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Active: 1231 users

How Leta will revolutionize TvZ

Blogs > village_idiot
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village_idiot
Profile Blog Joined July 2008
2436 Posts
September 19 2009 05:19 GMT
#1
Leta said something in a recent interview...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=101293

"Zerg rediscovered mutalisks and defilers, while Protoss started to use arbiters. I think similarly, Terran has to look into their high tech units. I think the key is ghosts. Next season, I plan to experiment with a variety of strategies using ghosts. Together with Flash and Fantasy, I hope we can recapture the glory of our predecessors. Terran fighting!"

I have a pretty clear idea how Leta will revolutionize TvZ.

The answer is MASS GHOSTS! I cannot comprehend how brilliant this strategy is.

A little know fact is that the Ghost counters almost all of the units seen in bionic ZvT. Yes, it is true, 10 concussive damage deals the full fury to Mutalisk, Zergling, Scourge, Drone, Defiler. The Ghost also OUTRANGES Lurker making it a hard counter to Lurkers too. It also does full damage to Defiler if the occasion arises. The only way to Counter the Ghost is Ultralisk. That is how strong the Ghost is.

So, the Ghost counters everything the Zerg has until Defiler comes out, and remains useful after that much like Marines, but with Nuclear Striking.

The Ghost has many different roles during the game. It will outrange Mutalisk when it tries to attack marine, very similar to the Goliath effect. It will replace Tank for putting pressure to Lurkers as it is far more mobile than Tank and does powerful damage to Zerglings as well. It will also be a powerful Vessel protector due to needing only 3 hits to kill a Scourge.

The Ghost enjoys synergy with all the other units in bionic play excepth maybe the Siege Tank, as the Ghost is a far superior siege engine with super range, super mobility and nuclear capabilities.

So, prepare to eat a lot of canister rifle next season!

***
Cambium
Profile Blog Joined June 2004
United States16368 Posts
September 19 2009 05:29 GMT
#2
Mutalisks generally do not pose a threat to Terran after SVs come out; ghosts come out later than SV, and takes a long while to reach 'critical mass', w/e this means for ghosts.
When you want something, all the universe conspires in helping you to achieve it.
jfazz
Profile Joined September 2009
Australia672 Posts
September 19 2009 05:30 GMT
#3
The ghost has some potential certainly, but for cost stimmed marines just have higher dps than ghosts. they build faster and cost much less - I just dont think ghosts are economically viable. Furthermore, the need for different tech to open up ghosts will very likely stall science vessels as well.

I must say, I am very eager to see what Leta can come up with.
Victory needs no explanation, defeat allows none
BookTwo
Profile Blog Joined May 2009
1985 Posts
September 19 2009 05:30 GMT
#4
ru for rella
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
September 19 2009 05:33 GMT
#5
75 gas brah
75 gas
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
DivinO
Profile Blog Joined July 2009
United States4796 Posts
September 19 2009 05:35 GMT
#6
On September 19 2009 14:33 fusionsdf wrote:
75 gas brah
75 gas


Agreed.

Leta did mention ghosts, but I don't believe he said mass ghosts. Could be using ghosts as support units as well as lockdown casters.
LiquipediaBrain in my filth.
StalinRusH
Profile Blog Joined April 2007
United States734 Posts
September 19 2009 05:36 GMT
#7
hmm very interesting...if things dont work out very well tvz im sure they can make it so ghost are the thing to make in tvp (every game)
A Combination Of Tuberculosis And A Tomahawk To The Head:: Nothing Bonds Drunken Idiots Like Sexual Innuendos ::
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
Last Edited: 2009-09-19 05:37:57
September 19 2009 05:36 GMT
#8
Loool

Terrans: Bring on your ghosts... please

The only thing that comes to mind is a late-game version of DT drone sniping >_<
Legends Never Die ;;
MrHoon *
Profile Blog Joined April 2008
10183 Posts
September 19 2009 05:37 GMT
#9
I still think optical flaring lurkers in contains still help more

but hey, whatever spices up terran play I guess
dats racist
jalstar
Profile Blog Joined September 2009
United States8198 Posts
September 19 2009 05:38 GMT
#10
every terran in this thread go mass ghost in your next iccup game

report back with the result, your rank, and a replay

lets do this
food
Profile Blog Joined November 2008
United States1951 Posts
September 19 2009 05:38 GMT
#11
he was just looking for an excuse to keep losing
Can someone ban this guy please? FA?
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
September 19 2009 05:41 GMT
#12
On September 19 2009 14:37 MrHoon wrote:
I still think optical flaring lurkers in contains still help more

