• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:36
CET 14:36
KST 22:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Vitality disbanding their sc2-team Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Flash's ASL S21 & Future Plans Announcement Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2350 users

Inspiration

Blogs > Blazinghand
Post a Reply
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
August 27 2012 19:19 GMT
#1

Inspiration







I've written previously on what has been for me a connection between tabletop/board gaming and creative writing. For me, it was through writing backstories for my tabletop armies and backgrounds and plots for my Dungeons & Dragons campaigns that I really learned and practiced being creative. I've actually written some pretty great stories, or, failing that, at least some great moments. At the very least, I've created a lot of stories, whatever their quality might be. I'm no George R R Martin but you get the idea.

I was thinking to myself today, "I'll write a creative piece for my blog post." I sat down at my lunch break, cracked open a new text document, and proceeded to write nothing. I had to story to write. No inspiration, no direction. This usually doesn't happen to me-- I can crank out campaign stories and army backstories pretty quickly. So, instead of writing a creative piece, I'm gonna write about inspiration.

When I was writing my Wyweria campaign, I had a pretty good idea of what the players were going to do. They'd attack each of the four Champions in turn, defeating them, and moving on to the next. I wanted each of the Champions to be an interesting and distinct character, reflected in both how they fight and how they act leading up to combat. It was a fair amount of writing.

------

I think the story of Urdol the fighter came to me the most easily. In this time period, instead of a series of semi-warring city-states, the Dwarves are a united Kingdom, brought together by the cunning and might of Urdol, the First DwarfLord. Despite the seeming unity of the Mountainhomes, there is an active noble class with usurpers and pretenders contantly angling for Urdol's throne.

When the evil Kobold adventurers break into his throne room, Urdol's courtiers largely desert him, fleeing through various exits. They are in fact hoping he dies, that they might take his place on the throne, or that the next King might be weaker, or they might be able to secede or sue for independence. Some Dwarves, however, will stand fast against the darkness. His brother and his son will remain, of course, for blood does not betray blood. Grand Marshal Tolga will stand by him, as an old war friend. The Nine Axedwarves, sworn to defend the King with their lives and follow the commands of him and his Grand Marshal, will not break their oaths. Several nobles will also cower in the corners and under tables to watch and see what happens.

In the few moments before combat begins, Urdol will urge his brother, Urist, to flee. He pushes his son, just 10 years old, to Urist, and says "go, and do as we have planned". Without question, or even hesitation, Urist grabs the heir to the throne and flees out the back of the room. Urdol, Tolga, and The Nine form a battle-line of shields and axes. They will slay the interlopers, or, failing that, delay them long enough that the heir will escape. Though Urist would be next in line for the throne if Urdol the younger dies, betrayal does not tempt him. He will safeguard the child's life until he comes of age and can return to press his claim and unite the Mountainhomes once again.

------

Even if it's not great, there's a potential for story there, and it's only just some minor actions by NPCs. It feels fun, if not super unusual, as plots go. I wonder why I can write this, but I can't write something new. Are dwarves, elves and magic so special? Is D&D my muse?

Well, not really. Those of you who are regular readers of my blog (all 3 of you) will remember other creative projects I worked on, such as the enviable Capitalsim (link) or the unmistakeably sexy Blood and Metal (link). I'm cheesy, sure, but I can definitely write outside of the fantasy genre. I think what it comes down to is not having to create everything, or not having to create everything at once.

In the case of Urdol's story, Urdol as a character already existed. I'd written stats and a history for him, as well as his Kingdom. A recently-united Kingdom of warring Duchies and Counties is naturally going to have intrigue and sedition, and it makes sense that some would desert him and some would be loyal. The entire story is like a vine growing along the trellis of the pre-existing backstory. It's the same for Blood and Metal, which uses a common mythos and setting drawn from the GSL about a year ago, or Capitol Sim in which I spent some time laying a foundation then sort of branched out based on various people's suggestions.

The whole idea, I guess, is that inspiration isn't just something you (or rather, I) just plop out onto a blank paper. Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.

It occurs to me that this sort of observation might be super obvious to other writers, but putting it into words helps me sort it out.



**
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
August 27 2012 19:23 GMT
#2
ok, it's decided: my next creative writing piece is about the one-star ninja
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 27 2012 19:27 GMT
#3
Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.


