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eSports Production Value: NASL S3 Instant RePlay

Blogs > moge
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moge
Profile Blog Joined January 2011
United States124 Posts
Last Edited: 2012-05-01 20:06:48
April 30 2012 19:33 GMT
#1
As many of you know I have been quite sick for the past few weeks. I've been without a voice of almost a week and, as those that saw my failed attempt at a production video last night can attest, I still have a 'wee bit' of a cough

Even so, there was something that happened last night during the NASL S3 match between WhiteRa and Jinro match that went almost unnoticed but I think is HUGE for the eSports scene. Note: As of this writing the VODs are not up on YouTube and, sorry, I am not a subscriber on Twitch so I cannot get you a timestamp (I will update this post when VODs are posted); it was the last game of the series late in the game just after WhiteRa advanced and the, smartly, retreated after a successful attack we saw something happen that we have never seen before. MrBitter and Roderdamn then INSTANT REPLAYED the encounter.

UPDATE: HERE IS THE VOD. Action starts to 11:44


That's right. The first ever Starcraft 2 Instant replay happened last night and, as a geeked out production guy, I squee'd with excitement

[image loading]

So how did this happen? What does this mean for eSports productions moving forward? How does an instant reply work on a live stream?

These are the things I am going to cover in my first ever text edition of eSports Production Values! It should be noted that the only thing I hate more than taking the dog for her morning dookie session is freak'n typing - just say'n.

OK! So first the technology. How did they do it?

I haven't spoken to anyone on the NASL crew yet but I would venture a pretty fair guess that this was done using a 3Play box by NewTek - the same company that makes the TriCaster which I cover in detail in the episode on the Evil Geniuses Master Cup . I would also assume they are using the model 330 (which is the smallest of the three version available and allows for 3 live feeds to be recorded at once).
Picture of the 3Play:
[image loading]

SEE UPDATES BELOW. They use HyperdeckStudio

You can see a basic overview of it's operation in the video linked here.

Basically, the live feeds come into the 3play box and as something awesome begins to happen during the match the operator hits a key and it marks and 'in' point and when the event is over he simply marks an 'out'. Seems easy enough, right? These events are then immediately accessible to the live stream director who can show them instantly live. Pretty cool!

These instant replays are also captured, labeled and stored in the 3Play box so they are available instantly at any time. So, if we have a long unexpected break in the stream BOOM instant highlight reel, have a long macro style game between 2 rivals? BOOM instant replays. Holy crap! Did you see that engagement? BOOM let's take another look!

Now here is where my geeky little brain starts to nerd-gasm. What if...and just go with me on this...what if we combined the 3play instant replay ability with the Tricaster's ability to do picture in picture? I KNOW! It's awesome to think right?

[image loading]

So if we were to combine PnP with Instant Replay we could 1) never miss another drop using PnP and then 2) when the action was over we could put the live match in PnP and then fullscreen the instant replay of the drop that just happened in PnP. BOOM your head just exploded didn't it? yeah, I need a sock.

In all seriousness, though. This happened and Rotterdamn mentioned that they just made eSports history. Well, they did and they should be damned proud. It is a subtle thing that happened and I don't think many people really got it at first but as NASL begins to experiment with the potential of the 3play technology I think we are going to see some very cool things come out of this.

Oh, and one more small advantage to using this box. Even if you do not use it for instant replays in your live stream you can still use the logged footage and events to very quickly make highlight reels, daily recaps and so many other things. This would literally save your editors hours of post production time and would be well worth (for some productions) the $5,000 price tag.

And, lastly, it wouldn't be a proper production blog if I didn't add a touch of advice for the NASL crew. Using the 3play and, again I assume, a Tricaster, you can create overlays. I would encourage you guys to add a text overlay that says 'Instant replay' or something like that. Let people know what they are watching. Watch any football game and you will see this. Fancy transition wipe in - replay with instant replay overlay text - fancy transition back to live. Going one further you could actually BRAND your instant replay. That replay was brought to you by the Stride Instant Replay. Just saying

OK, that's it for me today. Hope you are excited about this new technology as I am. Congrats to NASL and their crew for once again innovating the eSports scene.

