• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:29
CEST 22:29
KST 05:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! 2026 GSL Season 2 Qualifiers SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Warcraft III: The Frozen Throne Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1836 users

HAY look another homework blog

Blogs > Raithed
Post a Reply
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 08 2008 14:59 GMT
#1
blah blah.

sketch the region enclosed by the curves and find the enclosed area

a. y = x^3; y = x; x = 0; x = 1/2
b. y = x^2 + 4; y = 6-x
c. x^3 - 2x^2; y = 2x^2 - 3x; x = 0; x = 3


for a, i know it goes from 0 to 1/2 but how should i write the equation? 0 to 1/2 INT x^3 + x or something?



ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
Last Edited: 2008-06-08 15:08:51
June 08 2008 15:05 GMT
#2
May I ask why you need to write the equation? you just have to write the curves and then mark the enclosed area as you posted? :S.

uhm or are you going to make integrals on them?
Really, play for fun!
Aesop
Profile Joined October 2007
Hungary11305 Posts
June 08 2008 15:14 GMT
#3
Seems like the enclosed area is to be calculated? If not, ZpuX is right, just draw the two curves and mark it.

On the first and third the interval is given. On the 2nd you have to find the place where they interject (but that is easy to calculate).

The calculation process is very simple, find the upper curve, calculate the integral of the upper and substracte the integral of the lower in that section. If they vary, just divide the whole and calculate the different sections. And the functions you are dealing with are not really hard to integrate.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Zherak
Profile Blog Joined November 2007
Norway256 Posts
June 08 2008 15:19 GMT
#4
Are you fucking serious?

For all three:

Let a and b be the intersection between the two graphs given by y = (...); that is, solve y = x^2 + 4 = 6 - x for x.
Find the area by integrating Y from a to b, where Y is one function of x subtracted from the other function of x.
Depending on how which function you chose to subtract from which, and which intersectino you integrate from and two, you may very well end up with either a positive or a negative answer. The area is obviously the absolute value.

For a):

x^3 = x -> x = 0, x = 1 (let a = 0, b = 1)
Y = x^3 - x
+/-A = [int]a->b Y = [x^4/4 - x^2/2]0->1 = -1/4
A = 1/4

Here I have used the intersections as the limits of integration, which is what you should have done if they had not specified a = 0, b = 1/2.
The bowsprit got mixed with the rudder sometimes...
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 08 2008 16:21 GMT
#5
so for a. its from x blah to x blah, but for the y given values, it is a line and a quadratic, right?
Aesop
Profile Joined October 2007
Hungary11305 Posts
Last Edited: 2008-06-08 16:44:13
June 08 2008 16:40 GMT
#6
On June 09 2008 01:21 Raithed wrote:
so for a. its from x blah to x blah, but for the y given values, it is a line and a quadratic, right?

I am not sure if I understand the question, though I would like to help.

Maybe you mean this: y = x is a linear function ("line"). y = x^3 is of degree 3, so it rises more quickly ("quadratic", although cubic would be more accurate). Or what? But this has little to do with solving the task. The main obstacle here is properly integrating these functions.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 08 2008 16:56 GMT
#7
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
Last Edited: 2008-06-08 18:30:37
June 08 2008 16:59 GMT
#8
nevermind full of stupid mistakes
Really, play for fun!
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
June 08 2008 17:03 GMT
#9
On June 09 2008 01:56 Raithed wrote:
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?


X = 0 and X = 1/2 is two vertical lines... Not sure what you want to do :S but yes, sketch the
y = x^3 and y = x on the calculator and then draw the two vertical line, at x = 1/2 and x = 0 (will be the y-axis) the area enclosed by all the 4 equations (y = x^3 y = x x = 0 x= 1/2) will be the area you are looking for.
Really, play for fun!
Aesop
Profile Joined October 2007
Hungary11305 Posts
June 08 2008 17:16 GMT
#10
On June 09 2008 00:19 Zherak wrote:
Here I have used the intersections as the limits of integration, which is what you should have done if they had not specified a = 0, b = 1/2.


On June 09 2008 01:59 ZpuX wrote:
You are wrong tho...
For a):

x^3 = x -> x = 0, x = 1 (let a = 0, b = 1)
Y = x^3 - x
+/-A = [int]a->b Y = [x^4/4 - x^2/2]0->1 = -1/4
A = 1/4

this is not right. He wants to find the area that's enclosed by all the 4 lines, which makes it go from x = 0 --> x = 1/2.


Zherak was just using the interjections as an example that would not spoil the exercise
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Siefu
Profile Joined November 2004
Australia205 Posts
June 08 2008 17:17 GMT
#11
On June 09 2008 02:03 ZpuX wrote:
Show nested quote +
On June 09 2008 01:56 Raithed wrote:
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?


X = 0 and X = 1/2 is two vertical lines... Not sure what you want to do :S but yes, sketch the
y = x^3 and y = x on the calculator and then draw the two vertical line, at x = 1/2 and x = 0 (will be the y-axis) the area enclosed by all the 4 equations (y = x^3 y = x x = 0 x= 1/2) will be the area you are looking for.

Don't you just do the integral of x^3 minus the intergral of x from 0 to 1/2?
He walks among us, but he is not one of us.
pachi
Profile Joined October 2006
Melbourne5338 Posts
June 08 2008 17:20 GMT
#12
raithed, you can use http://www.texify.com/ for equations if you want them easier read
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Aesop
Profile Joined October 2007
Hungary11305 Posts
Last Edited: 2008-06-08 17:22:08
June 08 2008 17:21 GMT
#13
On June 09 2008 02:17 Siefu wrote:
Show nested quote +
On June 09 2008 02:03 ZpuX wrote:
On June 09 2008 01:56 Raithed wrote:
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?


