• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:36
CET 15:36
KST 23:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
Behind the Blue - Team Liquid History Book No more SC2 streamers on team liquid? SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered BW General Discussion Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League [Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8248 users

Winning through Thinking

Blogs > 4rChon
Post a Reply
4rChon
Profile Blog Joined December 2010
150 Posts
Last Edited: 2014-04-29 19:19:42
April 29 2014 19:14 GMT
#1
This is just gonna be a quick write up of some thoughts I've been having. I wasn't sure if what I was thinking actually made sense so I decided to write it down and see if I find the right words to describe it. Hopefully it makes sense. I'd love to hear any opinions on this.

When I'm working on a math problem for homework, I have a list of tools that I can use to solve the problem. Each tool is an algorithm which crunches the numbers and outputs an answer. When the answer is incorrect then it is due to either one of two things:
  • I am using the wrong tool
  • I am using the algorithm incorrectly

To correct my answer I go through the working again and check the numbers. If the numbers seem to be correct then I choose another tool.

How do I maximise the probability of choosing the correct tool?


Mostly through pattern recognition. Some tools require the question to be in a certain pattern. Some tools don't really care about the pattern but approach the problem from a more fundamental point thus increasing the complexity of the solution. The solution not only has to be correct, but also as elegant and as simple as possible. I can find the area of a square in a grid by counting each grid box and adding them all up, but I can also measure the length of one side of the square and square it. The latter solution is obviously the superior one since it makes better use of the information we have to optimise the working.

What does this have to do with winning?


When applying formulas, one doesn't always think of why that formula works. When a problem is encountered, searching for another tool isn't always the answer. Sometimes you have to analyse the separate parts of your tool to really understand why the answer is incorrect.

In StarCraft II, build orders are your tools. Each applies to a range of situations for which you choose a build order to your liking that is applicable to your current situation and your game plan. Speaking from personal experience, I have unfortunately resorted to jumping from build order to build order to solve a whole match up. As if there is a single build order to rule them all. A perfect build order that will lead me by the hand all the way through the mid-game.

I slowly started to realise that this game is called a real time strategy game for a reason. I was so used to sticking to build orders, not thinking. It's almost like I've been using a calculator for arithmetic all my life that I've destroyed my own arithmetic calculating abilities. Like I forgot how to count. I just input the numbers in the machine and when the answer is not to my liking I just get mad that the machine isn't adding well enough when I myself barely know what adding is.

This epiphany led me to a more fluid play style where I actually think during the game. Now I've read a lot about how instincts dominate over thinking, but some instincts need to be developed through thinking to the point where coming up with a solution on the spot is instinctive. Thinking during the game means that I don't need to load myself with all the knowledge I need before the game. I just need a very loose guide of what the state of the game should be like after every significant action.

Day[9] has mentioned multiple times that your game plan is more important than the build order. In one of his dailies he pulls up notepad and writes down the set of objects you should be aiming to have during different phases of the game, regardless of their order.

This mentality has helped me the most in PvZ and less so, but still noticeable, in PvT, but has really thrown me back in PvP. I'd chalk this down to the possibility that PvP is much more focused upon the early game where the efficiency of the build matters so much more than in the other match ups. Information is more restricted. Thinking about a situation does not help as much because there are less concrete solutions to the problem The answer requires 'guesses' and 'estimations' until enough information is revealed, by which point it might already be too late.

It's very interesting to see how a different mentality is required for each match up. PvZ used to be my worst match up until I took to analysing the builds of my opponents, writing down their build orders to be able to conduct timing attacks on the fly rather than predetermined by my build order.

I'd love to read different opinions about this. I know different players take different approaches to solving different situations. Please keep in mind that this is just an opinion piece, nothing scientific. It's not meant to come to any specific conclusion, but to spur discussion on something that is perhaps subjective.

***
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-04-30 02:37:31
April 30 2014 02:36 GMT
#2
The issue is not the build order. The build order should you use should be the most reliable because you don't know who your opponent is and you will be wasting time learning unreliable build orders which reduce your winrate down to variance, not skill.

The problem is the players ability to adapt to what they scout. While you would open with the same build order, this build order may have to take a detour if you are trying to defend against cheese or spot a really greedy opening. The problem is most players do not adapt to what they scout, they follow the build order like their life depends on it. Having to build lots of defenses or make more units does not really mean you are using a different build order though, nor is it necessary to completely change your build order.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Please log in or register to reply.
Live Events Refresh
Epic.LAN
22:00
Epic.LAN 49 Playoffs Stage
epiclan71
Liquipedia
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
WardiTV792
TaKeTV 274
IndyStarCraft 205
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 453
IndyStarCraft 205
Hui .159
SHIN 26
StarCraft: Brood War
Calm 5129
Shuttle 966
Rush 729
Mini 594
Soma 498
FanTaSy 284
Last 159
scan(afreeca) 149
Sharp 130
Mind 99
[ Show more ]
Soulkey 87
Shinee 57
ToSsGirL 44
Hm[arnc] 33
Barracks 32
PianO 32
Killer 28
Classic 24
910 21
zelot 19
ajuk12(nOOB) 17
yabsab 17
sorry 16
Rock 15
soO 15
Movie 13
Shine 13
Icarus 6
Dota 2
Gorgc11010
monkeys_forever366
Fuzer 80
Counter-Strike
fl0m3408
Heroes of the Storm
Lowko413
Other Games
B2W.Neo1566
DeMusliM480
Mlord430
QueenE187
KnowMe118
ArmadaUGS99
Chillindude2
Organizations
Counter-Strike
PGL42799
Other Games
ComeBackTV 352
[ Show 12 non-featured ]
StarCraft 2
• poizon28 17
• Response 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1880
Upcoming Events
IPSL
1h 24m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
2h 24m
OSC
23h 24m
Yamato Cup
1d
IPSL
1d 2h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 8h
WardiTV Weekly
1d 21h
Ultimate Battle
1d 21h
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
2 days
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.