• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:33
CEST 14:33
KST 21:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call0[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [ASL22] Ro24 Preview: Siren's Call Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group C Small VOD Thread 2.0 Toronto invitational lan 22 august
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5773 users

Tried to get into SC2, as a spectator - Page 3

Blogs > konadora
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
September 19 2010 07:59 GMT
#41
On September 19 2010 15:33 konadora wrote:

Yes, clusterfuck, it's been mentioned a billion times already. But honestly, as a spectator sport, it's fucking terrible. The lightings too. Army in a cluster is impossible to gauge how big it actually is. Helions going over creeps seem almost like a ninja, I had to squint my eyes several times to just spot them. There's just no individual unit's differentiation between one another. SCVs can hide under Thors (lol wtf?). If medics could blend in among marines to make muta sniping impossible, even I would admit that is some terrible imbalance.


oh god. try watching the lq eng stream and seeing zerglings on creep. is the most overcompressed garbage. anyways at least units in this game dont have auras and crap though. Hopefully it will only get better though. when i first started watching sc i had no idea what the disruption web was and what plague did. stuff like that wasnt exactly intuitive to spectators either.
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 19 2010 08:07 GMT
#42
Totally agree with Kona here, though I havent even played SC2. The spectate/observing part is quite stale, its just not as explosive or exciting as BW. Watching WC3 was more enjoyable then this.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
PoP
Profile Blog Joined October 2002
France15446 Posts
September 19 2010 08:08 GMT
#43
On September 19 2010 16:52 ShaperofDreams wrote:
do you think you would enjoy sc1 as a spectator sport in its first year? it was just rofl bad.


To be honest the level of play in SC2 during his first months (aka right now) is about 3 billion times superior to what it was for SC1, so I feel like that comparison isn't exactly fair either.
Administrator
Plaaguu
Profile Joined April 2009
United States406 Posts
September 19 2010 08:11 GMT
#44
There's definitely not enough holy crap moments. There are HUGE comebacks that make you go wtf, but in general there's no unit like the lurker or spider mine that make you go HOLY CRAP. =\
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
September 19 2010 08:12 GMT
#45
On September 19 2010 16:44 konadora wrote:
it's not about the content, it's about the how the game is delivered through its graphics and physics engine and whatever not.


The graphics and physics engines are fine, but the way the game is delivered as a spectator sport by the players is not, because everyone is still horrible at the game. Another reason why it can be less than fun to watch is because the maps are atrocious.

I do agree about the unit sounds and death animations though. And I don't like some of the new units.

Ah, I better stop before I turn this into a rant.
KTY
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
September 19 2010 08:12 GMT
#46
i agree with your op entirely

however i feel the game will pick up when truly talented people make the transition, not to knock on our current group of recruits!

the game isn't being pushed to anywhere near its limits yet
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
Last Edited: 2010-09-19 08:16:35
September 19 2010 08:15 GMT
#47
I'm happily willing to give SC2 the benefit of the doubt because of the fact that it came out so recently, making it understandable that the level of play is just amateurish compared to BW, and that the maps are all a bit too small for my tastes. That kind of stuff will be fixed with time and experience.

However, the issue with visual clarity is definitely one of the biggest reasons for why I haven't been able to get into SC2 yet, and I'm not sure how easily this can be fixed - the clumping is just that much more severe in 3D, and in most games I play or watch there's definitely a, "... I have no idea how many Zerglings there are in that" or "eh... that's 7 Marauders? No wait, 8. 9." kind of feeling that *might* be fixed by giving units slightly larger displacement sizes so they don't stack/clump so much, but I don't think that's gonna happen. That may just be something inherent in the 3D engine, I think.

Still, it seems many people are able to get past this point and are enjoying the game, so props to them, but it's just not happening for me yet.
AIV_Funnytoss and sGs.Funnytoss on iCCup
Wargizmo
Profile Joined March 2010
1237 Posts
September 19 2010 08:16 GMT
#48


From the perspective of someone who hasn't played Sc1 since a year after BroodWar first came out, I gotta say I find Sc2 a lot more compelling and exciting. I think in the end a lot of it comes down to familiarity. I play Sc2 and not Sc1 so I find it a lot more interesting.

If you compare it to sports it would be like asking a diehard Soccer fan to suddenly start watching Rugby, of course they're not going to enjoy it as much because they have an intimate understanding of Soccer and probably understand lots of stuff in games that would wash over most people's heads.

I really hope both games stay alive and well, as there are clearly lots of people who enjoy both.
So no fek
Profile Blog Joined June 2005
United States3001 Posts
Last Edited: 2010-09-19 08:24:24
September 19 2010 08:22 GMT
#49
I agree with you entirely. Even the "good" games in GSL thus far have been a complete bore when compared to good BW games. I can't really explain how I feel about it, but even when I'm watching a game that's apparently on the razor's edge in who will be the victor, there is absolutely no intensity in the feel of the game. The only game I've even been slightly on my seat for in the last several GSL matches was the most recent Tester PvP match, and that just had a hilariously bad end to it.