but hey, whatever spices up terran play I guess


why not use tanks?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2009-09-19 05:53:06
September 19 2009 05:50 GMT
#13
I'd like to see this used effectively, but a) Ghosts don't do the full 10 damage to hydras, ultras or lurkers, and since you would be replacing Tanks with ghosts(because you won't have the extra gas), lurkers are probably more effective so hydralurk or hydraultra would be a great counter.
b) Ghosts are weak as fuck, take sort of long to build, and have just about the same health as marine.
c) Personally, I would think they would only be used in addition to mech play if anything, for the nuke capabilities. I think they would be used more in mech because of the rare use of ultras and lurkers.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
StalinRusH
Profile Blog Joined April 2007
United States734 Posts
September 19 2009 05:57 GMT
#14
On September 19 2009 14:50 Grobyc wrote:
I'd like to see this used effectively, but a) Ghosts don't do the full 10 damage to hydras, ultras or lurkers, and since you would be replacing Tanks with ghosts(because you won't have the extra gas), lurkers are probably more effective so hydralurk or hydraultra would be a great counter.
b) Ghosts are weak as fuck, take sort of long to build, and have just about the same health as marine.
c) Personally, I would think they would only be used in addition to mech play if anything, for the nuke capabilities. I think they would be used more in mech because of the rare use of ultras and lurkers.


i think for using ghost it would be more of an SK type play so you wouldnt have tanks
and rines > hydra making ghost have no effect except for adding some distance to the attacks
A Combination Of Tuberculosis And A Tomahawk To The Head:: Nothing Bonds Drunken Idiots Like Sexual Innuendos ::
Loanshark
Profile Blog Joined December 2008
China3094 Posts
September 19 2009 06:01 GMT
#15
I don't think this will work out so good....
No dough, no go. And no mercy.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
September 19 2009 06:03 GMT
#16
gas rich maps plz
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
September 19 2009 06:05 GMT
#17
On September 19 2009 14:57 StalinRusH wrote:
Show nested quote +
On September 19 2009 14:50 Grobyc wrote:
I'd like to see this used effectively, but a) Ghosts don't do the full 10 damage to hydras, ultras or lurkers, and since you would be replacing Tanks with ghosts(because you won't have the extra gas), lurkers are probably more effective so hydralurk or hydraultra would be a great counter.
b) Ghosts are weak as fuck, take sort of long to build, and have just about the same health as marine.
c) Personally, I would think they would only be used in addition to mech play if anything, for the nuke capabilities. I think they would be used more in mech because of the rare use of ultras and lurkers.


i think for using ghost it would be more of an SK type play so you wouldnt have tanks
and rines > hydra making ghost have no effect except for adding some distance to the attacks

That's what I said.

Hydralurk is the direct counter to SK Terran...
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
September 19 2009 06:23 GMT
#18
Viable strategy I like it
8/4/12 never forget, never forgive.
Amnesia
Profile Blog Joined September 2009
United States3818 Posts
September 19 2009 06:33 GMT
#19
I would definitely say there is room for possibility for using ghosts in TvZ as well as TvP. Fantasy revolutionized Terran vs Zerg through his mech play. Using a higher tier unit such as the Ghost is definitely viable. To be honest, I did not imagine Valkonic or Bioliath or Fantasy build be viable. It's just really incredible that even after ten years, the game is constantly evolving.

I just can't wait what will happen.
blabber
Profile Blog Joined June 2007
United States4448 Posts
September 19 2009 06:40 GMT
#20
I can totally see a group of cloaked ghosts killing a Zerg expo. Also what could happen is ghost+dropship play. Get a few cloaked ghosts in a Zerg's mineral line and it's like having DTs in their base (sniping each drone one by one)
blabberrrrr
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
Last Edited: 2009-09-19 07:43:57
September 19 2009 07:41 GMT
#21
2port wraith --> Ghost + Medic nuke drops w/mass optic flare.

Let's do this.
My strategy is to fork people.
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
September 19 2009 07:47 GMT
#22
I don't think it's gonna do much.

Actually I'm still convinced the OP is a troll post.

Ultras are the only thing that counters ghosts? What about Guardians? Hydras only take like half damage or 75% or something from ghosts, so they'd be good too. Lurkers? Ghosts can't run fast enough to avoid lurkerling swarms.

