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Modeling

Blogs > IskatuMesk
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IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-02-02 20:23:04
February 02 2010 20:17 GMT
#1
So there I was, in nothing but a bath robe.

"Take it off," she says. I comply.

"Oh my goodness! Is it real?!" She demanded, eyes wild.

"Yes, it is. I paid top dollar for it. It has all of the features of the top-of-the-line models, while retaining magnetic consistency and quantum stability."



Yeah, I've been working on low-poly models as of late. I posted two in my last blog, here's two more.

Xy`Kranasha Gorekhan, 6.8k poly
You should see the resemblance of the b5 primus in this one.

[image loading]

[image loading]


And I just wrapped this guy up, though I'm gonna work a bit more on the engines. 31k poly for him, notably because of the high-detail turrets. Still usable in any game of my choice, though. Again, note the base design was based on the Albion from Gundam. This is a to-canon variant of a battleship from my novel.

[image loading]

[image loading]

[image loading]


I'm not an experienced modeler by any means, and I'll never be able to uvw or texture these. But I figured someone might find them interesting. This is the kind of stuff I put into my mods. Both of these models will be going into Sins of a Solar Empire sometime, and potentially Starcraft 2.

While you may consider the 31k poly model a little high for games, consider that this isn't 2001 anymore. Shadows and lighting make more of an impact than raw polycounts these days. Besides, I gear my mods towards high-end systems. It'll be a big ship ingame.

My GOD Imageshack is a piece of shit. Every single time I try to do something I'm sitting here waiting for 4-5 minutes until it times out or only loads halfway. And my album is like 80 pages long.

Two of my Undead ships in SoaSE. Note the broken ass textures. I have no idea why they have that coppery sheen to them.

[image loading]


And one of my other Xy`Kranasha ships ingame as well.

[image loading]


Pants for the Pants God!

*****
BookTwo
Profile Blog Joined May 2009
1985 Posts
February 02 2010 21:24 GMT
#2
Strewth, they look amazing! You should do some modelling for infinity
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
February 02 2010 21:35 GMT
#3
Excellent stuff. I'm guessing you're using 3dmax for your modelling, or are you using some kind of freeware? I seem to recall something like that around a few years ago, but I forgot its name.
Savior broke my heart ;_; || twitch.tv/onnings
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
February 02 2010 21:36 GMT
#4
pretty neat looking
:O
StarN
Profile Blog Joined November 2004
United States2587 Posts
February 02 2010 21:45 GMT
#5
Sexy models. Beats any Asian Pics thread any day. I'll brb.
Retired BW Noob
WheelOfTime
Profile Blog Joined October 2009
Canada331 Posts
February 02 2010 21:48 GMT
#6
I thought you were a raging hawt chick who was about to post nude pics of herself playing BW.

I are teh disappointmented.
ilovezil
Profile Blog Joined August 2006
United States4143 Posts
February 02 2010 21:49 GMT
#7
That's pretty cool. Really neat work on the models.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
February 02 2010 21:49 GMT
#8
not bad. not bad at all.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
ErOs_HalO
Profile Joined January 2010
United States167 Posts
February 02 2010 22:21 GMT
#9
What software are you using?
Pretty imaginitive, huh?
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
February 02 2010 22:24 GMT
#10
On February 03 2010 06:45 StarN wrote:
Sexy models. Beats any Asian Pics thread any day. I'll brb.

agreed 100%!!!.... ill brb too.
kiykiy
Profile Joined July 2009
233 Posts
February 02 2010 22:25 GMT
#11
Well, for gundam designs, check out some of the model this guy does.
http://anaheimmachines.blogspot.com/search/label/Nahel Argama

awesome ship btw ~! can you do a version with textures?
lalala
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 02 2010 22:25 GMT
#12
FFFFFUUUUUUUUU

nice job man
Artillery spawned from the forges of Hell
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
February 02 2010 22:26 GMT
#13
wow thats actually really cool
cw)minsean(ru
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-02-02 22:35:07
February 02 2010 22:34 GMT
#14
On February 03 2010 06:35 plated.rawr wrote:
Excellent stuff. I'm guessing you're using 3dmax for your modelling, or are you using some kind of freeware? I seem to recall something like that around a few years ago, but I forgot its name.


I used Maya a few years ago and switched to 3ds max. But max has some irritating problems that are making me wish I had kept with Maya. Unfortunately the UI is so different for them and I am so inexperienced that switching back would really screw me over.

You should do some modelling for infinity


I only do 3d work for my own worlds.

awesome ship btw ~! can you do a version with textures?


As I said in the OP, I don't know how to uvw or texture.

oh god those gundam models are insane. That's the kind of stuff I wish I could do.
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
February 02 2010 22:39 GMT
#15
nice those look awesome

but even though they may have lots of polygons, if they don't really look that cool, its kinda useless
Nony is Bonjwa
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
Last Edited: 2010-02-02 23:07:10
February 02 2010 23:06 GMT
#16
The last pic: Is that last pic from Sins?

Edit: & the second from last as well.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
February 02 2010 23:11 GMT
#17
Yes, they are both from Sins.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
February 03 2010 01:18 GMT
#18
i thought that looked like sins
Hwaseung Oz fan for life. Swing out, always swing out.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-02-03 01:44:19
February 03 2010 01:43 GMT
#19
I have to wait on a friend to port my models from XSI (the max plugins are really broken, so we have to use the trainwreck that is XSI :\) to the sins format, something he's been slacking off at doing because he just got a new 52" TV and has been sucked into trying to stream video from his PC to his tv. Anyways, what this means is that my pipeline for getting content into sins is a bit of a mess, but once I have enough content in I'll make a trailer with fancy CGI bits and all that for the project. Other than that though I probably won't talk about it much because I'll be dropping it as soon as SC2 beta comes up.

It's a nice way to see my models ingame, though.
pathy
Profile Blog Joined December 2009
Taiwan619 Posts
February 03 2010 05:00 GMT
#20
2nd ship looks like the white base :o
Graphicscolosi suck
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