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kaabistar
Profile Joined June 2014
Canada7 Posts
August 28 2015 03:36 GMT
#1341
On August 28 2015 11:16 3d wrote:
Anybody have some ideas about how should I go about adding Smash 4 info onto the Smash Liquipedia?

We're actually in the process of adding all the other Smash games on to LP. There's a lot of prep work to be done before we can actually start adding info for the other games. If you'd like to help out you can join the IRC channel.
Androxide
Profile Blog Joined November 2013
Canada340 Posts
August 28 2015 03:55 GMT
#1342
On August 28 2015 12:36 kaabistar wrote:
Show nested quote +
On August 28 2015 11:16 3d wrote:
Anybody have some ideas about how should I go about adding Smash 4 info onto the Smash Liquipedia?

We're actually in the process of adding all the other Smash games on to LP. There's a lot of prep work to be done before we can actually start adding info for the other games. If you'd like to help out you can join the IRC channel.


Which can be found here
Liquipedia ex-Trial Staff | [20:41] <@tofucake> but if cloud to butt rears its ugly head again the block goes back on
3d
Profile Joined July 2015
4 Posts
September 01 2015 23:45 GMT
#1343
If the planning involves technical work, I probably can't help. Is it okay if I start creating player pages now or should I do it in userspace.
kaabistar
Profile Joined June 2014
Canada7 Posts
September 02 2015 04:34 GMT
#1344
I would leave those pages in userspace for now. We can move them to mainspace once everything's done. Making pages before all the preparations are done would actually be really helpful so that we have a good amount of content once the other game stuff is all ready.
Shrinkzxo
Profile Blog Joined August 2014
Dotoland672 Posts
Last Edited: 2015-09-17 15:42:36
September 17 2015 15:42 GMT
#1345
Can anyone solve (any of) these two problems?

http://www.teamliquid.net/forum/liquipedia/494967-pandarea-and-tyloo-sc2

http://www.teamliquid.net/forum/liquipedia/494966-wrong-template-of-flag
https://twitter.com/shrinkzxo
Clubfan
Profile Blog Joined May 2013
Germany913 Posts
September 17 2015 15:50 GMT
#1346
On September 18 2015 00:42 Shrinkzxo wrote:
Can anyone solve (any of) these two problems?

http://www.teamliquid.net/forum/liquipedia/494967-pandarea-and-tyloo-sc2

http://www.teamliquid.net/forum/liquipedia/494966-wrong-template-of-flag

I fixed the second issue.
Please don't create a thread for every small issue, that's what the simple questions simple answers thread is for. Additionally, posting in this thread that you have created two threads in the Liquipedia subforum won't speed it up either. Otherwise, you could have just posted the issues in this thread.
GL HF
Clubfan
LiquipediaLickyPiddy manager
sharkie
Profile Blog Joined April 2012
Austria18761 Posts
September 20 2015 12:16 GMT
#1347
WCS google doc sheet wasn't updated for a week, I fixed it now! :o
FO-nTTaX
Profile Blog Joined January 2013
Johto5000 Posts
September 20 2015 12:19 GMT
#1348
On September 20 2015 21:16 sharkie wrote:
WCS google doc sheet wasn't updated for a week, I fixed it now! :o

Thanks a lot
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
ThorsThunder
Profile Joined January 2011
United States25 Posts
September 20 2015 15:58 GMT
#1349
Looking for feedback on adding bans to match info: http://i.imgur.com/15SJE0t.png

Does this make the match info pop-up too wide? Is it clear what the red border is conveying (banned heroes)? Is this something you think is even needed (I think so, but I'm curious).

Some CSS adjustments would need to be made, I can provide those.

This mockup was created on the Heroes wiki, but could probably be used for Dota 2.
Are you watching closely?
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
September 20 2015 16:50 GMT
#1350
On September 21 2015 00:58 ThorsThunder wrote:
Looking for feedback on adding bans to match info: http://i.imgur.com/15SJE0t.png

Does this make the match info pop-up too wide? Is it clear what the red border is conveying (banned heroes)? Is this something you think is even needed (I think so, but I'm curious).

Some CSS adjustments would need to be made, I can provide those.

This mockup was created on the Heroes wiki, but could probably be used for Dota 2.

