• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:25
CET 08:25
KST 16:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Simple life skill activities that schools ignore ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[BSL21] WB SEMIFINALS - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Stages of a Sales Pipeline: Simple Explanation Nee The Games Industry And ATVI Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Expert Legal Assistance for Corporate Law Concepts Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1727 users

My SC2 story

Blogs > opisska
Post a Reply
opisska
Profile Blog Joined February 2011
Poland8852 Posts
June 13 2012 15:07 GMT
#1
You have probably already read a dozen of these, didn't you? But if the title did not scare you off, it is your fault, isn't it?

We (me and my wife) got to SC2 some time in August 2010, shortly after launch. Back then it was possible to play the campaing in guest mode for unlimited amount of time if you got a guest pass (the 7 hours limit applied only when playing online) and we got one from a friend. The only computer we had that could run SC2 was my notebook and I was going to leave for a week just when we could not get past the last mission. So the last night before I had to leave she played it after I went to sleep and she actually beat it at 4 a.m. She woke me and we watched the romantic ending and subtitles backdropped by the rising sun in the real world, it was actually remarkable. Don't tell me the SC2 stroy is shit if you didn't live it like that!

A couple of weeks later, SC2 become the second game we ever bought - yes, we used to be bloody software pirates (the other game was HoMM IV that was cheaper to buy than the electricity to download it at that time). 2010 was kind of a turning point in our life, when we finally started to have some money, so even after only two years it is getting difficult for me to understand how much we discussed if we are actually going to pay something like $50 for a game. Nowadays we are wasting money for fun so much faster!

I have never before had anything like the "ladder" and it was a great experience to just click that button and start playing against complete strangers. Quickly I learned to say gl and hf and at that time there was actually some interesting chat going on. I "played" BW with friends (extremely badly, as I haw learned since) so I thought "I got this, noobs" and was genuinely surprised to end up in bronze in the first placement. Oh man, I was so clueless back then. I literarly didn't know what to do. I just tried wierd things and used the units that looked fun. Thanks to the amazing matchmaking of SC2, I was meeting other poeple with the same problem and so the games were quite fun anyway.

But it didn't take long and I discovered TL. The first thing I found was actually liquipedia, where I read about these "build orders" that some poeple seem to follow. But most of these were absolutely outrageous. Look at the 4gate, for example: I am supposed to build 4 gateways before I even have almost any units and invest my first 50 precious gas into an upgrade that makes building units more difficult? You have got to be kiding me. And FFE? I am supposed to make a nexus before any units? Who do you think I am, a Korean or what? And even many of the less absurd builds seemed completely impossible because I would not just have enough money to build all that shit.

So I continued my brave quest of proxy 2gates and 1base void rays, usually losing any games that went longer than 10 minutes ... and I somehow managed to get to gold even without ever converting my gateways into warpgates. But then it happened. I started to follow the "SC2 strategy" forum and ran into a couple of posts about macro and how you should be just able to win no matter what if you macro up a lot of units. It looked kind of suspicious, but I have already built up some respect for TL so I decided to give it a try. I learned to primarirly hotkey production instead of army, to finally use warpgates, to strive to keep my money low, to actually expand... and it worked!

I still remebmer the day when I first accepted that FFE could be possible and decided to give it a try. The first couple of games it did not go so well, but I learned to be a little more carefull and suddenly, the world of SC2 changed. My PvZ experience can be literarly divided into th pre-FFE and post-FFe periods. Before, I would be shaking in fear every time I saw a zerg in the loading screen. And bam! Suddenly I was happy to see a Zerg. It felt like almost hacking - I would just have so much more stuff at the same time that I could simply overrun my oponent with sheer units.

In the other two matchups the change was more gradual, as I tried different approaches, but together, I was on the road to long macro games. I completely switched my map vetoes and my feelings towards the maps: suddenly I was winning more on the larger maps. It was about the time when Taldarim Altar was introduced and for some time I would win almost any game on that map, based simply on my overwhelming greed. Finally, after several hundreds of games, I became platinum - something I would only dream about several moths ago! It also made me the highest rakned from my friends, so I got some respect (however laughable that may sound for any masters player ). I even had that period when I was often put against diamonds, but sadly, I never got the promotion.

