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The final solution to ZvT

Blogs > sparknineone
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sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 02:45 GMT
#1
Very high Diamond player here. I have a very good understanding of the game as well as the metaphysical aspects of balance so I wanted to propose this combination of balanced changes. I also have a Masters in economics and minored in game theory. I've also spent about 2 years working with game developers in various departments. I don't think these can be implemented individually so all of these changes should be systematically implemented as the game develops.





Allow the Queen to switch to flight mode. How did it suddenly lose the ability to fly? Creep Tumors should also be allowed to float in the air and thus allow Zerg buildings to be constructed mid-air, much like the Baneling Nest, except that it behaves like a lifted-off building that is still functional while lifted off. Zerg buildings are biological, like the Overlord, which can fly. Think about it.



Spawn Larva can be injected multiple times at the same time. Remove the limit of 19 Larva at a Hatchery. Allow injections into creep instead of the Hatchery. Larva should be able to survive on creep. It just makes sense. Since Creep Tumors can fly, the Larva should be able to fly as well.



Remove the de-cloak functionality of Scans. It's like an invincible Observer. Only allow scans in areas that are already visible.



Queens have 7 range on ground so that it can fight on par with Reapers. Give the air attack a range of 16 so queens can micro more effectively. The damage is low so it should be fine. Queen's vision should be increased to 18 so the Queen can effectively use the long range anti-air attack.



Six roaches come out of one Larva and they collectively take up 4 supply. This should allow Zergs to effectively use Roaches again. The nerf was too much. Give Roaches back their 2 armor and give them an air attack as well. Stalkers can attack air.



Include the Leviathan in multiplayer with Brutal stats. Protoss has the Mothership, Terran has generally overpowered units like Marauders, what do Zergs have? We need a "Blow-it-up" unit as well.



Remove Hive tech. Move all Hive tech buildings to Lair tech. Terrans and Protoss don't need a hive to tech, do they? They don't. Remove Lair requirement for Hydralisk Den. We have no units in Tier 1 that have an air attack.



All Zerg buildings can now lift-off after merging an Overlord with the Zerg building. The building has 200+ more HP and provides 10 more supply.



Wings should be functional, yes? Allow Speedlings to fly.



Mules should cost 300 minerals instead of energy. Their lifespan stays the same. This will allow the Terran player to have more viable options in terms of spending their Orbital Command energy instead of having to invest in the currently OP Mule.



All Terran buildings must be built around a Command Center, Orbital Command, or Planetary Fortress. Zerg Need to build on creep, Protoss needs to build around Pylons, and Terrans can build anywhere?!



Give Drones splash damage.




Inception.




****
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
August 26 2010 02:51 GMT
#2
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.
im deaf
AleC
Profile Joined December 2009
332 Posts
August 26 2010 02:51 GMT
#3
5/5
Risen
Profile Blog Joined March 2010
United States7927 Posts
August 26 2010 02:52 GMT
#4
I'll admit this made me giggle.

...

Drones... splash damage.... must... report back to blizzard HQ....
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
SubtleArt
Profile Blog Joined January 2010
2710 Posts
August 26 2010 03:01 GMT
#5
It's BRILLIANT! Brb emailing blizzard
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
August 26 2010 03:01 GMT
#6
I like the whole "Mules cost 300 minerals" bit.

Let's spend 300 minerals in order to gather ~270 back for us :D
TwitteR: @NeverExpo follow me, i'll follow back :)
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
August 26 2010 03:02 GMT
#7
On August 26 2010 11:51 imBLIND wrote:
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.

