• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:42
CEST 12:42
KST 19:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder Recent recommended BW games an AI researcher's take on the ladder bot BSL Season 23 [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18045 users

Epic Games/Unit Fears of a Random Player

Blogs > BigFan
Post a Reply
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 27 2011 07:25 GMT
#1
Hi all,

Lately, I've been hitting the ladder hardcore since I won't be able to once the holiday is over. I was also curious to see how much higher the skill cap has gotten since I last played several months back. It was rather surprising but from my games, I noticed that some of my silver/gold opponents actually take more expansions in some cases having around 4-5 in total by the end of the game. They also get upgrades but at a slow rate so they might be 1/1 or something by the end of a game.

Due to these changes, it's been a bit harder to jump back in as a random player so losses have piled, de-promotions have happened but things are finally stabilizing. What really puts on a smile on my face and makes me appreciate Starcraft II even more is the long games that will happen every once in a while. You know the ones where you take over the entire map, trade armies, claw your way back from the grips of defeat to fight another battle and which involve making quick decisions that can and will play a role in your success or defeat. They are games where both macro and micro are involved and where one misclick can be the end of the game unless your opponent makes as big of a mistake especially if you factor in the amount of production structures late game. It's these kind of games that I love about Starcraft II but they can be pretty exhausting as well lol.

After having one of these "epic" games, I just wanted to write this blog and make a quick mention of what I, as a random player of a gold skill level fear the most from each race mostly based on this game and others I've played. I know this has been already talked about before and these units are probably ones that have been mentioned over and over but this is in my opinion. The game was a ZvsT on meta(me as Z @ 10 and T @ 8). The game started off normally and I almost lost due to banshees due to having a late evo chamber and well placed tanks and marines to support the banshees but I managed to survive and counter attack, etc... I won't get into more details about the game aside from saying that both my opponent and I made some rather bad mistakes. In my case, I forgot to get more upgrades so my slings were stuck at 0/2 once my main was wiped out, my money/gas was floating really really high, I messed up my inject timings big time and forgot my overseers losing a lot of hydras to banshees at one point but there is always room for improvement

Now onto what I fear the most from each MU excluding mirror ones. If I am matched up against a Terran player as a Zerg/Protoss, mass marines with medivacs is one scary sight. Their dps combined with how microable they are can rip apart Zerg and Protoss like there is no tommorrow provided there are no AOE units out(colossi, hts, banes, infestors). For our game, it didn't help that my army was in his base at the moment he attacked my base so I had no time to retreat and prevent his tanks from setting up:
[image loading]

If I was matched up with a Zerg as a Terran player, infestors are the one unit that I fear the most. All the other units including ultras or BLs can be dealt with and I've had success against them in the past. I know that ghosts are the solution since they can be used to snipe/emp the infestors but I haven't been able to get ghosts to work just yet but I eventually will. That and in our game, surprise is a main factor. He never revealed that I had any infestors at all. I made 3 of them and caught his army of marines right as they just finished descending the ramp. BAM and just like that most were FG'd once or twice and then melted to my slings/banes shortly after:
[image loading]

If I was matched up with a Protoss as a Terran/Zerg, colossi are my biggest fear. Of course, once vikings/corruptors are out, it becomes easier to deal with them but getting the right number is crucial. That and it becomes harder to micro if there is a giant mess on your screen and your computer decides to lag at that point lol. Not to mention once they have 5-6 of them, then it's panic time XD Yep, I know you shouldn't let them get to that point but attacking up a ramp into a well defended area can be difficult and would be worse than waiting to engage in an open area so that you can micro and split your units to minimize damage.

Some notables pics from the game:
Drops, one of the only times that I've used them to some success-
[image loading]
Final engagement, mass mutas with some slings/banes against large MMT-
[image loading]

Replay:
[image loading]


Thanks for reading. All comments are welcome

Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
December 27 2011 07:37 GMT
#2
It seems pretty one-sided to me lol. You're taking the gold and are two three bases already :B

Epic fights though, I can never seem to intergrate drops with my play, it's so much gas for lucky harass :x
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 27 2011 09:45 GMT
#3
On December 27 2011 16:37 Torte de Lini wrote:
It seems pretty one-sided to me lol. You're taking the gold and are two three bases already :B

Epic fights though, I can never seem to intergrate drops with my play, it's so much gas for lucky harass :x


It seems that way but that was because I forgot to change it from my POV so it's what I was seeing. I triple expanded after finally beating his constant push(mass marines+tanks came in later) but only saturated the 4th/5th as my main and exp were about to run out. He took the gold earlier so he was 3-4ish bases(if you consider extra income from gold) to my 5 bases but my 4th/5th weren't saturated at the time so we were about even income wise(my 3 to his 2 including gold).

He attacked my main/exp at the exact time I nydused into his main and took out his main/exp so we kinda base traded. At that point, he took his 4th and 5th bases, so, he had a gold+2 bases to my 3 bases again. Had I not have gotten those FGs off, I was confident I would've lost that game because there was just too many marines and medivacs to deal with and he had tanks originally(sniped those with slings when he moved into my main and left them behind). I only took the gold towards the end of the game since I mined out my 3rd and 4th and just wanted to keep my macro going. I think I had 5k/5k so I was going to sacrifice my slings+banes and go mass mutas which I did lol. If these two paragraphs are still confusing, the only other way to explain is by watching the replay lol.

As for drops, I've been trying to add them in more. I mean they aren't used much at all for Zerg but you have a ton of OLs and if you can get a good drop, it can make a big difference. In this case, his simcity wasn't the greatest so I took advantage of that and since I had money saved, I didn't mind losing the slings if it meant he had to rebuild all his depots As for its cost, well, bane drops still work against Terran(for workers) and nydusing and OLs drop are an interesting aspect of the game that aren't played around with enough. That and I always have money stockpiled because I'm still working on my spending so its cost is pretty small to its possible benefits. Thanks for reading and commenting
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro8 Match 1
Shine vs RushLIVE!
Afreeca ASL 12198
StarCastTV_EN305
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko344
ProTech24
StarCraft: Brood War
Bisu 8250
Jaedong 4436
Soulkey 1973
BeSt 1318
Hyuk 644
firebathero 329
Hyun 319
Barracks 263
Larva 262
ZerO 251
[ Show more ]
Stork 213
Killer 143
ggaemo 140
Sexy 63
Sharp 54
JYJ 49
ToSsGirL 48
HiyA 47
Hm[arnc] 46
Shinee 46
zelot 12
sorry 11
Noble 11
Terrorterran 10
SilentControl 9
JulyZerg 8
ajuk12(nOOB) 5
Dota 2
Gorgc4817
Pyrionflax158
Counter-Strike
olofmeister1523
shoxiejesuss1176
edward63
kRYSTAL_43
Other Games
singsing1849
crisheroes275
Mew2King119
ViBE53
Organizations
Dota 2
PGL Dota 2 - Main Stream6973
PGL Dota 2 - Secondary Stream2484
StarCraft: Brood War
UltimateBattle 232
lovetv 8
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH302
• LUISG 33
• mYiSmile19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV91
Upcoming Events
WardiTV Weekly
18m
Monday Night Weeklies
5h 18m
Sparkling Tuna Cup
23h 18m
Afreeca Starleague
23h 18m
Light vs EffOrt
OSC
1d 1h
PiGosaur Cup
1d 13h
Kung Fu Cup
2 days
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
[ Show More ]
CranKy Ducklings
4 days
GSL
5 days
Yamato Cup
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.