• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:12
CET 20:12
KST 04:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced14[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband BGE Stara Zagora 2026 announced Information Request Regarding Chinese Ladder SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL? FlaSh's Valkyrie Copium BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread The Perfect Game Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1293 users

Inspiration

Blogs > Blazinghand
Post a Reply
Blazinghand *
Profile Blog Joined December 2010
United States25555 Posts
August 27 2012 19:19 GMT
#1

Inspiration







I've written previously on what has been for me a connection between tabletop/board gaming and creative writing. For me, it was through writing backstories for my tabletop armies and backgrounds and plots for my Dungeons & Dragons campaigns that I really learned and practiced being creative. I've actually written some pretty great stories, or, failing that, at least some great moments. At the very least, I've created a lot of stories, whatever their quality might be. I'm no George R R Martin but you get the idea.

I was thinking to myself today, "I'll write a creative piece for my blog post." I sat down at my lunch break, cracked open a new text document, and proceeded to write nothing. I had to story to write. No inspiration, no direction. This usually doesn't happen to me-- I can crank out campaign stories and army backstories pretty quickly. So, instead of writing a creative piece, I'm gonna write about inspiration.

When I was writing my Wyweria campaign, I had a pretty good idea of what the players were going to do. They'd attack each of the four Champions in turn, defeating them, and moving on to the next. I wanted each of the Champions to be an interesting and distinct character, reflected in both how they fight and how they act leading up to combat. It was a fair amount of writing.

------

I think the story of Urdol the fighter came to me the most easily. In this time period, instead of a series of semi-warring city-states, the Dwarves are a united Kingdom, brought together by the cunning and might of Urdol, the First DwarfLord. Despite the seeming unity of the Mountainhomes, there is an active noble class with usurpers and pretenders contantly angling for Urdol's throne.

When the evil Kobold adventurers break into his throne room, Urdol's courtiers largely desert him, fleeing through various exits. They are in fact hoping he dies, that they might take his place on the throne, or that the next King might be weaker, or they might be able to secede or sue for independence. Some Dwarves, however, will stand fast against the darkness. His brother and his son will remain, of course, for blood does not betray blood. Grand Marshal Tolga will stand by him, as an old war friend. The Nine Axedwarves, sworn to defend the King with their lives and follow the commands of him and his Grand Marshal, will not break their oaths. Several nobles will also cower in the corners and under tables to watch and see what happens.

In the few moments before combat begins, Urdol will urge his brother, Urist, to flee. He pushes his son, just 10 years old, to Urist, and says "go, and do as we have planned". Without question, or even hesitation, Urist grabs the heir to the throne and flees out the back of the room. Urdol, Tolga, and The Nine form a battle-line of shields and axes. They will slay the interlopers, or, failing that, delay them long enough that the heir will escape. Though Urist would be next in line for the throne if Urdol the younger dies, betrayal does not tempt him. He will safeguard the child's life until he comes of age and can return to press his claim and unite the Mountainhomes once again.

------

Even if it's not great, there's a potential for story there, and it's only just some minor actions by NPCs. It feels fun, if not super unusual, as plots go. I wonder why I can write this, but I can't write something new. Are dwarves, elves and magic so special? Is D&D my muse?

Well, not really. Those of you who are regular readers of my blog (all 3 of you) will remember other creative projects I worked on, such as the enviable Capitalsim (link) or the unmistakeably sexy Blood and Metal (link). I'm cheesy, sure, but I can definitely write outside of the fantasy genre. I think what it comes down to is not having to create everything, or not having to create everything at once.

In the case of Urdol's story, Urdol as a character already existed. I'd written stats and a history for him, as well as his Kingdom. A recently-united Kingdom of warring Duchies and Counties is naturally going to have intrigue and sedition, and it makes sense that some would desert him and some would be loyal. The entire story is like a vine growing along the trellis of the pre-existing backstory. It's the same for Blood and Metal, which uses a common mythos and setting drawn from the GSL about a year ago, or Capitol Sim in which I spent some time laying a foundation then sort of branched out based on various people's suggestions.

The whole idea, I guess, is that inspiration isn't just something you (or rather, I) just plop out onto a blank paper. Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.

It occurs to me that this sort of observation might be super obvious to other writers, but putting it into words helps me sort it out.



**
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25555 Posts
August 27 2012 19:23 GMT
#2
ok, it's decided: my next creative writing piece is about the one-star ninja
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 27 2012 19:27 GMT
#3
Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.


Quite true. 5/5 for that line alone.
Что?
Blazinghand *
Profile Blog Joined December 2010
United States25555 Posts
August 27 2012 19:34 GMT
#4
On August 28 2012 04:27 Shady Sands wrote:
Show nested quote +
Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.


