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SkyHigh Wannabes

Blogs > StRyKeR
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StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
Last Edited: 2009-02-16 03:38:18
February 16 2009 03:30 GMT
#1
SPOILER ALERT!!!












I remembered watching with amazement the cheese strat that SkyHigh used against Jaedong on Destination. Jaedong had no clue that SkyHigh lifted a barracks into the huge area behind his minerals and started building marines.

I thought Jaedong's reaction was a bit strange. My guess is that he was startled. There was only three rines so I think his drones could have taken him on. Jaedong would have probably lost 6 drones or so but isn't that preferable to losing the main hatchery and spawning pool?

Anyway, I just played this game on Destination on BNet, and somehow I got this vibe that this Terran player would cheese me in the style of Skyhigh.

So I open 12 hatch and I send my second overlord behind my minerals and -- voila! There was a barracks just about finished. I LOL'ed but realized I didn't know what to do.

Should I attack the barracks with my drones? Should I wait for the marines to come out before engaging? Should I stop the SCV from building that bunker at my nat?

I figured, there's no point in attacking the barracks, so I just waited for it to finish. In fact, I waited for the marine to finish building.

At the same time, the Terran started building a bunker at my main, so I sent a drone to go attack the SCV.

After the cheese, I lost a couple drones but I fended off the rush with relative ease.

Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

I learned two things this game. 1) Surrounding the factory entrance is pimp. 2) I should not have even bothered to attack the bunker at my nat. All I need is to kill the rines coming out. It takes forever for his marines to travel from behind my base to my nat, and I need to kill his marines anyway, so there's no reason to go after that nat bunker.

EDIT: One last thing -- placing buildings diagonally always blocks vulture runbys. Terrans often don't realize this, thinking they can get past the diagonal space. It happened in this game, and he threw away 2 vultures as a result. Diagonal building placement is good.

Replay link: http://dl.getdropbox.com/u/4422/replays/0382 sHinJT rageFuryZ.rep

*****
Ars longa, vita brevis, principia aeturna.
paper
Profile Blog Joined September 2004
13196 Posts
February 16 2009 03:32 GMT
#2
cool ._.
Hates Fun🤔
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 16 2009 03:33 GMT
#3
yeah i agree, alot of terrans leave their mains undefended to ling backstabs when they cheese, and that's often exploitable (but zergs often miss this opportunity)
posting on liquid sites in current year
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
February 16 2009 03:33 GMT
#4
When i was watching that game the thing that came in my head was oh god every zerg is going to have this happened to them at iccup.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 16 2009 03:34 GMT
#5
Thanks for the rep. I really like this build by skYhigh and I want to use it. By watching, maybe I can figure out how to survive if a zerg counters like you. '

gj on the counter though
RIP Aaliyah
[AhunGrY]MelOn
Profile Joined November 2008
United States357 Posts
February 16 2009 03:38 GMT
#6
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 16 2009 03:39 GMT
#7
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
Show nested quote +
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase
posting on liquid sites in current year
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 16 2009 03:40 GMT
#8
On February 16 2009 12:39 SpiritoftheTunA wrote:
Show nested quote +
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?
RIP Aaliyah
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2009-02-16 03:43:00
February 16 2009 03:42 GMT
#9
On February 16 2009 12:40 DoctorHelvetica wrote:
Show nested quote +
On February 16 2009 12:39 SpiritoftheTunA wrote:
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?

ooo that's true actually

depot on top of fact walls out lings i think

you'd be slightly vulnerable when you lift for the shop, but only if they make enough lings to overwhelm your vult numbers, which puts them behind economically

hm someone try this
posting on liquid sites in current year
allowicious
Profile Blog Joined April 2007
United States972 Posts
February 16 2009 03:42 GMT
#10
I played a weird game on iccup like this -__-

I was terran, and trying to be cool like skyhigh, I sent out my 5th scv to build the rax behind his minerals

All went according to plan, until I sent my scv in to actually scout his base, and noticed no hatch at expo or main, but a pool was starting

