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Making games is hard and frustrating

Blogs > SupplyBlockedTV
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SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
August 22 2014 16:46 GMT
#1
Yes another blog to rant about game dev!

First i want to start of with our newest screenshot!

[image loading]

Our main project is called Galactic Gladiators, this is supposed to be our flagship.

We also made two mobile games (one was just an exercise that i made in one week)
And another one that is a bit more advanced:

[image loading]

The game above, is now in beta and sheduled for release in 10 days.

I started with these projects with the hope that we could eventually start a studio, but reality teaches us something else.

The first problem

People who work for free are crazy. Yet i found a few crazy people to help out, reality is still that in this world you need to make a living, besides me the rest of the team is stuck with jobs, sometimes even family and kids, and the weekly amount of hours they can put in is somewhere around 1-5 hours.

Im surpised we got this far!

But for me things are coming to an end. I was given one year to make this work, the year is almost over now. I have no job and i am still living with my parents.

The second problem


Finding investors for the creative industry is very hard. You need to have a solid reputation before they even consider you! Also crowdfunding is nothing but an illusion for the delusional! You may hear about crowdfunding succes regulary, but they are just the happy few. Alot comes down to community building and marketing...sadly im a game dev, and being a socially ackward cave dwelling nerd, im not very good at community building!

The third problem


Keeping yourself happy. I feel the last past year has been one year of depression. As the year progressed it became more difficult to get up in the morning. I would often live at night and sleep at day. I went from 15 hours of sport each week to less then 3. Not only me, also the team is losing moral, we started out very ambitious...but things keep getting delayed and we are still not seeing any money.

As a last thing, while our project in general has gotten some positive replies. It has also gotten negative ones...and from all the shit last year that i got to endure, that was for me the hardest.
To have your game called, and i quote "A worthless piece of shit", it keeps you up at night. Game dev is not easy, its one of the most technical things i have done in my life, and there are so many different areas in developing a game like animation, 2d art, 3d art, programming, level design...each requiring a very different skillset, and either you spent alot of time doing tutorials or you find the people to do it..but really, few are crazy enough to work on a game over a long period of time without seeing any money.

You cannot expect an indie studio to deliver triple A quality, which is what most people seem to expect, and without any budget at all, it is even harder.

Im proud what we achieved with our team...i will try one more thing, which is to ask for government funding, if my case gets denied, i do not know what i will do..this is my dream and i cant settle with less, but at one point you need to earn money or it stops.

When your still young and doing school, you might find it funny to see this loser living with his parents while he is 24. But real life is a bitch. For me life is just not worth it if i need to spend it doing some dead end job.

*****
PEW PEW PEW
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 22 2014 17:04 GMT
#2
Sorry to hear that it was so difficult. I hope you get that funding and can continue.

It's possible that I could be in a similar situation to you in a few years. I have a few dreams to pursue myself.
Moderatorshe/her
TL+ Member
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
August 22 2014 17:08 GMT
#3
why do you even let negative comments by trolls affect you? I feel like if someone called my thing a "worthless piece of shit" it would be the easiest thing in the world to ignore such an obvious troll.
OMGUS.net, kush sex blogs every friday night
ETisME
Profile Blog Joined April 2011
12390 Posts
August 22 2014 17:08 GMT
#4
I think it would be silly to expect a triple A title from an indie game but that's not to say people won't expect anything from an indie game.

Fortunately people who like indies aren't usually into fancy graphics or pretty explosive, it's more about what's outstanding.
Transistor with the unique art and great voice actor
paper please with the very different gameplay and "story"
binding of issac is hardcore and extremely fun while blending with rogue elements etc

I think nothing is ever wasted; even if your fundings aren't granted by the government. I am sure you have learnt so much from this experience.
From proper budget planning, to job allocation etc.

And I know this is your dream, but you need to change your perception that everything else is NOT good ("dead end job")
it doesn't have to be that way.

I am incredibly interested in electronics but never learnt any engineering or IT and now I am working as purchaser in the field, getting the right components, learn about the designs and materials and even doing some light IT works for my company etc.

Like you said, you need to have a variety of skills to make a game, you can learn them from doing related jobs and not necessarily from school/self learn
Many of the crowdfunded games are from an experienced team, or people with good proven track records. (well, I have only backed like two projects)
it's not always about building up social networking, it's more about making people know what value they can get back.

Not that I am against the direction you are going of cause, I think your experience is already incredible.
All the best!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
joshie0808
Profile Blog Joined March 2011
Canada1023 Posts
August 22 2014 17:57 GMT
#5
Sounds rough! Good luck with your stuff buddy.

It sounds like this is make or break for you? I hope that you don't stop pursuing your dreams! Life is hard but its actually so much worse to just 'work to live'. Of course needing to pay the bills stops us (as it is sounding here), but I hope you don't get disillusioned completely!

I can't imagine how hard it must be to be an indie game dev... keep that dedication going and don't let the haters get you down. Haters are the most vocal, but there's probably lots of ppl who enjoyed your game but just didn't comment too.

Good luck
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 22 2014 20:21 GMT
#6
I believe if you keep at it in one way or another you'll catch a break somewhere along the road. Hope things work out for you,
I think esports is pretty nice.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 22 2014 23:55 GMT
#7
Read about something called founder depression. It happens to a lot of software developers who take time off to start their own companies / projects, talking to people will help.

http://techcrunch.com/2014/07/30/founders-on-depression/
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