Quite true. 5/5 for that line alone.


I think having a foundation also helped me with my writing fluff stories for my Warhammer/AEtherverse armies as well. Even if these games were less focused on RP and plots, people still liked to get involved with these things and make stories about their guys. There were still characters, or, failing that, a foundation for characters to build off of. I've just been thinking about it more recently since I'm trying to put more effort into creative writing.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Roe
Profile Blog Joined June 2010
Canada6002 Posts
August 27 2012 19:52 GMT
#5
Reminds me of when I'd create custom campaigns in Age of Empires, and I'd actually draw out maps of fictitious places on paper, with names for regions, mountains, islands, the whole nine yards. I think I drew my inspiration from creating new lands, like some alternative to my dream of exploring outer space. I remember Salman Rushdie saying something to the effect of: a good creative writer (writer of fiction) tells us something about ourselves and the world around us. It is interesting he points out that from the start you're acknowledging that the story is not real, it's untrue. Here it is+ Show Spoiler +
, he gives pretty good advice on novels/fiction.

Are you sure it's not a whole group of 1 star ninjas? Like a roving gang of blog critics dressed in black with silk masks...
Blazinghand *
Profile Blog Joined December 2010
United States25555 Posts
August 27 2012 20:26 GMT
#6
On August 28 2012 04:52 Roe wrote:
Are you sure it's not a whole group of 1 star ninjas? Like a roving gang of blog critics dressed in black with silk masks...


It's the TL.net blogs equivalent of the League of Shadows. They judge a blog unworthy then assail it with oh so many 1-star ratings.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 27 2012 20:36 GMT
#7
Yes. Well...I do hope you manage to catch them. Good day to you.
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
August 27 2012 20:39 GMT
#8
On August 28 2012 04:23 Blazinghand wrote:
ok, it's decided: my next creative writing piece is about the one-star ninja


I 5 star to make you feel better
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 27 2012 20:41 GMT
#9
Blazing, have you checked out this site before?

scriptshadow.blogspot.com

Excellent resource for writers. Really taught me how to structure some of my longer pieces.
Что?
Blazinghand *
Profile Blog Joined December 2010
United States25555 Posts
August 27 2012 20:42 GMT
#10
It occurs to me as well that this is the basis behind fanfics, and why they are so popular, or at least written so often. With a fanfic, you already have a creative work-- a well-defined character and setting-- and you just sort of change it to do something else. It's a lot like writing a plot for an existing D&D character, but you have even more of a backbone.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 28 2012 03:49 GMT
#11
On August 28 2012 05:42 Blazinghand wrote:
It occurs to me as well that this is the basis behind fanfics, and why they are so popular, or at least written so often. With a fanfic, you already have a creative work-- a well-defined character and setting-- and you just sort of change it to do something else. It's a lot like writing a plot for an existing D&D character, but you have even more of a backbone.


Very true. SSC could not have worked if it was set in something other than the Fallout universe, for example. Although fanfics are a lot like training wheels--once you have the hang of writing, you can take them off and never look back
Что?
Please log in or register to reply.
Live Events Refresh
StarCraft2.fi
17:00
15V Cup / Groups Day 2
starcraft2fi 99
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 528
Livibee 138
BRAT_OK 67
MindelVK 41
JuggernautJason29
Railgan 18
StarCraft: Brood War
Calm 4009
Larva 773
Rush 355
firebathero 178
Dewaltoss 63
soO 40
Movie 9
HiyA 9
Dota 2
qojqva4638
Dendi1087
420jenkins406
Counter-Strike
fl0m8455
pashabiceps1324
zeus1162
Heroes of the Storm
Liquid`Hasu163
Other Games
FrodaN2999
Grubby1731
Beastyqt830
hiko719
RotterdaM252
ArmadaUGS157
Hui .124
Mew2King105
C9.Mang090
QueenE85
Trikslyr64
Organizations
StarCraft 2
angryscii 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Reevou 19
• musti20045 4
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2719
• masondota21035
• lizZardDota239
• Noizen33
League of Legends
• Nemesis4360
• TFBlade931
Other Games
• imaqtpie1000
• WagamamaTV465
• Shiphtur270
Upcoming Events
PiGosaur Monday
5h 48m
Wardi Open
16h 48m
StarCraft2.fi
21h 48m
Replay Cast
1d 4h
The PondCast
1d 14h
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
SC Evo League
3 days
BSL 21
4 days
Sziky vs OyAji
Gypsy vs eOnzErG
[ Show More ]
OSC
4 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
4 days
OSC
4 days
BSL 21
5 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
5 days
Wardi Open
5 days
StarCraft2.fi
5 days
Replay Cast
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.