• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:49
CEST 22:49
KST 05:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6706 users

Getting involved: Demotivational episode

Blogs > Koibu0
Post a Reply
Koibu0
Profile Blog Joined December 2010
United States513 Posts
Last Edited: 2012-01-06 03:52:27
January 06 2012 03:35 GMT
#1
You know, sometimes you burn yourself out on a project. Sometimes you get distracted by other things. And sometimes, sometimes the scope of the project gets to large it becomes overwhelming. All three of these are plauging me right now.

First and foremost, my spell checker isn't working, so sorry for all the (inevitable) typos.

But seriously, first and foremost, being burned out on a project is the hardest to deal with. After pushing so hard for such a long period of time, I really killed myself on energy and passion. I look at my projects and plans for getting involved, see that they're doing reasonably alright, and find myself thinking, "Eh, I'll just take a bit of a break now and pick it up next week". That's fine every now and then, but week after week? That's a problem. I really think that the holidays helped though - gave me a legit excuse not to work on stuff and just.. well... not really do anything. :/

Now, being a little burned out is bad, but it's made so much worse when something else is going on that is distracting you, and right now there are a few distracting things dancing around in my head. A combination of some personal and job related stuff. (By the way, for a real job, I do web development for a firm in San Francisco. SolutionSet if you must know). Now, these issues are petty, and shouldn't really be all that distracting, but when you're burned out, they're more distracting, so we have this cycle of being burned-out making distractions easier, which makes it harder to get unburned-out, which makes the distractions all the more alluring, etc.

In the last few days, I've started picking things back up, forcing myself to work on things, and that's been helping, but as I talk about the future of SC2Ratings with my team/staff/friends-of-sc2ratings, the complexity of the project and the sheer volume of work ahead of me is overwhelming.

For example, here's my to-do list for just one feature we're trying to add - User reviews of matches with comments.
1) Build back end of reviews
a) input
b) edit
c) limitations
d) errors
2) Build front end of reviews
a) input form (I'm this far)
b) output page
3) Build back end of review comments
a) input
b) edit
c) limitations
d) errors
4) Build front end of review comments
a) input form
b) output page
5) Build back end of moderation
a) input on moderation request
b) limitations on moderation request
c) errors on moderation request
d) notifications via page
e) admin approve or deny
f) limitations on admin approve/deny
g) errors on admin approve or deny
h) notifications via email
6) Build front end of moderation
a) user input form
b) moderator notifications / moderation pages.
7) Build back end for rating reviews
a) tables
b) input
8) Build back end for rating comments
a) tables
b) input
9) build front end for rating comments & reviews
a) images
10) Integrate front end of these aspects with what we have now
a) links & javascript

Oh, and then we have too take ratings on comments and reviews and use them as point rewards for users - and then play the fun meta game of "How to assign points in a way to reward the sort of behavior we want to encourage, but still make ensure that the system can't be gamed by people trying to accrue reputation without having done anything useful".

Then we also have tags we're adding to matches, which is going to be similar in size to the above list. Maybe more complicated.

And this is just SC2Ratings. I'm also still trying to get involved in other ways, which has been daunting recently. Luckily SirScoots & TheGunrun are awesome, friendly guys, which has been helping with my crushing shyness and social paranoia. Doesn't help me get involved directly, but it makes it feel less impossible. (God I sound like a pansy)

So, lets just say, it's been rough lately. In fact, the only reason I'm writing this blog article is because I'm staring at my IDE (What developer use to write code. I'm using Aptana) and can't muster the willpower to start on the next chunk of code.

And now I don't want to end this, because then I'll have to go back to coding.

Suck it up! Go write something! Build the output form for reviews damn it! It's not that hard. Grrr.

- Koibu

Sorry for typos.

LotsofLuck
Profile Joined May 2011
United States62 Posts
January 06 2012 03:54 GMT
#2
Haha, no worries Koibu! We appreciate all the work you've done with sc2ratings thus far, and will continue to appreciate it in the future. Don't worry about being shy, I mean we're nerds right?
Koibu0
Profile Blog Joined December 2010
United States513 Posts
January 06 2012 04:04 GMT
#3
Those are all still BS reasons. Tried? Shy? Too much cool stuff to do? Psh. I'll never get anywhere with anything if I let little stuff like that get in my way.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 06 2012 05:08 GMT
#4
What you might want to try (if you haven't already) is scheduling everything you will do out and not delaying even once. The scheduling may have the added benefit of reducing the perceived difficulty of the task as we, as humans, often overestimate the difficulty of the task ahead. The not delaying is just basic psychology. Doing it even once just makes it easier and easier.
"How are you?" "I am fine, because it is not normal to scream in pain."
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM1151
TKL 446
TaKeTV 438
IndyStarCraft 287
SteadfastSC178
ZombieGrub143
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1151
TKL 446
ByuN 425
IndyStarCraft 287
SteadfastSC 178
ZombieGrub143
JuggernautJason28
EnDerr 3
StarCraft: Brood War
ajuk12(nOOB) 16
Dota 2
XaKoH 590
League of Legends
JimRising 280
Counter-Strike
summit1g1897
Super Smash Bros
C9.Mang0273
Heroes of the Storm
Liquid`Hasu462
Other Games
Grubby3066
Liquid`RaSZi2077
FrodaN1061
shahzam409
ToD317
ArmadaUGS131
UpATreeSC72
Trikslyr54
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 213
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 57
• Eskiya23 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2747
League of Legends
• TFBlade1046
Other Games
• imaqtpie1851
• Shiphtur297
Upcoming Events
Afreeca Starleague
13h 12m
Sharp vs Shinee
Action vs Shine
GSL
14h 12m
PiGosaur Cup
1d 3h
Replay Cast
1d 12h
Afreeca Starleague
1d 13h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 14h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.