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The Beauty is in the Symbolism

Blogs > PsycHOTemplar
Post a Reply
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-05-26 01:52:21
May 26 2008 01:47 GMT
#1
+ Show Spoiler +
The following is the result of a person who thinks way too much, and sees symbols everywhere. Read if you're very bored only


The game "Music Catch" was recently posted in the general forum. You can play it here.

A lot of people commented that the music was beautiful, but
the game was boring. I'd like to argue that the entire game was a work of art.

When you first start the game, the music is slow, and the number of shapes to collect are few. This is comparable to the calm before a storm, or a lull in the hecticity (can I make up words?) of life. Every little shape you collect is like the random little things you have to do in life. Not particularly emotional things, but making coffee, tying your shoes, getting dressed, eating breakfast; simple things.

Then you notice the yellow shapes. When you collect these, you feel happy. Your cursor gets a little bigger, the game congratulates you. You feel good. These are the random emotional events that pick you up during your day and make you feel happy. An attractive girl smiles at you, you get a nice e-mail, you write something brilliant; everything that makes life worth living.

But perhaps you accidentally collect a red shape. When you collect these, you feel annoyed or frustrated. Your cursor size halves, and all the little things you need to collect get harder to do. But the game encourages you not to take it too hard. "Shucks," or "bummer," it tells you. You shake it off, and you think "it's not so bad, I can just collect some more yellow things and be happy." So although it felt like a huge loss, and it hurt a lot, you keep going. The music is still nice, and it makes you think that if only you reacted this way in real life, things wouldn't upset you so much. The first philosophical lesson of the game.

As things move along, the music gets faster. More shapes begin appearing, and everything gets very intense. In fact, there's so many shapes to collect, you can't possibly get them all. Like in life, when there's so many things to do, and literally not enough time to do them. But the music keeps playing, and you remain calm. What if you were like this in real life? What if all the things you couldn't do didn't bother you. You could try your best to get them all, and then not feel bad for the ones you missed. Philosophical lesson number two: weathering the storm.

The game proceeds, and you enter yet another lull of activity. Suddenly there aren't so many shapes to collect. Maybe it feels a bit too quiet. But the music keeps playing, and you still feel happy. You learn to enjoy the calmness as you'd enjoyed the intensity. What if in life you could always be enjoying the current conditions? Not merely accepting them as reality, but embracing them as beautiful and wonderful parts of life. Philosophical lesson number three: being grateful for all life gives you.

And so the game comes full circle. Both literally on the screen, and figuratively in its stages. Your score appears, and it makes you feel happy. You want more. You want to see if you can do better next time. So you start the game again.

Things are different this round though. Maybe there were more yellow shapes last time. But it doesn't bother you. The music still makes you feel good, and you still try your best. Not stoic, not emotionless and indifferent, but contented and happy. Life has thrown a new set of challenges at you, in a completely random difficulty. Philosophical lesson number four: It doesn't matter what life throws at you, how unfair it may be, it can still be enjoyable. You can still be happy.

It's the music that makes you realise this. The music, like your heart-beat, is unending. Unchanging. It gets faster, or it gets slower, but it always stays in rhythm. It's that beautiful thing you can always count on to be there. Your security blanket in bad times, your partner in good.

Life will always have it's challenges. There will always be good things and bad things. Why worry about just how many good things and bad things there are, or in what proportion they are of each other? Why not just enjoy life for what it is?


:o

***
LEGEND!! LEGEND!!
micronesia
Profile Blog Joined July 2006
United States24690 Posts
Last Edited: 2008-05-26 01:51:00
May 26 2008 01:48 GMT
#2
5 points to the first person after me that uses the word semiotics.

Edit: btw I think what you said is true of hundreds of other things besides this, but an interesting way of looking at it.
ModeratorThere are animal crackers for people and there are people crackers for animals.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 26 2008 01:49 GMT
#3
Semiotics is a very stupid word.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
micronesia
Profile Blog Joined July 2006
United States24690 Posts
Last Edited: 2008-05-26 01:51:36
May 26 2008 01:51 GMT
#4
On May 26 2008 10:49 ShaLLoW[baY] wrote:
Semiotics is a very stupid word.

Why?

Edit: oh haha
ModeratorThere are animal crackers for people and there are people crackers for animals.
ahrara_
Profile Blog Joined February 2008
Afghanistan1715 Posts
May 26 2008 01:53 GMT
#5
we all die alone

+ Show Spoiler +
I think you're thinking too hard
in Afghanistan we have 20% literacy rate
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-05-26 01:55:09
May 26 2008 01:53 GMT
#6
btw I think what you said is true of hundreds of other things besides this, but an interesting way of looking at it.

But it's not, because the majority of the time I see symbols, they're depressing and remind me of awful, awful things :O

I think you're thinking too hard

There's nothing hard about it. It's just whether or not I choose to entertain the ideas that pop into my head :O
LEGEND!! LEGEND!!
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
May 26 2008 02:01 GMT
#7
good for you for comparing life to a game. now make one of these relating to Starcraft.
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
StormSnarlX
Profile Blog Joined October 2005
United States278 Posts
May 26 2008 06:14 GMT
#8
i love you
Catz Forever <3
Polyphasic
Profile Blog Joined March 2008
United States841 Posts
May 26 2008 07:38 GMT
#9
i completely agree with you. when i play this game, i feel like i am with a close friend, and maybe we are just returning from vacation, or we just finished going club and we are walking back in the evening with leaves falling and we can just walk together without speaking, and enjoy the moment. this game feels like that happiness when you just enjoy your life. that moment when you accept all the goods and all the bad parts of life, and you appreciate its beauty, and you are grateful for everything you have, and the person at your side. collect yellow shapes with her. try to ignore red shapes with her. sometimes you get a good break and you get that purple shape, and she is happy for you. and every moment inbetween, you are collecting green shapes, every one of which you enjoy.
can't making a relationship last longer than 2 weeks, since 1984 :thumbs:
micronesia
Profile Blog Joined July 2006
United States24690 Posts
May 26 2008 07:46 GMT
#10
On May 26 2008 16:38 Polyphasic wrote:
i completely agree with you. when i play this game, i feel like i am with a close friend, and maybe we are just returning from vacation, or we just finished going club and we are walking back in the evening with leaves falling and we can just walk together without speaking, and enjoy the moment. this game feels like that happiness when you just enjoy your life. that moment when you accept all the goods and all the bad parts of life, and you appreciate its beauty, and you are grateful for everything you have, and the person at your side. collect yellow shapes with her. try to ignore red shapes with her. sometimes you get a good break and you get that purple shape, and she is happy for you. and every moment inbetween, you are collecting green shapes, every one of which you enjoy.

Is this entirely facetious, or were you half being serious, or what!?
ModeratorThere are animal crackers for people and there are people crackers for animals.
clazziquai
Profile Blog Joined October 2007
6685 Posts
May 26 2008 07:52 GMT
#11
I loved this read. Seriously, nice analysis!

I just played the game thinking about how good the music was.
Great read 5/5 ^^
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
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