesome. I remember everyone posting battle report of armies of 500 axes. And suddenly Kaz appeared with a 2k/2.5k army or more i cant remember. hahah that guy deleted right?
Moderator<:3-/-<
Monsen
Profile Joined December 2002
Germany2548 Posts
January 04 2007 23:07 GMT
#135
Well I can't remember that strategy exactly as it's been a year for me since I quit Travian, but aren't villages in general quite ineffecctive compared to raiding as long as you have enough targets and time on your hands (which I assume is both correct for early game) ? Founding a 2nd and 3rd village for crop is trading effectiveness for time you don't have to put in raiding/merchanting as far as I remember so you could even stay at 1 village all the time theoretically. The biggest downside is that ppl around you will take such a long time to offer attractive targets for conquering so you might as well found villages of your own.

And I doubt you would have enjoyed me on the team. Most certainly I would have spoiled your fun with constant complaints about the game mechanics (imagine travian without scripts oO) :D .
11 years and counting- TL #680
garandou
Profile Joined October 2004
Germany518 Posts
Last Edited: 2007-01-04 23:59:32
January 04 2007 23:58 GMT
#136
On January 04 2007 21:41 NeoIllusions wrote:
Your suggestion that players should conquer for the first time with 3 villages only, may have been a bit premature.


No, it wasn't. That's what I did on s5. You need a good target and it's a bit risky, but in the end it payed off. Elite (the #1 alliance at that time) was a bit surprised to be the victim of the first conquest on the server xD

It also led to a very funny 250 pally attack conducted by zerg ^^
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 05 2007 00:12 GMT
#137
lol zerg was ascelon right? (oneofthem)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2007-01-06 00:50:32
January 05 2007 00:50 GMT
#138
Ah I'm pretty bad at timing attacks, too many distractions plus the travian clock doesn't run right. :/ I was overly obsessed with efficiency of CP also, meaning that i tried to get as much crop per cp as possible, a mistake. Conquering early is just a trophy, like making a 2nd village asap, it doesn't necessarily translate into more growth. More on this later.

As for the villages being effective, on s5 garandou and i were both feeding a lot of troops, but he had more villages, which not only meant that he could have crop production but also resources and merchants with which to trade with other players for crop. My crop situation on s5 would be much easier to manage if I used up my cultural points as soon as i got them. Plus, later on most farms would be gone, and having to constantly find farms or make new ones makes the game much too hard to manage.

On T3 the crop problem is solved somewhat by the main village and also by crop oases. It is just that the main village takes time to build up, with a lv15 or 16 field taking up to a day or two to upgrade. (even on the 3x speed server lv16 fields took a day...although I did have a village with over 60k crop production ^_^)

For a regular server, the most important thing is to identify your farms. Do not attack people who have defense and waste troops, that is not good. Your army is your account in the early goings, try to keep it alive. It doesn't take too much time to build up a sufficient army to cover a large radius if you raid well and do not lose troops, then whatever army that you build will be military not economic, and it is best to invest in other methods of production like fields or CP.

Having to raid all the crop to feed army is downright horrible and takes way too much time. All the late game accounts I had a chance to manage were way easier my s5, since I just have to send crop from villages with crop to the consumption village.

Another misconception about hte game is that it is all about resources, when it is really all about time. The best strategy is not one that which makes income cheapest (troops and raids) but one which expands income the most during a set period of time. In this way building high level fields is more effective time wise for income generation than simply raiding troops. Plus, you'll be overflowing with resources when your raiding income reach a certain level (this is the "flying" stage in which all methods of production are in full boom, troops, buildings, chiefs, parties, all building) you will pretty much ignore marginal cost/income analysis in favor of net income generation. But then again some factors of production depends on your activity level and luck, so one must be careful to not rely too much on those. The general rule is this, build as much cheap cp as possible, and get villages asap. Try to get 5 or 6 chiefs ready, and by that time (shouldn't take a very long time, I think it took Cina all but a month on 3x speed T3 with a gaul) just go on conquering, your account is going to be unholy powerful compared to pretty much anyone else at that point anyways, assuming you raid diligently and smartly

So for me I measure the abilty of a travian player to do two things, kill and make money. Some players, (cina for example) value only high pop, and say the purpose of an army is to get higher pop easier, and the purpose of alliances is for bullying and protection, that's just so womanish. bleh. If you are going to invest time and energy into a game with the ability to kick someone else's ass, by all means, try to kick as much ass as possible. Running a highly offensive account is where the fun is, but late game travian doesn't allow for this.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
January 05 2007 00:59 GMT
#139
I think TL basically owned travian because everyone got behind a tag and played sim city. One player alone cannot bully an entire alliance, but we had lots of aggressive people willing to take on any alliance that wasnt a problem anymore. <:·3
Moderator<:3-/-<
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2007-01-05 01:06:57
January 05 2007 01:06 GMT
#140
yeah if all tl players play again I think we can pretty much rape the entire server more completely than it has ever been done in travian history.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
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