I hope to rid myself of this chronic cough soon so I can get back to doing proper video production blogs. Until next time...peace out!

ps. It is 8:30am so I did not drink gin during this production blog but I was drinking a very lovely Pu'Erh Poe tea


UPDATE #1 Got the NewTek part wrong. Dead curious what they use.
[image loading]

UPDATE #2
[image loading]
The link in the Tweet is HERE. They use the HyperDeckStudio. I am pretty unfamiliar with it but I'm reading the materials now.

****
gentle lover of esports - Product Manager for http://iHearteSports.com
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
April 30 2012 19:39 GMT
#2
Thanks! We're continuing to experiment and will hopefully refine this process in the next few weeks
twitter.com/xerislight -- follow me~~
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
April 30 2012 19:51 GMT
#3
This is fantastic. A huge step forward really. I'm saddened that I haven't purchased a S3 pass yet, after purchasing both season 1 and 2 to support them. I never got around to watching as many games I wanted, so I skipped this season. Damn.
Shoot for the Moon, Find a Star
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
April 30 2012 19:51 GMT
#4
The biggest thing which you touched on was not missing a drop. I just cant stand when a caster " during this whole time a drop i missed was going on the main" and we only get the trail end or not at all. How much damage did that drop do does that change our view on what the casster was looking at the time. All these things just give me more information and give me a better a view on the situation on the game. If leagues can do it they should.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Primadog
Profile Blog Joined April 2010
United States4411 Posts
April 30 2012 19:52 GMT
#5
[image loading]

A image is worth a-thousand words. This is probably the best compliment any eSports production crew can have.
Thank God and gunrun.
Balgrog
Profile Blog Joined March 2011
United States1221 Posts
April 30 2012 20:03 GMT
#6
Yes that was amazing, really really liked it, especially after big battles like that there is usually nothing going on, that was great, now NASL producers if you read that, skype scoots or what ever, and LEARN the picture in picture, I have seen in 3 different games times where on the minimap I see a drop going down, and the casters don't mention it once, because they are focused on something else. In a game that is all about multi-tasking, we need to be able to see these things.

But to not take anything away from you, it was fantastic, and I can't wait to see how you guys progress throughout the season, all for when you have the best offline finals possible.
The only way to attack structure is with chaos.
Zhyq
Profile Joined October 2010
United Kingdom117 Posts
April 30 2012 20:32 GMT
#7
I cannot express how happy I am that NASL did this. I can see it soon becoming a must-have for all productions. Also, gotta say I -love- your idea about combining it with PnP. Instant replay and PnP might very well be one of the main things needed to make the game even more appreciated by people that do not play it.
PR4Y
Profile Joined November 2010
United States260 Posts
April 30 2012 20:33 GMT
#8
How can you drink that shit? Man... honestly? I'd rather lick a flowerbed after a fresh rain. Tastes like mud and smells like salmon.


On Topic, however... This is very exciting stuff Looking forward to seeing more and more of this high production value content coming out of the big names in ESPORTS, as it will force more technological competition within our community.

It's like the space race of the late 50s and 60s all over again, except this time we included bugs and aliens.
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
moge
Profile Blog Joined January 2011
United States124 Posts
April 30 2012 20:37 GMT
#9
On May 01 2012 05:33 PR4Y wrote:
How can you drink that shit? Man... honestly? I'd rather lick a flowerbed after a fresh rain. Tastes like mud and smells like salmon.


Actually, I like the earthy (what we call 'mud' in the tea world) taste. It is my morning tea. I find it MUCH better than drinking coffee.

