• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:43
CEST 10:43
KST 17:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On0Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR1BSL Season 214herO joins T121Artosis vs Ret Showmatch62Classic wins RSL Revival Season 22
StarCraft 2
General
Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR Production Quality - Maestros of the Game Vs RSL 2 SC2 5.0.15 PTR Patch Notes + Sept 22nd update Maestros of the Game: Live Finals Preview (RO4) Had to smile :)
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris SC2's Safe House 2 - October 18 & 19 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
External Content
Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight
Brood War
General
[ASL20] Ro8 Preview Pt2: Holding On Artosis vs Ret Showmatch ASL 20 Soundtrack ASL20 General Discussion BSL Season 21
Tourneys
[ASL20] Ro8 Day 2 Azhi's Colosseum [ASL20] Ro8 Day 1 [Megathread] Daily Proleagues
Strategy
Current Meta Cliff Jump Revisited (1 in a 1000 strategy) I am doing this better than progamers do. Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread Path of Exile Liquipedia App: Now Covering SC2 and Brood War!
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] Sorry, Chill, My Bad :…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2433 users

Lamestar League

Blogs > Deleted User 135096
Post a Reply
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 19 2011 18:35 GMT
#1
So the title isn't exactly indicative of my feelings towards the Master League, but rather the visualization of it.

Now, I will probably never get into the master league, but my feeling is that for those who do/are that the icon is kind of a visual let down (assuming they even care). I liked the use of the star (following military rank) but the rest of the layout seemed too foreign, so I went ahead and played around to see what it might feel like being more in tandem with the other leagues...

[image loading]

The result, well i'm not sure, clearly they doesn't really follow the design aesthetic other than the general layout, but I was curious to see it conform a little closer nonetheless. A note about the designs, the first (right) was for a more polished look whereas the second (left) the idea was for it to be more 'battle-worn' and tarnished.


Also, after looking at the icon more and more, I feel less antagonized by it (though the lower leagues still look horrendous).

[image loading]
[current icons as of patch 1.2 for reference]

Administrator
NibbloniaN
Profile Blog Joined September 2009
United States377 Posts
January 19 2011 18:52 GMT
#2
I like your designs a lot better than the actual one, nice job. It would be cool to see all the icons with the tattered war look
My folks were always on me to groom myself and wear underpants. What am I, the pope?
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 19 2011 18:55 GMT
#3
Your icon is over 9000 times better than the current icon.
Developer for http://mtgfiddle.com
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
Last Edited: 2011-01-19 18:57:31
January 19 2011 18:55 GMT
#4
Don't worry they already said they're going to change up the icons making them look better depending on your division rank. When they announced Masterleague and Grand Masterleague the icons looked way better.

[image loading]
"Suum Cuique" - Cicero
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 19 2011 19:40 GMT
#5
On January 20 2011 03:55 Nyxs wrote:
Don't worry they already said they're going to change up the icons making them look better depending on your division rank. When they announced Masterleague and Grand Masterleague the icons looked way better.
+ Show Spoiler +

[image loading]


So you mean by where you are in your league, your icon will be different (e.g.100-67, 65-33, 32-1), like adding additional graphics the higher up you are? how did I miss that?

I definitely saw those when they announced the m&gm leagues but figured they were preliminary designs when they released them... though I'm wondering if they won't do another overhaul for when they add the GM league?
Administrator
DivinO
Profile Blog Joined July 2009
United States4796 Posts
January 19 2011 19:46 GMT
#6
You made a beautiful icon.
LiquipediaBrain in my filth.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
January 20 2011 01:27 GMT
#7
Yea the reworked icons are on the way. I think they mentioned them during blizzcon.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
January 20 2011 01:31 GMT
#8
How many levels of league will they eventually implement?

I may be completely uninformed on the topic, but would a ranking system like that which ICCUP uses be applicable on a large scale like this? Do the numbers still work when applied to that many people?

If you saw someone with a B+ or A on iccup, you instantly knew, "holy crap they're good at this game." Seems less so with everyone and their mother, (and myself, lol) getting into diamond or master's league with seemingly zero effort. Will GM league simply be the next hurdle to climb?
I admire your commitment to being *very* oily
Chef
Profile Blog Joined August 2005
10810 Posts
January 20 2011 01:42 GMT
#9
I have to admit that they do a good job of romanticising the different positions.

Haemonculus, I think with the iCCup ranks the reason B/A was so prestigious is that you literally had to win more than you lost just to keep gaining points... So those ranks were really hard to keep. Lets see... B rank vs B rank is 100 for a win, 100 for a loss. A rank vs A rank is 100 for a win, 140 for a loss (130 for a win if on MOTW).

So yeah, A rank is just insane on iCCup. Not to mention you had to build up all those points over a single season... You could just be placed into it for SC2.

