• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:42
CET 21:42
KST 05:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)36Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)15
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April RSL Revival: Season 4 Korea Qualifier (Feb 14)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
TvZ is the most complete match up Ladder maps - how we can make blizz update them? Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile ZeroSpace Megathread Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2031 users

[mana]Card game graphics

Blogs > Coagulation
Post a Reply
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
May 08 2013 19:04 GMT
#1
Heres some graphics im working on in chills card game.
Looking for any feedback on the art/setup of cards etc.

Heres a step by step recap of the construction of the hero card layout
First mockup layout was done in about 10 minutes (necromancer art is old in this)
+ Show Spoiler +
[image loading]

2nd copy started adding details and messing with textures.
+ Show Spoiler +
[image loading]

3rd copy moved icons around for aesthetic reasons more refined layout.
+ Show Spoiler +
[image loading]

4th copy tried to make it look less "magic card like"
+ Show Spoiler +
[image loading]

current hero card layout as of now.
+ Show Spoiler +
[image loading]


heres some more images


+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Quick question
Poll: how big should a deck be?

Less cards is better (200 cards) (16)
 
76%

Balanced (300 cards) (3)
 
14%

More cards is better (500 cards) (2)
 
10%

21 total votes

Your vote: how big should a deck be?

(Vote): More cards is better (500 cards)
(Vote): Balanced (300 cards)
(Vote): Less cards is better (200 cards)





***
llIH
Profile Joined June 2011
Norway2144 Posts
May 08 2013 19:12 GMT
#2
Looks really good.
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
May 08 2013 19:35 GMT
#3
You're unstoppable.
I still have contrast concerns.
Careful with red text.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
May 08 2013 19:48 GMT
#4
Make the text box grey or something, less is more when it has to be read. Cards looking sweet though, I like your work.
I think esports is pretty nice.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 08 2013 19:58 GMT
#5
Use dice faces instead of numbers, or would it get too ugly? As a player I would rather have the image of the dice than having to search for the number in the text.

I would also prefer justified text, or at least aligned to the left.

Other than that, they look so good man, great work!
"When the geyser died, a probe came out" - SirJolt
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2013-05-08 23:46:52
May 08 2013 23:45 GMT
#6
is this better or worse?
[image loading]
Poll: better or worse?

better (3)
 
100%

worse (0)
 
0%

3 total votes

Your vote: better or worse?

(Vote): better
(Vote): worse


Sigrun
Profile Blog Joined February 2007
United States1655 Posts
May 09 2013 00:07 GMT
#7
Looking good. I feel like maybe you can tone down the saturation of the borders though, so it isn't so eye popping-ly red, which makes it a bit hard to look at.
Graphics
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 09 2013 00:14 GMT
#8
Ahh, I like it so much better!

But I still think its better to have dice faces instead of numbers, something like this:

+ Show Spoiler +
[image loading]
"When the geyser died, a probe came out" - SirJolt
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2013-05-09 00:35:43
May 09 2013 00:35 GMT
#9
On May 09 2013 09:14 fabiano wrote:
Ahh, I like it so much better!

But I still think its better to have dice faces instead of numbers, something like this:

+ Show Spoiler +
[image loading]



will def do dice
I kind of like the black border on that too.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
May 09 2013 00:36 GMT
#10
On May 09 2013 09:07 Sigrun wrote:
Looking good. I feel like maybe you can tone down the saturation of the borders though, so it isn't so eye popping-ly red, which makes it a bit hard to look at.


when you convert to cmyk color mode for print I think it reduces the saturation of colors a bit.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
May 09 2013 01:25 GMT
#11
On May 09 2013 09:36 Coagulation wrote:
Show nested quote +
On May 09 2013 09:07 Sigrun wrote:
Looking good. I feel like maybe you can tone down the saturation of the borders though, so it isn't so eye popping-ly red, which makes it a bit hard to look at.


when you convert to cmyk color mode for print I think it reduces the saturation of colors a bit.

I think using moderate toned colors for card borders is something that Yugioh did really well, I'm a big fan of it, though I think you could use the same border idea to differentiate cards like they did. You don't have to fully copy it, but giving the cards some form of linearity as far as color is concerned may be good. Just a humbe idea Coag .
User was warned for too many mimes.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
May 09 2013 01:45 GMT
#12
ok new update dont mind the card art is different. just changed it so im not reposting same pic. text and stats are the assassin still. added dice. looks good?

[image loading]
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 09 2013 02:09 GMT
#13
I like
"When the geyser died, a probe came out" - SirJolt
Kitetsu
Profile Joined October 2010
73 Posts
Last Edited: 2013-05-09 02:30:18
May 09 2013 02:28 GMT
#14
The second style is much better. These look awesome in general!

One comment, being very nitpicky: I feel like the dots on the '6' die should be vertically oriented. Also, and I'm assuming you're thinking the same thing, flavor text should also be in a 'text box' for easier reading.

Keep up the great work.
If you're lonely, you can talk to me.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 09 2013 03:34 GMT
#15
When you say deck, is that a community draw pile or an individual's deck, like in MtG?

The last card format is best by far. But you should have the text fill the whole width (unless the text formatting was a special choice here). Otherwise I can imagine a card with a lot of text that won't fit.
Comprehensive strategic intention: DNE
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
May 09 2013 03:41 GMT
#16
communty draw pile
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2013-05-12 00:18:26
May 11 2013 22:37 GMT
#17
[image loading]

what do you guys think about that font for numbers?

Please log in or register to reply.
Live Events Refresh
Ladder Legends
18:00
Open Showdown #2
SteadfastSC219
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 633
SteadfastSC 219
Nathanias 51
StarCraft: Brood War
Britney 14279
IntoTheRainbow 37
soO 21
nyoken 21
Dota 2
Gorgc6965
singsing2512
febbydoto13
Counter-Strike
fl0m2475
pashabiceps1959
Super Smash Bros
hungrybox435
Mew2King58
Heroes of the Storm
Liquid`Hasu498
Khaldor419
Other Games
tarik_tv11378
summit1g7230
FrodaN5818
Grubby3853
Liquid`RaSZi2206
B2W.Neo860
Mlord811
KnowMe331
mouzStarbuck288
Livibee69
ROOTCatZ63
Organizations
Other Games
EGCTV1802
gamesdonequick1134
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• davetesta53
• Shameless 45
• Adnapsc2 16
• Reevou 7
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 41
• Airneanach8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV85
League of Legends
• Nemesis8763
• TFBlade1446
• Shiphtur715
Other Games
• imaqtpie2034
• tFFMrPink 24
Upcoming Events
Replay Cast
3h 18m
Replay Cast
12h 18m
Wardi Open
15h 18m
Monday Night Weeklies
20h 18m
OSC
1d 3h
WardiTV Winter Champion…
1d 15h
PiGosaur Cup
2 days
Replay Cast
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.