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Why should you sit and write down his BO, when I already did?
This is IdrA's BO at MLG vs. Terran
9 Overlord 14 Hatch 14 Pool 16 Gas (scout! He ends up scouting terran going factory) 16 Overlord 19 (Overlord pops) Queen, 2 zerglings 22 Next queen 25 Zergling speed *First queen pops and uses creep tumor at main + builds overlord* 27 *Second queen pops and uses creep tumor at expo + builds spine crawler* 29 Lair 32 2x gas + 2x spine crawlers + Overlord 37 Lair comes up - spire goes down
The 2 zerglings is running around outside T-base, when hellions moves out IdrA builds 6 zerglings to stand at the top of his ramp, while queen and spine crawlers defends expo.
And when spire comes up, he gets his trademarked +1 air instantly.
There's small deviations in this build, ie. later queen if he steals gas. The above BO was taken from the match 1 against avilo on Lost temple. Link. I used this match, be cause IdrA doesn't get harassed early game.
   
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wow, I didn't even look at the build yet, but nice photoshop lolol
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It's scary to see how consistent he is with his build. There's slight deviation, but it's very little.
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oh wow, that is a very strong build. It covers every single type of cheese or harass that Protoss can open with.
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On October 18 2010 09:09 Chairman Ray wrote: oh wow, that is a very strong build. It covers every single type of cheese or harass that Protoss can open with.
Care to elaborate? I'm lost on why.
Also, thanks for the build, I'll be sure to try it out!
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I'll write the toss build in a minute, the one he did vs. HuK.
Edit: okay scratch that.. That's impossible cos HuK interrupted expo.
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United States7166 Posts
On October 18 2010 09:09 Chairman Ray wrote: oh wow, that is a very strong build. It covers every single type of cheese or harass that Protoss can open with. "This is IdrA's BO at MLG vs. Terran"
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u should note that he gets a very fast ovie speed aswell to get more intel...
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On October 18 2010 09:36 Black Gun wrote: u should note that he gets a very fast ovie speed aswell to get more intel...
Yeah, but isn't that more strategy than bo? It's sexy tho!
This build is crazy smooth... Gas hits precisely when he needs it.
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There's also a 3 drone transfer right before the hatch finishes so at about 22 food. The # of spine crawlers also varies depending on map, 3 is necessary only on LT due to the cliff. He made 2 on Xel-Naga, and maps like blistering only 1.
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That's a great photoshop. Edit: That you apparantly did not make.
P.S. Nice build as well.
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United States7166 Posts
speaking of BO.. if any of you go to MLG Dallas, or any other event, for the love of god please go to the store and spend a couple bucks on deodorant..show some courtesy for your common nerds
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disappointed
i came into this thread hoping for some gossip about how much he smells
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On October 18 2010 10:57 toadstool wrote: disappointed
i came into this thread hoping for some gossip about how much he smells
Yeah, that's kind of what I expected as well. The photoshop made up for it, though.
And watching IdrA's games.. I have so much respect for him now. I want to switch to Zerg someday because of him..
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Haha Build order, not about smell..!
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Lol Zerg players everywhere rejoice at the reaper nerf. Hatch first is so awesome
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His build was very good against all other participants in the MLG, but he didnt really do much else, in some of the games, more notably against qxc, he transitioned into ultra's and i think some infestors, but yea, not much variety, now that his build is common knowledge, i wonder what he will do at GSL and how players have adapted to this build order.
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On October 18 2010 12:17 Minzy wrote: His build was very good against all other participants in the MLG, but he didnt really do much else, in some of the games, more notably against qxc, he transitioned into ultra's and i think some infestors, but yea, not much variety, now that his build is common knowledge, i wonder what he will do at GSL and how players have adapted to this build order.
who says he doesnt have other builds available? and keep in mind that his build might not necessarily have a weakness so severe that it can be exploited in a game-changing way. maybe his build is one of the first really stable builds.
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His build vs protoss is different, he incorporates roaches whereas he doesn't make them at all vs terran. Against protoss he has to be very weary of early cannons at his expos too, though I think he was still being pretty effective going hatch first. It depends on the map.
That's a sick build against terran though, I'll be interested to see how it starts getting countered. It seemed like the only games he lost were ones where he got careless and lost too many drones to hellions as I don't think he made roaches in any of his zvt games.
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On October 18 2010 12:39 proxY_ wrote: His build vs protoss is different, he incorporates roaches whereas he doesn't make them at all vs terran. Against protoss he has to be very weary of early cannons at his expos too, though I think he was still being pretty effective going hatch first. It depends on the map.
That's a sick build against terran though, I'll be interested to see how it starts getting countered. It seemed like the only games he lost were ones where he got careless and lost too many drones to hellions as I don't think he made roaches in any of his zvt games.
well, in game 2 against qxc on xelnaga he lost because qxc surprised him with hunter seeker missile. he used that to blow up idras muta ball in the final battle.
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You're right, IdrA had some pretty rancid BO going at MLG <chuckles>
<giggles some more>
...<realizes it was never funny>
Really though, holy amazing build order, IdrA. It works so freaking well, and sets you up in a great shape against everything.