"Mudkip"
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
August 26 2010 03:02 GMT
#8
5/5

ZvT is finally solved. There is no other way to explain it!
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
August 26 2010 03:04 GMT
#9
On August 26 2010 11:45 sparknineone wrote:
I have a very good understanding of the game as well as the metaphysical aspects of balance

I knew I should've stopped reading here...
Yhamm is the god of predictions
Redunzl
Profile Blog Joined January 2010
862 Posts
August 26 2010 03:08 GMT
#10
great troll. i knew i was being entertained after the first sentence.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
August 26 2010 03:11 GMT
#11
Troll post move along now...
TL+ Member
LittleMikeStarCraft
Profile Blog Joined June 2010
Canada120 Posts
August 26 2010 03:12 GMT
#12
Blew my mind, it all makes perfect sense now.
10% of the time, I am awesome.
Assault_1
Profile Joined April 2009
Canada1950 Posts
August 26 2010 03:14 GMT
#13
it wont be funny when blizz actually implements all these in the next patch
groms
Profile Joined May 2010
Canada1017 Posts
August 26 2010 03:18 GMT
#14
LOL when he started talking about game theory and stuff I was feeling it until I saw flying queen. Epic troll is epic. GJ OP
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
jackofclubs81
Profile Joined January 2010
United States196 Posts
August 26 2010 03:19 GMT
#15
On August 26 2010 11:45 sparknineone wrote:
Very high Diamond player here. I have a very good understanding of the game as well as the metaphysical aspects of balance so I wanted to propose this combination of balanced changes. I also have a Masters in economics and minored in game theory. I've also spent about 2 years working with game developers in various departments. I don't think these can be implemented individually so all of these changes should be systematically implemented as the game develops.


Haha I smelled the troll here when you were talking about your credentials but a very, very good job. 5/5. I bet someone will post this on the Blizzard forums and be like "this amazing pro said these would fix the matchup u N00bZ."
mOnion
Profile Blog Joined August 2009
United States5657 Posts
August 26 2010 03:21 GMT
#16
lol so good
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 03:22 GMT
#17
Now if I were feeling ballsy, I would've posted on SC2 General discussion..
Imbu
Profile Blog Joined May 2009
United States903 Posts
August 26 2010 03:37 GMT
#18
Seriously. The fact that the zerglings have wings but never used them always confused me. And how did the Queen de-evolve to become both slow and stuck on the ground?
@DreamingBird
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 03:42 GMT
#19
On August 26 2010 12:37 orz.fail wrote:
Seriously. The fact that the zerglings have wings but never used them always confused me. And how did the Queen de-evolve to become both slow and stuck on the ground?


They are flightless chickens.
hofodomo
Profile Joined March 2010
United States257 Posts
August 26 2010 03:43 GMT
#20
Remove Lair requirement for Hydralisk Den. We have no units in Tier 1 that have an air attack.


But...but...aren't roaches the ultimate T1 antiair now?
Smoke weed ev'ry day.
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
August 26 2010 03:51 GMT
#21
On August 26 2010 11:51 imBLIND wrote:
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.


lolol 5/5
canucks12
Profile Blog Joined June 2009
Canada812 Posts
August 26 2010 03:54 GMT
#22
They should let corrupters use their tendrils (tentacles?) as legs and have the same attack as colloxen, but with acid instead of lasers. Terrans have anti air units that can turn to anti ground, and so should zerg.
Assault_1
Profile Joined April 2009
Canada1950 Posts
August 26 2010 04:02 GMT
#23
On August 26 2010 12:54 canucks12 wrote:
They should let corrupters use their tendrils (tentacles?) as legs and have the same attack as colloxen, but with acid instead of lasers. Terrans have anti air units that can turn to anti ground, and so should zerg.


colloxen is plural collosus ?
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
August 26 2010 04:14 GMT
#24
awesome! 5/5
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 26 2010 04:25 GMT
#25
On August 26 2010 13:02 Assault_1 wrote:
Show nested quote +
On August 26 2010 12:54 canucks12 wrote:
They should let corrupters use their tendrils (tentacles?) as legs and have the same attack as colloxen, but with acid instead of lasers. Terrans have anti air units that can turn to anti ground, and so should zerg.


colloxen is plural collosus ?


