• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:13
CEST 07:13
KST 14:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism7Official StarCraft website teases new content ahead of BlizzCon?121Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner Will Earn a Spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Terran or Protoss BW General Discussion Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group A BWCL Season 65 Announcement [ASL22] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5767 users

Thoughts on HotS Blizzcon's New Multiplayer Units

Blogs > DuncanIdaho
Post a Reply
DuncanIdaho
Profile Blog Joined April 2010
United States465 Posts
Last Edited: 2011-10-25 08:46:12
October 25 2011 02:53 GMT
#1
Platinum Zerg here. (Reposted my comment form here to TL.net blogs)

[image loading]

Well, I for one, am looking forward to this expansion, though I'm hoping the cliffwalking zerglings make it into the multiplayer content. Personally, I feel that the shredder for terrans and the building damage dealing protoss is getting, will balance this issue, Though it should definitely be an upgrade that requires at least lair, AND takes a while to complete. It would just add a whole new element if Zerg gets a cliffwalking unit, and unfortunately only terrans and protoss players get such units, at the moment.

[image loading]
[image loading]

As far as the new units, I'm excited about the viper and swarm host, and also the new siphon and ultralisk charge. I love that we're finally getting a space controlling seige unit, even if it's not the lurker, though very similar, nonetheless. I'm still on the fence about the removal of the seer, because I really like contaminate, even after 1.4, and I wonder what's to come with the changeling spell, as that is still quite important for semi-decent scouting. (The seer stalk does seem interesting though, I'd love to have detector roaches and so forth, but am I reading this right that vipers can only cast this ability once per viper, or is there a cooldown?)

[image loading]

[image loading]
*image for battlemode hellion here*

As for Terrans, I really like the shredder, seems like it will discourage deathball tactics in favor of more map locations smaller skirmishes. The only one super thor seems odd, but I'm guessing it will be comparable to the Odin? We'll have to see to be certain. Battle mode hellions are interesting, and I think a reasonable way to justify making them, allowing for more fluidity of application, though I think it should be an techlab upgrade, like blue flame. The warhounds seem interesting, and I'm guessing this is to replace the mass-thor no longer an option nerf, but I bet they'll work well.


[image loading]
[image loading]
[image loading]


For protoss, I'm sad for them, happy for myself, that carriers to a lesser extent and motherships especially, are being removed. I think the mass cloak is a spell worth having, and the recall only back to the base seems like a nerf. Perhaps if oracles could recall as well? Though I will say vortex is broken, and I'm happy to see no more archon toilets. The oracle is nice, despite people's complaints, because it wil encourage smaller skirmishes, as a few of these can disable frontline base defenses allowing an easier harrasment for fewer units, no longer requiring deathball build up as the only way to bust down the front door (although this can still be done, if protosses prefer that style, but at least this allows for a less-boring alternative, and you guys that are complaining are not thinking outside of the box.) Replicants seem interesting, but if the cost is high enough, I see no reason for the "but can't copy massives" clause. This unit should also have another, "true form" use, prior to replicating, in order to be more worth it. As for the new aoe air unit, the tempest, I'm excited for protoss, as this seems to be a reasonable alternative to losing motherships and carriers, assuming the cost is reasonable. However, I still say protoss are going to be missing out on the strategic, offensive-recall to attack other bases on the other side of the map.

Compiled list of changes, copied from cklrkzk:
+ Show Spoiler +

Mass recall on Nexus in HOTS!!!!! Nexus mass recall for 75 energy.

Thors are 600 minerals now and require a fusion core. Theyve got the aoe ability from single player.You can only have 1 thor at a time now,.a la mothership


Burrow charge ability for Ultralisk.

Corrupters now have a channeled ability against building that gives one mineral a second and does 1dps.

Burrowed banelings can MOVE. Possibly an upgrade!

Carriers Are Gone!

Oracle can warp buildings away to stop attacks on your own structures, or stop research for enemy structures

Oracle can see research or production of enemy structures

Warhound is good at killing siege tanks, but has a short range

Replicant can transform into non massive units

Recalled units are unable to move for a few seconds

Thor attack and health increased

Instead of air attack, Thor gets a massive bombardment skill

Bombardment requires a skill similar to siege mode, this requires a fusioncore and an armory

Battle Hellion has higher health and shorter range

Ghost cloak changed and now spends a specific amount of energy, lasting for a certain period of time

Ghost cloak is no longer an on/off skill

Battlecruiser gets a cooldown skill called "limit reactor"(?) that boosts movement speed

Reaper loses d8 charge attack

Reaper gains a HP recovery skill

Viper inserts parasite into friendly units to make them detectors

No more Overseer.