If your Pu'erh has a fishy or salmon taste that is the sign that it is old and should be thrown out. Pu'erh needs to be kept out of sunlight and not exposed to open air. The fishy taste is a clean sign you had some bad stuff

Oh, and I love the space race analogy; dead on.
gentle lover of esports - Product Manager for http://iHearteSports.com
Primadog
Profile Blog Joined April 2010
United States4411 Posts
April 30 2012 20:48 GMT
#10
I have some fine Oolong hanging around if you want to try something different (and better).
Thank God and gunrun.
Die4Ever
Profile Joined August 2010
United States17729 Posts
April 30 2012 21:02 GMT
#11
wait why would they use a big expensive hardware box instead of just a computer program to do it?
"Expert" mods4ever.com
Kuni
Profile Blog Joined September 2010
Austria765 Posts
April 30 2012 21:10 GMT
#12
On May 01 2012 06:02 Die4Ever wrote:
wait why would they use a big expensive hardware box instead of just a computer program to do it?


Because you cannot really do real instant replays without such a box.
bonus vir semper tiro
0kz
Profile Joined January 2010
Italy1118 Posts
April 30 2012 21:15 GMT
#13
wow this looks sexy lol :D, NASL stepping up !
Die4Ever
Profile Joined August 2010
United States17729 Posts
April 30 2012 21:29 GMT
#14
On May 01 2012 06:10 Kuni wrote:
Show nested quote +
On May 01 2012 06:02 Die4Ever wrote:
wait why would they use a big expensive hardware box instead of just a computer program to do it?


Because you cannot really do real instant replays without such a box.

I think you meant to say, no one's made a good program to do it yet?
"Expert" mods4ever.com
Bagration
Profile Blog Joined October 2011
United States18282 Posts
April 30 2012 21:31 GMT
#15
NASL season 3 has been amazing. The player pool, the format and money on each match change, the casting, the various small sideshows, the production value, everything has really improved immensely. Really enjoying it.
Team Slayers, Axiom-Acer and Vile forever
Russalo
Profile Joined January 2012
United States6 Posts
April 30 2012 21:40 GMT
#16
Newtek's stuff is slick but not up to the job.
nasl.tv Twitter: @russalo
Cor_Malek
Profile Joined April 2010
Poland61 Posts
April 30 2012 21:52 GMT
#17
3 streams, you say? So 1 for live feed, 1 for pic-in-pic and 1 for instant replays... Considering that they always omit overlay in the pic-in-pic, maybe they could throw in a "Rebroadcast" overlay there instead of the "live now" bit. Kinda depends on whether it's a crop of the screen, or full shot with game UI hidden.

Not exactly a flashy use of the channel, but it'd be a nice touch until they find a better use for the 3rd stream.
Two little goblins out in the sun. Down came a griffin, and there was one.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
April 30 2012 21:53 GMT
#18
Not sure, but it's way more likely that it was not a live game.
Creator of sc2unmasked.com
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
April 30 2012 22:14 GMT
#19
NASL has improved like crazy- and when i saw that instant replay i was like "holy shit! thats just like ESPN!"
Long live the Boss Toss!
Huitzi
Profile Joined November 2011
United States33 Posts
April 30 2012 22:16 GMT
#20
I'm not sure if they have a dedicated observer like GSL, but having that, plus having instant replays + sponsors = growth. It will look more professional!
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 30 2012 22:30 GMT
#21
Yeah, I saw that and was like zomg, they got one of those 3play things they have at school because of a grant but never use @.@
ssjGinyu
Profile Joined September 2011
England1 Post
April 30 2012 22:39 GMT
#22
I think they should add a graphic when switching to the replay and back because there is no cut in between and it looks a tad confusing
Milky canon!
JBright
Profile Joined September 2010
Vancouver14381 Posts
April 30 2012 22:44 GMT
#23


I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 30 2012 22:44 GMT
#24
On May 01 2012 07:39 ssjGinyu wrote:
I think they should add a graphic when switching to the replay and back because there is no cut in between and it looks a tad confusing

Good point. It was just their first rough try though :D
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
April 30 2012 23:30 GMT
#25
On May 01 2012 07:44 JBright wrote:
http://www.youtube.com/watch?v=oqT14k6BsC0&t=2m24s

I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?


