• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:28
CEST 11:28
KST 18:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)55Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9872 users

Played some Fortnite and They Are Billions

Blogs > BEARDiaguz
Post a Reply
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2018-01-07 15:07:52
January 07 2018 15:05 GMT
#1
Played some Fortnite and They Are Billions



I’ll tell you what my new years resolutions are, the fucking opposite of last years. I’m not the kind of guy to stick to plans so rather than mature into a proper adult, lose some weight and develop intimate connections with as many humans near and far that I can I’ll just continue to follow shortsighted whims, respond to all things with the sort of dispassionate sarcasm that exemplifies the worst of my generation and defiantly resist just packing in this Starcraft shit and getting the sort of job I can do once I’m 30 (or even, gasp, older). Sure it’s not the greatest idea but it means I’ll be writing this sort of shit for you guys to enjoy so try to see the bright side of my long winded self sabotage, will you? Anyway, I’ve recently sampled two very different games that share a common theme of long periods of quiet looming dread that frequently end with sudden, brutal destruction. As I understand it these two games are pretty popular so I guess the last two years can’t have been that bad really if this is the sort of shit we’re going to for escapism, can it?

So, Fortnite then, or as developer/publisher Epic Games would call it “PUBG with enough Minecraft in it so that people can’t accuse us of being one of those copycat phone games, no sir.” Now I’ve not played multiplayer shooters for many years but it’s hard not to have noticed latest indie smash hit PUBG. Statistically even the fossilised bacteria on Mars own 7.3 copies of it each and with great success comes great ripping off. I’d feel sorry for Mr Player Unknown but considering he probably owns a fleet of yachts made from solid cocaine I find I rather cannot (and besides he just ripped off that film Battle Royale so, you know, fair do’s matey).

Stop me if you’ve heard this one before. Fortnite is a game where 100 randomised clueless dipshits with no identity or purpose are deployed onto an island in order to slaughter each other until there’s just one left. Players start with a pickaxe but in order to expedite the process there’s loads of guns and ammo scattered amongst the various locales so they try to find one or three and then get to work shooting everyone else. Over time the part of the island that players can stand in without dying from natural causes shrinks, thus encouraging everyone to partake in the grisly slaughter. So far so PUBG. Fortnite adds in the destructible and constructible terrain though, it’s possible to break things down and quickly build up your own fortifications (or forts, if you will, but the whole game takes place in the daytime so I’m not sure where the ‘nite’ comes into it. Perhaps because each game feels like it takes 2 weeks to complete, is that it?). It also has a family friendly aesthetic, just the thing to get the kids interested in vicious bloodsport.

Like I said I don’t normally play these sorts of games but after some chums told me it’s currently Free to Play and there’s a 4 player squad mode I figured why not? Free is a fine price to pay to find some new reasons to secretly despise me mates, and perhaps it’s more fun this way (although the same can be said about all sorts of things, really, like prowling the streets at night clubbing the homeless to death and that comes with a sense of purpose). This is probably true, considering I’ve not played the game solo and hardly believe I ever will, which is a good indicator of how I’m feeling about Fortnite. If I thought it was any good I’d want to play it even without having three people yell orders at me, scoop up all the good loot first, display far better accuracy and boast about having sex with my mum.

Me main issue is that while having buildable objects and destructible terrain in a multiplayer shooter is a fine concept it doesn’t really work too great for a format where you’re encouraged to move around a lot. Fortifying a position only to have the map start playing The Floor is Lava isn’t great so most of the game is spent running around and using all the perfectly functional cover they left lying around already. You’re encouraged to start setting up defences when enemies catch you out in the open but I find it somewhat difficult to get into a Bob the Builder mindset when hot lead’s flying at me. I like how you have to scavenge for equipment early on, it gives the game a sort of Roguelike quality which is certainly novel, but I don’t like how most of the weapons are kinda rubbish. Snipers for long range, assault rifles for medium and shotguns for close all well and good but I’m not sure why I’d want pistols and SMG’s. Perhaps so my inventory slots can feel valued? I also think it’s odd how you’re incentivised to avoid combat which strikes me as the opposite of what I’d imagine most people play multiplayer shooters for. Ok I suppose you have to shoot people to win and I’ll concede they often have neat shit to steal but I can’t help but feel a bit of a dissonance going on here.

It does have some things I like though, I like how the tension steadily escalates as the game proceeds, one’s desire to not die increases as the game goes on and you’ve accrued more loot (perhaps an unintentional allegory for our capitalistic society?). I like coordinating movements and engagement strategies with me chumleys and I especially like how you can finish off downed enemies as they crawl about on all fours, clutching their stomachs in agony as they beg for mercy. But none of these are unique to Fortnite and whilst I haven’t played any other titles in the Battle Royale subgenre, as we now must call it, I can’t imagine that its particular take has anything to offer. Give it a try if you must (it IS free after all, at that price there’s definitely a limit to how much ire it can generate) but I can’t see Fortnite going down as one for the ages.

I also played some They Are Billions, which is certainly my kind of game! It’s a City builder/RTS about surviving the zombie apocalypse using dieselpunk things like oil powered robots and big fucking guns. The closest comparison I can think of is Stronghold except with zombies and with even worse voice acting (which is almost impressive, in a retarded way). You got a command centre and a few soldiers and you’re surrounded by the rotting brainmunchers. I dunno whose idea it was to establish a colony in the middle of, apparently, billions of zombies (closer to tens of thousands, really, but that’s a less catchier title) but since apparently everyone in this universe wears an eyepatch I surmise they think the zombies are further away than they really are. Your goal is to survive for a few months, steadily expanding the colony, clearing out the infected hordes and their holiday inns whilst the occasional wave of the filthy bastards gets hurled at you.

