We all know how people on these forums love to whine and suggest changes to the balance of various games, so I am interested with what people would come up with in terms of balance changes for chess. Obviously it doesn't make any sense as the 2 sides are the same, so I guess it is more gameplay changes, but you get the idea.
I'll go first: NERFS: - You can only use the double move forward for pawns 5 times. This change is self explanatory. The double move that pawns used is currently being abused at all level's of play. It makes it far too easy to attack in a game like chess. - Castling now requires a pawn as sacrifice. Currently, the use of castling is slightly too prevalent at the very top tier of play. This is a small change that will hopefully lower the usage of this move slightly. I will be watching the effects of this to see how the pro scene adapts. - Queens cannot be moved in 2 consecutive turns. Obviously, the Queen is OP. Too often games are based around moving the queen, which overshadows the lesser pieces. BUFFS: - The bishop can now take 2 pieces, if they are one behind another. I find bishops have not been well explored at all levels of play. This is an exploratory buff to see how this changes this piece. - Added new ability for the pawn, self destruct. (Destroys everything in one square around the pawn, kills the pawn.) This is designed to help promote micro within chess, and award good play with pawns.
Thoughts? : D Feel free to suggest changes and I can add them in the to OP.
As a player of the white race, I feel like the black race is too OP. Every game I play it just feels like the black race has better units. I suggest nerfs for said race, and buffs for my race. Also, the lead design team for chess has no idea what they are doing. Now I shall spread my opinion on the official chess forums!
On July 18 2013 01:13 TheFish7 wrote: Hey Guise, I'm kind of newb at the map editor for Chess but I made a new map and I think it should fix all of these balance issues,,
On July 18 2013 01:13 TheFish7 wrote: Hey Guise, I'm kind of newb at the map editor for Chess but I made a new map and I think it should fix all of these balance issues,,
"Obviously, the Queen is OP. Too often games are based around moving the queen, which overshadows the lesser pieces." you sound like you are balance whining at this point. If you can't beat a moving queen, either you already lost[and need to practice more], or you need to practice more.
However, watchtowers should provide a one-use ability. As soon as the first piece moves onto a watchtower the ability MUST BE USED or the player loses said piece.
Ability: You get to choose what move your opponent makes next. If the move is illegal then said piece on said watchtower is lost and the opposing player is allowed to make his own move.
This will create brand new games and strengthen the defense of black as he can prevent a scholar's mate, queen's gambit, and other strong white openings with a single forced blunder. This is balanced due to the ability of both players to use the watchtowers as early as the first move.
On July 17 2013 18:51 Zealos wrote: - Queens cannot be moved in 2 consecutive turns. Obviously, the Queen is OP. Too often games are based around moving the queen, which overshadows the lesser pieces.
Pssht noob, if you can't deal with the queen, you need to macro more
Give bishops mind control ability to control any pieces adjacent to them (like in real life). Make horseys kill everything in their path when they move, regardless of color. Give towers a ranged attack.
On July 18 2013 06:28 Zealos wrote: I also think if a Queen has the audacity to move to the ending row of the board, it should be changed back into a pawn.
But... the pawn is changed into a queen so if I make a queen with a pawn... I make a pawn... which makes a queen...
On July 18 2013 21:45 FFW_Rude wrote: The thing i don't like is you can't cloack your pawns
I like where you're going with this. If you could just cloak your pawns the enemy would be stopped mid-movement, making the pawn an incredibly useful tactical asset.
On July 18 2013 21:45 FFW_Rude wrote: The thing i don't like is you can't cloack your pawns
I like where you're going with this. If you could just cloak your pawns the enemy would be stopped mid-movement, making the pawn an incredibly useful tactical asset.
Unless you have a tower ! That can detect cloacked units in a 2square radius !
I think the King should be given cloaking detection though. Otherwise, pawns could trap him too easily. Cloaking detection should be in a 2-square radius for the King as well.
I think the creators need to focus on bug fixes as well as balance. I have seen games where towers have moved around the board. Also, I have found the knight piece to only display the horse - the rider seems to be missing. They also seem to noclip through friendly units, and some hooligans use this to quickly bring out their knights, even when surrounded by pieces. This makes walling off the king incredibly difficult.
Lag could use a bit of work as well. When my opponent's pawn was at the fourth rank, I moved my adjacent pawn two spaces up to avoid capture, yet the pawn was still killed.
I have reported these issues on the official forums but one of the design guys told me there was no sense in fixing it.
