Mutas are the most micro friendly zerg unit (I could be wrong). They're also more exciting to watch than infestor/roach play generally. Seeing muta play is much more intense and nerve racking for spectators, but its also much weaker than going infestor in most cases.
However, they are pretty much figured out in zvt right now. Whenever I see a zerg player win with mutas it's really impressive since it seems so hard to win that way unless you have a huge advantage (i.e. they failed cheesing so they're already behind).
In zvz, mutas get shutdown hard by infestors. I don't like muta wars, so I would like some way to keep the matchup from turning into that. Right now I feel like if you couldn't root and chain fungal the mutas they would be too hard to deal with in zvz. Thats why maybe a hydra health buff would make them a good counter?
Any change to mutas would probably be rough for zvp, but I dont really ever play toss or go mutas against them. I do watch alot of sc2 though, and you used to see SUPER heavy muta base race play alot of the time. Now its pretty rare. Would a muta buff make this style too strong? Or would it be manageable now that toss knows how to deal with it better + phoenix buff from before?
*I don't think a hydra buff would really hurt zvp or zvt since hydras are still not very good even in HOTS (from what I've seen).
Im honestly asking just because Im sure theres a reason things are the way they are, its just not apparent to me





