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On May 20 2012 21:58 Klockan3 wrote:Show nested quote +On May 20 2012 21:50 DarkPlasmaBall wrote:On May 20 2012 21:46 Klockan3 wrote:On May 20 2012 21:35 micronesia wrote: It's honestly been confusing my why everyone is talking about diablo 3 'builds'. I mean WHAT? A build is which abilities you choose to use at a given moment? Its like how people say that they play a specific race in starcraft, they can change their race at any time but in general people stick to a specific one. Like in diablo 3 you don't use that many different skillsetups, if you use ~10 out of ~100000 feasible ones you are still unique in what you do. I think the point is that it's not actually a build. It's a combination. You don't actually build your character's skill set with an outcome in mind. It's done ahead of time for you, and you just unlock different (often times useless) skills. Most of your levels and skill unlocks can't be put towards your ideal skill combination. "Which build combination do you use" should be the question asked in D3 in regards to the 6 character class skills. Just because it is easy to rebuild your character doesn't mean that it isn't a build.
I just think it's a misnomer to call everyone's combination of six skills a "build" (although, quite frankly, it's a word that everyone can relate to from previous games and almost get the same idea across, so I'm not exactly going to run a petition against using the word).
Everyone's "build" is going to be the same at the end of the day: At your current level, reflect on all your skills and see which combination works best. If you're level 60, you have every skill, and you didn't need to build your character any differently than anyone else (actually, you couldn't). Your build will be the same as everyone else's (i.e. unlocking everything) but your final combination of skills may be different.
Now that being said, I think it'd be interesting if people started working with the fact that they were stuck with auto-unlocks (which will come in time) and actually proposing their own combination changes every step of the way (e.g. at level 24 I use this combination, at level 32 I'm going to use this combination, and at level 40 I'm going to use this combination, etc.). That's pretty much the best outline a "build" can become in the D3 world, based on the fact that you can't actually diverge from other people in unlocking skill paths, in my opinion.
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On May 20 2012 16:58 EienShinwa wrote: This game was incredibly over hyped. The game is simply a clickfest, the storywriter was probably one who wrote all of Michael Bay's films, and the GUI, as you perfectly described it, is utterly ridiculous. To be honest, I find playing around in the auction more fun than the game itself, selling and buying things. Tip: Just buy all your items from the auction... Trying to use the smithy is a waste of time and money.
This mean speaks the truth!! Never trust the blacksmith. Though i'd create some leggings for me lvl43 barb yesterday, so prefer something with strenght on (because i had like lvl20 legs still). 19 leggings crafted (2k gold each, and a ton of mats).......... still no strength legs!!! Also a lot of time you'll get the stat you want, but like 10strength and 50intellect... I DONT WANT THAT!!!.
ps. diablo is an amazing game, i enjoyed it a lot so far UI is terrible though, story bit linear and stuff, but enjoye dit nontheless.
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United States24488 Posts
On May 20 2012 22:26 DarkPlasmaBall wrote:Show nested quote +On May 20 2012 21:58 Klockan3 wrote:On May 20 2012 21:50 DarkPlasmaBall wrote:On May 20 2012 21:46 Klockan3 wrote:On May 20 2012 21:35 micronesia wrote: It's honestly been confusing my why everyone is talking about diablo 3 'builds'. I mean WHAT? A build is which abilities you choose to use at a given moment? Its like how people say that they play a specific race in starcraft, they can change their race at any time but in general people stick to a specific one. Like in diablo 3 you don't use that many different skillsetups, if you use ~10 out of ~100000 feasible ones you are still unique in what you do. I think the point is that it's not actually a build. It's a combination. You don't actually build your character's skill set with an outcome in mind. It's done ahead of time for you, and you just unlock different (often times useless) skills. Most of your levels and skill unlocks can't be put towards your ideal skill combination. "Which build combination do you use" should be the question asked in D3 in regards to the 6 character class skills. Just because it is easy to rebuild your character doesn't mean that it isn't a build. I just think it's a misnomer to call everyone's combination of six skills a "build" (although, quite frankly, it's a word that everyone can relate to from previous games and almost get the same idea across, so I'm not exactly going to run a petition against using the word). Everyone's "build" is going to be the same at the end of the day: At your current level, reflect on all your skills and see which combination works best. If you're level 60, you have every skill, and you didn't need to build your character any differently than anyone else (actually, you couldn't). Your build will be the same as everyone else's (i.e. unlocking everything) but your final combination of skills may be different. Now that being said, I think it'd be interesting if people started working with the fact that they were stuck with auto-unlocks (which will come in time) and actually proposing their own combination changes every step of the way (e.g. at level 24 I use this combination, at level 32 I'm going to use this combination, and at level 40 I'm going to use this combination, etc.). That's pretty much the best outline a "build" can become in the D3 world, based on the fact that you can't actually diverge from other people in unlocking skill paths, in my opinion. It seems to me to be the same thing as 'hotkey'. When a technical word gets popular in gaming, it gets attached to more and more loosely related things.
