• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:04
CEST 14:04
KST 21:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 28ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon295.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 29200 users

TLnet Poll - Should Daedalus Point be removed from the map…

Should Daedalus Point be removed from the map pool? :

Yes (2648)52%
Unsure/No opinion (1418)28%
No (996)20%

Forum Index > Polls & Liquibet
Post a Reply
1 2 3 4 Next All
Maegi
Profile Joined January 2013
Finland174 Posts
January 24 2014 15:01 GMT
#1
I really think having non standard maps is a very good thing, and even if Daedalus is not everyone's favorite map blizzard should continue trying out different types of maps.
NaNiwa <3
Split Behemoth
Profile Blog Joined May 2012
France104 Posts
January 24 2014 15:07 GMT
#2
I voted "No" and i'm a toss. Finally a map where i can photon rush a zerg without receiving any insults !
"I scout when i push" Adelscott
Maegi
Profile Joined January 2013
Finland174 Posts
January 24 2014 15:19 GMT
#3
This poll is kinda flawed, it doesn't give any sort of time frame. Should it be removed for next season? IMO yes. Should blizzard terminate it immediately with extreme prejudice? No
NaNiwa <3
Devise
Profile Joined July 2010
Canada1131 Posts
January 24 2014 15:26 GMT
#4
On January 25 2014 00:19 Maegi wrote:
This poll is kinda flawed, it doesn't give any sort of time frame. Should it be removed for next season? IMO yes. Should blizzard terminate it immediately with extreme prejudice? No


This is what I was thinking as well. I voted Yes, because I do think it shouldn't stay for a long time. but to just remove it mid season I don't agree with.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 24 2014 15:29 GMT
#5
"No" because I'm an egoistic viewer who likes to see funny shit
Mark Munoz looks like Gretorp
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
January 24 2014 15:48 GMT
#6
I say give it slightly more time, but it does suck for protoss players. But there will always be imbalanced maps I guess. Or at least I hope, else things get kinda dull.
"Right on" - Morrow
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
January 24 2014 16:14 GMT
#7
if it were for 4 players
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
January 24 2014 16:36 GMT
#8
I think the current meta has evolved from strategies that has been viable on standard maps. If all the previous maps would have had ramps like that then the small ramped maps would have been called unfair for zerg. P and T has developed strategies and a meta where they wall off because it was viable on those maps, I myself feel the zerg has had to evolve to handle the unfairness of being unable to wall in like other races previously.

In this meta however it is very unbalanced and I don't think it should be forced to be played in tournaments as important as code A this suddenly but I also think its important to keep evolving the scene. With maps like these early game aggression or all ins would be more logical then macro builds which the meta game is leaning towards at the moment.

I think a good direction for SC2 to go is to more towards playing the map than only playing the matchup. Protoss are having a hard time because they are used to just a few openers that lets them be safe (MSC!) and then branch out towards many different builds. Their standard starts don't work on daedelous though and that means loads of their builds cant be used or has to be tweaked big time. To that adds that no one knows how to really open "safe but greedy" like protoss has learned to do on most other maps. I think this is exactly what sc2 needs, maps where people no longer knows how to open or rather maps where its very unforgiving to just play like you do on all other maps, you NEED to evolve your play.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 24 2014 16:41 GMT
#9
On January 25 2014 01:36 Shuffleblade wrote:
I think the current meta has evolved from strategies that has been viable on standard maps. If all the previous maps would have had ramps like that then the small ramped maps would have been called unfair for zerg. P and T has developed strategies and a meta where they wall off because it was viable on those maps, I myself feel the zerg has had to evolve to handle the unfairness of being unable to wall in like other races previously.

In this meta however it is very unbalanced and I don't think it should be forced to be played in tournaments as important as code A this suddenly but I also think its important to keep evolving the scene. With maps like these early game aggression or all ins would be more logical then macro builds which the meta game is leaning towards at the moment.

I think a good direction for SC2 to go is to more towards playing the map than only playing the matchup. Protoss are having a hard time because they are used to just a few openers that lets them be safe (MSC!) and then branch out towards many different builds. Their standard starts don't work on daedelous though and that means loads of their builds cant be used or has to be tweaked big time. To that adds that no one knows how to really open "safe but greedy" like protoss has learned to do on most other maps. I think this is exactly what sc2 needs, maps where people no longer knows how to open or rather maps where its very unforgiving to just play like you do on all other maps, you NEED to evolve your play.