That's not to say that it won't eventually get good. If Boxer and other really innovative players manage to tear the game apart piece by piece and show us some amazing trick and feats of micro, it definitely has potential, but I'm not sure anything will ever be as good as watching a mass of MnM die to stop lurkers or the rush you feel as every scarab launches towards a mass of peons.


On another note, I'm not as much of a fan of the GOM English commentary as I use to be. Maybe I'm just feeling nostalgic and miss SDM.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
Last Edited: 2010-09-19 08:28:30
September 19 2010 08:27 GMT
#50
Apart from everything else you said Kona~~, the thing that made me the most furious was the fact that units sounds ARE gone. I can't remember how said it but there was a thread or something where they stated that siege tanks in BW had this over-exaggerated sound when they sieged and shot. Although it was a bit exaggerated that's what made it so amazing! Listening to siege tanks siege was one of the best things I loved about Terran, it would just sound so beautiful to my ears.

Don't even get me started on Zerg... sigh sounds are literally fucking gone from that race. The sound on Zerg is just fucking terrible, there's no more epic loudness to them. Like overlords... they had such loud amazing sounds in BW now they just sound like fuck. (I really miss the Overmind for the adviser -.-)

Protoss... Dt's, Stalkers, HT's, Phoenix's sound like they have the same exact terrible fucking voice actor. OH YEAH VOICE ACTORS SUCK IN SC2! One thing I'm happy with is that they kept the same voice actor and sounds for the toss adviser and probes.

Last of all... the music.. just garbage that's all I have to say.

TL:DR - SC2 sounds/music/voice actors are fucking awful.
SLASH END RANT.
"So I turned the lights off at night and practiced by myself"
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
Last Edited: 2010-09-19 08:39:46
September 19 2010 08:36 GMT
#51
In my opinion, watching B's is more enjoyable than SC2. As its 'new' feel fades, it really loses its value.
Not that being a B is easy, but there are better players in SC2.
If you are not Bisu, chances are I hate you.
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 19 2010 09:06 GMT
#52
Lets put the graphics and sound aside, when you watch an amateur play Broodwar even as a D player you can spot the distinctions to a pro player immediately. That's why i await the real progamers.

Once the game is more refined i guarantee you that 80% of todays players will fall off the boat. Now you see players in the GSL with like 1control group of units and 2 more for buildings while Tester goes up to 7-8 with crazy high apm. This allone may not win him the game yes, but it is the right fundamentals to go with the evolution of starcraft2.

To give you another example. I saw some players multitask and their minerals and gas skyrocketed to nowhere but they still won. As soon as more pros come over all these players will have to up their level because these are the things a progamer in BW has to refine to the maximum to even be competitive.

I just hope i'm not wrong because SC2 would get very boring very soon.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
September 19 2010 09:16 GMT
#53
Its hard on the eyes, thats true. I can definitely make out what happens when the VOD/stream is super super HD, but in BW you could make shit out even when it was terribly low quality. Disappointing, to say the least.
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
wiesel
Profile Joined September 2008
Germany727 Posts
Last Edited: 2010-09-19 09:56:39
September 19 2010 09:21 GMT
#54
Completely agree with you. The cluster fuck and overall game design turns me off the most. I also fail to see how players like boxer could change something that is built into the game design, it's just impossible. Btw yes i thought Bw was very entertaining even in his first year.

It's just overall you don't wan't to start making a game with the mindset of making a balanced e-sport rts.You will end up like now with a lot of boring units. It should be all about the spectators and to have fun using nice unit micro/macro. Balance can come later when the fun is there. But somehow i didn't saw a whoa very nice unit in sc2 yet, all fun units from Bw got deleted
bakedace
Profile Blog Joined March 2010
United States672 Posts
September 19 2010 09:25 GMT
#55
I just want to add in my 2 cents.

I think your problem is that you want so bad for SC2 to be what SC1 was to you when you were at a younger age. SC1 has been absolutely embedded into you. Your mind is basically rejecting change.

You love every sound, not because that particular sound was so great, but because of your passion for the game.

The new generation of gamers, their first epic RTS is SC2. Everything about sc2 will be en-grained and held to the highest regard, just like it is for the OP & SC1.
Manifesto7
Profile Blog Joined November 2002
Osaka27177 Posts
September 19 2010 10:05 GMT
#56
I have enjoyed watching streams even in the early going here. As PoP said, the level of play is so much superior to BW. Just watch Grrr....'s OSL victory games if you don't believe me.

