• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:02
CEST 15:02
KST 22:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris23Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : 2v2 & SC: Evo Complete: Weekend Double Feature Geoff 'iNcontroL' Robinson has passed away The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/ Joined effort New season has just come in ladder BW General Discussion
Tourneys
[ASL20] Ro24 Group B [ASL20] Ro24 Group C BWCL Season 63 Announcement [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The year 2050 Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2023 users

pushin for C+ so tough

Blogs > Xeris
Post a Reply
Normal
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
Last Edited: 2009-10-28 05:17:36
October 28 2009 05:16 GMT
#1
fock me! keep getting up to like 4950 then losing games, ZARGHHHHHHHHHH!!

General problems:

- dealing with harass / high pressure builds
- big battle micro (i lose more units than I should)
- mobility

MU specific problems:

PvP
- when do I cut probes?
- expansion timing
- micro

PvT
- grouping units correctly
- attack patterns (I.E, send goons first then run zealots in)
- why am I not getting reavers ever lately?
- stopping an early 100ish push after I've double expod (something wrong with my gateway / probe / unit # timing)

PvZ
- utilizing storms better
- harass more
- be more careful not to get observers sniped
- protect expansions better

those are general problems I've noted in my play. i don't know why i'm writing an of this, kind of just my own mental notes of things i hope i can improve upon.

tbh i think if i can get marginally better in all these areas b- should be np.

i hope to be C+ by the end of the week, i'll keep streaming mah practice... you can watch like ~10 hours of laddering on my livestream on demand, feel free to check out some games and possibly see how i arrived at these conclusions! =P

other quick notes:

i feel really confident about pvz lately, probably my best matchup, i think i have timings down very solid... although i'm weak vs a player who has extremely strong muta harass/micro...

my pvp just fluctuates and it's frustrating, my pvt is sorta bleh, i feel like if it's just a macro game i'm really strong but pressure vs me is just shitty...

*****
twitter.com/xerislight -- follow me~~
Always
Profile Blog Joined March 2009
United States376 Posts
October 28 2009 05:19 GMT
#2
I can't really contribute anything substantial since I'm less than D+, but good luck getting to C+! Tell us if you do! =)
"Do unto others 20% better than you would expect them to do unto you, to correct for subjective error." - Linus Pauling
JMave
Profile Blog Joined December 2007
Singapore1803 Posts
October 28 2009 05:26 GMT
#3
I usually get reaver first before I expand because its good for harass and for defense as well. Getting the reaver this early also gives you a timing window where you can attack your opponent if he expanded before his reaver.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
October 28 2009 05:36 GMT
#4
You cut probes by scouting your opponent. Early game you should be able to tell easily.

ie. he gets a very fast expansion and you think you can punish him for it (because maybe you have more tech or gates), you cut probes to maximize your army for a period of time.

Late game is about supply cap. If you constantly pumped probes and you are about equal to him in army size, you need to stop making probes. If you don't and he does, his army will be bigger every time you fight. On certain maps like Destination it's easier since once you have your third for some time time you won't be expoing like crazy because the map design allows fast probes transfer from one base to another and doesnt allow you to take the map fast.

On maps like Collo or Andromeda is harder.

I think army positioning is way more important than attack patterns or grouping. Your biggest concerns when engaging PvT should be where your army is standing relative to his and when to issue the 1a2a3a4a. Have an observer and try to engage as he unsieges to moves forward to maximize the time you can run in without getting shot. If you send everything at the same time and in mixed groups, zealots with legs should run in first and trigger mines + tank the tank shells.
The only issue is getting your zealots stuck behind your goon army and your goons running in first, that usually happens on tighter chokes, like in destination bridges and ramps.

You basically said everything you need about PvZ, multitask 100% lol

Ugh I just realized you only asked about cutting probes, but i typed about more than i should have.

Post some reps!
Moderator<:3-/-<
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 28 2009 05:46 GMT
#5
I can't offer any specific advice but want to wish you good luck!
@RealHeyoka | ESL / DreamHack StarCraft Lead
Saracen
Profile Blog Joined December 2007
United States5139 Posts
October 28 2009 05:52 GMT
#6
Good luck! I'm up for practice games any time.