Hotkeys originally were when you did control+1, control+2, etc, to assign certain units or a building to a number (hence 'hot'). Shortcut keys were things like m for building a marine or k to upgrade high templar energy (or whatever it was). By SC2, shortcut keys and hotkeys were both being referred to as hotkeys... by users AND by blizzard.
The word 'build' originally had to do with (you guessed it) 'building' something. Now, a build is anything that is vaguely similar to what a build used to be (in this case choosing which abilities you want to use at a given time).
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The new item system will be the downfall of D3.
Legendary/Set items are awful compared to random blues/yellows. There's no point in farming the cool stuff if your blue drop has double the stats. The stats themselves have been simplified so much that items will never be cool. Every upgrade is either more health or more damage. They got rid of all the cool modifiers that made D2 uniques, unique.
http://diablo3markets.incgamers.com/blog/comments/legendary-set-items-immenseley-undertuned-high-end-weapons-trivialized
This link was not working 100% for me but it does a much more in-depth explanation of why nobody will care enough about items to actually farm and/or buy items for more than a few cents.
edit: The rest of the game is great, I think they did a great job with the gameplay (monks not included) but it just won't last.
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People who don't understand "builds" need to either get farther in the game, or play a different class. There's a ridiculous amount of flexibility with the wizard for example, and which of the tons of skills/runes you choose to run (and what gear you have to complement it) completely changes how you play. It's not about maximum efficiency, but more how you want to play and what works in a given situation.
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Thanks for the write-up OP! I've made up my mind about Diablo III a long time ago (and watching some of the streams, I made the right choice) but it's still nice to read some properly written criticism and impressions of the game.
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On May 20 2012 22:39 Mithriel wrote:Show nested quote +On May 20 2012 16:58 EienShinwa wrote: This game was incredibly over hyped. The game is simply a clickfest, the storywriter was probably one who wrote all of Michael Bay's films, and the GUI, as you perfectly described it, is utterly ridiculous. To be honest, I find playing around in the auction more fun than the game itself, selling and buying things. Tip: Just buy all your items from the auction... Trying to use the smithy is a waste of time and money. This mean speaks the truth!! Never trust the blacksmith. Though i'd create some leggings for me lvl43 barb yesterday, so prefer something with strenght on (because i had like lvl20 legs still). 19 leggings crafted (2k gold each, and a ton of mats).......... still no strength legs!!! Also a lot of time you'll get the stat you want, but like 10strength and 50intellect... I DONT WANT THAT!!!. ps. diablo is an amazing game, i enjoyed it a lot so far UI is terrible though, story bit linear and stuff, but enjoye dit nontheless.
Something that also blows my mind is when demon hunter items like crossbows drop with a huge amount of intelligence on them.... :S?