Hydra speed increased.

New infestation pit unit like a lurker, but spawns two high-dps units every 15 seconds or so while burrowed.

Viper will permanently grant detection for energy. Lair tech. Grant detection is the cheapest spell.

Swarm lord spits out broodling-looking things that have 16 attack damage and .87 attack speed.

Mothership Gone to!


Cklrkzk's blog

So, here's some thoughts:
I'm really excited about the hydra move speed, been a long time coming. Also, burrowed baneling movement is nice, though I bet the burrow move is slower than above ground? Yet, this will make dealing with rine balls better, in that they can get right under them, if micro'd right, and terran has no detection. As far as the ultralisk charge, woohoo! Now my ultras are actually useful! lolz And the corrupter siphon is interesting, definitely a fun way to abuse a hidden or farther off expo, though if this is to replace the contaminate, I'm not sure if I'd prefer the contaminate over this spell, but we'll see. :/ One other change, that wasn't listed in CklrKzK's blog, was "the return of the dark swarm defiler spell from BW." At least that's what I'm referring to it as. :p However, this spell is different, in that it makes ranged ground to ground attacks only range 1, allowing for lings and banes to get closer before being shot down, which I'm loving. Also, imagine the terran player stutter stepping back into a cloud, thus negating the range... Oh the applications... > However, unlike the BW ability, this wont effect air to ground and ground to air, I presume, just ground to ground, though i wonder if it affects static defense, friendly ranged units and/or ranged spells? My guess is yes, yes, and no, respectively, though again, this needs clarification. If it does affect static defense, this is great news, especially concerning cannons.

Furthermore, several people are saying melee ups are the only ups any zerg will be making, now that melee seems to be favored. However, I think that using dark swarm and having ranged units shooting into it can be awesome, and also, hydras are getting a speed boost, and of course, infestors will likely still be awesome, all of which benefit from the ranged upgrade. Roaches don't seem to be getting any changes, yet, though they're pretty good as is, to be honest, yet of course, I wouldn't mind a range upgrade... lol But that may break the game
:p

Sincerely,
~DuncanIdaho

The spice must flow... Grammar lesson: "than" is used for quantity comparisons, "then" is used for chronological statements. The next forum user who says, "I'd do such and such, THAN I'd do such and such else," is gonna make me cry...
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 25 2011 02:55 GMT
#2
Paragraphs please, thanks.
Kingsp4de20
Profile Blog Joined February 2007
United States716 Posts
October 25 2011 03:01 GMT
#3
On October 25 2011 11:55 Itsmedudeman wrote:
Paragraphs please, thanks.


lol yea thought the same thing
DuncanIdaho
Profile Blog Joined April 2010
United States465 Posts
Last Edited: 2011-10-25 03:21:56
October 25 2011 03:07 GMT
#4
Lol, I was working on that, just posted it eesh :p

Edit: Okay, now with paragraphs, and images! Enjoy
The spice must flow... Grammar lesson: "than" is used for quantity comparisons, "then" is used for chronological statements. The next forum user who says, "I'd do such and such, THAN I'd do such and such else," is gonna make me cry...
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 5
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 194
ProTech134
Nina 41
StarCraft: Brood War
Rain 2014
GuemChi 1370
Aegong 41
Icarus 7
Dota 2
monkeys_forever371
NeuroSwarm163
Counter-Strike
Coldzera 1287
Other Games
summit1g6409
JimRising 615
C9.Mang0179
Maynarde87
ROOTCatZ25
Trikslyr25
Liquid`Ken13
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH297
• practicex 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota297
League of Legends
• Lourlo918
• Rush849
• Scarra756
Upcoming Events
The PondCast
4h 47m
KCM Race Survival
4h 47m
OSC
17h 17m
Escore
1d 4h
IntoTheTV X SOOP
1d 5h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
3 days
Serral vs Rogue
BlizzCon
3 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
4 days
WardiTV Weekly
4 days
Afreeca Starleague
5 days
GSL
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.