On July 17 2013 19:13 Capped wrote: The bishop can now take 2 pieces? Oh cool so in 3-5 moves you can gg your opponent as white.
How ridiculous, i hope this is a trollpost
EDIT: Upon further inspection i found a pawn self-destruct.
Troll post, Sarcasm is not your fortay
No dude, this is real. Chess matches have been very static for the last 400 seasons, and we always see players go with the same piece compositions every game. From a spectator's point of view, this is very boring, and there needs to be more AoE attacks, like the exploding pawn. I also saw someone say that rooks needed a buff, but I think players just need to start with three rooks instead of two. This will make matches a lot more dynamic because it will reward players who micro stronger to move their pawns out of the way to release the rooks into the open.
On July 19 2013 07:29 [UoN]Sentinel wrote: Lag could use a bit of work as well. When my opponent's pawn was at the fourth rank, I moved my adjacent pawn two spaces up to avoid capture, yet the pawn was still killed.
On July 17 2013 19:13 []Phase[] wrote: As a player of the white race, I feel like the black race is too OP. Every game I play it just feels like the black race has better units. I suggest nerfs for said race, and buffs for my race. Also, the lead design team for chess has no idea what they are doing. Now I shall spread my opinion on the official chess forums!
Typical white balance whine, they get to move FIRST and they still complain about balance when clearly their race takes no skill. It takes like double the apm to play Black.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
My god this one was good.
Also i feel Chess is way more superiror to checkers wich is a noob game !
Also for the WCS (World chess season), i believe that russian will dominate the scene. I heard it was in their culture and genes
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
My god this one was good.
Also i feel Chess is way more superiror to checkers wich is a noob game !
Also for the WCS (World chess season), i believe that russian will dominate the scene. I heard it was in their culture and genes
I'm mad that Russians play in Western Europe and North America qualifiers, last WCS had like 2 foreigners in it who got eliminated first round. How can we have a "world" tournament when it's just another event with nobody but Russians? They need to fix that.
Maybe even have something like the TCL3, where TL invited the top foreigners and top Russians in approximately even numbers. The foreigner who won ended up knocking out like 3 of the top Russian players, and before that he was some scrub who went semi-pro in Checkers 3.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
My god this one was good.
Also i feel Chess is way more superiror to checkers wich is a noob game !
Also for the WCS (World chess season), i believe that russian will dominate the scene. I heard it was in their culture and genes
I'm mad that Russians play in Western Europe and North America qualifiers, last WCS had like 2 foreigners in it who got eliminated first round. How can we have a "world" tournament when it's just another event with nobody but Russians? They need to fix that.
Maybe even have something like the TCL3, where TL invited the top foreigners and top Russians in approximately even numbers. The foreigner who won ended up knocking out like 3 of the top Russian players, and before that he was some scrub who went semi-pro in Checkers 3.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
My god this one was good.
Also i feel Chess is way more superiror to checkers wich is a noob game !
Also for the WCS (World chess season), i believe that russian will dominate the scene. I heard it was in their culture and genes
I'm mad that Russians play in Western Europe and North America qualifiers, last WCS had like 2 foreigners in it who got eliminated first round. How can we have a "world" tournament when it's just another event with nobody but Russians? They need to fix that.
Maybe even have something like the TCL3, where TL invited the top foreigners and top Russians in approximately even numbers. The foreigner who won ended up knocking out like 3 of the top Russian players, and before that he was some scrub who went semi-pro in Checkers 3.
See you're all wrong. Everyone knows that Chinese Chess is king. These other games are just knock-offs and wannabe's.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
2 teams of 5 members play a game of chess where each side deliberates their move with each other. Then when there is a capture, each team blindly selects a player to represent them. The two play a game of SC and then the winner keeps his piece on the square. The loser's piece is removed. All five members must go before any member can go again.
Due to the uncertainty of capturing a piece, check is still announced but a king may voluntarily move in a way that puts him in check. The side whose king dies first, loses.
On July 22 2013 06:43 reps)squishy wrote: chess is pretty balanced and that is what I love about it. White moving first is the only imbalance in the game.
Wait.. so castling requiring only 1 move to move 2 pieces into positions that would normally require at least 4 moves to do isn't imbalanced?
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
HAHAHAHA that was good
How about setting up a 4player team chess match... How is it called in BW... You know... 2 players controlling the same base and army.
That would be a cool addition to chess tournaments, and it could be balanced as hell !
I heard that rook will be smart cast, you will just move the tower
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
HAHAHAHA that was good
How about setting up a 4player team chess match... How is it called in BW... You know... 2 players controlling the same base and army.
