• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:18
CEST 20:18
KST 03:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)48Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9648 users

Winning through Thinking

Blogs > 4rChon
Post a Reply
4rChon
Profile Blog Joined December 2010
150 Posts
Last Edited: 2014-04-29 19:19:42
April 29 2014 19:14 GMT
#1
This is just gonna be a quick write up of some thoughts I've been having. I wasn't sure if what I was thinking actually made sense so I decided to write it down and see if I find the right words to describe it. Hopefully it makes sense. I'd love to hear any opinions on this.

When I'm working on a math problem for homework, I have a list of tools that I can use to solve the problem. Each tool is an algorithm which crunches the numbers and outputs an answer. When the answer is incorrect then it is due to either one of two things:
  • I am using the wrong tool
  • I am using the algorithm incorrectly

To correct my answer I go through the working again and check the numbers. If the numbers seem to be correct then I choose another tool.

How do I maximise the probability of choosing the correct tool?


Mostly through pattern recognition. Some tools require the question to be in a certain pattern. Some tools don't really care about the pattern but approach the problem from a more fundamental point thus increasing the complexity of the solution. The solution not only has to be correct, but also as elegant and as simple as possible. I can find the area of a square in a grid by counting each grid box and adding them all up, but I can also measure the length of one side of the square and square it. The latter solution is obviously the superior one since it makes better use of the information we have to optimise the working.

What does this have to do with winning?


When applying formulas, one doesn't always think of why that formula works. When a problem is encountered, searching for another tool isn't always the answer. Sometimes you have to analyse the separate parts of your tool to really understand why the answer is incorrect.

In StarCraft II, build orders are your tools. Each applies to a range of situations for which you choose a build order to your liking that is applicable to your current situation and your game plan. Speaking from personal experience, I have unfortunately resorted to jumping from build order to build order to solve a whole match up. As if there is a single build order to rule them all. A perfect build order that will lead me by the hand all the way through the mid-game.

I slowly started to realise that this game is called a real time strategy game for a reason. I was so used to sticking to build orders, not thinking. It's almost like I've been using a calculator for arithmetic all my life that I've destroyed my own arithmetic calculating abilities. Like I forgot how to count. I just input the numbers in the machine and when the answer is not to my liking I just get mad that the machine isn't adding well enough when I myself barely know what adding is.

This epiphany led me to a more fluid play style where I actually think during the game. Now I've read a lot about how instincts dominate over thinking, but some instincts need to be developed through thinking to the point where coming up with a solution on the spot is instinctive. Thinking during the game means that I don't need to load myself with all the knowledge I need before the game. I just need a very loose guide of what the state of the game should be like after every significant action.

Day[9] has mentioned multiple times that your game plan is more important than the build order. In one of his dailies he pulls up notepad and writes down the set of objects you should be aiming to have during different phases of the game, regardless of their order.

This mentality has helped me the most in PvZ and less so, but still noticeable, in PvT, but has really thrown me back in PvP. I'd chalk this down to the possibility that PvP is much more focused upon the early game where the efficiency of the build matters so much more than in the other match ups. Information is more restricted. Thinking about a situation does not help as much because there are less concrete solutions to the problem The answer requires 'guesses' and 'estimations' until enough information is revealed, by which point it might already be too late.

It's very interesting to see how a different mentality is required for each match up. PvZ used to be my worst match up until I took to analysing the builds of my opponents, writing down their build orders to be able to conduct timing attacks on the fly rather than predetermined by my build order.

I'd love to read different opinions about this. I know different players take different approaches to solving different situations. Please keep in mind that this is just an opinion piece, nothing scientific. It's not meant to come to any specific conclusion, but to spur discussion on something that is perhaps subjective.

***
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-04-30 02:37:31
April 30 2014 02:36 GMT
#2
The issue is not the build order. The build order should you use should be the most reliable because you don't know who your opponent is and you will be wasting time learning unreliable build orders which reduce your winrate down to variance, not skill.

The problem is the players ability to adapt to what they scout. While you would open with the same build order, this build order may have to take a detour if you are trying to defend against cheese or spot a really greedy opening. The problem is most players do not adapt to what they scout, they follow the build order like their life depends on it. Having to build lots of defenses or make more units does not really mean you are using a different build order though, nor is it necessary to completely change your build order.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Please log in or register to reply.
Live Events Refresh
Stellar Fest
13:00
Stellar Fest 2 The Moon: Qualifier Day 2
IntoTheiNu 834
SteadfastSC456
IndyStarCraft 186
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 632
SteadfastSC 456
IndyStarCraft 186
UpATreeSC 120
JuggernautJason14
StarCraft: Brood War
Britney 22153
firebathero 202
Rush 137
Dewaltoss 53
Sexy 26
Trap 21
Bale 16
Shine 15
yabsab 11
Djem5 7
Dota 2
Gorgc7665
qojqva1594
420jenkins152
monkeys_forever42
Counter-Strike
fl0m1578
Heroes of the Storm
Khaldor1974
crisheroes1288
Liquid`Hasu602
XaKoH 166
MindelVK13
Other Games
Grubby2619
ceh9743
FrodaN670
Beastyqt647
ArmadaUGS198
KnowMe154
Hui .153
C9.Mang0137
byalli131
QueenE108
Mew2King69
Trikslyr59
Organizations
Other Games
BasetradeTV140
Dota 2
PGL Dota 2 - Main Stream82
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 7
• Reevou 7
• intothetv
• Migwel
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 40
• 80smullet 13
• FirePhoenix13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Nemesis2120
League of Legends
• TFBlade1207
Other Games
• imaqtpie825
• Shiphtur254
• WagamamaTV244
Upcoming Events
OSC
5h 43m
Stellar Fest
18h 43m
OSC
1d 3h
CranKy Ducklings
1d 15h
Online Event
1d 16h
FEL
1d 21h
AI Arena Tournament
1d 22h
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
2 days
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
[ Show More ]
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
5 days
The PondCast
6 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.