PvZ
- utilizing storms better
- harass more
- be more careful not to get observers sniped
- protect expansions better

Depending on your build, harassing more probably doesn't need to be a priority, especially if you're only trying to hit C+. The others, however, are really important.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
October 28 2009 05:56 GMT
#7
On October 28 2009 14:36 IntoTheWow wrote:
You cut probes by scouting your opponent. Early game you should be able to tell easily.

ie. he gets a very fast expansion and you think you can punish him for it (because maybe you have more tech or gates), you cut probes to maximize your army for a period of time.

Late game is about supply cap. If you constantly pumped probes and you are about equal to him in army size, you need to stop making probes. If you don't and he does, his army will be bigger every time you fight. On certain maps like Destination it's easier since once you have your third for some time time you won't be expoing like crazy because the map design allows fast probes transfer from one base to another and doesnt allow you to take the map fast.

On maps like Collo or Andromeda is harder.

I think army positioning is way more important than attack patterns or grouping. Your biggest concerns when engaging PvT should be where your army is standing relative to his and when to issue the 1a2a3a4a. Have an observer and try to engage as he unsieges to moves forward to maximize the time you can run in without getting shot. If you send everything at the same time and in mixed groups, zealots with legs should run in first and trigger mines + tank the tank shells.
The only issue is getting your zealots stuck behind your goon army and your goons running in first, that usually happens on tighter chokes, like in destination bridges and ramps.

You basically said everything you need about PvZ, multitask 100% lol

Ugh I just realized you only asked about cutting probes, but i typed about more than i should have.

Post some reps!


Didn't someone once say if you need to ask when to cut probes, you aren't at the level where you should yet (No offense to anyone, I just remember reading it somewhere).
(-_-) BW for ever. #1 Iris fan.
Tenryu
Profile Blog Joined November 2008
United States565 Posts
October 28 2009 05:57 GMT
#8
I have some advice for u duran.....













Get better! rofl sup?
http://myanimelist.net/profile/Understar
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
October 28 2009 06:14 GMT
#9
xeris the reason u are not C+ yet is u keep running into fock users on ladder. what u need to do is find a non fock user and bo7 him.
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
October 28 2009 06:20 GMT
#10
gl Xeris!
Harem
Profile Joined November 2007
United States11390 Posts
October 28 2009 06:23 GMT
#11
On October 28 2009 14:52 Saracen wrote:
Good luck! I'm up for practice games any time.

Whaaaaaaaaat. T_T

And about harass, it's good in and of itself but don't overdo it or try to force it too much.
Moderator。◕‿◕。
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
October 28 2009 06:29 GMT
#12
On October 28 2009 14:56 vx70GTOJudgexv wrote:
Show nested quote +
On October 28 2009 14:36 IntoTheWow wrote:
You cut probes by scouting your opponent. Early game you should be able to tell easily.

ie. he gets a very fast expansion and you think you can punish him for it (because maybe you have more tech or gates), you cut probes to maximize your army for a period of time.

Late game is about supply cap. If you constantly pumped probes and you are about equal to him in army size, you need to stop making probes. If you don't and he does, his army will be bigger every time you fight. On certain maps like Destination it's easier since once you have your third for some time time you won't be expoing like crazy because the map design allows fast probes transfer from one base to another and doesnt allow you to take the map fast.

On maps like Collo or Andromeda is harder.

I think army positioning is way more important than attack patterns or grouping. Your biggest concerns when engaging PvT should be where your army is standing relative to his and when to issue the 1a2a3a4a. Have an observer and try to engage as he unsieges to moves forward to maximize the time you can run in without getting shot. If you send everything at the same time and in mixed groups, zealots with legs should run in first and trigger mines + tank the tank shells.
The only issue is getting your zealots stuck behind your goon army and your goons running in first, that usually happens on tighter chokes, like in destination bridges and ramps.

You basically said everything you need about PvZ, multitask 100% lol

Ugh I just realized you only asked about cutting probes, but i typed about more than i should have.

Post some reps!