Complete production noob here but it would be comically easy to simply have a dummy machine spectate alongside, big play, dragon/baron fight/missed gank/whatever, bring back the game on the dummy computer, switch stream to the dummy computer (with an "instant replay" overlay obviously) show said moment, go back to main live computer. Ez pz? I might be missing something though
SystemTV
Profile Blog Joined January 2011
Australia102 Posts
Last Edited: 2012-04-30 23:40:51
April 30 2012 23:40 GMT
#26
I know this is possible without any external input by using Wirecast
SystemTV - SEA's finest SC2 Stream
Negatiive
Profile Joined September 2011
Canada207 Posts
April 30 2012 23:44 GMT
#27
On May 01 2012 07:44 JBright wrote:
http://www.youtube.com/watch?v=oqT14k6BsC0&t=2m24s

I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?


I'm pretty sure Dota 2 did this already? or am i wrong
ROOT4ROOT <3
GaRFyelD
Profile Joined July 2011
Bulgaria31 Posts
May 01 2012 00:10 GMT
#28
great to see this being added, 2gd talked before about this, hopefully we will have it soon in europe too
I'm tired of my cave.
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
May 01 2012 01:18 GMT
#29
I've always thought SC missed out on the potential of instant replay, especially for a game like SC2 where there seems to be a lot of big engagements, and then a lot of dust settling. Because "macro" in this game isn't as impressive as in SC1, it's often worth looking at the engagements again and again.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
May 01 2012 01:33 GMT
#30
On May 01 2012 10:18 Klogon wrote:
I've always thought SC missed out on the potential of instant replay, especially for a game like SC2 where there seems to be a lot of big engagements, and then a lot of dust settling. Because "macro" in this game isn't as impressive as in SC1, it's often worth looking at the engagements again and again.

Yeah, the long zealot trains just arne't the same with warp in
Mawi
Profile Joined August 2010
Sweden4365 Posts
Last Edited: 2012-05-01 03:43:37
May 01 2012 03:08 GMT
#31
Allways enjoying seeing and reading youre blogs i still dont understand how long it will take for insta replaying to be effective alot of times casters forgets or misses out to show some tabs etc seems they will have to step up and do it good
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Abort Retry Fail
Profile Joined December 2011
2636 Posts
May 01 2012 03:09 GMT
#32
Thanks for all the effort you put into making esports better.
BSOD
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 01 2012 03:14 GMT
#33
--- Nuked ---
nGMuii
Profile Joined March 2011
Singapore98 Posts
May 01 2012 04:18 GMT
#34
that's impressive
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
May 01 2012 05:32 GMT
#35
Who could have thought NASL would become so amazing? Before I kinda never really tuned in but since season 3 ive pretty much been tuning in everyday, even if it is just leaving it on in the background and studying while listening to the soothing voices of rotti and mrbitter
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
JackDT
Profile Joined January 2012
724 Posts
May 01 2012 06:18 GMT
#36
Blizzard could really help out here by building in some of this stuff just like LoL and Dota are.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
May 01 2012 06:36 GMT
#37
On May 01 2012 15:18 JackDT wrote:
Blizzard could really help out here by building in some of this stuff just like LoL and Dota are.


If blizzard could help, rest assured that they will not.
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 01 2012 06:42 GMT
#38
Shit, everyone better step up their game, because NASL just raised the bar in production value!
liftlift > tsm
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 01 2012 06:53 GMT
#39
always a good job this here moge
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
May 01 2012 06:55 GMT
#40
I dont care if you guessed wrong machine. 5 stars!
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Uranyl
Profile Joined April 2012
Germany38 Posts
May 01 2012 11:50 GMT
#41
I really like that someone finally started to use instant replays. I hope it will become a standard at all bigger events.
Differentiated intolerance is sometimes more tolerance, than undifferentiated tolerance. - Serdar Somuncu -
RJau
Profile Joined August 2010
Australia141 Posts
May 01 2012 13:46 GMT
#42
Very kool! Big step up in production value. Excited about more of this to come.
djWHEAT
Profile Blog Joined October 2005
United States925 Posts
Last Edited: 2012-05-01 14:16:42
May 01 2012 14:13 GMT
#43
Not to take ANYTHING away from the NASL, but the first instant replay that I can remember in eSports was done by GotFrag and TsN during Counter-strike broadcasts circa 2004-2006. I do believe this is the first time we've seen it in StarCraft 2.

