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Oni Sakura - New Street Fighter 4 Mod

Blogs > orgolove
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orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
April 30 2012 20:09 GMT
#1
So, if you read my previous blogs, most of my gaming time is devoted to modding and pushing the engine to the limit, instead of actually plaing the game XD

Recently, I've polished my Street Fighter 4 modding skills and devoted a lot of effort into completing this mod.

Oni Sakura - Street Fighter IV Arcade Edition PC Mod
[image loading]




As the third rendition of Shin Sakura, Sakura has absorbed and improved upon Akuma's oni form and learned many new moves.

Fact sheet: http://uploadmirrors.com/download/H2PWLTTC/Oni_Sakura_Factsheet.pdf

Balancing notes:
damage of all moves reduced by 50-80%
all air moves consume meter (including normals)
meter gain is very slow except for dodge move

PS- Face works perfectly! No crashes during gameplay.

New moves:
Fly Mode - Lp+LK + direction while in air, drains meter

New Ultra Combo - 2424 + all kicks, Shin Tatsumaki (air and ground), spins in place and hits enemies

New super- 2626 + all punches, Metsu Gohadoken (air and ground), throws large fireballs in all directions

dodge-22+3 kicks, lasts 60 frames, 50 frames of invincibility, recover a lot of meter

reflect - 426 + any kick, fast startup + reflects any non-super projectiles, can hold forever (no hit invincibility)
ex reflect - 426 + all 3 kicks, reflect supers and ultras

air Hadoken: 26+any punch to throw two fireballs, button determines angle
ex air hadoken: 26+any 2 buttons, throw fireballs in arc

General changes:
Raging demon combos, deals less damage and is a normal move now (consumes 1 meter), and wallbounces at the end
ziraiken (dash) now has a hitbox across the whole screen, can juggle after hit (recovery depends on how long it was charged)
all air moves are cancelable into everything, including fly
ground hadoken: throws two fireballs, button determines angles
ground hadoken ex: throws fireballs in arc
ground electric hadoken: basic versions consume meter, hits multiple times
ground electric hadoken ex: consumes 2 meters, hits many times
forward throw wallbounces


can use shoryukens in the air
new animations for walk and dash
slightly faster walkspeed
all ground moves can be canceled into raging demon, ultra, and dodge
startup of all normals improved by 10%
lv3 saving attack can hit fullscreen


Based on bullet hell concept

Download:
File 1: http://uploadmirrors.com/download/JEM8YS4M/Command_files_v1.2_improved_AI.rar
File 2: http://uploadmirrors.com/download/1V5TVKQU/Ultras_animations_Voice_Costume_files.zip

Directions:
1. Backup CAPCOM\Super Street Fighter IV\dlc\03_character_free\battle\regulation\latest\SKR.
2. Extract files in first zip into the above folder.
3. BackupCAPCOM\Super Street Fighter IV\resource\battle\chara\SKR
4. Extract files in second zip into the above folder.

*****
초대 갓, 이영호 | First God, Lee Young Ho
Synwave
Profile Joined July 2009
United States2803 Posts
May 01 2012 00:26 GMT
#2
Didn' know you could even mod up new characters like this O.O
Impressed to say the least.
♞Nerdrage is the cause of global warming♞
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