I think the main reason it hasn't been implemented yet is that it becomes too wide for mobile.

Also I'm a fan of a red X through bans instead of the border. Although I think it's fairly clear what the border means, the X is explicitly clear.

Alternatively, I've thought about adding a green border to designate the first pick.
Writer
ThorsThunder
Profile Joined January 2011
United States25 Posts
Last Edited: 2015-09-21 02:00:50
September 21 2015 01:34 GMT
#1351
Mockup attempt #2:

[image loading]

Thoughts?
Are you watching closely?
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 21 2015 08:59 GMT
#1352
On Dota 2 we used greyed out layer to indicate bans.... but I'm not adverse to red X:es if that's the way you wanna go for this.

however I strongly feel we need to go over our icons for the heroes to make them more legible.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
ThorsThunder
Profile Joined January 2011
United States25 Posts
September 21 2015 14:20 GMT
#1353
I agree with salle, I'm not preferential to either red Xs or a grey layer added for bans -- as long as the data is there and it's clear what it means.

On a slightly unrelated note, I wonder if it would be possible to a create an entirely new wiki page for each match. This would allow for more details to be added for each match (who commentated, match length, what talents were chosen, number of deaths per hero) without cluttering up the info popup.
Are you watching closely?
FO-nTTaX
Profile Blog Joined January 2013
Johto5000 Posts
September 21 2015 14:22 GMT
#1354
http://wiki.teamliquid.net/dota2/The_International/2015/Group_Stage/Day_2/Series_6_to_10

possible yes, but these aren't usually filled tbh
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Clubfan
Profile Blog Joined May 2013
Germany913 Posts
September 21 2015 18:19 GMT
#1355
Heroes really lacks a proper API
LiquipediaLickyPiddy manager
FO-nTTaX
Profile Blog Joined January 2013
Johto5000 Posts
Last Edited: 2015-09-21 18:24:33
September 21 2015 18:24 GMT
#1356
On September 22 2015 03:19 Clubfan wrote:
HeroesBlizzard Games really lack a proper API

fixed that for you
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Tephus
Profile Joined May 2011
Cascadia1754 Posts
September 21 2015 19:02 GMT
#1357
The technology just isnt there yet
AdministratorTeam Liquid VP of Esports
Elyvilon
Profile Joined August 2008
United States13143 Posts
September 22 2015 02:36 GMT
#1358
On September 21 2015 23:20 ThorsThunder wrote:
I agree with salle, I'm not preferential to either red Xs or a grey layer added for bans -- as long as the data is there and it's clear what it means.

On a slightly unrelated note, I wonder if it would be possible to a create an entirely new wiki page for each match. This would allow for more details to be added for each match (who commentated, match length, what talents were chosen, number of deaths per hero) without cluttering up the info popup.

At least in dota, we usually only do that in big tournaments because no one wants to put in the effort otherwise. In addition if as the others were saying, heroes doesn't have a good API then it'll be difficult to retrieve that information without having to fill it in manually.
Liquipedia
ThorsThunder
Profile Joined January 2011
United States25 Posts
Last Edited: 2015-09-23 00:27:36
September 23 2015 00:27 GMT
#1359
For Heroes of the Storm to have a good data API, the wiki might have to be the source of the information that other APIs reference, not the consumer of an external API like Dota. Once the heroes wiki houses match data, a scraper could be setup to facilitate an API that exposes that data to other sites/apps.

Of course, it still all depends on the data actually getting entered, but if there are some interesting stats coming from that extra information maybe it will encourage tournament fans to keep the data up to date.
Are you watching closely?
FO-nTTaX
Profile Blog Joined January 2013
Johto5000 Posts
September 23 2015 00:35 GMT
#1360
On September 23 2015 09:27 ThorsThunder wrote:
For Heroes of the Storm to have a good data API, the wiki might have to be the source of the information that other APIs reference, not the consumer of an external API like Dota. Once the heroes wiki houses match data, a scraper could be setup to facilitate an API that exposes that data to other sites/apps.

Of course, it still all depends on the data actually getting entered, but if there are some interesting stats coming from that extra information maybe it will encourage tournament fans to keep the data up to date.

unfortunately this didn't work for dota2, so i don't really see it happening for the much smaller heroes scene
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
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