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![[image loading]](http://www.gamesdbase.com/Media/SYSTEM/Nintendo_N64/Cart/big/StarCraft_64_-_2000_-_Nintendo.jpg)
Back when I was a young teen, I would go over to my friend's house, and we played SC for houuuurs - for the N64. In retrospect, it was awkward, slow, clunky and would been insanely painful for anyone with any semblance of RTS experience to play - but we had no idea of any of that. It was just one of the most entertaining games to play. We loaded up Bloodbath and played 2v2 against 2 easy computers. We never bothered to make more than 10 - 12 scvs...We spent the first 10 minutes securing the front with bunkers, turrets and tanks, then we dealt with any potential 20 minute mutalisk harass. We never cared to play it for the PC, or actually learn what a 'good' game of SC looked like, we were content being so awesome at 2v2s. Eventually when SC2 came out, I ended up wanting to check it out because of all the good memories, and it evolved into something far more than I'd ever imagined. A great game, with great communities around it, at a really interesting time for the scene - all sparked, for me, by the N64 game :D
I was wondering...did anyone else lovingly struggle through the N64 version of this game? What were your impressions of it at the time?
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I rented it once. (PAL edition, rare as balls now). I'd played the PC version about twice, so I knew what the general idea was.
Played my brother who played quite a bit of SC. The game was absolutely awful, and it was only entertaining as a bit of a novelty item. Still played a bit of it though.
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Played it for 3 years with my brother. Loved that game. Thought the computers were pretty damn good at the time. Ctrl groups were awful to use, but we had automine! Haha. Game always lagged like crazy when you hit 200/200 armies. I thought the computers were too easy though (despite being "good", still easily beatable), so but multitask in that game was so impossible if I purposely let them get to lategame, it was an insane challenge to beat and super fun, especially protoss when it got carriers! Omg, trying to play as Terran was just insanely hard, took forever to give commands with that controller.
In short, yes, and I loved it. Could never go back though.
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10 years from now, this is going to be one pricey collectors item
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I dont think I could call it a "loving struggle," but a friend and I tried to play the N64 version in an emulator a few years back. As far as a console interface to a RTS I think it was about as good as it could have been (which is of course horrendous in comparison to a PC).
All I can say is...at least it had automine...it would have been unfathomably painful without it.
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I rented this game before. I'd always go hydras, hydras beat everything so I made a lot of them. Epic game!
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ahahaha, carrier battles were so much fun! they'd just jump every 3 seconds, until 20 seconds later everything was dead. aaaahhh, the memories!
i think i might pick it up on ebay for the lulz.
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Still own this game and i always played zerg. Like kyhol said, mass hydras all day long. Ling/Muta was always alot of fun too lol.
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I've got my N64 cartridge and it still works. Its what got me into starcraft to begin with, ages ago. Good times.
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On February 24 2011 16:47 mufin wrote:10 years from now, this is going to be one pricey collectors item  Depends what you mean by pricey, I can't see anyone paying more than 100 bucks for it.
On topic though, although I never played this version, here is what wikipedia says about it:
In 2000, StarCraft 64 was released for the Nintendo 64, co-developed by Blizzard Entertainment and Mass Media Inc. The game featured all of the missions from both StarCraft and the expansion Brood War, as well as some exclusive missions, such as two different tutorials and a new secret mission, Resurrection IV.[61] Resurrection IV is set after the conclusion of Brood War, and follows Jim Raynor embarking on a mission to rescue the Brood War character Alexei Stukov, a vice admiral from Earth who has been captured by the Zerg. The Brood War missions required the use of a Nintendo 64 memory Expansion Pak to run.[62] In addition, StarCraft 64 features a split screen cooperative mode, allowing two players to control one force in-game.[63] StarCraft 64 was not as popular as the PC version, and lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened.[61] Blizzard Entertainment had previously considered a PlayStation port of the game, but it was decided that the game would instead be released on the Nintendo 64.[64]
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Only real men play Starcraft on N64! But all jokes aside i think it's a fun game as long as you don't take it too seriously while playing with someone else because, you know, both players use the same screen. xD
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This was one of the most faithful ports ever for any game. Someone put up a blog post a while back stating how awesome the conversion was, but I can't find it anymore. Back then, no one could've anticipated the multiplayer explosion, so it's best to review this on the basis of its singleplayer merit.
They could've gone the easy route and removed a few units or missions to save cart space, but they kept everything they possibly could. You even got the Brood War missions! The only thing removed was the mission briefing audio, which is understandable.
You'll never see a port like Starcraft 64 ever again due to the increases in development time, which is a shame.
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On February 24 2011 16:39 Audi309 wrote: Back when I was a young teen, I would go over to my friend's house, and we played SC for houuuurs - for the N64. In retrospect, it was awkward, slow, clunky and would've been insanely painful for anyone with any semblance of RTS experience to play - but we had no idea of any of that. It was just one of the most entertaining games to play. We loaded up Bloodbath and played 2v2 against 2 easy computers. We never bothered to make more than 10 - 12 scvs...We spent the first 10 minutes securing the front with bunkers, turrets and tanks, then we dealt with any potential 20 minute mutalisk harass. We never cared to play it for the PC, or actually learn what a 'good' game of SC looked like, we were content being so awesome at 2v2s. Eventually when SC2 came out, I ended up wanting to check it out because of all the good memories, and it evolved into something far more than I'd ever imagined. A great game, with great communities around it, at a really interesting time for the scene - all sparked, for me, by the N64 game :D
I was wondering...did anyone else lovingly struggle through the N64 version of this game? What were your impressions of it at the time? Is your name brandon? Because what you just described was my childhood with one of my best friends, too.
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haha, nopeee. but glad you can relate!
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oh man, this game was so incredible. THIS GAME is the reason i started playing SC on the PC and slowly crept into the competitive aspect of it. definitely terrible from a gameplay standpoint by comparison to any PC RTS, but when you're in the 6th grade and you don't know any better.... :D
me and my best friend at the time would have nights where we seriously would play one, maybe 2 games against each other for 3-4 hours. we were such scrubs too, our general style was to turn on all of the cheats, then cycle through the money code about 50 to 100 times (and if anyone remembers the process for enabling cheats, enabling it 100 times felt like it took FOREVER) and then make a shit ton of tier 3 air units and throw them at each other until someone's base started falling apart, lol. the game would play at about 5 FPS and we could constantly see what the other player was doing - but it was still fun as shit.
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blacksheepwall! operationcwall!
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Still got it, a big corner chunk of the cartridge that plugs into the 64 is broken off, the part you usually blow on wipe with q-tip. Its where I first played Starcraft ever, and I was hooked very badly. Interesting tid bit though, you know how slow that damn game was, well i was so overwhelmed, I told my friend (who introduced me to the game) to slow it down. If you got it, please, slow it down, and see how fast I needed it to play. Of course now I'm the friend in the group that beats all the others since im addicted to SC as I'm sure most of you are as well.
EDIT: the corner chunk may be missing, but it still plays completely normal.
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it was a terrible game, but I enjoyed every last minute of it
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ROFL, yes - this was also the first time I ever played SC. Good (painful?) memories there.
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perfect idea.
next time get get a JvF final.
it must be played on this.
CHALLENGE ACCEPTED!
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