Yes; you should watch more day9.
sLiniss
Profile Blog Joined May 2009
United States849 Posts
August 26 2010 04:29 GMT
#26
awesome blog, lovin the changes!
m3rciless
Profile Joined August 2009
United States1476 Posts
August 26 2010 04:36 GMT
#27
On August 26 2010 11:51 imBLIND wrote:
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.


its because he wrote very high diamond at the start of his post.
White-Ra fighting!
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
August 26 2010 04:39 GMT
#28
Phew, good thing i skipped to the end after the 2nd paragraph lol
( ・´ー・`)
Half
Profile Joined March 2010
United States2554 Posts
August 26 2010 04:52 GMT
#29
Your intro was pure fucking gold.

I also have a Masters in economics and minored in game theory. I've also spent about 2 years working with game developers in various departments.


GENIUS
Too Busy to Troll!
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 04:55 GMT
#30
On August 26 2010 12:43 hofodomo wrote:
Show nested quote +
Remove Lair requirement for Hydralisk Den. We have no units in Tier 1 that have an air attack.


But...but...aren't roaches the ultimate T1 antiair now?


What is so legitimate about logic?
nOia.pod
Profile Joined May 2010
Hungary263 Posts
August 26 2010 05:17 GMT
#31
Very high stupidity here without common sense and proper logic for RTS games.

Six roaches come out of one Larva and they collectively take up 4 supply.


You do realize that would nullify every strategy. Like... EVERY.
You see? The Drone became an extractor!
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
August 26 2010 05:34 GMT
#32
On August 26 2010 14:17 nOia.pod wrote:
Very high stupidity here without common sense and proper logic for RTS games.

Show nested quote +
Six roaches come out of one Larva and they collectively take up 4 supply.


You do realize that would nullify every strategy. Like... EVERY.

So I hear Hungary and Romania share a border.
251
Profile Blog Joined March 2008
United States1401 Posts
August 26 2010 05:35 GMT
#33
Remove the de-cloak functionality of Scans. It's like an invincible Observer. Only allow scans in areas that are already visible.

lol
"If you can chill..........then chill."
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
August 26 2010 05:38 GMT
#34
lmao that was hilarious
Jang Yoon Chul hwaiting!
nOia.pod
Profile Joined May 2010
Hungary263 Posts
August 26 2010 05:49 GMT
#35
On August 26 2010 14:34 3clipse wrote:
Show nested quote +
On August 26 2010 14:17 nOia.pod wrote:
Very high stupidity here without common sense and proper logic for RTS games.

Six roaches come out of one Larva and they collectively take up 4 supply.


You do realize that would nullify every strategy. Like... EVERY.

So I hear Hungary and Romania share a border.


Just like USA and Canada.
You see? The Drone became an extractor!
news
Profile Blog Joined July 2010
892 Posts
August 26 2010 05:53 GMT
#36
On August 26 2010 14:17 nOia.pod wrote:
Very high stupidity here without common sense and proper logic for RTS games.

Show nested quote +
Six roaches come out of one Larva and they collectively take up 4 supply.


You do realize that would nullify every strategy. Like... EVERY.


This needs to go into monthly fails or w/e it's called. Simply hilarious.
"Althought it sounds sexism, and probably is, given the right context, we cannot classify the statement itself as a sexist statement by itself," - evanthebouncy!
rredtooth
Profile Blog Joined December 2008
5464 Posts
August 26 2010 06:21 GMT
#37
On August 26 2010 11:51 imBLIND wrote:
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.
this. god damn i was so close to rage-posting at you. then i 5/5'd instead.
[formerly sponsored by the artist formerly known as Gene]
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
August 26 2010 06:56 GMT
#38
The opening paragraph was absolutely epic... Do you think IdrA would like these changes? It would definetly "fix" ZvT.
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
ghermination
Profile Blog Joined April 2008
United States2851 Posts
August 26 2010 07:01 GMT
#39
On August 26 2010 14:49 nOia.pod wrote:
Show nested quote +
On August 26 2010 14:34 3clipse wrote:
On August 26 2010 14:17 nOia.pod wrote:
Very high stupidity here without common sense and proper logic for RTS games.

