I think after a few hours, I would be too tempted to just completely mod the game and make a godly character. That is me, though, and I'm sure it can be fun going through alone or with a group of friends that you know want to play legit.
Torchlight 2 - The Real Diablo 2 Successor? - Page 2
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HardlyNever
United States1258 Posts
I think after a few hours, I would be too tempted to just completely mod the game and make a godly character. That is me, though, and I'm sure it can be fun going through alone or with a group of friends that you know want to play legit. | ||
Plansix
United States60190 Posts
They are also two every different games. Torchlight 2 is opening itself up to being modded, while D3 is in a more locked down format. Modding can lead to cheats and other non-sense which D3 will avoid due to being locked down. Also, Blizzard has shown that they want a robust endgame for D3 and they have continued to add things to it. I think there is room in our hearts for both games. | ||
Treehead
999 Posts
On September 28 2012 00:55 HardlyNever wrote: My big issue with the game is that it is (reportedly) already completely hacked/modded and dupes are easy to come by for anyone that one wants to do it. I know some people enjoy that in a game, but personally, I like to be involved in a "legit" economy (I know botting really can't be stopped in any of these games). I think after a few hours, I would be too tempted to just completely mod the game and make a godly character. That is me, though, and I'm sure it can be fun going through alone or with a group of friends that you know want to play legit. This isn't an MMO. If you don't like people messing with the game, don't play with them. If you don't like dupes, don't use them. You aren't forced to be exposed to anyone you don't want to be exposed to. I don't dupe, I don't hack and I don't play with people who do. Until you mentioned this, I didn't even realize it was an issue. I'm having fun playing - you don't *need* to be involved with these things one way or the other. | ||
ParadigmDeez
United States26 Posts
I think this time around I'm going to get it right and not waste 1 skill point on anything that ends up not being used or is a "meh" skill that is occasionally used so you don't feel so bad having wasted 5 or more points on something that just didn't work out as well as another. I any case this game is the shit. I love it and it's way more fun that D3. I can't wait for the mod community to get up and running full speed. Gonna be alot of fun. | ||
ParadigmDeez
United States26 Posts
On September 28 2012 01:52 Plansix wrote: The main problem I have with Torchlight 2 is that is is not as "snappy" at D3. All of the animinations and abilities feel really squishy and not as responsive as D3. They are also two every different games. Torchlight 2 is opening itself up to being modded, while D3 is in a more locked down format. Modding can lead to cheats and other non-sense which D3 will avoid due to being locked down. Also, Blizzard has shown that they want a robust endgame for D3 and they have continued to add things to it. I think there is room in our hearts for both games. Yeah blizz will add, and is adding 1.05 soon, more content to D3. However so much damage has been done due to the half ass job they did with the overall game. The one thing i can say they did perfect almost was the physics and combat. That's why it feels so much more responsive and realistic than TL2. However, they failed on every other front with all the exploits (even one now as i write this...you can dual wield 2handed weapons. Any weapon..even skorn.) Its fucking ridiculous how rigid D3 is even still 3 months after release. Anyway I'm not going into a discourse on that epic failure. I say that to say this, TL2 did everything right on release. This game has so much addictive gameplay and replayability, and the best part is TL2 is open for so much expansion because of it's design to be fully moddable. Having said that, we can expect to see some graphic overhauls and retextures, physics and responsiveness improvements, new area's, classes etc etc etc. Hope it turns out great. NOTE: People in D3 cheat like hell. Ever heard of botting? That game is riddled with cheats and exploits it's ridiculous. It's your choice to cheat. If others do it it doesn't destroy or devalue the game. Also, D3's 1 endgame feature is most unrewarding yet time consuming, dreadful farming grind I have ever experienced...700 hours inferno farming and never a killer drop because of the RMAH there is a hidden global factor at play in rolling good items which is why the loot is 99.9999999...% of the items are complete and utter shit. Not so with TL2. Everything is fun and rewarding, and even the graphics have a charming appeal...it's like it's own signature look. | ||
ParadigmDeez
United States26 Posts
On September 27 2012 23:49 FractalsOnFire wrote: And i did. Definitely more fun and challenging. Still relatively easy for normal creeps unless i get mobbed. There was one level for the genie in act 2 + Show Spoiler + where you have to stay within the circle of light. Fuck me i got RAPED HARD. Virtually impossible as i usually died within the first two waves. Had to decrease the difficulty down to veteran. My character needs space to move as i teleport to avoid damage and draw out mobs. Hrmph... Go try the Phase Beast challenges... and never miss a chest...fuk that. | ||
FractalsOnFire
Australia1756 Posts
On October 01 2012 07:44 ParadigmDeez wrote: Hrmph... Go try the Phase Beast challenges... and never miss a chest...fuk that. Which one? I've done the tar challenge, the spider challenge and one with a bunch of skeletons that was stupidly easy. | ||
bgx
Poland6595 Posts
Blizzard fucked up game dynamics so bad i dont even understand. ACTION RPG, with heavily capped movement speed, weapon speed, cut scenes after 100th playthrough (WTF?). Next time Blizz please dont bring RTS designers to make ARPGs | ||
vndestiny
Singapore3438 Posts
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Zombo Joe
Canada850 Posts
Playing Torchlight 2 for 3 hours now and I can guarantee you its really fucking fun. The loot and quests are really rewarding. My biggest gripe with the game has to be the artstyle though, I'm a sucker for grim dark gothic themes and Torchlight 2 is basically more cartoony than Warcraft 3. The characters all look pretty much the same except for their pose, unlike what their character art depicts them as. That being said I feel like its way more fun than Diablo 2, but I don't like how ranged weapons have infinite ammo feels too gamey. | ||
Treehead
999 Posts
On October 01 2012 16:41 bgx wrote: After playing TL2 and PoE extensevily i tried to log into D3, and after 5 minutes i quit, what made me do this? Simple, my lvl 1 character(all of my 60lvl were long time dead on HC) was moving so slow i got irritated, i started to count seconds how long it takes it to reach inn from center of town. Then i had to cancel 2 dialogues, and i remembered why i don't enjoy playing this game as much, and i knew i would have to run normal, NM, Hell as a total useless timesink unlike it was in D2 or PoE when you can get powerful items(PoE has no restriction in currency drops, any currency item can drop at any time and some low lvl uniques are endgame worthy) and create your character (so leveling made a sense, it didnt auto-checklist my attributes). Blizzard fucked up game dynamics so bad i dont even understand. ACTION RPG, with heavily capped movement speed, weapon speed, cut scenes after 100th playthrough (WTF?). Next time Blizz please dont bring RTS designers to make ARPGs Y'know I personally never felt like I was out of combat too much in D3. I do think that the the mindnumbing simplicity of Normal and Nightmare difficulty in D3 was completely underestimated by Blizzard. I don't think they got that one of the draws of D2 was that you could die if you weren't paying attention, even on normal difficulty. Haven't played PoE, but dying in TL2 is definitely possible (and even likely) on your first playthrough if you're playing on Veteran difficulty or higher. Personally that kind of life-or-death quick decision making is a big deal for me. I love that in TL2 I often find myself at the end of a string of corpses, and when I stop to take a breather in town to sort through the loot I've picked up, I realize - right before I leave the town - that I actually don't remember the reason I'm out there killing stuff. "Ok, I know I'm out here for... was it a sword? *Checks quest log * A cave, okay, so this cave should be over- what is that thing - oh god run, it'll kill me!" (20 minutes later, at the other end of the zone...) "Phew, that was intense... hey, I wonder what happened to that sword I was supposed to find out here..." | ||
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