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Dear BW and SC2 fans - Page 4

Blogs > konadora
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rotinegg
Profile Blog Joined April 2009
United States1719 Posts
October 31 2011 20:57 GMT
#61
On November 01 2011 05:36 silverhand wrote:
From a very old school RTS player, BW vs. SC2 reminds me of the old Warcraft2 vs SC debates. Having played warcraft2 at a high level, there were things about SC that frustrated me. Warcraft2 had three resources to manage (gold, wood, oil), same tech paths for each race, three unit types (land, air, sea), multiple resource options to start with (low, medium, and high), midgame casters differed and late game casters differed as well.

There were no rally points, no queued units, no control groups and maps could be wide open and still be balanced for both orcs or humans.

SC chose to go a completely different route as far as the strategy part of the game went. Early in Beta, balance was a mess. If it wasn't for the allure of B.Net integrating a ladder system into the game (war2 required you to report matches to a 3rd party website) and the hacking of war2 that was going on at that moment in time, most of the top war2 players would not have left to play SC. With the exception of a few of the early pros (Tillerman, Agent911, etc...) that stuck with SC due to the PGL using SC as the RTS of choice to try and catapult the esports scene to where it is today, most of the top war2 players left SC to go back to war2 simply because it lacked the elements of strategy and "skill" we were used to. We were able to go back to playing war2 because the hackers eventually turned to messing with SC shortly after its release.

SC killed war2. It was never the same after SC was released. Sure, we had fun playing it for the first year SC was around, but drifting support from websites that were catering to the SC crowd, cool graphics and a more user-friendly interface from SC resulted in one of two fates for war2 players: Find a new game to play or give in to SC. War2 fought death up until the release of BW, where even though Blizzard released a B.net version in an attempt to garner a few more $$$ out of the dying game, it still was not enough to extend its life-cycle. Those who did not play SC longed for War3 to come out so they could relive the battles of Orcs vs. Humans.

That dream was crushed when War3 was released as they eliminated key aspects of what made war2 as great as it was - Heroes added an element that placed too much power in a battle in the hands of a single unit. I see that same mistake being made to a lesser degree with SC2 (colossus, infestors, ghosts just some examples depending on matchups); the removal of naval battles was more blasphemous to war2 players than the omission of lurkers and the prevalence of maxed out deathball armies in SC2 is to BW players.

I gave War3 a chance and it just didn't do anything for me as a former war2 player. I know people that never played war2 and think war3 is the best RTS ever. I can respect that opinion because they look at the game through a different paradigm. I guess I can look at SC2 in the same way because I never really got that involved in BW.

SC2 is a lot of fun for me. It still does not give me the same experience that war2 did. Nothing will strike fear in your heart more than hearing bloodlust being cast on a group of ogres outside your expansion. Nothing was more fun than polymorphing an entire group of bloodlusted ogres before they could hit your base. And nothing was more hilarious than sending hasted, invisible peons to mine out your opponents expansion without him knowing.

With that said, I can completely understand where BW players are coming from right now. Blizzard has done the same thing to BW that it did to War2. The sequel people hoped would build on BW's success is instead a very different game with a simpler user-interface, a different feel to battles and balance in general, and an appeal to the less-skilled (or shall we say casual) gamer. As the money shifts to SC2, the players will either move to SC2 or start searching for a different game if there is no more money to keep the BW esports scene alive. My advice to BW players: keep your game alive as long as you can because once it's dead, nothing ever rarely fills the void that is left. Sure, you'll find games to have fun with, but it will never be as epic as BW was for you.

With all that said, I have been watching some BW lately because I completely skipped that part of the series due to my frustration with SC1 being so different from war2. I've been curious what makes BW and SC2 so different in the same way war2 and war3 were. I'm sure after watching hours of matches I'll eventually figure it out, but with as little time as I have to dedicate to gaming these days, it'd be nice to have a well-thought-out and unbiased comparison of the two games as to the good and bad in both of them. Too bad it is way too difficult to get some answers to the questions I have regarding BW because I have to wade through pages of a bunch of monkeys flinging poo at each other. It's a shame because I think I've seen more interest from Blizzard (even though they may fail to get it right more often than not and may take forever in getting to the obvious fix) in balancing the game based on professional influence than with any other game.

Here
It's not really a comparison of the two but rather just a small compendium of what makes BW BW to us fans. I'm sure you can find many threads on TL of what makes SC2 great to its fans.
Translator
TrainSamurai
Profile Joined November 2010
339 Posts
October 31 2011 23:19 GMT
#62
On November 01 2011 02:20 kainzero wrote:
when BW fans start hacking SC2 b.net servers to crash during GSL finals, then it crosses the line. but right now? it's like watching two opposing sports teams's fans go at it.