I think it's important to give credit where credit is due. Of course after GotFrag and TsN, DirecTV's Championship Gaming Series utilized Instant Replay nearly every single match - but in all fairness, they had 2 production trucks and full ISO's on every damn camera they were utilizing.

Grats to NASL for bringing it back to this space, but it certainly was not the first time we've seen an instant replay in eSports. AND I SURE AS HELL HOPE IT'S NOT THE LAST!!!!!!
OneMoreGame.tv // Weapon Of Choice // Kings Of Tin // Inside The Game // Live On Three
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
May 01 2012 15:09 GMT
#44
What if events started using multiple observers? I know it would probably be quite expensive to execute live, because you'd need observers working together so they're showing different things, and another person to choose what to show, but with this box you could have another observer specifically dedicated to showing plays like drops and burrowed infestors and then at times when there is a lot of multipronged action and it's difficult for the main observer to give all the action sufficient screen time they could give us the instant replay of the drop when there is a bit of a lull in the action.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
May 01 2012 15:16 GMT
#45
All we need now is for casters to be able to draw on the screen like in football games/instant replays.

Great blog.
SanchoPanda
Profile Joined April 2011
United States117 Posts
May 01 2012 17:39 GMT
#46
On May 01 2012 06:31 Bagration wrote:
NASL season 3 has been amazing. The player pool, the format and money on each match change, the casting, the various small sideshows, the production value, everything has really improved immensely. Really enjoying it.


totally completely wholeheartedly agree.

Thanks to the OP for a blog that gives them the shoutout they deserve! <3
Siege the Day!
StarStruck
Profile Blog Joined April 2010
25339 Posts
May 01 2012 18:05 GMT
#47
I completely missed that and I cannot believe it took people this long to do it.
moge
Profile Blog Joined January 2011
United States124 Posts
Last Edited: 2012-05-01 20:06:16
May 01 2012 20:05 GMT
#48
Here's the vod. Action starts at 11:44

http://youtube.com/watch?v=j_5iYw04uVc

gentle lover of esports - Product Manager for http://iHearteSports.com
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 01 2012 22:36 GMT
#49
Sweet blog, and I echo everyone saying they await further awesome!
Comprehensive strategic intention: DNE
StarStruck
Profile Blog Joined April 2010
25339 Posts
May 01 2012 22:37 GMT
#50
Thank you Jason. Nice to see NASL taking the initiative. Definitely headed in the right direction and hopefully I'll be in town for when the finals come here.
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
May 05 2012 19:16 GMT
#51
I wish NASL would display a large blinking R (like in sports broadcasts) when they instant replay a scene. Sometimes even the casters did not notice that suddenly they were on an instant replay.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
StarStruck
Profile Blog Joined April 2010
25339 Posts
May 06 2012 13:16 GMT
#52
Or splitscreen.
SargeRabbit
Profile Joined March 2012
United States1 Post
May 06 2012 18:03 GMT
#53
I want to see replays like they do in wrestling, where the main screen goes into a "holder" split and the replay plays alongside in another window.
Novice. meh.
BathTubNZ
Profile Joined December 2011
New Zealand2556 Posts
May 12 2012 01:35 GMT
#54
And with today they now have the split screen on the instant replay.

On May 02 2012 00:09 Eufouria wrote:
What if events started using multiple observers?


Given that EG already use split screen on their Master Cup series they are using both casters as observers.
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