Quite true. 5/5 for that line alone.
Что?
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
August 27 2012 19:34 GMT
#4
On August 28 2012 04:27 Shady Sands wrote:
Show nested quote +
Writing characters, ideas, settings, and events first will let plot, conflict, drama, and development grow naturally. Maybe a real creative writer can just start putting words to paper and have everything flow out right there-- but for me, it's a matter of having a foundation. Next time I want to sit down and write something neat, I guess, I'll start with some characters or ideas.


Quite true. 5/5 for that line alone.


I think having a foundation also helped me with my writing fluff stories for my Warhammer/AEtherverse armies as well. Even if these games were less focused on RP and plots, people still liked to get involved with these things and make stories about their guys. There were still characters, or, failing that, a foundation for characters to build off of. I've just been thinking about it more recently since I'm trying to put more effort into creative writing.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Roe
Profile Blog Joined June 2010
Canada6002 Posts
August 27 2012 19:52 GMT
#5
Reminds me of when I'd create custom campaigns in Age of Empires, and I'd actually draw out maps of fictitious places on paper, with names for regions, mountains, islands, the whole nine yards. I think I drew my inspiration from creating new lands, like some alternative to my dream of exploring outer space. I remember Salman Rushdie saying something to the effect of: a good creative writer (writer of fiction) tells us something about ourselves and the world around us. It is interesting he points out that from the start you're acknowledging that the story is not real, it's untrue. Here it is+ Show Spoiler +
, he gives pretty good advice on novels/fiction.

Are you sure it's not a whole group of 1 star ninjas? Like a roving gang of blog critics dressed in black with silk masks...
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
August 27 2012 20:26 GMT
#6
On August 28 2012 04:52 Roe wrote:
Are you sure it's not a whole group of 1 star ninjas? Like a roving gang of blog critics dressed in black with silk masks...


It's the TL.net blogs equivalent of the League of Shadows. They judge a blog unworthy then assail it with oh so many 1-star ratings.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 27 2012 20:36 GMT
#7
Yes. Well...I do hope you manage to catch them. Good day to you.
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
August 27 2012 20:39 GMT
#8
On August 28 2012 04:23 Blazinghand wrote:
ok, it's decided: my next creative writing piece is about the one-star ninja


I 5 star to make you feel better
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 27 2012 20:41 GMT
#9
Blazing, have you checked out this site before?

scriptshadow.blogspot.com

Excellent resource for writers. Really taught me how to structure some of my longer pieces.
Что?
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
August 27 2012 20:42 GMT
#10
It occurs to me as well that this is the basis behind fanfics, and why they are so popular, or at least written so often. With a fanfic, you already have a creative work-- a well-defined character and setting-- and you just sort of change it to do something else. It's a lot like writing a plot for an existing D&D character, but you have even more of a backbone.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 28 2012 03:49 GMT
#11
On August 28 2012 05:42 Blazinghand wrote:
It occurs to me as well that this is the basis behind fanfics, and why they are so popular, or at least written so often. With a fanfic, you already have a creative work-- a well-defined character and setting-- and you just sort of change it to do something else. It's a lot like writing a plot for an existing D&D character, but you have even more of a backbone.


Very true. SSC could not have worked if it was set in something other than the Fallout universe, for example. Although fanfics are a lot like training wheels--once you have the hang of writing, you can take them off and never look back
Что?
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Playoffs
Classic vs Rogue
Solar vs Gerald
Bunny vs Nicoract
ByuN vs Zoun
herO vs Clem
MaxPax vs Cure
WardiTV711
TKL 296
IndyStarCraft 243
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1075
Lowko395
TKL 296
IndyStarCraft 243
Rex 185
BRAT_OK 57
trigger 43
MindelVK 21
SC2Nice 1
StarCraft: Brood War
Sea 38141
Britney 26420
firebathero 585
Mong 229
PianO 218
Last 210
Pusan 82
[sc1f]eonzerg 38
yabsab 18
Icarus 9
Dota 2
Gorgc5592
XcaliburYe258
Heroes of the Storm
Khaldor218
Other Games
B2W.Neo1068
Fuzer 132
Mew2King57
Organizations
Dota 2
PGL Dota 2 - Main Stream9661
PGL Dota 2 - Secondary Stream2225
StarCraft: Brood War
CasterMuse 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 38
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis6433
• Jankos1719
• Stunt685
Upcoming Events
AI Arena Tournament
6h 24m
Patches Events
9h 24m
Replay Cast
10h 24m
Sparkling Tuna Cup
20h 24m
RSL Revival
20h 24m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
22h 24m
OSC
22h 54m
BSL
1d 6h
Replay Cast
1d 10h
Replay Cast
1d 19h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.