Confused, I check the back of my minerals, and lo and behold, he was building a hatch right there..
Apparently, we both sent out our 5th worker to build in the opponent's base

he was terrible though, and i ended up killing his hatch in my main with scvs, then killing his main with my rax
lalalalala~~~
phase
Profile Blog Joined January 2008
United States399 Posts
February 16 2009 03:46 GMT
#11
I didn't watch the replay, but just a comment, even if you surround the factory's entrance with lings, the Terran can still get his vulture out by rallying, and as soon as the vulture finishes, lifting the factory. I first saw that in FBH vs. Jaedong on Harmony, where FBH tried some cute play with lifting/landing the factory in Jaedong's base.
koreasilver
Profile Blog Joined June 2008
9109 Posts
February 16 2009 04:01 GMT
#12
Didn't Skyhigh wall off his base?
ramen247
Profile Blog Joined June 2008
United States1256 Posts
February 16 2009 04:02 GMT
#13
On February 16 2009 12:46 phase wrote:
I didn't watch the replay, but just a comment, even if you surround the factory's entrance with lings, the Terran can still get his vulture out by rallying, and as soon as the vulture finishes, lifting the factory. I first saw that in FBH vs. Jaedong on Harmony, where FBH tried some cute play with lifting/landing the factory in Jaedong's base.


i dont get it,,,
i hate this ugly firebat. i want a marine.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-02-16 04:08:20
February 16 2009 04:04 GMT
#14
The bunker at the nat was the genius part of this. Jaedong couldnt tackle those 3 rines with drones because he had already sent more than half to his natural.

Oh and well if you scouted it before it was done why didnt you prevent it from landing with a drone?, afterwards just attack it with 3 drones and kill the marine. I think that, if you really know how, you can make a little prison for the marine with just 3 drones.
BlueLaguna on West, msg for game.
d1v
Profile Blog Joined September 2007
Sweden868 Posts
February 16 2009 04:06 GMT
#15
When you lift off you Factory, the Vulture can escape, obviously. Question to OP: What rank are you on ICCUP?
Adams Æbler
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
February 16 2009 04:06 GMT
#16
if you see the rax almost finished, just place a drone under it and prevent it from landing :D

like savior vs iris on HH
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
February 16 2009 04:11 GMT
#17
On February 16 2009 13:04 Cloud wrote:
Oh and well if you scouted it before it was done why didnt you prevent it from landing with a drone?, afterwards just attack it with 3 drones and kill the marine. I think that, if you really know how, you can make a little prison for the marine with just 3 drones.

Pretty much what I was thinking, use a drone and prevent the rax from landing, then watch as the Terran panics in realization of his situation.
~o~ I have returned
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
February 16 2009 04:19 GMT
#18
If he's doing the lift barracks thing to build in your main, wait for him to lift and keep microing a drone under it (or 2) so he can't land it.

Voilá.
Moderator<:3-/-<
[AhunGrY]MelOn
Profile Joined November 2008
United States357 Posts
February 16 2009 04:20 GMT
#19
On February 16 2009 12:42 SpiritoftheTunA wrote:
Show nested quote +
On February 16 2009 12:40 DoctorHelvetica wrote:
On February 16 2009 12:39 SpiritoftheTunA wrote:
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?

ooo that's true actually

depot on top of fact walls out lings i think

you'd be slightly vulnerable when you lift for the shop, but only if they make enough lings to overwhelm your vult numbers, which puts them behind economically

hm someone try this

skyhigh walled with a 2nd rax
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
February 16 2009 04:28 GMT
#20
Wow, actually that's a really good suggestion.

1) Drone under barracks, barracks can't land.
2) Otherwise, make a prison with drones.
Ars longa, vita brevis, principia aeturna.
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
February 16 2009 04:29 GMT
#21
On February 16 2009 13:06 d1v wrote:
When you lift off you Factory, the Vulture can escape, obviously. Question to OP: What rank are you on ICCUP?


