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dragoon hold or patrol

Blogs > exeexe
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exeexe
Profile Blog Joined January 2010
Denmark937 Posts
January 21 2010 13:43 GMT
#1
For protoss players there is a big dilemma. The enemy is rushing down the hills in great numbers and you cant do anything to stop them. So you relocate to the choke in a controlled way. But in the meantime you can inflict damage to the rushing enemies while relocating. The question is do yuo use the patrol or the hold position in such a dire situation? Or is there no difference between H and P when it comes to dragoons.

I understand with other units there is difference between P and H but does that difference also exist with dragoons?

And never forget, its always easier to throw a bomb downstairs than up. - George Orwell
kulik-
Profile Blog Joined March 2009
Czech Republic305 Posts
January 21 2010 13:46 GMT
#2
i always forget this but H multiple attack and p fuck i forgot it sory
Terrible OP. Improve your posting or next one is a perma-ban.
Glaucus
Profile Joined June 2009
479 Posts
January 21 2010 14:20 GMT
#3
How is in this case patrol any different from attack move?

You use patrol to attack with your moving dragoons. In your case moving back? How is this a big dilemma? Also, hold position will make sure goons won't try to move somewhere to get into range of something they can't move to.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2010-01-21 15:00:18
January 21 2010 14:22 GMT
#4
I don't think there's a difference since goons have an attack animation unlike vults or mutas. Although that's probably with patrol vs attack. asdghghf
BlueLaguna on West, msg for game.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
Last Edited: 2010-01-21 14:40:04
January 21 2010 14:39 GMT
#5
On January 21 2010 23:20 Glaucus wrote:
How is in this case patrol any different from attack move?

You use patrol to attack with your moving dragoons. In your case moving back? How is this a big dilemma? Also, hold position will make sure goons won't try to move somewhere to get into range of something they can't move to.

I thought patrol concentrates fire on the frontmost of units.
once, not long ago, there was a moon here
haduken
Profile Blog Joined April 2003
Australia8267 Posts
January 21 2010 14:47 GMT
#6
patrol only when you don't want your goon to get hold stuck in a critical moment.
Rillanon.au
haduken
Profile Blog Joined April 2003
Australia8267 Posts
January 21 2010 14:48 GMT
#7
and it also make sure that your goons don't lag behind when he is out of target. this can happen a lot in battles.
Rillanon.au
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
January 21 2010 15:11 GMT
#8
i always use hold
University of Kentucky Basketball #1
KwarK
Profile Blog Joined July 2006
United States42674 Posts
January 21 2010 15:44 GMT
#9
I use attack move. I order them to move back, then attack move back, then wait the exact length of the dragoon firing animation and order them to move back again for the length of the dragoon cooldown. It's the exact same technique as moving dragoons in to engage in PvT or PvP, only done away from the enemy.
ModeratorThe angels have the phone box
meeple
Profile Blog Joined April 2009
Canada10211 Posts
January 21 2010 15:45 GMT
#10
I've heard that patrol is always better... but I never knew the reasons behind it.
Tfact_rats
Profile Joined November 2009
175 Posts
January 21 2010 15:46 GMT
#11
I feel sorry for toss players.. how often do goons bug out like that? Gols can do some weird shit.. but it has to be super laggy for them not to auto fire intercepts. sometimes a stray one will walk all the way to the opponents main like he's sargent york trying take on the germans solo
3a4a5a6a7a8a3a4a5a6a7a8a
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
January 21 2010 15:51 GMT
#12
On January 22 2010 00:46 Tfact_rats wrote:
I feel sorry for toss players.. how often do goons bug out like that? Gols can do some weird shit.. but it has to be super laggy for them not to auto fire intercepts. sometimes a stray one will walk all the way to the opponents main like he's sargent york trying take on the germans solo


marines and medics get stuck just as much and goliaths have the ridicolous aggro range lol
Lim Yo Hwan forever!
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
January 21 2010 16:09 GMT
#13
i dont use either. I use Attack move in the same fashion Kwark does it
[image loading]

