http://www.teamliquid.net/blogs/viewblog.php?topic_id=111414
Things have slowed down massively on the writing front. I'm struggling to get past a difficult part. I've done a few more models in the meantime, and am updating several old ones.
Again, I rendered with no smoothing on.
![[image loading]](http://fc05.deviantart.net/fs71/f/2010/036/4/4/XyKranasha_Vykalis_by_IskatuMesk.jpg)
^ The Vykalis. This is a very small, very low-poly corvette for the Xy`Kranasha. An old model I polished up.
![[image loading]](http://fc02.deviantart.net/fs71/f/2010/037/0/5/Anahn_Thunderhead_2_0_A_by_IskatuMesk.jpg)
![[image loading]](http://fc03.deviantart.net/fs71/f/2010/037/7/5/Anahn_Thunderhead_2_0_B_by_IskatuMesk.jpg)
^ A destroyer, the Anahn Thunderhead. Also an old model I revisited and did some major modifications to, including making the turrets (which I tried to make as low poly as possible). yes, it has 2 rows of Railcannons on the front + 2 rows of Flamelance cannons on the front as well.
![[image loading]](http://fc00.deviantart.net/fs70/f/2010/037/2/5/Xy_Ghattakhan_A_by_IskatuMesk.jpg)
![[image loading]](http://fc05.deviantart.net/fs71/f/2010/037/e/b/XyKranasha_Ghattakhan_B_by_IskatuMesk.jpg)
![[image loading]](http://fc02.deviantart.net/fs70/f/2010/037/1/b/Xy_Ghattakhan_C_by_IskatuMesk.jpg)
^ Xy`Kranasha Ghattakhan heavy destroyer. Those big things on the sides are psionically-controlled mass drivers. 6 hour modeling time, about 21k poly iirc. Over half of that time was spent fixing tremendous fuckups on the model from me not paying attention when I was beveling out sections on the supports, and it bevelled out a lot of the front of the ship I had to rebuild by hand with cuts.
![[image loading]](http://img25.imageshack.us/img25/2398/glect3.jpg)
![[image loading]](http://img222.imageshack.us/img222/7161/glect4.jpg)
![[image loading]](http://img693.imageshack.us/img693/9703/glect5.jpg)
![[image loading]](http://img294.imageshack.us/img294/5283/glect6.jpg)
^ My current WIP. The Xy`Kranasha Glecterror, a stellar-sized megaship-class. As this is a megaship-class, I can go over 100k poly if I so desire. Unfortunately because this was an old model, and because I am not that skilled, I cannot detail to that kind of level. So it's around 20k right now and only needs a tiertary basic weaponset and more support ribs for the bottom cannon arrays (which are designed to break off and warp into enemy targets of interest if they become heavily damaged).
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