• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:43
CEST 11:43
KST 18:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview11TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review 25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6053 users

Friendly HotS Update Thread #12

Blogs > Umpteen
Post a Reply
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
Last Edited: 2013-01-18 13:05:06
January 18 2013 12:31 GMT
#1
See here if you don't know what the hell this thread is about

Hi everyone,

Update - 6:20 p.m. PST: Beta is back online with the balance changes listed below!

We will be bringing the beta down this afternoon to make the balance changes listed below. Thanks again for all the great feedback you've provided while testing Heart of the Swarm. We hope to see you testing these changes and sharing your input soon!

Terran

Reaper
Health increased from 50 to 60.


Protoss

Void Ray
Supply cost increased from 3 to 4.
Activating the Prismatic Alignment ability now causes a timer to display over the Void Ray for the duration of the effect.


Zerg

Hatchery
The Evolve Burrow upgrade requirement has been moved to the Hatchery.



1. Positive Theorycrafting. What can we do with what we've been given? Ideas for things to try, and the results of trying them.

2. Good humour and a sense of perspective. This is a beta test of a game. It is not mankind's last desperate stand against the darkness, and Blizzard is not sleeping with your dad.

3. Respect. Everyone in every league is trying their best, including the guy who just beat you with an OP race. So let's say things like "Wow, X unit/strategy seems really strong; I'm all over the place trying to fend it off, and it could have been even stronger if my opponent had macroed / microed better - anyone have any insight?" instead of "Fucking patchzergs."

EDIT: Blizzard comments on changes:

What follows is a breakdown of our reasoning behind recent balance changes in the StarCraft II: Heart of the Swarm beta.

Void Ray
We haven't seen many players microing against the Void Ray's Prismatic Alignment ability, even among the highest rated players in the HotS Beta. In order to encourage more precise micro against this ability, we've decided to display a timer on the Void Ray for the duration of the effect. We're hoping to see players pull their units back against Prismatic Alignment, and re-engage once the ability is on cooldown.

We also felt that Void Rays were too strong in the late game for their supply cost, so we decided to increase this requirement by 1.

Reaper
We think that Reapers are headed in the right direction. Players are really forced to utilize the Reaper’s passive healing ability between attacks in order to maximize the unit’s efficiency. We'd like to further promote this type of play by slightly increasing Reaper health.

Burrow
We decided to move the Burrow upgrade requirement to the Hatchery, because we feel that early Burrow usage with units like Zerglings, Banelings, and Roaches creates potential for more action during the early game. Furthermore, the initial feedback from players has been very positive regarding this change, and we've already seen Zerg internal testers pull off some neat tricks using Burrow.

As always, thank you very much for your input. Please take time to playtest these changes before providing us with more feedback.


The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
January 18 2013 13:34 GMT
#2
Ironically, the 'official' thread isn't too bad right now. Signal to noise ratio is good.

Personally I'm very excited to see what can be done with hatch-tech burrow, both aggressively and as a way to mitigate harassment. I think Zerg's early game has been kinda samey for a long time now, which has made T/P early game very samey as well.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
January 18 2013 14:44 GMT
#3
I particularly like that burrow is now on hatch tech just for the purpose that there are now options for Zerg. With fast expanding as Zerg as ever popular, queens have become a staple of defense against early anti-air aggression and hellion run-bys. Now that there are research opportunities at hatch tech other than lair, Zergs may have to choose whether or not they want that extra queen early or to get burrow tech. If they choose to get burrow then Zergs will have to get their gas either earlier or skip Zergling speed, or some other combination involving an earlier gas. I think it will be great for the metagame because our current metagame for Zergs is very strict and linear and doesn't leave any room for innovation.

Burrowed lings can become a thing. Burrowed roaches can become a thing. Burrowing workers in times of harassment can become a thing. Burrowed banelings for defense can become a thing. Burrowed banelings for offensive land mines can become a thing. I really hope burrow becomes a go-to upgrade as it is completely unique to the Zerg races and helps enforce race specific strategies.
Chameleons Cast No Shadows
Please log in or register to reply.
Live Events Refresh
Next event in 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech87
SortOf 82
StarCraft: Brood War
Britney 28403
Hyuk 688
Tasteless 399
Rush 248
Soma 160
Larva 150
EffOrt 143
Dewaltoss 69
Movie 66
Leta 61
[ Show more ]
Killer 56
ggaemo 56
Noble 38
scan(afreeca) 31
Hm[arnc] 29
sorry 25
Bale 25
yabsab 20
soO 19
Shine 16
IntoTheRainbow 16
hero 13
ajuk12(nOOB) 11
Barracks 7
Backho 7
Dota 2
Fuzer 78
League of Legends
JimRising 471
Counter-Strike
olofmeister1887
shoxiejesuss1104
Other Games
PiGStarcraft857
crisheroes174
XaKoH 153
Sick125
Pyrionflax101
Mew2King42
Organizations
Other Games
gamesdonequick566
BasetradeTV224
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH285
• LUISG 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3339
• Jankos2496
• Rush1393
Upcoming Events
Sparkling Tuna Cup
17m
PiGosaur Cup
14h 17m
Replay Cast
23h 17m
Kung Fu Cup
1d 1h
Maestros of the Game
1d 5h
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 14h
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
2 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
OSC
5 days
Replay Cast
5 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.