Poll: Manly goon micro
(Vote): Attack move
(Vote): Patrol
(Vote): Hold
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 21 2010 16:17 GMT
#14
I think Bisu uses attack-move to defend, there was that absolutely insane moment at WCG on Heartbreak Ridge where he perfectly defused every mine that Flash surrounded Bisu with
Writerptrk
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
January 21 2010 16:47 GMT
#15
does anyone use hold? really?

hold position is a myth, attack move is much better
Lim Yo Hwan forever!
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2010-01-21 16:54:54
January 21 2010 16:48 GMT
#16
I only use hold position early game PvT against FD-rushes or 2fac vult aggression, while at the same time retreating.

In PvP only hold position occasionally when I chase an enemy who's retreating. But usually in PvP you always FOCUS fire in most situations. Even when retreating. Oh and sometimes I use hold when microing large amount of dragoons vs speedlots. Or small amount of goons vs small amount of zealots. Basically in situations where I wanna minimize damage inflicted on the goons. Where I really need to keep them alive.

Mid and lategame there's just too much else to do, you don't have time moving your hand to the H button. Always a-move except in the situations above.
jtype
Profile Blog Joined April 2009
England2167 Posts
January 21 2010 16:59 GMT
#17
On occasion I will use HP for mines, but AM is my standard. I always keep my little finger hovering on the A key whenever I have dragoons selected.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
January 21 2010 17:09 GMT
#18
i use attack move when moving forward, hold when moving backwards
University of Kentucky Basketball #1
538
Profile Blog Joined November 2008
Hungary3932 Posts
January 21 2010 17:09 GMT
#19
interesting poll, I never thought of this as an issue. (as I dont think it makes as much of a difference as it does with mutas for e.g.) In retreat or when surrounded by lings i usually use micro with H (so that's what i voted), otherwise i use A. Dunno why.
BW fighting!
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
January 21 2010 17:13 GMT
#20
I use attack move for everything with goons, or I'll specifically target things like mines or frontmost melee units.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
January 21 2010 17:20 GMT
#21
Hold position should be used for mines, gives them faster reaction times. Attack move for everything else.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
January 21 2010 17:29 GMT
#22
On January 22 2010 02:20 jello_biafra wrote:
Hold position should be used for mines, gives them faster reaction times. Attack move for everything else.

Really? :O HOw much faster??? is this measurable?
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
January 21 2010 17:32 GMT
#23
On January 22 2010 02:29 never_toss wrote:
Show nested quote +
On January 22 2010 02:20 jello_biafra wrote:
Hold position should be used for mines, gives them faster reaction times. Attack move for everything else.

Really? :O HOw much faster??? is this measurable?

Don't know exactly but it's what all progamers use so I assume it is.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Glaucus
Profile Joined June 2009
479 Posts
Last Edited: 2010-01-21 18:36:07
January 21 2010 18:35 GMT
#24
Can you even kill mines with attack move? How do you anticipate the mines popping up?
AM.23)Jehuty
Profile Joined April 2009
United States69 Posts
January 21 2010 18:50 GMT
#25
On January 22 2010 02:20 jello_biafra wrote:
Hold position should be used for mines, gives them faster reaction times. Attack move for everything else.


said it best
Entaro Tassadar~
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
Last Edited: 2010-01-21 18:57:18
January 21 2010 18:56 GMT
#26
^yeah

La parole nous a été donnée pour déguiser notre pensée
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
January 21 2010 19:33 GMT
#27
:O

Is the micro with goons ums available anywhere? I wanna try holding
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
January 21 2010 19:41 GMT
#28
Patrol can easily make your goons freeze. I think that's why nobody uses it.
thunk
Profile Blog Joined March 2008
United States6233 Posts
January 21 2010 19:49 GMT
#29
I need to stop using hold position because it getting them stuck sucks so much.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
January 21 2010 19:52 GMT
#30
attack move and manual select..
c'mon man