On any other map I'd agree with you, but in PvZ in Daedalus point, you are wrong. There is nothing Protoss can do short of offensive walling / extreme 1 base cheese to win. And as soon as Zergs figured that out, they won almost every game on that map.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
January 24 2014 20:13 GMT
#10
No!
Crazy maps are fun!
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
MrMatt
Profile Joined August 2010
Canada225 Posts
January 24 2014 21:28 GMT
#11
I think certain things would have to be changed about the game first. I love non-standard maps I really do. But I just feel protoss in its current state needs to be able to wall off. I was really hoping the mothership core would be enough to get some variety in the maps. I would love maps with wide nats. no ramps and all sorts of fun stuff but I feel sc2 forces the same main/nat somwhat easy third.
Buddy168
Profile Joined June 2012
United States157 Posts
January 24 2014 21:40 GMT
#12
On January 25 2014 05:13 CrazyF1r3f0x wrote:
No!
Crazy maps are fun!

"You're being a useless fucking asshole" - Day[9]
robson1
Profile Joined March 2013
3632 Posts
January 24 2014 23:07 GMT
#13
crazy maps yes. dumb maps no.

Daedalus is dumb. Having a stupid ramp that just breaks 1 matchup is not crazy or fun.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
January 24 2014 23:09 GMT
#14
Broken matchups are fun! You get to figure out how you put all the pieces back together. I think a lot of the time you'll find out what you put back together is cooler than what you had in the first place.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
January 25 2014 00:30 GMT
#15
We need another option too and that is should we remove some of the other maps that are equally problematic as Daedalus. At the moment I don't enjoy any of the maps other than the one with the gold base, that is the only one that feels balanced to play on even if it has problems too like a few too many chokes.
DBS
Profile Joined July 2012
515 Posts
January 25 2014 01:01 GMT
#16
On January 25 2014 00:01 Maegi wrote:
I really think having non standard maps is a very good thing, and even if Daedalus is not everyone's favorite map blizzard should continue trying out different types of maps.

Have you watched code A? It's just not fair to the players.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
HououinKyouma
Profile Joined November 2011
Australia152 Posts
January 25 2014 03:09 GMT
#17
what they should do is include a few raised depo that blocks half the ramp, just like the raised depos on whirlwind. problem semi-solved.
Terran Dream Team | TaeJa | INnoVation | Maru | TY| Cure | Maru again
ErrantKnight
Profile Joined November 2012
Switzerland186 Posts
January 25 2014 13:01 GMT
#18
Don't remove Daedulus ! I can finally go for wierd 1 base terran builds ! 12 gas into 2 port banshee !
"Quantity is quality by itself"
sOvrn
Profile Joined April 2010
United States678 Posts
January 25 2014 19:02 GMT
#19
It's fine to stay in ladder, but code A? No way.
My favorites: Terran - Maru // Protoss - SoS // Zerg - soO ~~~ fighting!
Rokevo
Profile Joined September 2009
Finland1033 Posts
January 25 2014 19:29 GMT
#20
I'm all for a diverse map pool, but Daedalus is an abomination that needs to be put down.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeSeN 280
SteadfastSC242
IndyStarCraft 129
EnkiAlexander 32
Liquipedia
The PondCast
10:00
Episode 99
CranKy Ducklings111
CranKy Ducklings SOOP52
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 328
SteadfastSC 242
IndyStarCraft 129
ProTech112
Rex 60
StarCraft: Brood War
Britney 29377
Sea 4086
Shuttle 1010
firebathero 549
Hyuk 501
Mini 451
BeSt 396
EffOrt 311
Soma 243
Leta 238
[ Show more ]
Larva 234
Light 220
actioN 166
Mind 109
Snow 103
ZerO 92
Sharp 66
Pusan 65
Aegong 62
ToSsGirL 53
Free 47
[sc1f]eonzerg 45
soO 38
scan(afreeca) 38
Rush 36
Sea.KH 33
JYJ 30
hero 27
910 27
Noble 23
sSak 21
Hm[arnc] 17
GoRush 16
Bale 15
Barracks 15
IntoTheRainbow 11
Sacsri 11
zelot 11
HiyA 10
Terrorterran 9
Icarus 4
NotJumperer 3
Dota 2
singsing4175
XcaliburYe821
XaKoH 557
Counter-Strike
olofmeister1796
byalli254
Super Smash Bros
Mew2King105
Westballz33
Other Games
B2W.Neo499
Happy264
Sick217
Pyrionflax167
BEARDiaguz11
ZerO(Twitch)7
Organizations
StarCraft 2
TaKeTV 1794
ComeBackTV 606
Dota 2
PGL Dota 2 - Main Stream215
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 74
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2949
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
11h 56m
HomeStory Cup
22h 56m
Replay Cast
1d 11h
HomeStory Cup
1d 22h
OSC
2 days
Sparkling Tuna Cup
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.