Time went by, as did my life and I stopped playing so much 1v1, got more into team games and eventually got back to the other things in life from the pre-SC2 period - culminating in my humiliatig demotion to gold. I don't think that I got so much worse (and comparing replays proves that) - the others were just improving so fast that my stagnating play could not compete anymore. Surprisingly, this very demotion was what I needed to get back to the game as it opened my eyes about how bad I actually am and I started to play again, this time more focused on my mistakes, perfecting build execution, esystematically taking expansion beyond natural, managing worker saturation across bases and just keeping money low throughout the game.

Now I am platinum again and even though I had to go through some frustrating stages, I enjoy the game more than I ever did. Ironically, I do not even FFE in PvZ (I use the wonderfull Adonminus style instead because it is much more fun), but the legacy of my "waking up" period (and the unhealthy probe obsession) is still there everytime I feel like doing some stupid reaction to what I have scouted and I suddenly stop and realise that I know better now.



**
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 13 2012 15:58 GMT
#2
Pretty sure that FFE wasn't invented immediately after the game was released. You must have either started pretty late, or took a long time to discover liquipedia.
=Þ
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
June 13 2012 17:02 GMT
#3
^ FFE wasn't really established as "THE WAY" to play PvZ until atleast 2011. Most toss were openiing 3 gate expands.. which changed into 1 gate expands.. which changed into FFE

@ OP - Interesting story. Glad your finances changed from the past and it's interesting to hear your wife enjoys the game as well. Learning from our mistakes is part of the process.. and seeing ourselves progress is our reward
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
Marti
Profile Joined August 2011
552 Posts
June 13 2012 19:41 GMT
#4
Actually FFE was popularized by nal_ra and bisu, but most SC2 players weren't curious and didn't bother trying out starcraft stuff before some guy realized it was actually doable and really good. People were one basing and allining a lot at the beginning.
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
Xyik
Profile Blog Joined November 2009
Canada728 Posts
June 13 2012 19:47 GMT
#5
Many SC2 players did try to FE when the game first came out, but were unable to optimize it to deal with the huge variety of one-base all-ins that were so popular at the time. You had to consider the most outrageous things like hydra rushes, speedling / baneling all-in, fast nydus, 8rax reaper, etc. Things have changed to make FE more viable and peoples better understanding of timings and reading opponents have promoted it from a risky gimmick during release to standard play today.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
June 14 2012 09:32 GMT
#6
Just to clarifiy: my memory of two years ago is not so clear, but I suspect that I have probably first found the idea of FFE from some BW material, but at that time (I would say spring 2011?) where I started doing it rigorously, it was already established in SC as well. But definitely already in 2010 people were mentioning that.

And ass for my wife, she now spends more time with SC2 than I do, but she has already migrated to the next big thing - StarJeweled
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Please log in or register to reply.
Live Events Refresh
Next event in 2h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 124
StarCraft: Brood War
Rain 6232
JulyZerg 37
ZergMaN 13
Mong 12
Icarus 10
Dota 2
NeuroSwarm102
League of Legends
JimRising 581
C9.Mang0435
Other Games
summit1g12918
WinterStarcraft402
Mew2King76
Trikslyr28
Organizations
Other Games
gamesdonequick800
StarCraft: Brood War
UltimateBattle 63
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1270
• HappyZerGling146
Upcoming Events
The PondCast
2h 35m
WardiTV 2025
5h 35m
Cure vs Creator
Solar vs TBD
herO vs Spirit
Scarlett vs Gerald
Rogue vs Shameless
MaNa vs ShoWTimE
Nice vs TBD
WardiTV 2025
1d 3h
ByuN vs TBD
Clem vs TBD
OSC
1d 6h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
2 days
BSL 21
2 days
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
3 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.