• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:53
CEST 15:53
KST 22:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League35Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1335.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Terran AddOns placement No more sc2 streamers on team liquid? Weekly Cups (October 5-11): Farewell to 5.0.16 Server Blocker
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Mineral gathering rate (boosted) for each patch Rollback Netcode in Brood War BW General Discussion Making an Online Broodwar Manager Game [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread European Politico-economics QA Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10183 users

Getting involved: Demotivational episode

Blogs > Koibu0
Post a Reply
Koibu0
Profile Blog Joined December 2010
United States513 Posts
Last Edited: 2012-01-06 03:52:27
January 06 2012 03:35 GMT
#1
You know, sometimes you burn yourself out on a project. Sometimes you get distracted by other things. And sometimes, sometimes the scope of the project gets to large it becomes overwhelming. All three of these are plauging me right now.

First and foremost, my spell checker isn't working, so sorry for all the (inevitable) typos.

But seriously, first and foremost, being burned out on a project is the hardest to deal with. After pushing so hard for such a long period of time, I really killed myself on energy and passion. I look at my projects and plans for getting involved, see that they're doing reasonably alright, and find myself thinking, "Eh, I'll just take a bit of a break now and pick it up next week". That's fine every now and then, but week after week? That's a problem. I really think that the holidays helped though - gave me a legit excuse not to work on stuff and just.. well... not really do anything. :/

Now, being a little burned out is bad, but it's made so much worse when something else is going on that is distracting you, and right now there are a few distracting things dancing around in my head. A combination of some personal and job related stuff. (By the way, for a real job, I do web development for a firm in San Francisco. SolutionSet if you must know). Now, these issues are petty, and shouldn't really be all that distracting, but when you're burned out, they're more distracting, so we have this cycle of being burned-out making distractions easier, which makes it harder to get unburned-out, which makes the distractions all the more alluring, etc.

In the last few days, I've started picking things back up, forcing myself to work on things, and that's been helping, but as I talk about the future of SC2Ratings with my team/staff/friends-of-sc2ratings, the complexity of the project and the sheer volume of work ahead of me is overwhelming.

For example, here's my to-do list for just one feature we're trying to add - User reviews of matches with comments.
1) Build back end of reviews
a) input
b) edit
c) limitations
d) errors
2) Build front end of reviews
a) input form (I'm this far)
b) output page
3) Build back end of review comments
a) input
b) edit
c) limitations
d) errors
4) Build front end of review comments
a) input form
b) output page
5) Build back end of moderation
a) input on moderation request
b) limitations on moderation request
c) errors on moderation request
d) notifications via page
e) admin approve or deny
f) limitations on admin approve/deny
g) errors on admin approve or deny
h) notifications via email
6) Build front end of moderation
a) user input form
b) moderator notifications / moderation pages.
7) Build back end for rating reviews
a) tables
b) input
8) Build back end for rating comments
a) tables
b) input
9) build front end for rating comments & reviews
a) images
10) Integrate front end of these aspects with what we have now
a) links & javascript

Oh, and then we have too take ratings on comments and reviews and use them as point rewards for users - and then play the fun meta game of "How to assign points in a way to reward the sort of behavior we want to encourage, but still make ensure that the system can't be gamed by people trying to accrue reputation without having done anything useful".

Then we also have tags we're adding to matches, which is going to be similar in size to the above list. Maybe more complicated.

And this is just SC2Ratings. I'm also still trying to get involved in other ways, which has been daunting recently. Luckily SirScoots & TheGunrun are awesome, friendly guys, which has been helping with my crushing shyness and social paranoia. Doesn't help me get involved directly, but it makes it feel less impossible. (God I sound like a pansy)

So, lets just say, it's been rough lately. In fact, the only reason I'm writing this blog article is because I'm staring at my IDE (What developer use to write code. I'm using Aptana) and can't muster the willpower to start on the next chunk of code.

And now I don't want to end this, because then I'll have to go back to coding.

Suck it up! Go write something! Build the output form for reviews damn it! It's not that hard. Grrr.

- Koibu

Sorry for typos.

LotsofLuck
Profile Joined May 2011
United States62 Posts
January 06 2012 03:54 GMT
#2
Haha, no worries Koibu! We appreciate all the work you've done with sc2ratings thus far, and will continue to appreciate it in the future. Don't worry about being shy, I mean we're nerds right?
Koibu0
Profile Blog Joined December 2010
United States513 Posts
January 06 2012 04:04 GMT
#3
Those are all still BS reasons. Tried? Shy? Too much cool stuff to do? Psh. I'll never get anywhere with anything if I let little stuff like that get in my way.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 06 2012 05:08 GMT
#4
What you might want to try (if you haven't already) is scheduling everything you will do out and not delaying even once. The scheduling may have the added benefit of reducing the perceived difficulty of the task as we, as humans, often overestimate the difficulty of the task ahead. The not delaying is just basic psychology. Doing it even once just makes it easier and easier.
"How are you?" "I am fine, because it is not normal to scream in pain."
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
20:00
#109
IntoTheiNu 1067
WardiTV965
OGKoka 411
Rex132
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 411
Rex 132
Codebar 14
StarCraft: Brood War
Britney 49197
Calm 3754
Shuttle 2028
Jaedong 1202
Bisu 882
Horang2 597
Stork 596
EffOrt 519
FanTaSy 486
firebathero 460
[ Show more ]
actioN 430
Mini 344
Soma 257
BeSt 254
Soulkey 235
ZerO 214
Rush 202
Snow 179
Mind 174
Light 170
sorry 150
Barracks 125
Zeus 102
hero 76
Killer 76
Mong 72
Sea.KH 64
Bishop 55
Noble 40
Shinee 39
Creator 38
Terrorterran 32
Hm[arnc] 30
Shine 30
soO 29
ToSsGirL 22
Yoon 21
Aegong 19
Sexy 18
HiyA 18
Sacsri 17
zelot 15
yabsab 13
ajuk12(nOOB) 11
scan(afreeca) 7
Icarus 6
Dota 2
Dendi818
syndereN310
Counter-Strike
olofmeister1585
byalli633
Other Games
singsing2565
B2W.Neo1462
hiko1024
Lowko393
Mlord388
crisheroes340
Pyrionflax263
Liquid`VortiX129
QueenE36
ZerO(Twitch)5
Organizations
StarCraft: Brood War
UltimateBattle 2178
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV595
League of Legends
• Jankos2579
• Nemesis1280
• TFBlade597
Upcoming Events
Monday Night Weeklies
2h 8m
IntoTheTV X SOOP
21h 8m
PiGosaur Cup
1d 10h
The PondCast
1d 20h
Kung Fu Cup
1d 21h
IntoTheTV X SOOP
2 days
FEL
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.