You know that just might be what needs to be done to convince blizzard to add LAN. I'm just saying
LoL is the greatest thing to happen to ESPORS. LoL is the KING of ESPORTS
r3z3nd3
Profile Blog Joined November 2007
Brazil522 Posts
November 01 2011 00:26 GMT
#63
On November 01 2011 00:10 konadora wrote:
Before SC2, most moderation was self-done. People knew what to say and not to say, people knew where the boundaries were. But now, it has to be pointed out in every sensitive threads. With the influx of SC2 fans, it was inevitable, but surely, we all have some general consensus with regards to morals and e-social etiquette?


That does for me
Born to fast expand
gn0m
Profile Joined January 2008
Sweden302 Posts
November 01 2011 00:33 GMT
#64
I think it will get better when PL starts and we can have some threads about whats going on in the BW scene, rather than the dooms day threads about how SC2 is absorbing anything that is related to BW.
-_-
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
November 01 2011 01:03 GMT
#65
On November 01 2011 02:35 mbr2321 wrote:
timely. intelligent. well written (except "irregardless" is not a word)


I am glad to see someone trying to focus on the positives that the games bring to each other. It is always the case that people see differences far more than similarities.

I would just like to re-emphasis that irregardless is most definitely not a word
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
iSometric
Profile Blog Joined February 2011
2221 Posts
November 01 2011 02:00 GMT
#66
Do or do not, there is no argue.
strava.com/athletes/zhaodynasty
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-11-01 02:20:44
November 01 2011 02:20 GMT
#67
On November 01 2011 05:36 silverhand wrote:
+ Show Spoiler +
From a very old school RTS player, BW vs. SC2 reminds me of the old Warcraft2 vs SC debates. Having played warcraft2 at a high level, there were things about SC that frustrated me. Warcraft2 had three resources to manage (gold, wood, oil), same tech paths for each race, three unit types (land, air, sea), multiple resource options to start with (low, medium, and high), midgame casters differed and late game casters differed as well.

There were no rally points, no queued units, no control groups and maps could be wide open and still be balanced for both orcs or humans.

SC chose to go a completely different route as far as the strategy part of the game went. Early in Beta, balance was a mess. If it wasn't for the allure of B.Net integrating a ladder system into the game (war2 required you to report matches to a 3rd party website) and the hacking of war2 that was going on at that moment in time, most of the top war2 players would not have left to play SC. With the exception of a few of the early pros (Tillerman, Agent911, etc...) that stuck with SC due to the PGL using SC as the RTS of choice to try and catapult the esports scene to where it is today, most of the top war2 players left SC to go back to war2 simply because it lacked the elements of strategy and "skill" we were used to. We were able to go back to playing war2 because the hackers eventually turned to messing with SC shortly after its release.

SC killed war2. It was never the same after SC was released. Sure, we had fun playing it for the first year SC was around, but drifting support from websites that were catering to the SC crowd, cool graphics and a more user-friendly interface from SC resulted in one of two fates for war2 players: Find a new game to play or give in to SC. War2 fought death up until the release of BW, where even though Blizzard released a B.net version in an attempt to garner a few more $$$ out of the dying game, it still was not enough to extend its life-cycle. Those who did not play SC longed for War3 to come out so they could relive the battles of Orcs vs. Humans.

That dream was crushed when War3 was released as they eliminated key aspects of what made war2 as great as it was - Heroes added an element that placed too much power in a battle in the hands of a single unit. I see that same mistake being made to a lesser degree with SC2 (colossus, infestors, ghosts just some examples depending on matchups); the removal of naval battles was more blasphemous to war2 players than the omission of lurkers and the prevalence of maxed out deathball armies in SC2 is to BW players.

I gave War3 a chance and it just didn't do anything for me as a former war2 player. I know people that never played war2 and think war3 is the best RTS ever. I can respect that opinion because they look at the game through a different paradigm. I guess I can look at SC2 in the same way because I never really got that involved in BW.

SC2 is a lot of fun for me. It still does not give me the same experience that war2 did. Nothing will strike fear in your heart more than hearing bloodlust being cast on a group of ogres outside your expansion. Nothing was more fun than polymorphing an entire group of bloodlusted ogres before they could hit your base. And nothing was more hilarious than sending hasted, invisible peons to mine out your opponents expansion without him knowing.

With that said, I can completely understand where BW players are coming from right now. Blizzard has done the same thing to BW that it did to War2. The sequel people hoped would build on BW's success is instead a very different game with a simpler user-interface, a different feel to battles and balance in general, and an appeal to the less-skilled (or shall we say casual) gamer. As the money shifts to SC2, the players will either move to SC2 or start searching for a different game if there is no more money to keep the BW esports scene alive. My advice to BW players: keep your game alive as long as you can because once it's dead, nothing ever rarely fills the void that is left. Sure, you'll find games to have fun with, but it will never be as epic as BW was for you.

With all that said, I have been watching some BW lately because I completely skipped that part of the series due to my frustration with SC1 being so different from war2. I've been curious what makes BW and SC2 so different in the same way war2 and war3 were. I'm sure after watching hours of matches I'll eventually figure it out, but with as little time as I have to dedicate to gaming these days, it'd be nice to have a well-thought-out and unbiased comparison of the two games as to the good and bad in both of them. Too bad it is way too difficult to get some answers to the questions I have regarding BW because I have to wade through pages of a bunch of monkeys flinging poo at each other. It's a shame because I think I've seen more interest from Blizzard (even though they may fail to get it right more often than not and may take forever in getting to the obvious fix) in balancing the game based on professional influence than with any other game.