Now, imagine you’re in an empty warehouse and you’ve got a crate of playing cards next to you. The only way to get out of the warehouse is to construct a replica of the Eiffel Tower using every card available. Inside this room are a number of small children who have been force fed a powerful concoction of ecstasy tablets, red cordial and red bulls. You have a stun gun available to you but it’s not going to keep them down for very long. Once you’re almost finished a bus-load of the little shits abseils in from the ceiling. That’s basically what playing They Are Billions feels like. See, if just one upright walking corpse should mosey on into your base past the defenses then it’ll infect a building, which spawns more zombies which infect more buildings and then just like that you’re completely fucked. You can’t spread your houses out, you need shitloads of them and space is fairly cramped. Zombies don’t like going after your units if there’s some sweet delicious children nearby so the trick is to never let them get in, ever. But it’s so easy for them to slip in early on and later on if your guard is down and you’re stuck trying to guess how many zombies are going to hit where and when.

It’s a demanding game that seems to delight in trolling you but not so much that it stops being captivating and that’s sort of what makes it fun. It’s hard to be bored when you’re in a state of constant wariness. The final wave it sends at you is jarringly enormous but it is a lot of fun to deal with and setting up rows of defenses for your sprawling metropolis is all well and good. It’s fairly tightly designed in terms of resources, units and technologies and there’s lots of stuff happening on screen. It plods along like a citybuilder should, ie a constant series of shifting short term goals all in service to a higher purpose, and in between is exciting RTS action. Lovely.

I got some grumbles though. There’s not a lot of variety when it comes to structuring your city or defences or for how you’re going to get attacked. Basically once you’ve figured out a winning build order and lategame strategy you’re set. Citybuilders turn into Build Order: The Game after a while and it’s the duty of the designers to work in as many variables as they can to stop this from happening. They don’t seem to have tried very hard in this area yet, here’s hoping that they eventually do. Currently it only has one mode, a basic survival mode with no tutorial, so get your floaties on cuz we’re jumping into the deep end. Figuring out the right build order and army/economy balancing is tricky but when you nail it the first time the game stops being quite as interesting. Oh yeah and it’s in Early Access which means if you decide to play it you might very well end up spoiling your appetite for when it’s finally ready for prime time. If you played Northgard this may well have happened to you so, you know, consider exercising restraint perhaps? Or don’t, I don’t give a shit.




(I know TAB developers Numantian Games consider their game to be Steampunk but I'm not sure you qualify as Steampunk once you're pumping oil to power robots. Surely at that point it's Dieselpunk, no?)



*****
ProgamerAustralian alcohol user follow @iaguzSC2
GoloSC2
Profile Joined August 2014
713 Posts
January 08 2018 07:40 GMT
#2
nice read!
funny to see how inspiring pubg is to other game developers, WoW all over again
"Code S > IEM > Super Tournament > Homestory Cup > Blizzcon/WESG > GSL vs The World > Invitational tournaments in China with Koreans > WCS events" - Rodya
alpenrahm
Profile Blog Joined December 2010
Germany629 Posts
January 23 2018 13:00 GMT
#3
i agree, it´s a good read. For some reason your posts always make me feel like I wanna buy you a beer, hang out a bit, and bitch about how mistreated the whole gaming community is.
snapch23
Profile Joined July 2018
1 Post
July 19 2018 06:16 GMT
#4
--- Nuked ---
imgbaby
Profile Blog Joined May 2015
158 Posts
July 19 2018 16:58 GMT
#5
oh my... some of those jokes... too far. I do like the general reviews of these games. There's something of good sense in them.
Like a bird on a wire, like a drunk in some midnight choir I have tried in my way to be free
Please log in or register to reply.
Live Events Refresh
Next event in 3h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 2276
Bisu 470
Hyuk 422
Killer 105
Dewaltoss 94
Larva 91
Leta 80
Sexy 78
EffOrt 76
Soma 68
[ Show more ]
ZerO 62
Light 49
ToSsGirL 47
soO 41
Yoon 34
Sharp 34
Aegong 28
Sacsri 22
Bale 20
NaDa 16
Hm[arnc] 15
sorry 14
Shinee 13
JulyZerg 10
Rush 8
Terrorterran 2
Dota 2
Fuzer 135
League of Legends
JimRising 365
Counter-Strike
shoxiejesuss854
byalli749
kRYSTAL_35
Heroes of the Storm
Khaldor949
crisheroes554
Other Games
gofns29737
singsing1473
olofmeister999
ceh9641
Mew2King86
ArmadaUGS46
ZerO(Twitch)11
B2W.Neo1
Organizations
Dota 2
PGL Dota 2 - Main Stream149
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2389
League of Legends
• Stunt404
Upcoming Events
Stellar Fest
3h 32m
OSC
12h 32m
CranKy Ducklings
1d
Online Event
1d 1h
FEL
1d 6h
AI Arena Tournament
1d 7h
BSL: Ladder Tournament
1d 9h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
[ Show More ]
BSL Open Qualifier
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
6 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.