• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:10
CET 08:10
KST 16:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey! Rongyi Cup S3 - RO16 Preview
Tourneys
Arc Raiders Cat Bed Map Guide OSC Season 13 World Championship $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1267 users

[SC2] My Suggested Terran Changes

Blogs > xDark.Carnivalx
Post a Reply
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
April 10 2010 05:53 GMT
#1
I've played Terran almost exclusively since the start of the beta, except for playing random in 2v2 and a few short stints as zerg/protoss. So this comes from a bit of experience, and are my personal opinions/suggestions.

For starts, I really want to see a change to Siege Tanks. Mainly a gas reduction to 100gas, and a supply reduction from 3 to 2. The build time change in patch 8 is okay, it was another change I was hoping for and while it isn't a large change (5seconds) it's a nice improvement. The gas and supply are, as I see it, the two big factors in making tanks, especially early game.

Another mech change, a slight one at that, is to improve the attack animation delay on Hellions. As it is now, there's a pause between when they attack and move. The delay between attacks is fine, just being able to smoothly go from attacking to moving which should improve their ability to be microed. It's possible but it would feel much smoother without that slight delay.

Also, it might be nice to see a base damage increase to 10 from 8, and a reduction vs. light of the same amount to balance it so the overall damage vs. Light is the same, but base vs. other armor types is increased slightly. If that isn't done I'm fine with it, as I personally love Hellions. They are my favorite Terran unit and I use them all the time, but it would be nice to see more damage vs. non-Light.

Next up are a few minor changes. Having the Engineering Bay able to lift-off would be really, really nice. It's a small change, but having a floating building that isn't a production building to scout with would be nice. It even looks like it can lift off, but alas, it cannot.

Salvage on bunkers is a nice feature, and it would be great to see it on other Terran buildings as well. I've thought about salvageable turrets or add-ons, but I'm not sure if that's capable of being balanced, so better off left out.

Salvaging depots would be interesting, as it might give supply drop a use in late game. Salvage some depots -> supply drop on others to keep the cap. Since there's no depleted mining anymore for gas, it would be nice to salvage refineries. It's not a huge change, just something to add and have to do once you mine out a geyser.

For add-ons, every time I try to make my building placement neat and perfect, I get annoyed at certain holes that can't be filled. It's a bit of a quirk that I have with building placement, but it would be interesting to have the option of the add-on being on the left or right of the building. I'm not sure if it would look right aesthetically on the building, but it would make placing things neatly a lot better.

Other minor changes is the load scvs option on PF's and the lack of loading scvs on Orbitals. I see the point of it on Planetary Fortresses, but it's just not all that useful, at least I haven't found it to be. It would be great to have the loading for orbitals, since it makes more sense to me to have lift off and load to take your workers to safety. Whereas the Planetary is already defending them, and since it doesn't have lift off, if it dies the scvs are screwed anyway.

Well those are a few minor changes that I'd like to see as a Terran player. The only changes I really, really want to see are the Siege Tank change (or some type of change) and lift-off on e-bays.

*
@QxGDarkCell ._.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
April 10 2010 06:12 GMT
#2
Hmm, I do agree with the Hellions for sure, and I think changing tanks to only one hundred gas would make them too strong, atleast in TvT I've noticed that marines are very useless against tanks as it is, so I would think a supply reduction would be fine but no more. Lifting off a Engineering Bay I dislike personally, Terrans have very good scouting as it is... Decent suggestions, and I hope something along your lines will be implemented.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Please log in or register to reply.
Live Events Refresh
Next event in 3h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 201
StarCraft: Brood War
Shuttle 139
Mong 102
Hm[arnc] 65
Shine 39
ZergMaN 36
Mind 30
NotJumperer 21
Bale 9
Backho 8
Dota 2
NeuroSwarm164
League of Legends
JimRising 788
C9.Mang0473
Super Smash Bros
Mew2King126
Other Games
summit1g4038
XaKoH 13
Organizations
Other Games
gamesdonequick911
StarCraft: Brood War
UltimateBattle 76
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1499
• Stunt542
Other Games
• Shiphtur245
Upcoming Events
RongYI Cup
3h 50m
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
9h 50m
Percival vs Gerald
Serral vs MaxPax
RongYI Cup
1d 3h
SHIN vs Creator
Classic vs Percival
OSC
1d 5h
BSL 21
1d 7h
RongYI Cup
2 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
2 days
BSL 21
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
OSC
3 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Escore Tournament S1: W5
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
Tektek Cup #1
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.