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TeamLiquid's Travian Experience - Page 6

Forum Index > Articles
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 03 2007 12:56 GMT
#101
Monsen either laughed at us or shook his head in disbelief when we followed the economic powerhouse guide. XD
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 03 2007 13:18 GMT
#102
But once you have your first raid, you'll be instantly hooked by raiding.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 03 2007 13:46 GMT
#103
On January 03 2007 18:57 NeoIllusions wrote:
Show nested quote +
On January 03 2007 18:18 intrigue wrote:
ROM did the first conquer i think =P
and diu9you was the high-ranking hong kong guy


Actually, I think the first guy to conquer a village in the NorthWest was Chinezu. The fag was conquering our TL inactive guys. Chinezu, piratuxxx and ROM were the 3 Big Gauls during the first 4-5 months.


lol I had both chinezu and piratuxxx near me~~~
they were both huge fags.
and multis
Spike
Profile Joined October 2003
United States1392 Posts
January 03 2007 13:48 GMT
#104
On January 03 2007 17:46 oneofthem wrote:
The effort put into the adnoctvm war was phenomenal. They didn't know wtf hit them.


adnoctvm - thats who they were.
I remember many catapult attacks and Kaz's big suicide attack (did we ever figure out who supplied the defense troops? RoB?).

Anyway the game needs to be...
Less time intensive.
Shorten, 11 months
Allow for troops from one player's village to combine.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 03 2007 13:52 GMT
#105
change the fucking crop rule =X
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 03 2007 13:59 GMT
#106
lol haji is still in trauma recovery
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
KwarK
Profile Blog Joined July 2006
United States44012 Posts
January 03 2007 14:05 GMT
#107
This game is so slow. Makes me want to multi already.
ModeratorThe angels have the phone box
b_unnies
Profile Blog Joined March 2006
3579 Posts
January 03 2007 14:36 GMT
#108
On January 03 2007 22:48 Spike wrote:
Show nested quote +
On January 03 2007 17:46 oneofthem wrote:
The effort put into the adnoctvm war was phenomenal. They didn't know wtf hit them.


adnoctvm - thats who they were.
I remember many catapult attacks and Kaz's big suicide attack (did we ever figure out who supplied the defense troops? RoB?).

Anyway the game needs to be...
Less time intensive.
Shorten, 11 months
Allow for troops from one player's village to combine.


if troops can combine together in 1 village and use them, that would make travian totally fucked(not like it already is fucked up)
nitram
Profile Blog Joined September 2004
Canada5412 Posts
January 03 2007 14:58 GMT
#109
+ each village upgrades its own units produced, armour + offensive power. So that makes it impossible to combine.
These sites might be of more use than a StarCraft site, where the majority of posters look on WCIII as the dense misformed fetus produced during Blizzards latest miscarrige.
Spike
Profile Joined October 2003
United States1392 Posts
January 03 2007 15:13 GMT
#110
I didn't mean to combine or merge; I meant a short way (some kind of option) to be able to attack with all your troops at the same time. Unfair or not, trying to time everything was annoying as hell.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 03 2007 15:20 GMT
#111
On January 03 2007 23:58 nitram wrote:
+ each village upgrades its own units produced, armour + offensive power. So that makes it impossible to combine.
eh, that'll just be accounted for by making a more complicated combat system, like separate divisions or something. But the game is too simple for that.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 03 2007 18:31 GMT
#112
i dont think the single army single village things needs a change, since a dedicaed player will make a huge ass army from one village anywyas. My beef is this:

FIX THE FUCKING GLITCHED ASS CROP ARTIFACT DAMN IT!!!!!!!!!!
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
January 03 2007 19:32 GMT
#113
its over haji, let go
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
January 03 2007 19:44 GMT
#114
On January 04 2007 04:32 SoMuchBetter wrote:
its over haji, let go

try telling that to a soldier back from a long war
an eleven-month war

haji you have made our country proud
Moderatorsloppy little slug
Target
Profile Joined November 2006
Canada151 Posts
January 03 2007 19:57 GMT
#115
--- Nuked ---
F u
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 03 2007 21:54 GMT
#116
*lost his manhood in the war*
L!MP
Profile Joined March 2003
Australia2067 Posts
January 03 2007 22:30 GMT
#117
im not really into text based games, but that all sounds pretty hectic. big props to all involved in doing TLnet proud! made it sound interesting but i'll take the warnings and not play
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 04 2007 00:38 GMT
#118
On January 04 2007 06:54 thedeadhaji wrote:
*lost his manhood in the war*
dont worry man, i'm sure the magical land of japan will cure you of travian in no time.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 04 2007 06:21 GMT
#119
PM'ed question which I'll just answer publically. :O
~~~
Combat has a formula which I never bothered enough to look into. Just know the attack/defense units for each race and you'll be pretty safe.

Roman:
Early game: Leg (Off), Prae (Def)
Mid game: Imp (Off), Equ Imps (raiding), Prae (Def)
Late game: Imp (Off), Equ Cae (Off), Prae (Def)

Gaul:
Early: Phal (Off/Def)
Mid game: Swords (Off), TTs (raiding), Phal (Def)
Late game: Swords (Off), Hads (Off), Phal (Def)

Teuton:
Early: Clubs (Off/raiding)
Mid: Clubs (Off/raiding), Palas (Def/raiding), Spears (Def)
Late: Axes (Off), TKs (Off), Spears (Def)

Off and Def are self-explanatory. "raiding" means that these units are fast and are good for raiding purposes only. Try not to attack villages with "raiding" units if there are defense. The cost of losing raiding cavalry units will set you back immensely if you lose too many.

Offense is standard over all. Defense, you want to notice what tribe is attacking you and what units they could be using. If you get yourself in a good alliance, try to have an ally near you to help out with defense. If you are Roman, you use Praes to defend against attacking infantry. Praes have the best anti-infantry defense. But if someone is attacking you with cavalry, as Roman, you're rather fucked. So your options are to either dodge the attack (use up or merchant away resources so that crannies can cover the rest) or defend. Your best hope is that you have a Gaul or Teuton near by so they can reinforce you with Phal or Spears, respectively.

Over time, you'll start to realize what size army can handle what size defense. But for the most part, scout regularly and use the simulator.

Neo

-----------------------------------------
Original Message:
hey, i just started the game, playing casually, don't know if i'll actually continue or anything

i have a question about the combat system, like how does it work? how does the combat simulator actually get those results... the only thing i've been able to discern so far is that attacking has a huge advantage over defending
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
January 04 2007 06:54 GMT
#120
On January 03 2007 23:05 Kwark wrote:
This game is so slow. Makes me want to multi already.


be patient, after 2 weeks I got tired of managing the non stop raids.
Simon and Garfunkel rock my face off
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