I think the fact that you are so isolated from players who are better than you also makes the ladder easier... When climbing iCCup you will meet people who are on their way to the top who you have no chance against... That will cut against your win ratio a lot. People complain about this, but it really shows the separation of the best from the... not best. You get a sense of just how steamrolled you are against the greatest players.

That and the fact that SC2 popular strategy is not so difficult to execute for any seasoned BW player makes it difficult to legitimize the highest ranks.
LEGEND!! LEGEND!!
Xyik
Profile Blog Joined November 2009
Canada728 Posts
January 20 2011 03:03 GMT
#10
They should give icons the tattered war look after players played a certain number of games... and give you a secret option to 'polish' them. Hey, blizzard loves putting in stupid stuff like this so why not? =p
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
January 20 2011 04:33 GMT
#11
It would be interesting if they had different icons (graphics only, same leagues) based on what your most played race was. The reason I thought this was because I feel the "tattered war" one (as many people are calling it) would really fit a Terran more than it would fit a Protoss/Zerg.

Probably would never happen, but just sayin.
beep beep boop
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 20 2011 08:21 GMT
#12
I'm really enjoying OP's redesign. It's much more consistent with the other icons, which I guess is somewhat important for the OCD. Although the rest of SC2's visuals and designs are well polished, I'm surprised to see Blizzard stumbling around with the league icon designs. Hopefully, they'll eventually settle down on an idea that everyone can accept.
ㅇㅅㅌㅅ
Jayme
Profile Blog Joined February 2009
United States5866 Posts
January 20 2011 08:33 GMT
#13
On January 20 2011 10:31 Haemonculus wrote:
How many levels of league will they eventually implement?

I may be completely uninformed on the topic, but would a ranking system like that which ICCUP uses be applicable on a large scale like this? Do the numbers still work when applied to that many people?

If you saw someone with a B+ or A on iccup, you instantly knew, "holy crap they're good at this game." Seems less so with everyone and their mother, (and myself, lol) getting into diamond or master's league with seemingly zero effort. Will GM league simply be the next hurdle to climb?


Just with B+?

Hell if I saw a B- I immediately thought DAMN that person is good.

I like the way the Iccup ranking system worked. Once you hit the B levels you absolutely had to win more than you lost or you wouldn't be getting any higher in rank.
Python is garbage, number 1 advocate of getting rid of it.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 20 2011 14:15 GMT
#14
Thanks everyone for the compliments!

I'm wondering in tandem with a single rank gradation, like iCCup or ELO, why blizz didn't go that route overtly, especially considering that military ranks tend to be small additions as you advance. Also, this kind of makes me want to fabricate a more streamlined visualization for the ranks, more akin to the ELO distribution.
Administrator
palanq
Profile Blog Joined December 2004
United States761 Posts
February 13 2011 02:31 GMT
#15
design one for platinum?

i still don't understand why plat gets an eagle.
time flies like an arrow; fruit flies like a banana
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
February 13 2011 04:20 GMT
#16
On February 13 2011 11:31 palanq wrote:
design one for platinum?

i still don't understand why plat gets an eagle.

I'm guessing because Blizzard was kind of following army officer ranks whereas an eagle is a colonel, and the star would be a brigadier general, but everything gets completely skewed because they also tried to merge typical alloy nomenclature, and a diamond would be closer to first sergeant which is a lower rank than colonel. It's all really a jumble as to why plat. ended up that way, but that is my best guess.
Administrator
Please log in or register to reply.
Live Events Refresh
Next event in 1h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 32
Livibee 29
StarCraft: Brood War
Sea 2104
actioN 1266
Hyun 750
PianO 374
ZerO 106
soO 70
JulyZerg 70
Sharp 65
Sacsri 60
Bale 58
[ Show more ]
Hyuk 46
Noble 26
HiyA 9
Dota 2
XcaliburYe222
NeuroSwarm94
ODPixel87
Counter-Strike
olofmeister503
shoxiejesuss467
Other Games
summit1g9881
JimRising 477
ceh9471
Pyrionflax171
SortOf112
ArmadaUGS38
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick527
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH139
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1565
Upcoming Events
Afreeca Starleague
1h 17m
Soma vs BeSt
Wardi Open
2h 17m
Kaelaris Steadfast Rott…
7h 17m
OSC
15h 17m
Sparkling Tuna Cup
1d 1h
Afreeca Starleague
1d 1h
Bisu vs Larva
LiuLi Cup
2 days
OSC
2 days
The PondCast
3 days
Wardi Open
4 days
[ Show More ]
[BSL 2025] Weekly
5 days
[BSL 2025] Weekly
5 days
Safe House 2
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-25
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
EC S1
ESL Pro League S22
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
Frag Blocktober 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.