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2 Stargate PvZ

Blogs > n.DieJokes
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n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
May 03 2009 23:38 GMT
#1
Why don't protoss players favor 2 Stargate builds? Does anyone even still do these? I remember seeing Jangbi do this a few times in Winter League and he was a amazingly effective. Can anyone give the definitive b/o for this; I'd like to be able to do it when I off race


*
MyLove + Your Love= Supa Love
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2009-05-03 23:52:34
May 03 2009 23:47 GMT
#2
any decent z would have counterattacked jaedongstyle after that initial P-attack and at the very least denied toss from taking his third.

The hardest thing about opening 2 stargates is securing additional expos (other than your natural). Also it's heavy as hell on multitasking. Which makes it somewhat prone to luck to anyone lacking sick and relentless shuttle/corsair control.

Still somewhat haphazard for pros as well. Hydras can be burrowed anywhere. Scourges can fly in from anywhere etcetc.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
May 03 2009 23:49 GMT
#3
Well 2 Stargate builds = you make lots of sairs

Sairs are used mainly as scouting tools

Most zergs almost always get hydras in PvZ, so ovie harrassment is not as easy even if you have a higher sair count.

I think 2 Stargate is mainly used when you want total air dominance, so that nothing Zerg throws at it can take it down, not even scourges. This is used in conjunction with shuttle play, meaning lots of shuttle drops and harrassments on the mineral line. It can be very powerful if used right, but it requires a lot of micro and gas investment that might not be worth it
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
May 04 2009 00:05 GMT
#4
On May 04 2009 08:49 AzureEye wrote:
Well 2 Stargate builds = you make lots of sairs

Sairs are used mainly as scouting tools

Most zergs almost always get hydras in PvZ, so ovie harrassment is not as easy even if you have a higher sair count.

I think 2 Stargate is mainly used when you want total air dominance, so that nothing Zerg throws at it can take it down, not even scourges. This is used in conjunction with shuttle play, meaning lots of shuttle drops and harrassments on the mineral line. It can be very powerful if used right, but it requires a lot of micro and gas investment that might not be worth it

...thanks for that I guess
MyLove + Your Love= Supa Love
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
May 04 2009 00:07 GMT
#5
double stargate was used in sair/reaver builds o.o thats what i thought/learned from watching combat-ex
"Wanna join my [combo] clan?" "We play turret d competitively"
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
May 04 2009 01:17 GMT
#6
Yup sair/reaver builds use 2 stargate

The thing is, modern zergs have adaptedly heavily to this. A lot of Zergs follow Jaedong's response to reaver/sair, which is burrowling all over the map so you can easily pick off shuttles, and front nat pressure with hydras to prevent reavers from leaving P base in the first place. If shuttle actually does manage to drop in Zerg base, Z's quick reaction of burrowing drones will leave reavers doing zero damage.

I strongly believe +1 speedlot / archon push is a much stronger build on most maps
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
May 04 2009 02:04 GMT
#7
not just sair/reaver can use 2stargate.

there is some example from stork&Kal use 2 reaver + sair / sped +1 zealot atk

but as azure said the moderm zerg build 5hatch scourge/hydra counter this pretty hard as scourage gain early air dominance prevent you get critical mass of sair .
Trust 神教教主 FlaSh | Believe 火心 EffOrt
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
Last Edited: 2009-05-04 02:30:52
May 04 2009 02:24 GMT
#8
Anyone wanna jot down a b/o really quick. I play Zerg, after 10 forge it gets all hazy and I wanna off race
MyLove + Your Love= Supa Love
Chef
Profile Blog Joined August 2005
10810 Posts
May 04 2009 02:39 GMT
#9
I don't think it's very good on the latest maps. It's nice when you have 3 expos really easy like on Arcadia, and it works on maps like Python where you have an island you can take right away... And it was great on Andromeda for the same reasons.... But the latest maps your third is just a bit harder to get at, and also the latest trend of Zealot archon early game has been really effective anyway.

It's just a really big investment to make when the map doesn't favour it.
LEGEND!! LEGEND!!
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
May 04 2009 02:42 GMT
#10
On May 04 2009 11:39 Chef wrote:
I don't think it's very good on the latest maps. It's nice when you have 3 expos really easy like on Arcadia, and it works on maps like Python where you have an island you can take right away... And it was great on Andromeda for the same reasons.... But the latest maps your third is just a bit harder to get at, and also the latest trend of Zealot archon early game has been really effective anyway.

It's just a really big investment to make when the map doesn't favour it.

Like G-ds Garden and Outsider...
MyLove + Your Love= Supa Love
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