|
On January 01 2012 09:38 eXigent. wrote:Show nested quote +On January 01 2012 07:30 Ikonn wrote:On January 01 2012 07:22 Entertaining wrote: just expand to another main base.. plant 2-3 lurkers at the top of the ramp and u wont have that problem ever again. Until he makes a dropship By the time you make the dropship and drop 7marines/1medic, that 3rd base will be up and running with lurkers and possibly a sunken to defend. Totally sucks >.< Play 4rax every game and pressure pressure pressure till they die.
They cant put lurkers on that ramp if they cant get a 3rd >_>
|
On January 01 2012 07:27 Golgotha wrote:Show nested quote +On January 01 2012 07:23 Assault_1 wrote: looking forward to reading this, but holy crap those are huge pictures any way to tell my browser to shrink them so they dont go off screen? hmm that is weird because I used the upload feature so that my images fit inside the box. can you check my previous blog posts (links at the bottom) to see if you see the same thing? I have the same problem and with all your posts. =\
|
Fun to read, keep it up!
I used to go 12 pool into 2 hatch lurker to contain and expand and then into mass muta.
it did not suck, i almost got to C- with it, but i had 10% win ratio against Protoss, so that sucked.
|
|
|
|