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Active: 935 users

Should Daedalus Point be removed from the map pool? - Page 3

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 Next All
Damnight
Profile Blog Joined October 2010
Germany222 Posts
January 27 2014 17:47 GMT
#41
As it stands now I would agree to removing it, but I think tweaking it beforehand would be better
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2014-01-27 21:59:18
January 27 2014 21:58 GMT
#42
Keep it, force the players to adapt, those who do will succeed, Those that don't, do not deserve to win. Aren't Starcraft tournaments are about who are the best anyhow? Just my thoughts.

EDIT: Better yet, scrap the map, bring back Metalopolis.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
January 27 2014 23:47 GMT
#43
I don't enjoy this map. They should remove it next season. Let it play out this season it could be interesting to watch.
tili
Profile Joined July 2012
United States1332 Posts
Last Edited: 2014-01-27 23:57:11
January 27 2014 23:56 GMT
#44
The question is bigger than Daedalus, it's the question of whether the meta should be forcibly shifted by maps alone.

I think yes, but Daedalus is a bit extreme. If the ramp was just a liiiiittle smaller, it'd be better imo.

But, it should definitely be left on ladder, people can down ore if they want.
Alterzim is blessed terrible for rush play.
aLt_F4tw
Profile Joined January 2013
Canada47 Posts
January 28 2014 05:42 GMT
#45
I find this map fun.....
Quixotic_tv
Profile Blog Joined August 2012
Germany130 Posts
Last Edited: 2014-01-28 08:55:39
January 28 2014 08:52 GMT
#46
The problem imo is that maps in SC2 are too similar to each other, not too different. If then a like DP hits the map pool, it seems to be a big deal, but in fact it is a too "small" deal. I hope you get me in this point.

Pro players do not want the meta game to become more variant, as Idra said on chanman. It was about Starbow, and he said, never ask pro players about balance. He is right in my opinion.

Back to the poll: I would like to have another option: "Do not remove it but bring in more variant maps", e.g. a map where expanding is harder than normal (I am playing Zerg btw.), an air only map like archipelago. Maybe it will encourage all ins for a time, but in the long run it will pay off. SC2's last AddOn is not even out, we need experimenting a lot. As well it would make balancing easier if more meta option would be tried out. Also players with good mechanics would have an advantage over "meta abusers".

So, I would like to have a wild jungle of weird maps that are not similar to each other in any way.
Life always finds a way.
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
January 29 2014 01:26 GMT
#47
On January 28 2014 17:52 papalion wrote:
The problem imo is that maps in SC2 are too similar to each other, not too different. If then a like DP hits the map pool, it seems to be a big deal, but in fact it is a too "small" deal. I hope you get me in this point.

Pro players do not want the meta game to become more variant, as Idra said on chanman. It was about Starbow, and he said, never ask pro players about balance. He is right in my opinion.

Back to the poll: I would like to have another option: "Do not remove it but bring in more variant maps", e.g. a map where expanding is harder than normal (I am playing Zerg btw.), an air only map like archipelago. Maybe it will encourage all ins for a time, but in the long run it will pay off. SC2's last AddOn is not even out, we need experimenting a lot. As well it would make balancing easier if more meta option would be tried out. Also players with good mechanics would have an advantage over "meta abusers".

So, I would like to have a wild jungle of weird maps that are not similar to each other in any way.



I think blizzard is walking a fine line with how they build a map pool. They want them to work for the pros but they don't want them to be too different for casual players. I know when I boot up SC 2 there are things that I can do on a map because in my mind there is a standard way maps are designed.
Sprouter
Profile Joined December 2009
United States1724 Posts
January 29 2014 08:31 GMT
#48
It doesn't make sense to me to drop a map mid season. At least wait until the start of the next one.
Lunarweasel
Profile Joined October 2013
United States8 Posts
January 29 2014 12:30 GMT
#49
I'm a zerg player but first and foremost I am a SC2 fan and I just don't feel it is fair to Protoss to play that map against Zerg, I mean what we saw Ruin win a game on it with some silly cheese build, but if he were to try it again it would fail 100% Keep in the map pool, but take it out of tournaments, its basically a free win in a best of three for Zerg pro's.
Life I TRUE I Solar I Maru I Taeja I Bbyong I Classic I MC I PartinG
EJK
Profile Blog Joined September 2013
United States1302 Posts
January 29 2014 13:17 GMT
#50
every protoss s just going to downvote this because they veto it pvt...
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
January 29 2014 18:18 GMT
#51
NO ! Because i like to report people.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
January 29 2014 21:23 GMT
#52
daedalus isn't a bad map in general if only they would change the nat ramp
"Not you."
AKnopf
Profile Blog Joined March 2011
Germany259 Posts
January 30 2014 09:13 GMT
#53
On January 26 2014 04:29 Rokevo wrote:
I'm all for a diverse map pool, but Daedalus is an abomination that needs to be put down.


Thanks for putting it that way. I agree 100% (random player here)
The world - its a funny place
Glioburd
Profile Joined April 2008
France1911 Posts
January 30 2014 13:33 GMT
#54
Never played it. What is wrong with it ?
"You should hate loosing, but you should never fear defeat." NaDa.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 31 2014 00:07 GMT
#55
I wish this map could be restricted to only mirrors. Most of the nonmirror games on this map have been pretty dumb but there have been some really great TvTs played on it
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 31 2014 04:02 GMT
#56
As a Zerg player, yes. Tired of dealing with dumb Protosses who feel the map gives them an excuse to cheese.
moofang
Profile Joined June 2011
508 Posts
February 01 2014 08:49 GMT
#57
Being on ladder is one thing, having it decide Code S spots (we're basically talking careers here) is really bad. Blizzard should take risks to try to stimulate formation of new meta, but this is way too far imo. They could've had a ramp that needed just one extra pylon or one extra gateway even to reliably wall-off as an experiment first instead of throwing in one who needs both, or players should minimally be able to veto that map in big tournaments.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
February 01 2014 11:15 GMT
#58
i like it. it makes for more exciting games when people go for aggressive builds again.
The Show of a Lifetime
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
February 02 2014 04:52 GMT
#59
It should be removed from competitive play immediately, especially WCS. But having these types of maps on ladder is completely fine, they should be tried out there first though. Adding 1 extra map like this to the ladder map pool that doesn't automatically get absorbed into the WCS or competitive map pool's would be a good thing, but if you are going to try things like this test it out on ladder first, because it is soo soo sooo heavily favored for zerg it's ridiculous. Watching players in Code A and WCS qualifiers just get wrecked in bo3 with no vetoes because the Zerg gets up 1-0 and insta picks Daedalus for the 2-0 was just horrible, and I really feel for those players. Keep trying them on ladder, get them out of competitive and WCS play immediately. If it works during the ladder season and interesting stuff happens, by all means throw it in next season or whatever. Just think they should've thought a little more about this.
There are things known, and things unknown, and in-between are the doors.
Butterz
Profile Blog Joined December 2010
688 Posts
Last Edited: 2014-02-02 04:55:08
February 02 2014 04:54 GMT
#60
On January 25 2014 22:01 ErrantKnight wrote:
Don't remove Daedulus ! I can finally go for wierd 1 base terran builds ! 12 gas into 2 port banshee !


lol yes im thinking 3 thor attack with marines smth like that in gold :D
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