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On May 20 2012 23:28 solidbebe wrote:Show nested quote +On May 20 2012 22:39 Mithriel wrote:On May 20 2012 16:58 EienShinwa wrote: This game was incredibly over hyped. The game is simply a clickfest, the storywriter was probably one who wrote all of Michael Bay's films, and the GUI, as you perfectly described it, is utterly ridiculous. To be honest, I find playing around in the auction more fun than the game itself, selling and buying things. Tip: Just buy all your items from the auction... Trying to use the smithy is a waste of time and money. This mean speaks the truth!! Never trust the blacksmith. Though i'd create some leggings for me lvl43 barb yesterday, so prefer something with strenght on (because i had like lvl20 legs still). 19 leggings crafted (2k gold each, and a ton of mats).......... still no strength legs!!! Also a lot of time you'll get the stat you want, but like 10strength and 50intellect... I DONT WANT THAT!!!. ps. diablo is an amazing game, i enjoyed it a lot so far UI is terrible though, story bit linear and stuff, but enjoye dit nontheless. Something that also blows my mind is when demon hunter items like crossbows drop with a huge amount of intelligence on them.... :S?
It's so you can disenchant them.
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On May 20 2012 23:32 Xiron wrote:Show nested quote +On May 20 2012 23:28 solidbebe wrote:On May 20 2012 22:39 Mithriel wrote:On May 20 2012 16:58 EienShinwa wrote: This game was incredibly over hyped. The game is simply a clickfest, the storywriter was probably one who wrote all of Michael Bay's films, and the GUI, as you perfectly described it, is utterly ridiculous. To be honest, I find playing around in the auction more fun than the game itself, selling and buying things. Tip: Just buy all your items from the auction... Trying to use the smithy is a waste of time and money. This mean speaks the truth!! Never trust the blacksmith. Though i'd create some leggings for me lvl43 barb yesterday, so prefer something with strenght on (because i had like lvl20 legs still). 19 leggings crafted (2k gold each, and a ton of mats).......... still no strength legs!!! Also a lot of time you'll get the stat you want, but like 10strength and 50intellect... I DONT WANT THAT!!!. ps. diablo is an amazing game, i enjoyed it a lot so far UI is terrible though, story bit linear and stuff, but enjoye dit nontheless. Something that also blows my mind is when demon hunter items like crossbows drop with a huge amount of intelligence on them.... :S? It's so you can disenchant them.
I guess that makes sense.
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On May 20 2012 21:58 Klockan3 wrote:Show nested quote +On May 20 2012 21:50 DarkPlasmaBall wrote:On May 20 2012 21:46 Klockan3 wrote:On May 20 2012 21:35 micronesia wrote: It's honestly been confusing my why everyone is talking about diablo 3 'builds'. I mean WHAT? A build is which abilities you choose to use at a given moment? Its like how people say that they play a specific race in starcraft, they can change their race at any time but in general people stick to a specific one. Like in diablo 3 you don't use that many different skillsetups, if you use ~10 out of ~100000 feasible ones you are still unique in what you do. I think the point is that it's not actually a build. It's a combination. You don't actually build your character's skill set with an outcome in mind. It's done ahead of time for you, and you just unlock different (often times useless) skills. Most of your levels and skill unlocks can't be put towards your ideal skill combination. "Which build combination do you use" should be the question asked in D3 in regards to the 6 character class skills. Just because it is easy to rebuild your character doesn't mean that it isn't a build. Show nested quote +On May 20 2012 21:53 diehilde wrote:On May 20 2012 21:50 DarkPlasmaBall wrote:On May 20 2012 21:46 Klockan3 wrote:On May 20 2012 21:35 micronesia wrote: It's honestly been confusing my why everyone is talking about diablo 3 'builds'. I mean WHAT? A build is which abilities you choose to use at a given moment? Its like how people say that they play a specific race in starcraft, they can change their race at any time but in general people stick to a specific one. Like in diablo 3 you don't use that many different skillsetups, if you use ~10 out of ~100000 feasible ones you are still unique in what you do. I think the point is that it's not actually a build. It's a combination. You don't actually build your character's skill set with an outcome in mind. It's done ahead of time for you, and you just unlock different (often times useless) skills. Most of your levels and skill unlocks can't be put towards your ideal skill combination. "Which build combination do you use" should be the question asked in D3 in regards to the 6 character class skills. What bugs me about the skill system is that there really arent many viable options if you play hc. Sure, if you can die infinite times you can play around with all kinds of flashy skills, but ultimately there will only be like 5 viable skills to chose from per class when it comes to maximum efficiency. No, it depends on what you mean when you say "maximum efficiency". Also it depends a lot on which kind of player you are. Maximum efficiency could mean that you never die but you kill mobs slowlsy or that you kill mobs faster but there is a 50% chance that you will die before you hit 60. Edit: Also I am sure that there are no consensus about what build gives "maximum efficiency" currently. Well in hardcore the maximum efficiency is obviously the build where you never die. And im talking about lvl 60 builds only obv. And im fairly certain there will not be many builds being viable for 60 hc (aka having a shot at not dieing on inferno, ever).
