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Active: 2011 users

[SC2->BW] Back in Time

Blogs > Kiante
Post a Reply
1 2 Next All
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 30 2011 14:58 GMT
#1
Like a lot of fellow TLers I was watching TL Attack with Sheth yesterday and was quite interested in the SC2BW maps they played. The last time I played BW multiplayer was about 9-10 years ago and while I had fond memories of stomping my brother and a few other people on LAN parties, I didn't remember much else about it anymore. I therefore took the opportunity to play a few rounds of SC2BW, which weren't very successful but reminded me of how the challenge provided by the 12-unit selection limit actually. :p

I decided that I should compare it to BW, which I quickly downloaded from the iCCup website. I thought: "Well, I'm a Diamond player in SC2, so it shouldn't be too hard to play a little against the AI. I'll try the new builds that came into existence long after I stopped playing BW..."

I was a fool. :p

I decided on Terran as my first race and picked Protoss as opponent, read the 1rax FE TvP build from Liquipedia, executed it (though a little poorly) and got immediately stomped by what about 8 Zealots swarming into my base.

gg. :p

In game 2 I got the hang of basic macro (producing workers, units, etc.), only to get nearly stomped by Zealots again. I microed a few Vultures and managed to barely hold them off and move out into a siege contain of the Protoss base, after which I started practicing macro again... Very unsuccessfully, as the 11k minerals at the end of the game proved :p

Well, with a maxed mech army I was easily able to crush the Protoss defenses, so at least it wasn't too humiliating :p

At least i learned a few things:
1. Unit control in BroodWar is different from SC. It'll take a lot of practice before I master this.
2. Moving two tanks through a choke by simply telling them to is impossible. Pathing isn't as spoonfed as in SC2. Like I said in point 1 I will need to practice this into mastery, and have attained a new found respect, no, reverence for players that manage to control their units well.
3. SCVs are actually extremely fast. :p
4. Macroing properly is extremely difficult and I have realised how mechanics greatly benefit a superior player. I like the challenge this provides.
5. The computer's Zealots attacks caught me off guard. I will need to work on scouting better as well as learning how to properly adapt to my opponent's strategies.

I plan on playing around a bit more, just for the nostalgia, the Unit AI that requires precision and focus makes it a very challenging experience. The lack of Auto-Mining or Multi-Building-Selection doesn't bother me much, I still managed to be far oversaturated on 3 bases :p

It was a nice excursion into history, I think I will play some more in order to properly assess SC2's predecessor. Naturally I realise I am in no way bound to choose and play either game exclusively.

:p


****
Writer
Nehtaro
Profile Joined January 2011
United States112 Posts
May 30 2011 15:01 GMT
#2
That's heavy.
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
May 30 2011 15:02 GMT
#3
I see what you did there.

That said, to make this worthwhile...

The first time I ever played against the computer I tried to make Ghosts to fend off Hydraling, because I figured "the more expensive this unit is, the more badass it is", which is true, but only to a certain extent.
AIV_Funnytoss and sGs.Funnytoss on iCCup
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2011-05-30 15:05:47
May 30 2011 15:05 GMT
#4
Oooh. I get it.

>.>
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
2Pacalypse-
Profile Joined October 2006
Croatia9522 Posts
May 30 2011 15:10 GMT
#5
What a nicely articulated post!
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
orbit
Profile Joined August 2010
Canada139 Posts
Last Edited: 2011-05-30 15:10:40
May 30 2011 15:10 GMT
#6
Wow. The editing of this piece was phenomenal. I especially liked the usage of emoticon images to let the reader know how the author was feeling. I really connected with this work.

Five stars. More please.
My Intent Dota 2 2012, MikeChanDota 2013, Roshpit 2014
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 30 2011 15:10 GMT
#7
I see what you did there.
WriterXiao8~~
Lexpar
Profile Blog Joined March 2009
1813 Posts
May 30 2011 15:11 GMT
#8
Oh! Silly Australians mocking German nubs! Racially charged fun!
Brad`
Profile Joined October 2010
Canada548 Posts
May 30 2011 15:12 GMT
#9
I too was deeply disappointed when I played sc:bw after sc2. I was expecting the game to play itself like sc2 so I could sit there and watch the battles while jerking off to my sick pull back weak units micro but the game has the AUDACITY to expect me to actually have to do something.

The nerve.
IntoTheEmo
Profile Joined February 2009
Singapore1169 Posts
Last Edited: 2011-05-30 15:18:16
May 30 2011 15:16 GMT
#10
My head hurts trying to get it, I know Kiante plays BW so what is he talking about ><

Edit: nvm saw the other blog haha, I'm so senile...
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 30 2011 15:18 GMT
#11
5 stars for this one.

1 star for the other one.
"When the geyser died, a probe came out" - SirJolt
00Zarathustra
Profile Blog Joined November 2007
Bolivia419 Posts
Last Edited: 2011-05-30 15:20:31
May 30 2011 15:19 GMT
#12
Lol Kiante you should be the blog section's editor.

This is the best mentality for a SC2 player approaching BW .
Zarathustra "You can't spell aNal_Rape without Nal_Ra"
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
May 30 2011 15:21 GMT
#13
Hmm, can someone explain what's this all about?
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
ninini
Profile Joined June 2010
Sweden1204 Posts
May 30 2011 15:25 GMT
#14
Kiante trolling? Yeah, he must be, unless there's another Australian Kiante.
DoX.)
Profile Joined December 2008
Singapore6164 Posts
May 30 2011 15:25 GMT
#15
On May 31 2011 00:21 Shana wrote:
Hmm, can someone explain what's this all about?

http://www.teamliquid.net/blogs/viewblog.php?topic_id=227961
A few edits were made
Lexpar
Profile Blog Joined March 2009
1813 Posts
May 30 2011 15:30 GMT
#16
Do not mock Germans on the internet. Thats how world war 1 started.
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
May 30 2011 15:32 GMT
#17
Ah, I see what you did there Kiante :p
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
May 30 2011 15:32 GMT
#18
Threads like these is what makes TL so great. <3
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
GeckoVOD
Profile Blog Joined August 2006
Germany814 Posts
May 30 2011 15:35 GMT
#19
If you use the probes of the Prodaktors (aliens with long heads) to build structures, you can move them after the structures started to warp in, unlike with other races.
I hope this will improve your strategies!
@DonGeckone on Twitterstuff // JOIN THE YODA FANCLUB OR YOU'RE REALLY REALLY UNCOOL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=398220
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
May 30 2011 15:46 GMT
#20
Rated this two stars before I knew what it was referring to.

Five stars imho!

Rofl
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