Maybe some ghosts, but not mass ghosts.
Ghosts just cost too much money for not enough firepower. The concussive damage ruins it all.
FUCKING GAY LAGS
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
September 19 2009 08:09 GMT
#23
The OP's username is Village Idiot. Too easy.
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
September 19 2009 08:30 GMT
#24
^ Above and um just wait for SC2 okey? Then the time for the Ghost to shine will come.

+ Show Spoiler +
The shining ass of Nova that is...ehe...heh
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
September 19 2009 10:05 GMT
#25
On September 19 2009 15:40 blabber wrote:
I can totally see a group of cloaked ghosts killing a Zerg expo. Also what could happen is ghost+dropship play. Get a few cloaked ghosts in a Zerg's mineral line and it's like having DTs in their base (sniping each drone one by one)


yeah and get enough to one shot an overlord and that's gg right there! damn if only they werent so gas heavy
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
John49ers
Profile Joined May 2009
United States237 Posts
September 19 2009 10:59 GMT
#26
I really want to see this work out.
“The beauty of Bill's system was that there was always a place to go with the ball, ... I was the mailman, just delivering people's mail, and there were all kinds of houses to go to.”-Joe Montana
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
September 19 2009 12:09 GMT
#27
Leta obviously means to use a lot of nukes while doing SK terran without tanks.
..and then I would, ya know, check em'. (Aka SpoR)
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 19 2009 15:30 GMT
#28
First a queen build and now ghosts. village_idiot, you are very awesome.
Chef
Profile Blog Joined August 2005
10810 Posts
September 19 2009 15:46 GMT
#29
Costs 75 gas, takes longer to build, and can't stim, and does 2 damage to Ultralisks (making it really easy to counter en masse)


I don't think Leta meant mass ghosts TvZ. Maybe mixed in, I guess, but largely probably for nuclear strikes, and possibly cloak sniping some drones (like DTs). 4 ghosts to kill a Drone? Could work, especially if the Zerg isn't in the habit of keeping overlords at his main. He might be after you do this once though (and then vultures become by and far more cost efficient for a tactic like this... actually vultures are better in all cases).

He definitely means nukes, or maybe lockdown TvP on arbiters if he's talking ghosts. Better to get Science Vessels if you just want to supplement your army TvZ.
LEGEND!! LEGEND!!
Frits
Profile Joined March 2003
11782 Posts
September 19 2009 15:56 GMT
#30
the 75gas makes it (nearly?) impossible to go for

I guess you could transition from m&m to a shitton of vultures with ghosts or something, the mines/vults could take try to take care of the zerglings/ultralisks which are the biggest threat to the ghosts.

Would be fun if it works out but I doubt it.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
September 19 2009 16:15 GMT
#31
I went mass ghost once, they tore apart the dude's lurkers hard lol.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
September 19 2009 18:42 GMT
#32
i'll be very happy if terrans start spending their gas on ghosts instead of vessels.

nuke+matrix could be a good way to deal with those nydus defiler lurker defenses though.
Moderator
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
September 19 2009 21:36 GMT
#33
Why so serious? Pretty sure that it's just joke topic. I laughed reading the OP few times, then i began reading comments and they were all serious, so I've felt like a retard who is the only person laughing at a joke :|
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
Last Edited: 2009-09-19 21:51:18
September 19 2009 21:49 GMT
#34
What few of you realize is this guy is the mastermind that posted the Queen/Hydra ZvP build on TL strategy forum to get mocked for a week till Zero used it on the best Protoss in the world for the lulz and it worked.

My bet?
villageidiot is a Clairvoyant

To clarify
http://www.teamliquid.net/forum/viewmessage.php?topic_id=97064

"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
jinwoooooooo
Profile Blog Joined November 2007
United States176 Posts
September 19 2009 22:45 GMT
#35
Leta doesn't exclusively mention TvZ in his interview.

Chef makes a good point. Ghosts would be an amazing late game counter to arbs. I hate it when I EMP arbs, just to have them run away and come back later with a recharged energy. Eventually, the toss gets up to three or four arbs, and it is a huge pain to EMP all of them if they're spread out. Ghosts will be able to keep arbiter counts down. EMP + lockdown on arbs, and snipe with goliaths. Wow this is a surprisingly good idea, why haven't I tried this before? I'm gonna start doing this
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
Last Edited: 2009-09-20 01:34:17
September 19 2009 23:15 GMT
#36
Wraith/Ghost = Terran version of Corsair/DT? ;P Or maybe Valkyrie/Ghost?