Not sure how this is relevant, but I was C+ last season.
Ars longa, vita brevis, principia aeturna.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 16 2009 04:30 GMT
#22
On February 16 2009 13:20 [AhunGrY]MelOn wrote:
Show nested quote +
On February 16 2009 12:42 SpiritoftheTunA wrote:
On February 16 2009 12:40 DoctorHelvetica wrote:
On February 16 2009 12:39 SpiritoftheTunA wrote:
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?

ooo that's true actually

depot on top of fact walls out lings i think

you'd be slightly vulnerable when you lift for the shop, but only if they make enough lings to overwhelm your vult numbers, which puts them behind economically

hm someone try this

skyhigh walled with a 2nd rax

yeah but if you go fact transition, you shouldnt need a 2nd rax, right? wouldnt walling with the fact be 150 mins saved?
posting on liquid sites in current year
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
February 16 2009 04:33 GMT
#23
On February 16 2009 13:30 SpiritoftheTunA wrote:
Show nested quote +
On February 16 2009 13:20 [AhunGrY]MelOn wrote:
On February 16 2009 12:42 SpiritoftheTunA wrote:
On February 16 2009 12:40 DoctorHelvetica wrote:
On February 16 2009 12:39 SpiritoftheTunA wrote:
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?

ooo that's true actually

depot on top of fact walls out lings i think

you'd be slightly vulnerable when you lift for the shop, but only if they make enough lings to overwhelm your vult numbers, which puts them behind economically

hm someone try this

skyhigh walled with a 2nd rax

yeah but if you go fact transition, you shouldnt need a 2nd rax, right? wouldnt walling with the fact be 150 mins saved?


well as long as you wall, you win, so why bother screwing around with odd factory positions?
then when you want to break out, you have to stop vult production on one of your facs.

it needlessly complicates things over 150 minerals which arent really relevant in this play
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
benjammin
Profile Blog Joined August 2008
United States2728 Posts
February 16 2009 05:31 GMT
#24
wouldn't one sunken colony have been enough?
wash uffitizi, drive me to firenze
Raithed
Profile Blog Joined May 2007
China7078 Posts
February 16 2009 06:02 GMT
#25
wow, already cheese like this? lmao.
Puosu
Profile Blog Joined April 2007
6985 Posts
February 16 2009 06:16 GMT
#26
if you scout him making the rax there just take one drone and block the barracks from landing on the upper ground.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
February 16 2009 07:55 GMT
#27
On February 16 2009 13:33 fusionsdf wrote:
Show nested quote +
On February 16 2009 13:30 SpiritoftheTunA wrote:
On February 16 2009 13:20 [AhunGrY]MelOn wrote:
On February 16 2009 12:42 SpiritoftheTunA wrote:
On February 16 2009 12:40 DoctorHelvetica wrote:
On February 16 2009 12:39 SpiritoftheTunA wrote:
On February 16 2009 12:38 [AhunGrY]MelOn wrote:
On February 16 2009 12:30 StRyKeR wrote:
Now here's where I got creative (*pat on my back*). I knew he had no defense at home, and at best, his factory would have just finished. I hatched 8 lings and sent them directly to his main. Lo and behold, there was a factory with a vulture building, and another factory about to finish! Using my quick thinking, I used 5 lings to surround the factory entrance (I wasn't too sure I had the right surround) and used the other 3 to rape SCVs. A big grin spread across my face when the vulture popped out right into the lings' wrath. Strategy perfect!

uhhh no wall?
this build sucks without a wall
<.<

skyhigh's variation on the fast fac involves a proxy rax

can't really wall without the rax inbase


You could wall fax/depot/depot to prevent the ling counter?

ooo that's true actually

depot on top of fact walls out lings i think

you'd be slightly vulnerable when you lift for the shop, but only if they make enough lings to overwhelm your vult numbers, which puts them behind economically

hm someone try this

skyhigh walled with a 2nd rax

yeah but if you go fact transition, you shouldnt need a 2nd rax, right? wouldnt walling with the fact be 150 mins saved?


well as long as you wall, you win, so why bother screwing around with odd factory positions?
then when you want to break out, you have to stop vult production on one of your facs.

it needlessly complicates things over 150 minerals which arent really relevant in this play

lifting and moving your factory 1 spot costs you a couple of seconds of build time, 150 minerals earlier on in the game off a relatively low econ build slows you significantly more. itd be better to use the fac as long as you're going 2 fac and you dont need an addon before the 2nd fac would finish.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
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