• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:20
CEST 09:20
KST 16:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results
Tourneys
$1,400 SEL Season 3 Ladder Invitational GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 BW General Discussion vespene.gg — BW replays in browser Lights Ro.8 Review (asl s21) BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1674 users

Let's Talk 2v2 - Meta?

Blogs > DazedPvtParts
Post a Reply
DazedPvtParts
Profile Blog Joined August 2012
United Kingdom18 Posts
May 31 2014 08:47 GMT
#1
To everyone reading this, I am no expert in SC2 but I've played A LOT of 2v2 over the period of the SC2 series but I haven't managed to figure out whether there is a meta game. I'm posting this blog to try and figure out if there is one currently so I can create a style which would dominate the 2v2 scene.

Currently, depending on the match up, everything that anyone does seems to be random; no matter on the caliber of their 1v1 rank or skill. If there is an all in coming it isn't the same as it would be in 1v1, (ignoring the fact that their is 4 people playing rather than 2), if there is cheese play it could easily be a macro build behind it. Everything that everyone does isn't making sense and there doesn't appear to be any builds being talked about for team games within SC2.

Everything that anyone talks about for SC2 is for the 1v1 pro scene or trying to rank up ladder points rather than just to have fun with their friends on a team game.

Does anyone have any play styles that are really effective in 2v2, or a composition of units (for any race) that seems to be the most popular or is out right killing people.

I'd love to hear back from anyone, I've been masters 2v2 a couple of times so my understanding isn't awful of the game but it certainly isn't what I want it to be.

Thanks, Dazed.

***
I love da video gamez
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
May 31 2014 11:02 GMT
#2
Pure air trolltoss. Works quite well as long as your ally is terran and you thumb down the big open ramp maps.
joshie0808
Profile Blog Joined March 2011
Canada1024 Posts
Last Edited: 2014-05-31 13:43:44
May 31 2014 13:43 GMT
#3
Not sure if these are 'meta' but they're quite effective, my friend and I were 2v2 masters up till last season then we both stopped playing as life got busy. I know 2v2 masters isnt the same as 1v1 masters but yah.

(T - Terran, Z - Zerg, P - Protoss, X - Any)

TZ team vs XZ - 2 rax wall off the zerg base if its a split base map, Z goes 10 pool speed and terran pumps marines, both attack other player, zerg can't get out

TT vs XX - 2 rax (reactored so 4x) reaper from both players (some of the 2v2 maps are super abusive in terms of where reapers can come in), as long as you are on skype and have good teamwork, this build alone brought us to masters, after that people get good at not dying to it so it is on you to do damage or you fall behind in tech heavily,

TZ - vs XX - the good old helliion/speedling combination is quite effective at getting map control and punishing mistakes by opponents.. I think this combination works best in 3v3 (2 Z, 1 T) but still good in 2v2 as well.

On race combinations: I think its mostly accepted that TZ combinations are the most effective/versatile. PP and ZZ is usually quite bad for 2v2. I'm not aware of any meta or builds around the other race combinations. PZ (up till masters) you can do funny things like speedling harass (and draw their attention towards the front) while the protoss player proxies a super fast stargate for a quick oracle.
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
May 31 2014 19:49 GMT
#4
Ling hellion or ling reaper rush is probably the best way to go if you want to have an 80% winrate in master league.. however its gay and cheesy as fuck and even though its frowned upon people still do it... this game was sadly balanced around 1v1 and they couldnt be fucked to make seperate balance for 2v2... so go ahead, abuse that fact, and get yourself some nice juicy wins
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
May 31 2014 22:34 GMT
#5
This is a very interesting question, as apart from very seldom 2vs2 tourneys, noone ever uploads replays of his 2vs2-games. I downloaded very godo ones, but those were from 2 years ago, so not applicable anymore.
Maybe there should be talks on high level 2vs2 players which makes them upload their replays more often?
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 01 2014 02:11 GMT
#6
Its literally just all cheesey rushes dude They're all just too effective for anything else to be decent at a high level of play.
Useless wet fish.
Caissa
Profile Blog Joined April 2012
United States48 Posts
June 02 2014 04:17 GMT
#7
2v2 Masters Na, Diamond on Kr.

2v2 has become SO much better with hots, not only are the maps strategically diverse, but the MSC has really saved protoss early game from being so cheese-centric. Obviously, as in 1v1, 2v2 meta is highly dependent upon league. 6 pools are much more prevalent in low leagues, while higher mechanical 'First Order Optimal Strategies' are used in higher leagues. Yes, I adopted the FOOS term from the video addressing the derogatory view on cheese. In 2v2, cheese is not to be interpreted in the same context as you would in a 1v1.

