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SCV stacking - Page 5

Blogs > MuffiN
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Prev 1 2 3 4 5 All
lac29
Profile Blog Joined December 2008
United States1485 Posts
July 03 2009 01:11 GMT
#81
On July 02 2009 14:49 Manifesto7 wrote:

No land units normally stack. All air units normally stack.

Imagine if you could stack ultras or siege tanks...


Why don't we really see stacking of any other air units besides mutas then? Seems kinda silly to let one bug be ok but not something like SCV stack (which prob can easily be taken out by any microing ranged unit).
flag
Profile Blog Joined July 2007
United States228 Posts
July 03 2009 02:59 GMT
#82
it is lame and noob/cheating to worker stack, besides it is actually easy to defend 4 pool on blood bath (if you expect it, which you should)
flag
Profile Blog Joined July 2007
United States228 Posts
Last Edited: 2009-07-03 03:43:38
July 03 2009 03:37 GMT
#83
whoa, just noticed the OP poster was muffin, a person i have played against about 1 year ago and caught map hacking repeatedly. is it publicly known that he hacks? and i guess this means it is ok to worker stack for him since he cheats anyways...

proof is here: http://golfscript.com/temp/muffinhacks.zip
in rep 0016 he clicks my spawning pool which he cant see. i didnt see the rep in which i originally caught him (this was just a quick search for files with name muffin in them). he also does blatant stuff like moves units in response to my army coming into view in one of the PvP replays, but 1 second before he can see them...
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
July 03 2009 03:40 GMT
#84
On July 03 2009 10:11 lac29 wrote:
Show nested quote +
On July 02 2009 14:49 Manifesto7 wrote:

No land units normally stack. All air units normally stack.

Imagine if you could stack ultras or siege tanks...


Why don't we really see stacking of any other air units besides mutas then? Seems kinda silly to let one bug be ok but not something like SCV stack (which prob can easily be taken out by any microing ranged unit).


We do see stacking of other units like Wraiths, but there generally isn't too much of a difference between a stacked corsair or an unstacked corsair.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 03 2009 03:43 GMT
#85
well sairs do splash so its not as useful, that is the main reason. But stacked sairs are still slightly better I think.

and flag, I wouldn't doubt it. But if its true then why the fuck would this idiot 10 rax vs a 5pool?
..and then I would, ya know, check em'. (Aka SpoR)
flag
Profile Blog Joined July 2007
United States228 Posts
July 03 2009 03:45 GMT
#86
On July 03 2009 12:43 CharlieMurphy wrote:
well sairs do splash so its not as useful, that is the main reason. But stacked sairs are still slightly better I think.

and flag, I wouldn't doubt it. But if its true then why the fuck would this idiot 10 rax vs a 5pool?


i havent watched that rep, but maybe he stopped hacking? it was a year ago... or maybe he was planning on worker stacking all along. also charlie are you up for some blood baths? i havent played seriously in a while but id like to get back into it
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
July 03 2009 03:49 GMT
#87
On July 03 2009 10:11 lac29 wrote:
Show nested quote +
On July 02 2009 14:49 Manifesto7 wrote:

No land units normally stack. All air units normally stack.

Imagine if you could stack ultras or siege tanks...


Why don't we really see stacking of any other air units besides mutas then? Seems kinda silly to let one bug be ok but not something like SCV stack (which prob can easily be taken out by any microing ranged unit).


Agreed. There's such a double standard. Allied mines is pretty much the same principle as stop lurkers and worker stack is similar to muta stack. Muta stack is pretty hard to face as a terran when all your marines are being eaten up one by one. And the only other air unit that is stacked is the wraith and it's only used in tvz. It's quite probable that every terran would trade a ban on wraith stack for muta stack any day.
Sullifam
Vharox
Profile Blog Joined June 2004
United States1037 Posts
July 03 2009 06:43 GMT
#88
OMG CAN THIS PLEASE BE THE NEXT CHILL VS COMBAT-EX ???
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-03 06:49:40
July 03 2009 06:49 GMT
#89
I don't particularly like the idea of stacked air units either, but later in the game like this the stack can be dealt with more easily (splash damage and static de). When its this early in the game you can't really do anything about it.
..and then I would, ya know, check em'. (Aka SpoR)
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
July 03 2009 06:52 GMT
#90
On July 03 2009 12:49 ghostWriter wrote:
Show nested quote +
On July 03 2009 10:11 lac29 wrote:
On July 02 2009 14:49 Manifesto7 wrote:

No land units normally stack. All air units normally stack.

Imagine if you could stack ultras or siege tanks...


Why don't we really see stacking of any other air units besides mutas then? Seems kinda silly to let one bug be ok but not something like SCV stack (which prob can easily be taken out by any microing ranged unit).


Agreed. There's such a double standard. Allied mines is pretty much the same principle as stop lurkers and worker stack is similar to muta stack. Muta stack is pretty hard to face as a terran when all your marines are being eaten up one by one. And the only other air unit that is stacked is the wraith and it's only used in tvz. It's quite probable that every terran would trade a ban on wraith stack for muta stack any day.


How is that fair at all... If there was some way to make mines not attack without using the diplo box, it'd be fine, but you can't. If all your marines are being eaten up 1 by 1, you should read a guide on how to control your marines against mutas.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=64215

It's not hard at all.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
boesthius
Profile Blog Joined February 2008
United States11637 Posts
July 03 2009 06:56 GMT
#91
--- Nuked ---
s_86
Profile Blog Joined January 2009
United States191 Posts
Last Edited: 2009-07-03 07:19:45
July 03 2009 07:16 GMT
#92
There is nothing wrong with 5pool, what is this? 1999?
Also, saying that you only stacked workers because he went 5 pool is like, hackers who say they hack because everyone else hacks.
Although I must say CM really went a little overboard. I mean, what do you expect when you are playing on bnet? You should be glad he wasn't hacking at least (or was he?).

I must confess though, if I got 5pooled, I would be pretty pissed and if I knew how to stack workers against some random bnet pubbie... I just might (but I would know deep down that it was wrong of me to do so).

Bnet is completely different world from iccup, you just do whatever. I have allied mines on bnet, and observer over turret, and return cargo through zealot on ramp, just cause... well, you have to try it some time, you know? Cause you never get that chance on iccup. And come on, its allied mines!!
Batibot
Profile Blog Joined August 2008
Philippines348 Posts
July 03 2009 14:18 GMT
#93
Don't pros do this stacking? Order all workers to mine the one patch that's in between 2 patches. Then order them 2 move on another patch? Doesn't the pros do this and the only way to fend off 4 pool?
Jaedong has to be a Bonjwa. Tired of of rooting for July.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
July 03 2009 14:47 GMT
#94
learn to read the thread

what he did in that game was a bug which perm stacked his scv. When you stack on patch they unstack when you attack.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
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