I have him on my friends list to check his games, I realized that zerg's building food count is always 1 drone off of where it when you build stuff. My bad for 13 hatch/13 pooling
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I saw this one on LT, very consistent indeed.
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words can not describe how good this BO is. Idra is a genius!:D
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oh and im fairly sure ur BO is off ur queen supply actually counts queens in production.
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Thank you! i was actually going to do this myself but you did all the work for me
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On October 18 2010 13:41 Sfydjklm wrote: oh and im fairly sure ur BO is off ur queen supply actually counts queens in production. Truth
9 Overlord 14 Hatch (send 14th drone to nat) 14 Pool 16 Gas (scout! He ends up scouting terran going factory) 16 Overlord Just before pool finishes, he maynards 3 drones to natural 17 (Overlord pops) Queen 19 2 zerglings 20 Next queen 25 Zergling speed *First queen pops and uses creep tumor at main + builds overlord* 27 *Second queen pops and uses creep tumor at expo* (this extra creep tumor he uses to cover the ledge on LT, later on he has a overlord spew on the ledge and makes another tumor up there, very clever) 28 spine crawler 29 Lair 32 2x gas + 2x spine crawlers (The extra crawlers are because he scouts the fac+reactor upgrading, fearing tank drop, these spines will delay until he gets mutas) 37 Lair comes up - spire goes down
What is really interesting to note is how many terran builds this safely responds to after scouting factory/reactor. If those banshees beelined for idras main, and were even out a little earlier, idra's mutas would be out after the queen skirmishes with the first banshee for a second. (if it had been a cloak variant, I think the timing would have been different, and idra's response would have been different, but he morphed an overseer regardless) If that was siege upgrading, I think that medivac + 2 tanks on the ledge would not have been able to kill the spine in time to do real damage before mutas popped. Hellion breaks take alot of damage from that spine placement, and that one spine to the side prevents them from bunkering behind the nat. And imagine a terran not putting pressure on that by going straight up into 2 base mech. Idra was already ploppin a third by 11:00, after all the pressure avilo applied. Terran seems likes its going to have to play really smart if they want to go fast fac/reactor vs idra.
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On October 18 2010 13:41 Sfydjklm wrote: oh and im fairly sure ur BO is off ur queen supply actually counts queens in production.
How is it off? I can just adjust it.
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Great job ! im still giggling so hard ! :D thats great !
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Hmmm... I noticed you can't get to 37 supply with only 3 overlords. Looked back at the replay, Idra builds another overlord at 32 supply after the 2 extractors. Might want to add that in.
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On October 20 2010 06:29 jdseemoreglass wrote: Hmmm... I noticed you can't get to 37 supply with only 3 overlords. Looked back at the replay, Idra builds another overlord at 32 supply after the 2 extractors. Might want to add that in.
Done!
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so i search for this thread and to my delight i see my idra photoshop, so honored :D
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On October 21 2010 04:38 ENM_Alexb wrote: so i search for this thread and to my delight i see my idra photoshop, so honored :D
You are welcome! .
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Honestly, I clicked on this blog thinking you were complaining about Idra's Body odour. Weird :X
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cant wait to try this!
think im gonna start doing this vs Terran, and the 3-hatch muta ling build vs Protoss.
muta ling all the way!
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I found out that by going 14 hatch over 15 hatch, you get your expansion up 5 seconds sooner. I doubt this makes a big deal, and I would advise going 15 hatch as you get that extra drone mining. But its really up to you.
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Thanks for this thread. Im sure I will start to see this in ladder against me since i play Terran.
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I've been using this pretty much the whole day today while laddering (mid diamond) and it's really effective. Most games I don't get that many spines though, as I think he mainly got them because he scouted factory and wanted to defend against a tank drop. Also I only spread creap with one queen. I think the reason for Idra spreading creep with his second queen was only to be able to burrow that spine crawler near the cliff.
Overall the BO is really effective, and I'm able to get out my Mutas a lot faster than before. It also opens up for a pretty quick third. This is now my standard ZvT opening.
Thanks for making the thread and showing this awesome build!
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This BO rules! Using it every game vs them T-balls
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Rather than looking at his build order, pay attention to what he wants his base to look like at a certain point in time. This allows him to do slight deviations to hold off any type of all-in or various builds they might throw at him. The mutalisks allow him to stop and usually end the game when the terran goes banshee harrase, not to mention adding serious pressure to any T that fast expands, which in turn allows him to expo again and continue to pump drones. This build is the accumulation of 100's of games. Gratz on the solidness Idra
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I hope you don't mind I wanted to practice this build to get used to how it feels so I can try and play with it adaptively and improve my game, so I built it into YABOT and posted here:
http://www.sc2builds.com/build/263
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I'm curious to know why he scouts so late, scouting that late is probably what cost him that game vs last shadow and made that whole match his scariest at MLG.
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On October 24 2010 14:50 okuraku wrote:I hope you don't mind I wanted to practice this build to get used to how it feels so I can try and play with it adaptively and improve my game, so I built it into YABOT and posted here: http://www.sc2builds.com/build/263
Feel free IdrA is a baller, he deserves the attention of a great build.
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and here i thought it'd be you complaining about how he smelled
great picture though
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When does he get the baneling nest? The timing on that is my only struggle.
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