Six roaches come out of one Larva and they collectively take up 4 supply.


You do realize that would nullify every strategy. Like... EVERY.

So I hear Hungary and Romania share a border.


Just like USA and Canada.

This NEEDS to be in the Pony express. The world now knows that there are two countries + Show Spoiler +
immune to sarcasm
U Gotta Skate.
radar14
Profile Blog Joined December 2002
United States1437 Posts
August 26 2010 14:09 GMT
#40
well played

Reminds me of Smurg's self-help post way back when.
impatience is a virtue
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
August 26 2010 14:53 GMT
#41
regarding the point of flying zerglings: These wings don't feel like being able to support constant flight. However, i assume they would be sufficient for cliff jumps - reapers can do that without their speed upgrade already!
Gold isn't everything in life... you need wood, too!
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 15:37 GMT
#42
On August 26 2010 23:53 MisterD wrote:
regarding the point of flying zerglings: These wings don't feel like being able to support constant flight. However, i assume they would be sufficient for cliff jumps - reapers can do that without their speed upgrade already!


It would make sense, even chickens can fly over fences and such.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 26 2010 16:11 GMT
#43
Brilliant! Report this to Blizzard now. That way, zerg will feel like they evolved in the last 10 years, not devolved
Archaic
Profile Blog Joined March 2008
United States4024 Posts
August 26 2010 16:29 GMT
#44
In reality... Zerglings are REALLY fast with the speed upgrade, especially on creep... They also have wings. Though they might not be strong enough to sustain flight, they should definitely support cliff jumping. I can totally imagine a zergling jumping a cliff like reapers.
bontez
Profile Joined March 2010
United States165 Posts
August 26 2010 17:23 GMT
#45
Are you crazy? Mules should cost 350 minerals not 300.

This was hilarious haha
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
August 26 2010 17:34 GMT
#46
We can only hope right? Something needs to be done, I'd like to see at least one change soon..
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
August 26 2010 20:40 GMT
#47
What's funny is if you add those things, the game might actually be balanced. Nice try at troll tho made me giggle then want to punch you in the eye.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
August 26 2010 21:03 GMT
#48
On August 27 2010 01:29 Archaic wrote:
In reality... Zerglings are REALLY fast with the speed upgrade, especially on creep... They also have wings. Though they might not be strong enough to sustain flight, they should definitely support cliff jumping. I can totally imagine a zergling jumping a cliff like reapers.

Even as a hive upgrade this sounds really imbalanced. I'd just like to see lings get a marine-esque hp boost at hive tech and perhaps give ultras 2 range in order to allow lings to scale better to late game. The new adrenal glands is inadequate.
Apocalyptic
Profile Joined July 2010
United States131 Posts
Last Edited: 2010-08-27 18:11:42
August 27 2010 18:11 GMT
#49
On August 26 2010 11:45 sparknineone wrote:
Very high Diamond player here.


High on what?

Lolz at "minor in game theory" What is this I don't even...?
"Some people are like a slinky, not really good for anything but they still manage to bring a smile to your face when you push them down a flight of stairs"
Najda
Profile Joined June 2010
United States3765 Posts
August 27 2010 20:07 GMT
#50
On August 26 2010 11:45 sparknineone wrote:
Six roaches come out of one Larva and they collectively take up 4 supply. This should allow Zergs to effectively use Roaches again. The nerf was too much. Give Roaches back their 2 armor and give them an air attack as well. Stalkers can attack air.


What? Why would 6 roaches come out of one larva? Only 2 lings come out of one egg, and roaches are much bigger. It would be awesome if they could attack air though :D But I doubt that would be very balanced, it would just be like an upgraded hydra at that point.
StormWeapon
Profile Joined July 2010
United States159 Posts
August 27 2010 23:03 GMT
#51
5/5 spark, great job, I thought you were serious for a minute there (loling at your retardedness) before realizing your epicness.
But why not post this in SC2 general? Would have been the greatest thread EVER.
Tyrant Potato
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