Wow, the ultimate RTS hipster. I didn't think it was possible.

At least now we know all of the BW users' complaints are invalid because SC killed War2 in the beginning as well rofl.


PS I fucking love macaroni and it's the best thing since sliced bread, what is up with all you spaghetti loving losers? That funk is too messy lol
RavenLoud
Profile Joined March 2011
Canada1100 Posts
November 01 2011 03:02 GMT
#68
Hey guys not sure if this is off-topic.

Why don't we continue the sc2bw mod? I couldn't find the thread about it.

It would be cool if there are mods of both bw and warcraft 2 on sc2! It's just an idea, people could try to play a hardcore classic to challenge themselves, it's like having backward compatibility, keep a unified audience at the same time.


CeriseCherries
Profile Blog Joined May 2011
6170 Posts
November 01 2011 03:07 GMT
#69
Agree~ one does not exist at the exclusion of the other
Remember, no matter where you go, there you are.
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
November 01 2011 03:10 GMT
#70
On November 01 2011 12:02 RavenLoud wrote:
Hey guys not sure if this is off-topic.

Why don't we continue the sc2bw mod? I couldn't find the thread about it.

It would be cool if there are mods of both bw and warcraft 2 on sc2! It's just an idea, people could try to play a hardcore classic to challenge themselves, it's like having backward compatibility, keep a unified audience at the same time.




[Mod] Starcraft 2 Brood War by the wonderful Maverck.

It is in the map making forum and he is constantly updating it.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Gann1
Profile Joined July 2009
United States1575 Posts
November 01 2011 03:14 GMT
#71
On November 01 2011 12:02 RavenLoud wrote:
Hey guys not sure if this is off-topic.

Why don't we continue the sc2bw mod? I couldn't find the thread about it.

It would be cool if there are mods of both bw and warcraft 2 on sc2! It's just an idea, people could try to play a hardcore classic to challenge themselves, it's like having backward compatibility, keep a unified audience at the same time.




sc2bw isn't bw. The guy who made it did a good job but it's not possible to even get close to BW on the sc2 engine, it's just too different.
I drop suckas like Plinko
RavenLoud
Profile Joined March 2011
Canada1100 Posts
Last Edited: 2011-11-01 03:19:43
November 01 2011 03:17 GMT
#72
On November 01 2011 12:10 Probulous wrote:
Show nested quote +
On November 01 2011 12:02 RavenLoud wrote:
Hey guys not sure if this is off-topic.

Why don't we continue the sc2bw mod? I couldn't find the thread about it.

It would be cool if there are mods of both bw and warcraft 2 on sc2! It's just an idea, people could try to play a hardcore classic to challenge themselves, it's like having backward compatibility, keep a unified audience at the same time.




[Mod] Starcraft 2 Brood War by the wonderful Maverck.

It is in the map making forum and he is constantly updating it.

Thanks man

TBH I wouldn't hesitate to pay money for this mod if Blizzard do implement their promised system.

Same for a potential warcraft mod

On November 01 2011 12:14 Gann1 wrote:
Show nested quote +
On November 01 2011 12:02 RavenLoud wrote:
Hey guys not sure if this is off-topic.

Why don't we continue the sc2bw mod? I couldn't find the thread about it.

It would be cool if there are mods of both bw and warcraft 2 on sc2! It's just an idea, people could try to play a hardcore classic to challenge themselves, it's like having backward compatibility, keep a unified audience at the same time.




sc2bw isn't bw. The guy who made it did a good job but it's not possible to even get close to BW on the sc2 engine, it's just too different.


bu-but Blizzard said the engine could do anything!

Yeah I can see that, for example everything in BW is in a box shape while in SC2 it's in circles. However it can come pretty close, almost a remake.
Captain Peabody
Profile Blog Joined May 2009
United States3126 Posts
Last Edited: 2011-11-01 03:51:41
November 01 2011 03:50 GMT
#73
This is an excellent blog, and I agree 100%. Basic manners and politeness in human interaction would go a loooooong way towards making TL a nicer, friendly place, whether you're debating whether BW is better than SC2, or just whether Kpop is better than Jpop. We're all in this together, all fans of ESPORTS, not warring factions fighting to the death for our own slice of virtual turf...and we better remember that.

As for me, I love BW, love SC2. My beef is with anyone who belittles the hard work, effort, and determination of the fans and players of ESPORTS, BW and SC2 alike, and wishes for their downfall and hurt.

Long live Starcraft! Long live ESPORTS!
Dies Irae venit. youtube.com/SnobbinsFilms
pathy
Profile Blog Joined December 2009
Taiwan619 Posts
November 01 2011 04:54 GMT
#74
damn. thread had real potential for derail of the year :D
Graphicscolosi suck
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