• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:12
CEST 14:12
KST 21:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down6ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League51Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? BW General Discussion SCHNAIL now supports Remastered Rollback Netcode in Brood War SOOP Announces New Women's Monthly Tournament
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [BSL23] RO24 Group Stage [ASL22] Grand Finals
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8244 users

Epic Games/Unit Fears of a Random Player

Blogs > BigFan
Post a Reply
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 27 2011 07:25 GMT
#1
Hi all,

Lately, I've been hitting the ladder hardcore since I won't be able to once the holiday is over. I was also curious to see how much higher the skill cap has gotten since I last played several months back. It was rather surprising but from my games, I noticed that some of my silver/gold opponents actually take more expansions in some cases having around 4-5 in total by the end of the game. They also get upgrades but at a slow rate so they might be 1/1 or something by the end of a game.

Due to these changes, it's been a bit harder to jump back in as a random player so losses have piled, de-promotions have happened but things are finally stabilizing. What really puts on a smile on my face and makes me appreciate Starcraft II even more is the long games that will happen every once in a while. You know the ones where you take over the entire map, trade armies, claw your way back from the grips of defeat to fight another battle and which involve making quick decisions that can and will play a role in your success or defeat. They are games where both macro and micro are involved and where one misclick can be the end of the game unless your opponent makes as big of a mistake especially if you factor in the amount of production structures late game. It's these kind of games that I love about Starcraft II but they can be pretty exhausting as well lol.

After having one of these "epic" games, I just wanted to write this blog and make a quick mention of what I, as a random player of a gold skill level fear the most from each race mostly based on this game and others I've played. I know this has been already talked about before and these units are probably ones that have been mentioned over and over but this is in my opinion. The game was a ZvsT on meta(me as Z @ 10 and T @ 8). The game started off normally and I almost lost due to banshees due to having a late evo chamber and well placed tanks and marines to support the banshees but I managed to survive and counter attack, etc... I won't get into more details about the game aside from saying that both my opponent and I made some rather bad mistakes. In my case, I forgot to get more upgrades so my slings were stuck at 0/2 once my main was wiped out, my money/gas was floating really really high, I messed up my inject timings big time and forgot my overseers losing a lot of hydras to banshees at one point but there is always room for improvement

Now onto what I fear the most from each MU excluding mirror ones. If I am matched up against a Terran player as a Zerg/Protoss, mass marines with medivacs is one scary sight. Their dps combined with how microable they are can rip apart Zerg and Protoss like there is no tommorrow provided there are no AOE units out(colossi, hts, banes, infestors). For our game, it didn't help that my army was in his base at the moment he attacked my base so I had no time to retreat and prevent his tanks from setting up:
[image loading]

If I was matched up with a Zerg as a Terran player, infestors are the one unit that I fear the most. All the other units including ultras or BLs can be dealt with and I've had success against them in the past. I know that ghosts are the solution since they can be used to snipe/emp the infestors but I haven't been able to get ghosts to work just yet but I eventually will. That and in our game, surprise is a main factor. He never revealed that I had any infestors at all. I made 3 of them and caught his army of marines right as they just finished descending the ramp. BAM and just like that most were FG'd once or twice and then melted to my slings/banes shortly after:
[image loading]

If I was matched up with a Protoss as a Terran/Zerg, colossi are my biggest fear. Of course, once vikings/corruptors are out, it becomes easier to deal with them but getting the right number is crucial. That and it becomes harder to micro if there is a giant mess on your screen and your computer decides to lag at that point lol. Not to mention once they have 5-6 of them, then it's panic time XD Yep, I know you shouldn't let them get to that point but attacking up a ramp into a well defended area can be difficult and would be worse than waiting to engage in an open area so that you can micro and split your units to minimize damage.

Some notables pics from the game:
Drops, one of the only times that I've used them to some success-
[image loading]
Final engagement, mass mutas with some slings/banes against large MMT-
[image loading]

Replay:
[image loading]


Thanks for reading. All comments are welcome

Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
December 27 2011 07:37 GMT
#2
It seems pretty one-sided to me lol. You're taking the gold and are two three bases already :B

Epic fights though, I can never seem to intergrate drops with my play, it's so much gas for lucky harass :x
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 27 2011 09:45 GMT
#3
On December 27 2011 16:37 Torte de Lini wrote:
It seems pretty one-sided to me lol. You're taking the gold and are two three bases already :B

Epic fights though, I can never seem to intergrate drops with my play, it's so much gas for lucky harass :x


It seems that way but that was because I forgot to change it from my POV so it's what I was seeing. I triple expanded after finally beating his constant push(mass marines+tanks came in later) but only saturated the 4th/5th as my main and exp were about to run out. He took the gold earlier so he was 3-4ish bases(if you consider extra income from gold) to my 5 bases but my 4th/5th weren't saturated at the time so we were about even income wise(my 3 to his 2 including gold).

He attacked my main/exp at the exact time I nydused into his main and took out his main/exp so we kinda base traded. At that point, he took his 4th and 5th bases, so, he had a gold+2 bases to my 3 bases again. Had I not have gotten those FGs off, I was confident I would've lost that game because there was just too many marines and medivacs to deal with and he had tanks originally(sniped those with slings when he moved into my main and left them behind). I only took the gold towards the end of the game since I mined out my 3rd and 4th and just wanted to keep my macro going. I think I had 5k/5k so I was going to sacrifice my slings+banes and go mass mutas which I did lol. If these two paragraphs are still confusing, the only other way to explain is by watching the replay lol.

As for drops, I've been trying to add them in more. I mean they aren't used much at all for Zerg but you have a ton of OLs and if you can get a good drop, it can make a big difference. In this case, his simcity wasn't the greatest so I took advantage of that and since I had money saved, I didn't mind losing the slings if it meant he had to rebuild all his depots As for its cost, well, bane drops still work against Terran(for workers) and nydusing and OLs drop are an interesting aspect of the game that aren't played around with enough. That and I always have money stockpiled because I'm still working on my spending so its cost is pretty small to its possible benefits. Thanks for reading and commenting
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 28
IntoTheiNu 826
RotterdaM434
TKL 210
SteadfastSC130
Rex108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 434
Lowko382
TKL 210
SteadfastSC 130
Rex 108
StarCraft: Brood War
Britney 33770
Jaedong 633
Horang2 462
Hyuk 458
Soma 437
Leta 392
Mini 257
EffOrt 255
Larva 215
BeSt 183
[ Show more ]
Light 160
Last 145
Soulkey 138
Rush 131
Stork 117
Snow 117
Pusan 72
Hyun 65
Mind 63
Aegong 37
hero 33
sorry 33
Free 26
Bishop 24
Shine 23
Sexy 20
Creator 17
Sacsri 16
Hm[arnc] 15
HiyA 15
Terrorterran 10
Dota 2
Gorgc1073
XcaliburYe333
canceldota97
Counter-Strike
olofmeister1610
dupreeh299
edward40
Other Games
singsing2045
B2W.Neo719
crisheroes263
Pyrionflax240
DeMusliM229
hiko63
QueenE32
Chillindude8
[ Show 13 non-featured ]
StarCraft 2
• maralekos15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV379
League of Legends
• Jankos1906
Upcoming Events
IntoTheTV X SOOP
22h 48m
Reynor vs Zoun
Neeb vs Rogue
FEL
2 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
6 days
[ Show More ]
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.