• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:59
CEST 23:59
KST 06:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.161Rollback Netcode in Brood War845.0.17 Patch Notes - October 7, 202623Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion BSL23 Confirmations Starts on New BSL Portal ASL FINALS HYPE VIDEO 2X
Tourneys
ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9175 users

Star Tale: Ground Wars (part 3)

Blogs > Jukado
Post a Reply
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2018-09-23 11:31:29
September 12 2018 11:12 GMT
#1
Its 12 minutes past 12 on the 12th day of the month. Here is another Star Tale blog. Everything in Star Tale is public domain.

Star Tale: Ground Wars is the name given to the strategy game parts of the overall Star Tale project.
Part 1:
http://www.teamliquid.net/blogs/532024-star-tale-ground-wars
Part 2:
http://www.teamliquid.net/blogs/536367-star-tale-ground-wars-part-2

Army Cards

Armies are organised into chunks of 10,000 points. Each chunk of 10,000 points worth of army units is called a Card. (different Factions might refer to them as Battalions, Regiments, Legions, Divisions etc but the generic term for all Factions is Cards).
During a battle, each player fights with 60,000 points worth of army units (or in other words 6 Cards).
However, before the battle, each player is actually allowed to design 12 different Cards, but you wont get to use them all in any one battle.

When you meet on the day of war, each player selects 4 Cards and reveals them to their opponent.
After reviewing your enemy's army choices, you then select a further 2 more Cards.

This phase means that you have a chance to tailor your force to better react to the enemy. If they are bringing full infantry or full armour etc, hopefully you have designed some Cards to deal with those threats and so now you are able to select them.

Unit = A single soldier or vehicle
Squad = A group of soldiers on a single stand
Detachment = A group of squads and/or vehicles. You issue Orders to Detachments, they move around together etc.
Card = A group of detachments up to the value of 10,000 points.


How to Win

Each player is trying to score Victory Points.
There are 9 "Nodes" out on the board to capture.
Additionally each player has 6 Colonels.
You score a Victory Point for each "Node" that you control.
You score a Victory Point for each friendly Colonel that you save.
You score a Victory Point for each enemy Colonel that you destroy.

Here is a very rough sketch of the basic layout of the Game Board:

[image loading]

*not to scale

The Blue Circles are Nodes that you attempt to capture.
The Black Rectangles are Colonels that you attempt to protect/destroy.
The Green Line marks the boundary of your deployment zone, 1 for each player. (The deployment zone is 12 tiles along the entire width of the 144 x 96 tile game board).

Colonels are in large vehicles.
By the way, you the player are called the Commander.


Clocks

In a tournament setting Clocks (chess clocks) are used.


So thats some more information about Star Tale: Ground Wars. As always, everything is public domain. You are free to use anything however you wish. See you next month on the 12th.

Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Please log in or register to reply.
Live Events Refresh
Next event in 2h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech154
ViBE121
StarCraft: Brood War
Mini 158
Dewaltoss 91
Super Smash Bros
PPMD37
Heroes of the Storm
Grubby4255
Other Games
FrodaN652
shahzam474
Liquid`Hasu243
ToD235
PiGStarcraft234
C9.Mang0164
Livibee8
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 35
• blackmanpl 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3463
• masondota21615
Other Games
• imaqtpie1200
• Shiphtur662
• WagamamaTV244
Upcoming Events
PiGosaur Cup
2h 31m
Kung Fu Cup
13h 1m
The PondCast
1d 12h
Online Event
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
Rush vs Soulkey
CranKy Ducklings
3 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
[ Show More ]
BSL Open Qualifier
4 days
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-10-12
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.