• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:52
CET 18:52
KST 02:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice4Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Telegram @ufopo25 Buy weed cocaine in Zurich Telegram @ufopo25 Buy weed cocaine in Geneva Mighty Hackar Recovery Number One Crypto Digital Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BW General Discussion It's March 3rd Soma Explains: JD's Unrelenting Aggro vs FlaSh BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube
Tourneys
[Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2264 users

HotS Perspective #2: The Swarm Host

Blogs > Umpteen
Post a Reply
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 12 2012 00:19 GMT
#1
Hello (again?) treasured reader, and welcome to the second of my bite-sized nobody-gives-a-shit-but-I-can't-stop-talking HotS musings. This time it's the Marmite-flavoured Swarm Host!

Call Me Legion

[image loading]
Sorry; I couldn't resist.



I'll be honest: I wasn't too keen on the swarm host in the run-up to Beta. It looked exactly like something Zerg didn't need: another 'gee, I hope this works' mid-game three-base money-sink everyone would play with for a bit before giving up and rushing for hive behind a wall of infestors.

Then I started watching some streams, and I realised I'd been misled.

Starcraft 2, as you may have noticed, has a very well-defined visual language. All of the units look like what they do. Marauders are quite clearly tougher and more well-armed than marines. Roaches are more durable than Hydra. Sentries aren't suited to direct combat.

Parsing the Swarm Host with that same visual language, the Hosts themselves are clearly big fat helpless bullet-magnets, while locusts look... kind of hunched and downtrodden, like pensioners queuing for potatoes in an eastern bloc country to which Communism had been particularly unkind.

But appearances are, in this case, deceptive (and I think Blizzard should rectify this as soon as possible by redesigning the Locust graphics). Locusts are not downtrodden. They're a biological combine-harvester, and Swarm Hosts are not as cumbersome as they look either.

Three things in particular impressed me:

Mobility and Range

In WoL, Zerg is a race of extreme mobility: extremely good for 90% of the game, and extremely bad the moment they build Brood Lords. No other race is forced to hit the brakes quite so hard when the game runs long.

People say mech is immobile - and it is, when you're talking about repositioning your army a half-screen from where it is now. Lings - whoosh, they're there. Tanks - eight seconds of mechanical ballet. But across larger distances that fixed movement tax becomes less and less significant. Strictly speaking, mech is only immobile when it's pinned down and forced to deploy. The moment an opportunity arises to advance, it can cover ground pretty darn quickly.

Broodlords aren't like that. Their rate of progress is glacial even when unopposed, and despite being fliers often have to follow ground paths to keep their support close-by. They're undoubtedly powerful, but they're not necessarily the kind of powerful you always want to help you end the game.

Swarm Hosts occupy a nice middle-ground. They're mech-mobile: able to advance when the opportunity arises, siege up, present a credible threat, and retreat under cover of locust-fire if things aren't going so well. Splitting them up for multi-pronged attacks also isn't suicide.

Range is something Zergs learn to live without for most of the game, and here again Swarm Hosts buck the trend, trouncing siege tanks and giving the Tempest a run for its upgraded money. The range is such there's really no excuse for not burrowing on creep for a fast getaway, too.

Defensive Resilience

I watched a ZvP on Day[9]'s stream where my WoL-trained brain kept telling me 'Ok, it's over now'. But the swarm host core of the army, burrowed in an awkward position for the Protoss to get at, were able to hold the line. The Protoss overextended and quite suddenly found himself unable to chew the combined locust and reinforcement waves. Nothing conclusive, but definite glimmers of defender's advantage there.

Sheth's Swarm Welcome

I so christened a quite marvellous build in Sheth's stream chat last night (as my mild-manned alter-ego Jocelyn Sachs), and it dispels the biggest concern I'd had over HotS: that none of the new Zerg units would make the slightest difference to the first ten minutes.

Sheth's Swarm Welcome is a one (or possibly two) base queen/swarm host rush versus Protoss, and it catches your friendly neighbourhood forge-expander at a most inconvenient juncture. It's rather like the Protoss's own two-base builds, actually, in the sense that just before you were ready to finish pumping workers and build an army, there's something outside your base you have to kill (here swarm hosts and queens rather than gateway/robo units and a pylon/warp prism) before it snowballs out of control. Tick tock, tick tock.

I don't mind if Sheth's Swarm Welcome never makes it out of Beta as a viable build. I'm just pleased it happened at all.

Conclusion

I really, really like the Swarm Host. I like that they're positional and fragile, but with the mobility and range to avoid obliteration by the first stim-forward. I like that they can present a credible threat to expansions - even planetary fortresses - at a range that forces the enemy to come to you. I have no idea if they're balanced or not yet, but I hope they are, because Swarm Hosts look exactly like what Zerg needs.

***
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-09-12 00:59:45
September 12 2012 00:59 GMT
#2
The range on them feel a bit ridiculous, I feel like they give way too much zone control, they're also very strong in semi-hard engages. It works interestingly in ZvZ from what I've seen.
liftlift > tsm
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
September 12 2012 02:10 GMT
#3
What you said is what I wanted to hear about the swarm host. Good blog.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 12 2012 03:04 GMT
#4
What you just said, is articulate, it is intelligent, and it is logical. There's not a thing wrong with what you just said and god bless you for claiming that right.
Sambobly
Profile Joined September 2010
Australia241 Posts
September 12 2012 06:34 GMT
#5
Swarm hosts appear to be a well designed unit. I currently believe they are overpowered stats wise, but that is to be expected this early in the beta.
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
September 12 2012 13:00 GMT
#6
And this blog is yet again another prime example why people should not talk about balance before beta/game release.
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
Please log in or register to reply.
Live Events Refresh
Next event in 6h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 209
UpATreeSC 138
TKL 138
BRAT_OK 104
ProTech29
MindelVK 27
OGKoka 0
StarCraft: Brood War
Britney 26198
Sea 23202
Mini 563
PianO 307
Rush 120
Dewaltoss 115
Rock 21
soO 18
GoRush 14
ajuk12(nOOB) 12
[ Show more ]
NotJumperer 12
Shine 12
Dota 2
Gorgc3773
Counter-Strike
fl0m3629
adren_tv42
Other Games
tarik_tv5975
Grubby3768
FrodaN1091
hiko687
B2W.Neo424
ceh9394
DeMusliM346
KnowMe240
Fuzer 195
C9.Mang0114
Hui .98
QueenE94
Trikslyr48
Organizations
Other Games
BasetradeTV155
Counter-Strike
PGL77
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 30
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota263
League of Legends
• Nemesis3053
• TFBlade1569
• Shiphtur354
Upcoming Events
Replay Cast
6h 8m
The PondCast
16h 8m
KCM Race Survival
16h 8m
WardiTV Winter Champion…
18h 8m
Classic vs Nicoract
herO vs YoungYakov
ByuN vs Gerald
Clem vs Krystianer
Replay Cast
1d 6h
Ultimate Battle
1d 18h
Light vs ZerO
WardiTV Winter Champion…
1d 18h
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
Replay Cast
4 days
Monday Night Weeklies
4 days
OSC
5 days
Liquipedia Results

Completed

Proleague 2026-03-03
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.