Didn't someone once say if you need to ask when to cut probes, you aren't at the level where you should yet (No offense to anyone, I just remember reading it somewhere).


None taken, not sure who said that :0
Moderator<:3-/-<
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
October 28 2009 06:36 GMT
#13
On October 28 2009 14:16 Xeris wrote:
General problems:

- dealing with harass / high pressure builds
- big battle micro (i lose more units than I should)
- mobility

Pretty much the exact same problems that I have.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
BaltA
Profile Blog Joined September 2008
Norway849 Posts
October 28 2009 07:39 GMT
#14
On October 28 2009 14:57 Tenryu wrote:
I have some advice for u duran.....













Get better! rofl sup?



So much love!


GL xeris
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
October 28 2009 07:58 GMT
#15
On October 28 2009 15:14 LuckyFool wrote:
xeris the reason u are not C+ yet is u keep running into fock users on ladder. what u need to do is find a non fock user and bo7 him.


What a fock user? Do you mean faux?
It's better to burn out than to fade away
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2009-10-28 08:34:14
October 28 2009 08:32 GMT
#16
a fock user is someone that goes dark templars and makes you yell "FOCK".
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
October 28 2009 09:36 GMT
#17
On October 28 2009 17:32 SnowFantasy wrote:
a fock user is someone that goes dark templars and makes you yell "FOCK".

There's so many on Iccup
Oracle comes in, Scvs go down, never a miscommunication.
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
October 28 2009 10:07 GMT
#18
On October 28 2009 15:29 IntoTheWow wrote:
Show nested quote +
On October 28 2009 14:56 vx70GTOJudgexv wrote:
On October 28 2009 14:36 IntoTheWow wrote:
You cut probes by scouting your opponent. Early game you should be able to tell easily.

ie. he gets a very fast expansion and you think you can punish him for it (because maybe you have more tech or gates), you cut probes to maximize your army for a period of time.

Late game is about supply cap. If you constantly pumped probes and you are about equal to him in army size, you need to stop making probes. If you don't and he does, his army will be bigger every time you fight. On certain maps like Destination it's easier since once you have your third for some time time you won't be expoing like crazy because the map design allows fast probes transfer from one base to another and doesnt allow you to take the map fast.

On maps like Collo or Andromeda is harder.

I think army positioning is way more important than attack patterns or grouping. Your biggest concerns when engaging PvT should be where your army is standing relative to his and when to issue the 1a2a3a4a. Have an observer and try to engage as he unsieges to moves forward to maximize the time you can run in without getting shot. If you send everything at the same time and in mixed groups, zealots with legs should run in first and trigger mines + tank the tank shells.
The only issue is getting your zealots stuck behind your goon army and your goons running in first, that usually happens on tighter chokes, like in destination bridges and ramps.

You basically said everything you need about PvZ, multitask 100% lol

Ugh I just realized you only asked about cutting probes, but i typed about more than i should have.

Post some reps!


Didn't someone once say if you need to ask when to cut probes, you aren't at the level where you should yet (No offense to anyone, I just remember reading it somewhere).


None taken, not sure who said that :0

wasn't that Nony?
Moderatorsometimes I get intimidated by the size of my right testicle
Snet *
Profile Blog Joined September 2006
United States3573 Posts
October 28 2009 11:19 GMT
#19
You'll get there man, just keep it up.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
October 28 2009 14:26 GMT
#20
On October 28 2009 14:36 IntoTheWow wrote:
You cut probes by scouting your opponent. Early game you should be able to tell easily.

ie. he gets a very fast expansion and you think you can punish him for it (because maybe you have more tech or gates), you cut probes to maximize your army for a period of time.

Late game is about supply cap. If you constantly pumped probes and you are about equal to him in army size, you need to stop making probes. If you don't and he does, his army will be bigger every time you fight. On certain maps like Destination it's easier since once you have your third for some time time you won't be expoing like crazy because the map design allows fast probes transfer from one base to another and doesnt allow you to take the map fast.

On maps like Collo or Andromeda is harder.