But seriously, Lockdown is awesome when used correctly. I can see how it can be used against Carriers and Arbiters against P. In TvT it can be used if opponent goes BC's, or simply against sieged up tanks. Lockdown has a lot of potential that is yet to be used. Go for it Leta!
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
September 19 2009 23:52 GMT
#37
in tvp ghosts can and should be used more often than they are.. they're good and in campy games with limit, which tvp tends to become, gas is very expendable.

but in tvz 1 vessel is virtually always better than 3 ghosts
Moderator
XXehh
Profile Joined May 2009
Canada122 Posts
September 19 2009 23:52 GMT
#38
On September 20 2009 08:15 Holgerius wrote:
Wraith/Ghost = Terran version of Corsair/DT? ;P Or maybe Valkyrie/Ghost?

But seriously, Lockdown is awesome when used correctly. I used it in a game against Ultras (I hate them so much!), it pretty much won me that game. I can also see how it can be used against Carriers and Arbiters against P. In TvT it can be used if opponent goes BC's, or simply against sieged up tanks. Lockdown has a lot of potential that is yet to be used. Go for it Leta!


wraith/ghost or valkyrie/ghost would be insane amount of gas....... but I'm really interested to see what could happen with this. I'm already scared of terran DT drops on me >.>
Misrah
Profile Blog Joined February 2008
United States1695 Posts
September 20 2009 01:43 GMT
#39
omg.... wraith ghost would be so fucking amazing!!! if i ever saw that play out- holyshit... i would switch to terran right away! Wraith ghost, you have me thinking now
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
skronch
Profile Blog Joined December 2008
United States2717 Posts
September 20 2009 02:38 GMT
#40
On September 20 2009 06:49 samachking wrote:
What few of you realize is this guy is the mastermind that posted the Queen/Hydra ZvP build on TL strategy forum to get mocked for a week till Zero used it on the best Protoss in the world for the lulz and it worked.

My bet?
villageidiot is a Clairvoyant

That's what I was going to say. I'm looking forward to seeing leta wreck some poor zerg with mass ghosts next season now.
CoOl]1st[
Profile Blog Joined August 2009
United States243 Posts
September 20 2009 04:50 GMT
#41
DT DROP? NO WAY
CLOAKED GHOST DROP.

fuck protoss.
Wizard]1st[ fighting :O
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
Last Edited: 2009-09-20 06:24:10
September 20 2009 06:22 GMT
#42
A good example of "smart" ghost usage could have been seen in that recent Boxer vs Yellow game on nostalgia, where boxer used ghosts as both a way to harass and to clean choke points covered with dark swarm.
Personally I believe that this is the role of ghosts, "ghost" support unit that nukes at convenient times.

One could argue that Yellow is not a good player, but I think he played pretty well in that game.


Also, I damn hate saying that "someone will revolutionize something", this is usually pure marketing hype/lies. Anyone remember "ginger" which turned out to be a crappy segway? (with like 30 000 units sold rotfl)
Leath
Profile Blog Joined July 2006
Canada1724 Posts
Last Edited: 2009-09-20 13:25:15
September 20 2009 13:23 GMT
#43
Defiler are medium size units, along with hydra, and lurkers. They would only take 50% damage from ghost.

I dont think Ghost are ever useful against zerg, only slightly to do a cute nuke strike.
I bet Leta was considering the use of Ghosts rather in TvP.

But they do have some nice features, Ghost shoot 7 range meaning they out-range lurkers, and match guardians if inside a bunker (bunker = +1 range)
Ghosts inside a bunker will also out-range sunken colony.
Like others mentioned, the cloak ability could be quite something to look into.

Although, I am not enthusiastic about the viability, I still hope it succeeds.
http://www.kongregate.com/?referrer=Sagess
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
September 20 2009 15:08 GMT
#44
I can definately see some nuke drops are viable since nukes only cost 200/200 (lift off your existing CC to make a nuke)
I mean, sure if you point the nuke at the expo, the other guy will most likely realize in time and kill your cloaked ghost but if you do this simutaneously to multiple expos, chances are, at least 1 will hit. And that 1 crucial hit makes up for the Covert OP + 1 Ghost + Research + 200/200 imo if you get like the base + 15 or more workers
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Triple7
Profile Joined April 2009
United States656 Posts
September 20 2009 18:34 GMT
#45
Viable.
[image loading]
지지이이이이이이이이이이이
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
September 20 2009 20:48 GMT
#46
Ghosts are like the lame version of rines. Even without stimpack, rines can do more damage than ghosts.
OP plays too much UMS
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
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