X = 0 and X = 1/2 is two vertical lines... Not sure what you want to do :S but yes, sketch the
y = x^3 and y = x on the calculator and then draw the two vertical line, at x = 1/2 and x = 0 (will be the y-axis) the area enclosed by all the 4 equations (y = x^3 y = x x = 0 x= 1/2) will be the area you are looking for.

Don't you just do the integral of x^3 minus the intergral of x from 0 to 1/2?

Yes, those lines are just defining the interval in a less abstract way.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2008-06-08 17:47:35
June 08 2008 17:38 GMT
#14
On June 09 2008 02:17 Siefu wrote:
Show nested quote +
On June 09 2008 02:03 ZpuX wrote:
On June 09 2008 01:56 Raithed wrote:
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?


X = 0 and X = 1/2 is two vertical lines... Not sure what you want to do :S but yes, sketch the
y = x^3 and y = x on the calculator and then draw the two vertical line, at x = 1/2 and x = 0 (will be the y-axis) the area enclosed by all the 4 equations (y = x^3 y = x x = 0 x= 1/2) will be the area you are looking for.

Don't you just do the integral of x^3 minus the intergral of x from 0 to 1/2?

you mean integral of x - x^3

Raithed, imagine it like this. You have a square. Inside there's a smaller square. Now I ask you to find the area between the smaller square and the bigger square. What would you do? You find the area of the bigger square plus the smaller square, then subtract the area of the smaller square. It's basically the same thing here.

Imagine y = x as the bigger square, then y = x^3 as the smaller square. Then you're doing this from x = 0 to x = 1/2.

So it should be integral of x - x^3. (Remember, all integral is is just area under the curve)

You can apply the same logic to the other problems. The MOST IMPORTANT THING TO SOLVING THOSE IS DRAWING THEM. By drawing them, you can find which equation is subtracted from which, and what the limits are
blabberrrrr
Kwidowmaker
Profile Blog Joined October 2007
Canada978 Posts
June 08 2008 17:39 GMT
#15
Pachi, that is awesome.

I love you.
Kk.
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
June 08 2008 18:29 GMT
#16
On June 09 2008 02:16 Aesop wrote:
Show nested quote +
On June 09 2008 00:19 Zherak wrote:
Here I have used the intersections as the limits of integration, which is what you should have done if they had not specified a = 0, b = 1/2.


Show nested quote +
On June 09 2008 01:59 ZpuX wrote:
You are wrong tho...
For a):

x^3 = x -> x = 0, x = 1 (let a = 0, b = 1)
Y = x^3 - x
+/-A = [int]a->b Y = [x^4/4 - x^2/2]0->1 = -1/4
A = 1/4

this is not right. He wants to find the area that's enclosed by all the 4 lines, which makes it go from x = 0 --> x = 1/2.


Zherak was just using the interjections as an example that would not spoil the exercise


oh okay, sorry Zherak
Really, play for fun!
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 08 2008 19:14 GMT
#17
On June 09 2008 02:03 ZpuX wrote:
Show nested quote +
On June 09 2008 01:56 Raithed wrote:
sorry if im unclear, given that a gives:

a. y = x^3; y = x; x = 0; x = 1/2
x = blah and x = blah will be from "0" to "1/2" right? so i draw two dots essentially on the x-axis? thats what i mean, and for the y, i can plug in y = x^3 and y=x on the graphing calculator to solve, right?


X = 0 and X = 1/2 is two vertical lines... Not sure what you want to do :S but yes, sketch the
y = x^3 and y = x on the calculator and then draw the two vertical line, at x = 1/2 and x = 0 (will be the y-axis) the area enclosed by all the 4 equations (y = x^3 y = x x = 0 x= 1/2) will be the area you are looking for.

this is what i wanted to know, thank you. no need for more complicated stuff guys!
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 08 2008 21:38 GMT
#18
On June 09 2008 02:20 pachi wrote:
raithed, you can use http://www.texify.com/ for equations if you want them easier read

You really should do this raithed. Just go to a wikipedia page with equations similar to the ones you need, click 'edit' and all the latex code for the equations are right there. Then you can just change them a little to what you need.
Do you really want chat rooms?
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#51
RotterdaM945
TKL 305
IndyStarCraft 254
SteadfastSC199
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 945
TKL 305
IndyStarCraft 254
SteadfastSC 199
MaxPax 196
JuggernautJason42
StarCraft: Brood War
Calm 3171
ggaemo 142
Aegong 39
Mong 30
Rock 16
Dota 2
XaKoH 576
monkeys_forever457
NeuroSwarm119
League of Legends
tarik_tv3809
Doublelift3643
JimRising 223
Counter-Strike
fl0m6520
pashabiceps1673
Fnx 1566
Heroes of the Storm
Liquid`Hasu440
Other Games
Grubby3432
Liquid`RaSZi1707
FrodaN1569
shahzam473
C9.Mang0247
Trikslyr61
ZombieGrub34
ArmadaUGS2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 247
• Hupsaiya 26
• Reevou 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Eskiya23 20
• FirePhoenix11
• Azhi_Dahaki4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV525
• lizZardDota268
League of Legends
• imaqtpie2178
Other Games
• Shiphtur241
Upcoming Events
OSC
3h 32m
CranKy Ducklings
13h 32m
Afreeca Starleague
13h 32m
Light vs Flash
INu's Battles
14h 32m
ByuN vs herO
PiGosaur Cup
1d 3h
Replay Cast
1d 12h
Replay Cast
2 days
The PondCast
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs TBD
TBD vs Maru
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.