2v2 is highly scouting centered, because of the necessity to identify tech from 2 players, possibly even races. 'Cheese' is a great way to find out an opponent's opening, while at the same time keeping pressure on the opponent.
Eg: in my 2v2s, I open double reaper to keep the opponent in his base, while my protoss teammate opens fast oracle. The double scout lets us see practically everything coming at us, and allows the opportunity of economic damage.

A combination of warpgate nerfs, MSC, queen buffs, map pool, and the reaper for terran to provide optimal scouting has pushed the meta I experience away from the all-in cheese builds towards more aggro openings that have midgame transitions. In base expos do tend to help for the normal reaper expand.

In essence I would say the meta-game dictates constant pressure to keep optimal scouting and always know what your opponent has. Either to prepare for blink stalker allins, the 'firepunch build' (pool all your $$$ to your protoss teammate for an 8 minute push), or just to inflict damage of your own, constant harassment alternated between players allows for incredibly fun 2v2s :D
Don't underestimate the value of Doing Nothing, of just going along, listening to all the things you can't hear, and not bothering.
Caissa
Profile Blog Joined April 2012
United States48 Posts
June 02 2014 04:18 GMT
#8
2v2 Masters Na, Diamond on Kr.

2v2 has become SO much better with hots, not only are the maps strategically diverse, but the MSC has really saved protoss early game from being so cheese-centric. Obviously, as in 1v1, 2v2 meta is highly dependent upon league. 6 pools are much more prevalent in low leagues, while higher mechanical 'First Order Optimal Strategies' are used in higher leagues. Yes, I adopted the FOOS term from the video addressing the derogatory view on cheese. In 2v2, cheese is not to be interpreted in the same context as you would in a 1v1.

2v2 is highly scouting centered, because of the necessity to identify tech from 2 players, possibly even races. 'Cheese' is a great way to find out an opponent's opening, while at the same time keeping pressure on the opponent.
Eg: in my 2v2s, I open double reaper to keep the opponent in his base, while my protoss teammate opens fast oracle. The double scout lets us see practically everything coming at us, and allows for the opportunity of economic damage.

A combination of warpgate nerfs, MSC, queen buffs, map pool, and the reaper for terran to provide optimal scouting has pushed the meta I experience away from the all-in cheese builds towards more aggro openings that have midgame transitions. In base expos do tend to help for the normal reaper expand.

In essence I would say the meta-game dictates constant pressure to keep optimal scouting and always know what your opponent has. Either to prepare for blink stalker allins, the 'firepunch build' (pool all your $$$ to your protoss teammate for an 8 minute push), or just to inflict damage of your own, constant harassment alternated between players creates incredibly fun 2v2s with a constant back and forth :D
Don't underestimate the value of Doing Nothing, of just going along, listening to all the things you can't hear, and not bothering.
EarthwormJim
Profile Joined February 2014
Canada94 Posts
June 02 2014 08:17 GMT
#9
I've watched Taeja play 2v2 for a couple hours. He had random partners. All of his builds were map specific (whatever compliments the map best) and also fast expanded a couple times which surprised me, as FE seems to be an auto-loss on 2v2.

There is no meta. You just need to look for hardcore all ins, or gimmick builds on small/large maps.
Groovy
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2014-06-02 18:55:01
June 02 2014 18:52 GMT
#10
There is definite 2v2 meta between the top 2v2 players. Fast expanding is the norm in 2v2 because once you are experienced enough to recognize the cheeses you can hold them off with proper scouting and reacting, just as in 1v1s. At normal 2v2 levels though it's likely a lot more random

Joshies post above seems quite accurate for listing some of the popular builds in the meta today
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
KungFu Cup 2026 Week 7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft472
ProTech134
StarCraft: Brood War
GuemChi 3915
Zeus 193
Bale 123
Shinee 71
Sacsri 69
ToSsGirL 51
HiyA 47
JulyZerg 38
GoRush 22
soO 16
[ Show more ]
ajuk12(nOOB) 5
Dota 2
XaKoH 472
League of Legends
JimRising 625
Counter-Strike
Stewie2K1657
Super Smash Bros
Mew2King121
Other Games
summit1g11377
C9.Mang0488
ceh9332
monkeys_forever171
NeuroSwarm75
Trikslyr16
Organizations
Counter-Strike
PGL1165
Other Games
gamesdonequick588
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• LUISG 0
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1393
Upcoming Events
The PondCast
2h 40m
Kung Fu Cup
3h 40m
WardiTV Qualifier
6h 40m
GSL
1d 2h
Cure vs sOs
SHIN vs ByuN
Replay Cast
1d 16h
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Flash vs Soma
RSL Revival
5 days
BSL
5 days
Patches Events
5 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.