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On May 20 2012 16:58 EienShinwa wrote: This game was incredibly over hyped. The game is simply a clickfest, the storywriter was probably one who wrote all of Michael Bay's films, and the GUI, as you perfectly described it, is utterly ridiculous. To be honest, I find playing around in the auction more fun than the game itself, selling and buying things. Tip: Just buy all your items from the auction... Trying to use the smithy is a waste of time and money. Haha yes. And salvaging items is a waste of gold too, you should just sell your items to a vendor and buy the mats on AH. The npc/AH prices don't make sense at all. Atm all the npcs are a lot more expensive :D (but mb the eco will balance in time).
As for the OP, I thought this was another baseless rant, but you gave pretty good arguments (at least for the skill UI and items). I agree with that.
The story wasn't that bad imo, I liked talking to all the characters and side stories they introduced. Although some things of the story went to quickly/didn't make sense entirely.
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I agree still worth the play and really fun. It has been a little more mindless fun than I thought it was going to be; however, it is still addictive as hell and so satisfying!
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Its alot of fun and time flies when you play it.
The biggest "WTF" i have with the game is that everyone gets ALL skills, you dont have to choose which skills you are going to have, which makes every character of the same class pretty much exactly the same and that is a bit boring.
Yes you have to choose which skills to use but you can still use the same skills as any other wizard/barbarian/witch doctor etc
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Im mostly dissappointed about the story and some of the design features. The bestiary looks great but bosses like belial and diablo are just fucking ugly. I just think that all the extra mouths eyes and weird horn appandages dont make the bosses look badass, just fucking weird.
I also agree with some of the complaints that the bad guys constantly updating you on what they are doing is fucking stupid. The lamest of all was some letter you can find in act 3 where Azmodan sends a fucking letter to one of his minions to give her orders. Seriously, his ugly face appears all over the goddamn place but he communicates with her through fucking mail? Facepalm.
I think a really nice feature for D3 would be to have some sort of challenge mode, where you face the all star bosses in a row with increasing difficulty (that possibly could be virually endless increase) so you can have some sort of specific team challenge or something. It also would be nice to see the good ol' guys in D3 graphics.
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Diablo boss was such a big let down to me. Not even how he looked, just the whole bossfight itself. There should've been minions spawning everywhere and fire and I don't know blizzard is good at that stuff. In the end it's just a blank plateau on which you fight, and his attacks are kind lame. Yeah there's the whole other world where you fight yourself and dark diablo but meh, just really meh.
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I haven't played deeply with the other classes, but the Barb is a shadow of itself. Barb is known for being an aggressive, life-leeching char. How can I do that with leech rings that add +30 hp/hit? Now all I do is put a few hits on champ minions and kite away, running with my tail between my legs waiting for the health potion CD to finish. What. A. Joke.
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On May 21 2012 01:44 matiK23 wrote: I haven't played deeply with the other classes, but the Barb is a shadow of itself. Barb is known for being an aggressive, life-leeching char. How can I do that with leech rings that add +30 hp/hit? Now all I do is put a few hits on champ minions and kite away, running with my tail between my legs waiting for the health potion CD to finish. What. A. Joke.
Uh there is % leech life as well.
How high level is your barb?
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I don't know if it sucks, but is easy as hell (nightmare? in d2 was way harder than inferno in d3).
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On May 21 2012 02:48 empty.bottle wrote: I don't know if it sucks, but is easy as hell (nightmare? in d2 was way harder). Just assume D3 hell = D2 nm.
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