That would be a cool addition to chess tournaments, and it could be balanced as hell !
I've played a similar style of chess in my chess club at school, where 2 players formed a team and controlled 2 different boards facing another team of 2 players. Whenever one player captured a piece he gives it to the other player. This ends up in very intense end-games. Sometimes one game will be only 10 moves in and the other will be 30 or so moves in. However, we usually separated the players to 2 distanced tables so that they couldn't have 1 player just telling the other what to do. Game ends when a King is checkmated, with the checkmated King's team as the losers. Very fun.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
HAHAHAHA that was good
How about setting up a 4player team chess match... How is it called in BW... You know... 2 players controlling the same base and army.
That would be a cool addition to chess tournaments, and it could be balanced as hell !
I've played a similar style of chess in my chess club at school, where 2 players formed a team and controlled 2 different boards facing another team of 2 players. Whenever one player captured a piece he gives it to the other player. This ends up in very intense end-games. Sometimes one game will be only 10 moves in and the other will be 30 or so moves in. However, we usually separated the players to 2 distanced tables so that they couldn't have 1 player just telling the other what to do. Game ends when a King is checkmated, with the checkmated King's team as the losers. Very fun.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
HAHAHAHA that was good
How about setting up a 4player team chess match... How is it called in BW... You know... 2 players controlling the same base and army.
That would be a cool addition to chess tournaments, and it could be balanced as hell !
I've played a similar style of chess in my chess club at school, where 2 players formed a team and controlled 2 different boards facing another team of 2 players. Whenever one player captured a piece he gives it to the other player. This ends up in very intense end-games. Sometimes one game will be only 10 moves in and the other will be 30 or so moves in. However, we usually separated the players to 2 distanced tables so that they couldn't have 1 player just telling the other what to do. Game ends when a King is checkmated, with the checkmated King's team as the losers. Very fun.
Where do you put the new pieces?
Oops forgot that part. In the style of crazyhouse chess you can use a move to put one of the pieces anywhere on the board.
On July 19 2013 08:08 ninazerg wrote: Also, I heard that in Chess 2, you'll be able to select 6 pieces into one control group instead of only being able to move 1 piece at a time.
This'll totally remove all skill from the game. WTF.
I've heard that pieces automatically micro fights whenever you place them on top of another piece. Such BS.
Agreed. We should make it so that to kill an enemy unit the players must first do a grudge match of star craft with a battle report and a stream. Only after the battle report is released may an enemy unit be killed.
HAHAHAHA that was good
How about setting up a 4player team chess match... How is it called in BW... You know... 2 players controlling the same base and army.
That would be a cool addition to chess tournaments, and it could be balanced as hell !
I've played a similar style of chess in my chess club at school, where 2 players formed a team and controlled 2 different boards facing another team of 2 players. Whenever one player captured a piece he gives it to the other player. This ends up in very intense end-games. Sometimes one game will be only 10 moves in and the other will be 30 or so moves in. However, we usually separated the players to 2 distanced tables so that they couldn't have 1 player just telling the other what to do. Game ends when a King is checkmated, with the checkmated King's team as the losers. Very fun.
Where do you put the new pieces?
Oops forgot that part. In the style of crazyhouse chess you can use a move to put one of the pieces anywhere on the board.
Seriously, chess is a no-skill casual game. Got a piece in atari? In a real game, if you have a stone (oh excuse me, piece) in danger of dying you have to actually play to get it out, not this "I'll just move out tee hee" bullshit. The reason all the pieces are so weak because they made the board ridiculously small to accommodate casual gamers and a real stone played anywhere on the board rules the entire board. And what is this about white moving first? Another accommodation to a newbie op race that still manages to lose with a 6.5 point advantage, it's ridiculous.
On July 23 2013 21:51 Hertzy wrote: Seriously, chess is a no-skill casual game. Got a piece in atari? In a real game, if you have a stone (oh excuse me, piece) in danger of dying you have to actually play to get it out, not this "I'll just move out tee hee" bullshit. The reason all the pieces are so weak because they made the board ridiculously small to accommodate casual gamers and a real stone played anywhere on the board rules the entire board. And what is this about white moving first? Another accommodation to a newbie op race that still manages to lose with a 6.5 point advantage, it's ridiculous.
Yeah. Obviously white needs a serious nerf. No Queen maybe? I mean just look at this link!
10 strong openings that abuse the first turn move and a Stonewall to obliterate black in no time!