What worries me is that I don't see the ceiling for SC2 being anywhere near as high as what BW gave us. I worry that what we see now might be closer to the end than the beginning.
ModeratorGodfather
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 19 2010 10:12 GMT
#57
Some of it is fair enough (I dont even play on the Ultra settings, which is what they use to broadcast, its just too busy - I like the game better on medium or lower)...

However:
Also, AI is too smart, making mistakes less occurring but from a spectator's point of view, not interesting. In BW, we'll go "aww fuck, he forgot to order the scvs to mine" or "he left out a control group of medics!". In sc2, with automining and one control-group for everything philosophy, all these can't happen, which kind of reduces the exciting feeling of how intense games can get. Imagine someone who went BBS and due to microing his marines, he forgot to place his main's SCVs for mining. That will fuck up his mid-late game if his rush failed (throwing aside the issue of BBS failing -> more or less game is lost), and that puts us on the edge of the seat. SC2? None.

Also, explosions and death animations feel kinda.. "soft". Compare a marine in BW dying and a marine in SC2 dying. I think you'll get what I mean.

Meh - I dont think this contributed at all to making BW enjoyable, and if you had actually played the game youd see the AI isnt at all that great... Infact, it can be downright retarded when it comes to pathing around friendly units on hold position or trying to reach a bunker to repair.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 19 2010 10:17 GMT
#58
On September 19 2010 19:12 Liquid`Jinro wrote:
Some of it is fair enough (I dont even play on the Ultra settings, which is what they use to broadcast, its just too busy - I like the game better on medium or lower)...

However:
Show nested quote +
Also, AI is too smart, making mistakes less occurring but from a spectator's point of view, not interesting. In BW, we'll go "aww fuck, he forgot to order the scvs to mine" or "he left out a control group of medics!". In sc2, with automining and one control-group for everything philosophy, all these can't happen, which kind of reduces the exciting feeling of how intense games can get. Imagine someone who went BBS and due to microing his marines, he forgot to place his main's SCVs for mining. That will fuck up his mid-late game if his rush failed (throwing aside the issue of BBS failing -> more or less game is lost), and that puts us on the edge of the seat. SC2? None.

Also, explosions and death animations feel kinda.. "soft". Compare a marine in BW dying and a marine in SC2 dying. I think you'll get what I mean.

Meh - I dont think this contributed at all to making BW enjoyable, and if you had actually played the game youd see the AI isnt at all that great... Infact, it can be downright retarded when it comes to pathing around friendly units on hold position or trying to reach a bunker to repair.

The pathing around forcefields is down right retarded
Administrator~ Spirit will set you free ~
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2010-09-19 10:28:32
September 19 2010 10:27 GMT
#59
I'm with you, kona. Especially on the big army thing and the fact you cant tell the units apart. SC2 as a spectators sport, feels very american - long periods of nothing thrilling happening and then BAAM - very intense and hard to contemplate melee in one big battle. Its like "argh both players are 200/200, lasers, forcefields, rockets, guts and blood EVERYWHERE". So basically yeah, SC2 is an american sport.
Administrator"I'm a big deal." - ixmike88
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
September 19 2010 10:46 GMT
#60
Agreed with OP.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
12:00
PiGFest Finals Day
Solar vs Reynor
Serral vs Maru
PiGStarcraft1344
IntoTheiNu 937
TaKeTV 299
IndyStarCraft 182
Rex145
3DClanTV 42
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #143
SHIN vs herOLIVE!
CranKy Ducklings141
CranKy Ducklings SOOP9
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1344
IndyStarCraft 182
Rex 145
ProTech129
BRAT_OK 58
StarCraft: Brood War
Calm 12712
Leta 5274
Bisu 2847
Shuttle 1629
Horang2 1540
Hyuk 1203
Pusan 625
Soulkey 440
actioN 404
Light 372
[ Show more ]
EffOrt 363
Mini 278
Stork 197
Last 172
Zeus 168
Mind 127
ZerO 85
Killer 72
PianO 71
Liquid`Ret 47
ToSsGirL 42
Sharp 39
Aegong 26
Bale 26
sorry 24
Hm[arnc] 22
zelot 18
IntoTheRainbow 15
Noble 13
Sacsri 13
SilentControl 12
Dota 2
The International203274
Gorgc12587
singsing3935
Counter-Strike
fl0m3366
shoxiejesuss1206
olofmeister996
x6flipin476
byalli263
Super Smash Bros
Mew2King75
Heroes of the Storm
Liquid`Hasu165
MindelVK0
Other Games
B2W.Neo1326
DeMusliM257
Beastyqt175
ToD135
Hui .132
ArmadaUGS9
ZerO(Twitch)6
Organizations
StarCraft 2
ComeBackTV 491
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV370
League of Legends
• Jankos1351
Upcoming Events
OSC
3h 27m
Afreeca Starleague
21h 27m
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 3h
Afreeca Starleague
1d 21h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 22h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.