4 goons 3 shots will kill a tank
cw)minsean(ru
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
January 21 2010 20:02 GMT
#31
I use to use attack move when defending against an fd rush, but recently I switched to using hold and I find that it is much better in that situation. When using the attack move technique I found that sometimes one dragoon wouldnt stop to fire and it would keep moving towards where I told it to attack because it was just out of range of the incoming marines. This really fucks everything up, so I use hold now. Also, as the guy above said I manually select tanks or vults if the opponent is sloppy enough to let one out in front so I can pick it off.
How do the people who use the attack move technique deal with the problem I stated above?
exeexe
Profile Blog Joined January 2010
Denmark937 Posts
January 21 2010 20:04 GMT
#32
On January 22 2010 03:56 Itachii wrote:
^yeah

http://www.youtube.com/watch?v=UlC328Owh30&feature


smart but it only works if theres one mine at a time ..
And never forget, its always easier to throw a bomb downstairs than up. - George Orwell
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
January 21 2010 20:15 GMT
#33
I use attack move as Kwark outlined for general purposes... I find hold to work well in some cases though I do it instinctively so I can't remember for what off the top of my head. But most of the time attack move works fine.
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
coltrane
Profile Blog Joined June 2008
Chile988 Posts
January 21 2010 20:22 GMT
#34
I use always hold or focus fire.

I think goons are too dumb for the attack move.
Jävla skit
beefhamburger
Profile Joined December 2007
United States3962 Posts
January 21 2010 21:23 GMT
#35
If ever in a case of goons vs rines, hold is going to be much better than attack. Using attack causes goons farther back to run back into fire without attacking sometimes and the closer ones to move closer to rines even though they are within range. Hold prevents this from happening
shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
January 21 2010 21:30 GMT
#36
i always thought it was Hold for goons and patrol for vults
Probe.
Profile Joined May 2009
United States877 Posts
January 21 2010 22:22 GMT
#37
Hold position is better when backing up vs terran. Patrol and attack move is the same in that scenario. Goons will spread apart and you will lose you magic box.
meow
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
January 21 2010 22:48 GMT
#38
I generally use hold position when retreating. For other types of goon micro I switch between a-move and hold depending on the context. I never use patrol except when microing vultures.
aeroH
Profile Blog Joined February 2009
United States1034 Posts
January 21 2010 22:55 GMT
#39
what...? i always use hold position and never pressed patrol controlling dragoons
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
January 21 2010 23:02 GMT
#40
On January 22 2010 04:33 never_toss wrote:
:O

Is the micro with goons ums available anywhere? I wanna try holding

http://rapidshare.com/files/94456958/DefuseTrain2.scm.html
La parole nous a été donnée pour déguiser notre pensée
Husky
Profile Blog Joined May 2009
United States3362 Posts
January 21 2010 23:52 GMT
#41
Hold Position makes them shoot noticeably faster. Just test it out, its pretty obvious the shooting animation is much quicker with hold position than with attack move.

I do hold position if I'm against clumped units where focus firing isnt that great. Like hydras, lings, lots of vultures, etc. Against things like thanks I'll use attack and target the one I want to kill.

Hold position is the shit, yo.
Commentaries: youtube.com/HuskyStarcraft
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
January 22 2010 01:04 GMT
#42
I like to use hold for dragoon dancing against SCV,marines,or zealots
move/attack against vulture/mine or tanks
lazz
Profile Blog Joined January 2009
Australia3119 Posts
January 22 2010 01:09 GMT
#43
i use patrol :X i find its just smoother overall. oh, and i hate getting hold stuck
eshlow
Profile Joined June 2008
United States5210 Posts
January 22 2010 04:33 GMT
#44
attack move ftw
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