I think army positioning is way more important than attack patterns or grouping. Your biggest concerns when engaging PvT should be where your army is standing relative to his and when to issue the 1a2a3a4a. Have an observer and try to engage as he unsieges to moves forward to maximize the time you can run in without getting shot. If you send everything at the same time and in mixed groups, zealots with legs should run in first and trigger mines + tank the tank shells.
The only issue is getting your zealots stuck behind your goon army and your goons running in first, that usually happens on tighter chokes, like in destination bridges and ramps.

You basically said everything you need about PvZ, multitask 100% lol

Ugh I just realized you only asked about cutting probes, but i typed about more than i should have.

Post some reps!


im pretty solid about positioning =D
twitter.com/xerislight -- follow me~~
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
October 28 2009 15:01 GMT
#21
In TvP I would suggest 14 nexus every game. When i see that i either do the Leta build and get outmassed (because you can make a shit ton of units if you do the gateway timing correctly) or I expo really quickly. I understand that 2 fac is great vs 14 nexus but im pretty sure you can stop it with a combination of good early game macro and late reaver defense. 2 fac puts terran pretty far behind anyway.

If you couldnt tell im a T player.
Science without religion is lame, Religion without science is blind
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
October 28 2009 17:00 GMT
#22
I know who you are lol, we met
twitter.com/xerislight -- follow me~~
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
October 28 2009 21:44 GMT
#23
2-7 in my last 9 games... realy annoying T_T:
twitter.com/xerislight -- follow me~~
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
October 28 2009 23:31 GMT
#24
U need to improve ur PvP if you want to realize ur true potential.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
October 28 2009 23:38 GMT
#25
gl man, i need to get back on iccup TT
Hwaseung Oz fan for life. Swing out, always swing out.
Normal
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
S2 Championship: Ro16 Day 2
IndyStarCraft 190
SteadfastSC84
EnkiAlexander 32
IntoTheiNu 10
Liquipedia
WardiTV Summer Champion…
11:00
Playoffs Day 1
ByuN vs herO
MaxPax vs Zoun
Clem vs NightMare
WardiTV943
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #103
Solar vs ShoWTimELIVE!
ByuN vs TBD
CranKy Ducklings284
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 190
Rex 129
ProTech85
SteadfastSC 84
BRAT_OK 77
MindelVK 41
StarCraft: Brood War
Britney 43079
Larva 1053
Killer 588
Pusan 527
PianO 477
Hyun 372
Mini 331
ggaemo 294
Rush 283
Last 278
[ Show more ]
Hyuk 217
firebathero 215
Barracks 160
Mind 143
Sea.KH 47
soO 34
ajuk12(nOOB) 29
Free 28
Noble 15
HiyA 14
Icarus 13
Sacsri 8
Dota 2
Gorgc8557
qojqva1589
XcaliburYe364
Pyrionflax198
Fuzer 161
League of Legends
Dendi861
Counter-Strike
summit1g8478
olofmeister1582
Super Smash Bros
Mew2King61
Heroes of the Storm
Khaldor204
Other Games
singsing2058
B2W.Neo1024
RotterdaM214
byalli204
rGuardiaN43
KnowMe0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Reevou 11
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2734
• WagamamaTV374
League of Legends
• Nemesis3072
• Jankos2339
Upcoming Events
Chat StarLeague
2h 58m
Razz vs Julia
StRyKeR vs ZZZero
Semih vs TBD
Replay Cast
10h 58m
Afreeca Starleague
20h 58m
Queen vs HyuN
EffOrt vs Calm
Wardi Open
21h 58m
RotterdaM Event
1d 1h
Replay Cast
1d 10h
Afreeca Starleague
1d 20h
Rush vs TBD
Jaedong vs Mong
WardiTV Summer Champion…
1d 21h
PiGosaur Monday
2 days
Afreeca Starleague
2 days
herO vs TBD
Royal vs Barracks
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
WardiTV Summer Champion…
3 days
Replay Cast
4 days
LiuLi Cup
4 days
Cosmonarchy
5 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
5 days
Team Hawk vs Team Dewalt
BSL Team Wars
5 days
Team Hawk vs Team Bonyth
SC Evo League
5 days
[BSL 2025] Weekly
6 days
SC Evo League
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSLAN 3
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.